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authorGlenn Kasten <gkasten@google.com>2011-02-08 17:26:17 -0800
committerGlenn Kasten <gkasten@google.com>2011-02-23 15:02:56 -0800
commit1173118eace0e9e347cb007f0da817cee87579ed (patch)
treed2d23b2120010097d1edda29cd0adffd938105c3 /media/libmedia/mediaplayer.cpp
parentf7f3e824a8cb2b38355db8e4f99e43b90ee71ce4 (diff)
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Bug 3438258 Add SurfaceTexture as MediaPlayer sink
This change enables the use of a SurfaceTexture in place of a Surface as the video sink for an android.media.MediaPlayer. The new API MediaPlayer.setTexture is currently hidden. This includes: - New Java and C++ interfaces - C++ plumbing and implementation (JNI, Binder) - Stagefright AwesomePlayer and NuPlayer use ANativeWindow (either Surface or SurfaceTextureClient) Change-Id: I2b568bee143d9eaf3dfc6cc4533c1bebbd5afc51
Diffstat (limited to 'media/libmedia/mediaplayer.cpp')
-rw-r--r--media/libmedia/mediaplayer.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/media/libmedia/mediaplayer.cpp b/media/libmedia/mediaplayer.cpp
index 87c8fe4..0ee0249 100644
--- a/media/libmedia/mediaplayer.cpp
+++ b/media/libmedia/mediaplayer.cpp
@@ -201,6 +201,16 @@ status_t MediaPlayer::setVideoSurface(const sp<Surface>& surface)
return mPlayer->setVideoSurface(surface);
}
+status_t MediaPlayer::setVideoSurfaceTexture(
+ const sp<ISurfaceTexture>& surfaceTexture)
+{
+ LOGV("setVideoSurfaceTexture");
+ Mutex::Autolock _l(mLock);
+ if (mPlayer == 0) return NO_INIT;
+
+ return mPlayer->setVideoSurfaceTexture(surfaceTexture);
+}
+
// must call with lock held
status_t MediaPlayer::prepareAsync_l()
{