summaryrefslogtreecommitdiffstats
path: root/media/libnbaio/AudioBufferProviderSource.cpp
diff options
context:
space:
mode:
authorGlenn Kasten <gkasten@google.com>2012-08-29 11:10:32 -0700
committerGlenn Kasten <gkasten@google.com>2012-08-30 10:53:37 -0700
commit2dd4bdd715f586d4d30cf90cc6fc2bbfbce60fe0 (patch)
treed0f594b402b6d2a4de89386c30c3db4adab89894 /media/libnbaio/AudioBufferProviderSource.cpp
parent0a24726a64ba1c50aa6ee1610de2d80602d49fe6 (diff)
downloadframeworks_av-2dd4bdd715f586d4d30cf90cc6fc2bbfbce60fe0.zip
frameworks_av-2dd4bdd715f586d4d30cf90cc6fc2bbfbce60fe0.tar.gz
frameworks_av-2dd4bdd715f586d4d30cf90cc6fc2bbfbce60fe0.tar.bz2
Move libnbaio out of AudioFlinger
libnbaio is now a separate shared library from AudioFlinger, rather than a static library used only by AudioFlinger. AudioBufferProvider interface is now also independent of AudioFlinger, moved to include/media/ Change-Id: I9bb62ffbc38d42a38b0af76e66da5e9ab1e0e21b
Diffstat (limited to 'media/libnbaio/AudioBufferProviderSource.cpp')
-rw-r--r--media/libnbaio/AudioBufferProviderSource.cpp145
1 files changed, 145 insertions, 0 deletions
diff --git a/media/libnbaio/AudioBufferProviderSource.cpp b/media/libnbaio/AudioBufferProviderSource.cpp
new file mode 100644
index 0000000..74a6fdb
--- /dev/null
+++ b/media/libnbaio/AudioBufferProviderSource.cpp
@@ -0,0 +1,145 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioBufferProviderSource"
+//#define LOG_NDEBUG 0
+
+#include <cutils/compiler.h>
+#include <utils/Log.h>
+#include <media/nbaio/AudioBufferProviderSource.h>
+
+namespace android {
+
+AudioBufferProviderSource::AudioBufferProviderSource(AudioBufferProvider *provider,
+ NBAIO_Format format) :
+ NBAIO_Source(format), mProvider(provider), mConsumed(0)
+{
+ ALOG_ASSERT(provider != NULL);
+ ALOG_ASSERT(format != Format_Invalid);
+}
+
+AudioBufferProviderSource::~AudioBufferProviderSource()
+{
+ if (mBuffer.raw != NULL) {
+ mProvider->releaseBuffer(&mBuffer);
+ }
+}
+
+ssize_t AudioBufferProviderSource::availableToRead()
+{
+ if (CC_UNLIKELY(!mNegotiated)) {
+ return NEGOTIATE;
+ }
+ return mBuffer.raw != NULL ? mBuffer.frameCount - mConsumed : 0;
+}
+
+ssize_t AudioBufferProviderSource::read(void *buffer,
+ size_t count,
+ int64_t readPTS)
+{
+ if (CC_UNLIKELY(!mNegotiated)) {
+ return NEGOTIATE;
+ }
+ if (CC_UNLIKELY(mBuffer.raw == NULL)) {
+ mBuffer.frameCount = count;
+ status_t status = mProvider->getNextBuffer(&mBuffer, readPTS);
+ if (status != OK) {
+ return status == NOT_ENOUGH_DATA ? (ssize_t) WOULD_BLOCK : (ssize_t) status;
+ }
+ ALOG_ASSERT(mBuffer.raw != NULL);
+ // mConsumed is 0 either from constructor or after releaseBuffer()
+ }
+ size_t available = mBuffer.frameCount - mConsumed;
+ if (CC_UNLIKELY(count > available)) {
+ count = available;
+ }
+ // count could be zero, either because count was zero on entry or
+ // available is zero, but both are unlikely so don't check for that
+ memcpy(buffer, (char *) mBuffer.raw + (mConsumed << mBitShift), count << mBitShift);
+ if (CC_UNLIKELY((mConsumed += count) >= mBuffer.frameCount)) {
+ mProvider->releaseBuffer(&mBuffer);
+ mBuffer.raw = NULL;
+ mConsumed = 0;
+ }
+ mFramesRead += count;
+ // For better responsiveness with large values of count,
+ // return a short count rather than continuing with next buffer.
+ // This gives the caller a chance to interpolate other actions.
+ return count;
+}
+
+ssize_t AudioBufferProviderSource::readVia(readVia_t via, size_t total, void *user,
+ int64_t readPTS, size_t block)
+{
+ if (CC_UNLIKELY(!mNegotiated)) {
+ return NEGOTIATE;
+ }
+ if (CC_UNLIKELY(block == 0)) {
+ block = ~0;
+ }
+ for (size_t accumulator = 0; ; ) {
+ ALOG_ASSERT(accumulator <= total);
+ size_t count = total - accumulator;
+ if (CC_UNLIKELY(count == 0)) {
+ return accumulator;
+ }
+ if (CC_LIKELY(count > block)) {
+ count = block;
+ }
+ // 1 <= count <= block
+ if (CC_UNLIKELY(mBuffer.raw == NULL)) {
+ mBuffer.frameCount = count;
+ status_t status = mProvider->getNextBuffer(&mBuffer, readPTS);
+ if (CC_LIKELY(status == OK)) {
+ ALOG_ASSERT(mBuffer.raw != NULL && mBuffer.frameCount <= count);
+ // mConsumed is 0 either from constructor or after releaseBuffer()
+ continue;
+ }
+ // FIXME simplify logic - does the initial count and block checks again for no reason;
+ // don't you just want to fall through to the size_t available line?
+ if (CC_LIKELY(status == NOT_ENOUGH_DATA)) {
+ status = WOULD_BLOCK;
+ }
+ return accumulator > 0 ? accumulator : (ssize_t) status;
+ }
+ size_t available = mBuffer.frameCount - mConsumed;
+ if (CC_UNLIKELY(count > available)) {
+ count = available;
+ }
+ if (CC_LIKELY(count > 0)) {
+ char* readTgt = (char *) mBuffer.raw + (mConsumed << mBitShift);
+ ssize_t ret = via(user, readTgt, count, readPTS);
+ if (CC_UNLIKELY(ret <= 0)) {
+ if (CC_LIKELY(accumulator > 0)) {
+ return accumulator;
+ }
+ return ret;
+ }
+ ALOG_ASSERT((size_t) ret <= count);
+ mFramesRead += ret;
+ accumulator += ret;
+ if (CC_LIKELY((mConsumed += ret) < mBuffer.frameCount)) {
+ continue;
+ }
+ }
+ mProvider->releaseBuffer(&mBuffer);
+ mBuffer.raw = NULL;
+ mConsumed = 0;
+ // don't get next buffer until we really need it
+ }
+}
+
+} // namespace android