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authorEric Laurent <elaurent@google.com>2012-04-13 16:50:19 -0700
committerEric Laurent <elaurent@google.com>2012-04-20 14:17:02 -0700
commit1948eb3ea6eee336e8cdab9b0c693f93f5f19993 (patch)
tree448eed49a4ba18fb1ab4f2fb1b2c0d5cef6d242f /media/libmediaplayerservice/MediaPlayerService.h
parent21e8c50bd13ebe44f3088e26c9c6df0e163c469c (diff)
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Add support for deep audio buffers
Allow AudioSink to use deep audio buffering when the source is audio only and its duration is more than a certain threshold. This helps improve battery life but implies higher audio latency. Change-Id: Ie79915b61c370292f05aabda9779356570e03cbb
Diffstat (limited to 'media/libmediaplayerservice/MediaPlayerService.h')
-rw-r--r--media/libmediaplayerservice/MediaPlayerService.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/media/libmediaplayerservice/MediaPlayerService.h b/media/libmediaplayerservice/MediaPlayerService.h
index 2a8cfd2..95b1b05 100644
--- a/media/libmediaplayerservice/MediaPlayerService.h
+++ b/media/libmediaplayerservice/MediaPlayerService.h
@@ -91,7 +91,8 @@ class MediaPlayerService : public BnMediaPlayerService
virtual status_t open(
uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
audio_format_t format, int bufferCount,
- AudioCallback cb, void *cookie);
+ AudioCallback cb, void *cookie,
+ audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE);
virtual void start();
virtual ssize_t write(const void* buffer, size_t size);
@@ -135,6 +136,7 @@ class MediaPlayerService : public BnMediaPlayerService
int mAuxEffectId;
static bool mIsOnEmulator;
static int mMinBufferCount; // 12 for emulator; otherwise 4
+ audio_output_flags_t mFlags;
// CallbackData is what is passed to the AudioTrack as the "user" data.
// We need to be able to target this to a different Output on the fly,
@@ -190,7 +192,8 @@ class MediaPlayerService : public BnMediaPlayerService
virtual status_t open(
uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
audio_format_t format, int bufferCount = 1,
- AudioCallback cb = NULL, void *cookie = NULL);
+ AudioCallback cb = NULL, void *cookie = NULL,
+ audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE);
virtual void start();
virtual ssize_t write(const void* buffer, size_t size);