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authorGlenn Kasten <gkasten@google.com>2012-11-14 08:44:39 -0800
committerGlenn Kasten <gkasten@google.com>2012-11-14 16:19:23 -0800
commit3b16c766d1ae2cfd8487e8ffb2b23936fc0a8e17 (patch)
tree56e1f373606202e5d5277f9645158d91b1a0a80c /media/libmedia/SoundPool.cpp
parentb4a17e834b718eff1ba2eac4232de6e73a4bf9f5 (diff)
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Use uint32_t for sample rate
Change-Id: Ie240b48fb54b08359f69ecd4e5f8bda3d15cbe80
Diffstat (limited to 'media/libmedia/SoundPool.cpp')
-rw-r--r--media/libmedia/SoundPool.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/media/libmedia/SoundPool.cpp b/media/libmedia/SoundPool.cpp
index abc8899..b321e92 100644
--- a/media/libmedia/SoundPool.cpp
+++ b/media/libmedia/SoundPool.cpp
@@ -569,7 +569,7 @@ void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftV
// initialize track
int afFrameCount;
- int afSampleRate;
+ uint32_t afSampleRate;
audio_stream_type_t streamType = mSoundPool->streamType();
if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
afFrameCount = kDefaultFrameCount;