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author | Eino-Ville Talvala <etalvala@google.com> | 2013-08-21 13:57:21 -0700 |
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committer | Eino-Ville Talvala <etalvala@google.com> | 2013-08-21 14:35:48 -0700 |
commit | 1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 (patch) | |
tree | 4febd2dd2325c391977d64c9d78a8ee955277e80 /media/libstagefright/CameraSource.cpp | |
parent | 99ad37a47628b1ea1f8981bf974de38a49c653a0 (diff) | |
download | frameworks_av-1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0.zip frameworks_av-1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0.tar.gz frameworks_av-1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0.tar.bz2 |
Camera1: Set preview to be asynchronous, and remove dead code
- Use the controlledByApp flag to make sure application-bound
preview buffer queue is asynchronous as before
- Remove setPreviewDisplay in service, since it is no longer in
the binder interface
- Rename setPreviewTexture to setPreviewTarget, to make it clear it's
the only game in town now. Rename only on the binder level and service
for now.
Bug: 10312644
Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e
Diffstat (limited to 'media/libstagefright/CameraSource.cpp')
0 files changed, 0 insertions, 0 deletions