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authorLajos Molnar <lajos@google.com>2015-07-01 16:47:22 -0700
committerLajos Molnar <lajos@google.com>2015-07-16 17:23:36 -0700
commita3725d7b0cb79ddb49f81cba00a0164d8e645acd (patch)
treeab69a0b30bc50d0d19cae8bc265663afe3f08d61 /media/libstagefright/MediaSync.cpp
parentbc24bb8a552097e7975d0c16fad80158b542ba62 (diff)
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stagefright: MediaSync: use VideoFrameScheduler
Move VideoFrameScheduler to libstagefright as part of this change. Bug: 22234976 Change-Id: Ib23fb52399cb700a1dcf789e8486b94a3edf9d95
Diffstat (limited to 'media/libstagefright/MediaSync.cpp')
-rw-r--r--media/libstagefright/MediaSync.cpp128
1 files changed, 96 insertions, 32 deletions
diff --git a/media/libstagefright/MediaSync.cpp b/media/libstagefright/MediaSync.cpp
index 52077a7..455db42 100644
--- a/media/libstagefright/MediaSync.cpp
+++ b/media/libstagefright/MediaSync.cpp
@@ -25,6 +25,7 @@
#include <media/AudioTrack.h>
#include <media/stagefright/MediaClock.h>
#include <media/stagefright/MediaSync.h>
+#include <media/stagefright/VideoFrameScheduler.h>
#include <media/stagefright/foundation/ADebug.h>
#include <media/stagefright/foundation/ALooper.h>
#include <media/stagefright/foundation/AMessage.h>
@@ -50,6 +51,7 @@ MediaSync::MediaSync()
mReleaseCondition(),
mNumOutstandingBuffers(0),
mUsageFlagsFromOutput(0),
+ mMaxAcquiredBufferCount(1),
mNativeSampleRateInHz(0),
mNumFramesWritten(0),
mHasAudio(false),
@@ -121,6 +123,11 @@ status_t MediaSync::setSurface(const sp<IGraphicBufferProducer> &output) {
ALOGE("setSurface: failed to connect (%d)", status);
return status;
}
+
+ if (mFrameScheduler == NULL) {
+ mFrameScheduler = new VideoFrameScheduler();
+ mFrameScheduler->init();
+ }
}
if (mOutput != NULL) {
@@ -209,6 +216,12 @@ status_t MediaSync::createInputSurface(
bufferConsumer->setConsumerUsageBits(mUsageFlagsFromOutput);
*outBufferProducer = bufferProducer;
mInput = bufferConsumer;
+
+ // set undequeued buffer count
+ int minUndequeuedBuffers;
+ mOutput->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBuffers);
+ mMaxAcquiredBufferCount = minUndequeuedBuffers;
+ bufferConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBufferCount);
}
return status;
}
@@ -326,12 +339,26 @@ void MediaSync::setName(const AString &name) {
}
status_t MediaSync::setVideoFrameRateHint(float rate) {
- // ignored until we add the FrameScheduler
- return rate >= 0.f ? OK : BAD_VALUE;
+ Mutex::Autolock lock(mMutex);
+ if (rate < 0.f) {
+ return BAD_VALUE;
+ }
+ if (mFrameScheduler != NULL) {
+ mFrameScheduler->init(rate);
+ }
+ return OK;
}
float MediaSync::getVideoFrameRate() {
- // we don't know the frame rate
+ Mutex::Autolock lock(mMutex);
+ if (mFrameScheduler != NULL) {
+ float fps = mFrameScheduler->getFrameRate();
+ if (fps > 0.f) {
+ return fps;
+ }
+ }
+
+ // we don't have or know the frame rate
return -1.f;
}
@@ -470,7 +497,7 @@ int64_t MediaSync::getPlayedOutAudioDurationMedia_l(int64_t nowUs) {
CHECK_EQ(res, (status_t)OK);
numFramesPlayedAt = nowUs;
numFramesPlayedAt += 1000LL * mAudioTrack->latency() / 2; /* XXX */
- //ALOGD("getPosition: %d %lld", numFramesPlayed, numFramesPlayedAt);
+ //ALOGD("getPosition: %d %lld", numFramesPlayed, (long long)numFramesPlayedAt);
}
//can't be negative until 12.4 hrs, test.
@@ -510,18 +537,30 @@ void MediaSync::onDrainVideo_l() {
int64_t itemMediaUs = bufferItem->mTimestamp / 1000;
int64_t itemRealUs = getRealTime(itemMediaUs, nowUs);
- if (itemRealUs <= nowUs) {
+ // adjust video frame PTS based on vsync
+ itemRealUs = mFrameScheduler->schedule(itemRealUs * 1000) / 1000;
+ int64_t oneVsyncUs = (mFrameScheduler->getVsyncPeriod() / 1000);
+ int64_t twoVsyncsUs = oneVsyncUs * 2;
+
+ // post 2 display refreshes before rendering is due
+ if (itemRealUs <= nowUs + twoVsyncsUs) {
+ ALOGV("adjusting PTS from %lld to %lld",
+ (long long)bufferItem->mTimestamp / 1000, (long long)itemRealUs);
+ bufferItem->mTimestamp = itemRealUs * 1000;
+ bufferItem->mIsAutoTimestamp = false;
+
if (mHasAudio) {
if (nowUs - itemRealUs <= kMaxAllowedVideoLateTimeUs) {
- renderOneBufferItem_l(*bufferItem);
+ renderOneBufferItem_l(*bufferItem, nowUs + oneVsyncUs - itemRealUs);
} else {
// too late.
returnBufferToInput_l(
bufferItem->mGraphicBuffer, bufferItem->mFence);
+ mFrameScheduler->restart();
}
} else {
// always render video buffer in video-only mode.
- renderOneBufferItem_l(*bufferItem);
+ renderOneBufferItem_l(*bufferItem, nowUs + oneVsyncUs - itemRealUs);
// smooth out videos >= 10fps
mMediaClock->updateAnchor(
@@ -534,7 +573,7 @@ void MediaSync::onDrainVideo_l() {
if (mNextBufferItemMediaUs == -1
|| mNextBufferItemMediaUs > itemMediaUs) {
sp<AMessage> msg = new AMessage(kWhatDrainVideo, this);
- msg->post(itemRealUs - nowUs);
+ msg->post(itemRealUs - nowUs - twoVsyncsUs);
mNextBufferItemMediaUs = itemMediaUs;
}
break;
@@ -545,10 +584,15 @@ void MediaSync::onDrainVideo_l() {
void MediaSync::onFrameAvailableFromInput() {
Mutex::Autolock lock(mMutex);
+ const static nsecs_t kAcquireWaitTimeout = 2000000000; // 2 seconds
+
// If there are too many outstanding buffers, wait until a buffer is
// released back to the input in onBufferReleased.
- while (mNumOutstandingBuffers >= MAX_OUTSTANDING_BUFFERS) {
- mReleaseCondition.wait(mMutex);
+ // NOTE: BufferQueue allows dequeuing maxAcquiredBufferCount + 1 buffers
+ while (mNumOutstandingBuffers > mMaxAcquiredBufferCount && !mIsAbandoned) {
+ if (mReleaseCondition.waitRelative(mMutex, kAcquireWaitTimeout) != OK) {
+ ALOGI("still waiting to release a buffer before acquire");
+ }
// If the sync is abandoned while we are waiting, the release
// condition variable will be broadcast, and we should just return
@@ -582,6 +626,7 @@ void MediaSync::onFrameAvailableFromInput() {
if (mBuffersFromInput.indexOfKey(bufferItem.mGraphicBuffer->getId()) >= 0) {
// Something is wrong since this buffer should be at our hands, bail.
+ ALOGE("received buffer multiple times from input");
mInput->consumerDisconnect();
onAbandoned_l(true /* isInput */);
return;
@@ -595,7 +640,7 @@ void MediaSync::onFrameAvailableFromInput() {
}
}
-void MediaSync::renderOneBufferItem_l( const BufferItem &bufferItem) {
+void MediaSync::renderOneBufferItem_l(const BufferItem &bufferItem, int64_t checkInUs) {
IGraphicBufferProducer::QueueBufferInput queueInput(
bufferItem.mTimestamp,
bufferItem.mIsAutoTimestamp,
@@ -635,6 +680,12 @@ void MediaSync::renderOneBufferItem_l( const BufferItem &bufferItem) {
mBuffersSentToOutput.add(bufferItem.mGraphicBuffer->getId(), bufferItem.mGraphicBuffer);
ALOGV("queued buffer %#llx to output", (long long)bufferItem.mGraphicBuffer->getId());
+
+ // If we have already queued more than one buffer, check for any free buffers in case
+ // one of them were dropped - as BQ does not signal onBufferReleased in that case.
+ if (mBuffersSentToOutput.size() > 1) {
+ (new AMessage(kWhatCheckFrameAvailable, this))->post(checkInUs);
+ }
}
void MediaSync::onBufferReleasedByOutput(sp<IGraphicBufferProducer> &output) {
@@ -646,32 +697,38 @@ void MediaSync::onBufferReleasedByOutput(sp<IGraphicBufferProducer> &output) {
sp<GraphicBuffer> buffer;
sp<Fence> fence;
- status_t status = mOutput->detachNextBuffer(&buffer, &fence);
- ALOGE_IF(status != NO_ERROR, "detaching buffer from output failed (%d)", status);
+ status_t status;
+ // NOTE: This is a workaround for a BufferQueue bug where onBufferReleased is
+ // called only for released buffers, but not for buffers that were dropped during
+ // acquire. Dropped buffers can still be detached as they are on the free list.
+ // TODO: remove if released callback happens also for dropped buffers
+ while ((status = mOutput->detachNextBuffer(&buffer, &fence)) != NO_MEMORY) {
+ ALOGE_IF(status != NO_ERROR, "detaching buffer from output failed (%d)", status);
- if (status == NO_INIT) {
- // If the output has been abandoned, we can't do anything else,
- // since buffer is invalid.
- onAbandoned_l(false /* isInput */);
- return;
- }
+ if (status == NO_INIT) {
+ // If the output has been abandoned, we can't do anything else,
+ // since buffer is invalid.
+ onAbandoned_l(false /* isInput */);
+ return;
+ }
- ALOGV("detached buffer %#llx from output", (long long)buffer->getId());
+ ALOGV("detached buffer %#llx from output", (long long)buffer->getId());
- // If we've been abandoned, we can't return the buffer to the input, so just
- // move on.
- if (mIsAbandoned) {
- return;
- }
+ // If we've been abandoned, we can't return the buffer to the input, so just
+ // move on.
+ if (mIsAbandoned) {
+ return;
+ }
- ssize_t ix = mBuffersSentToOutput.indexOfKey(buffer->getId());
- if (ix < 0) {
- // The buffer is unknown, maybe leftover, ignore.
- return;
- }
- mBuffersSentToOutput.removeItemsAt(ix);
+ ssize_t ix = mBuffersSentToOutput.indexOfKey(buffer->getId());
+ if (ix < 0) {
+ // The buffer is unknown, maybe leftover, ignore.
+ return;
+ }
+ mBuffersSentToOutput.removeItemsAt(ix);
- returnBufferToInput_l(buffer, fence);
+ returnBufferToInput_l(buffer, fence);
+ }
}
void MediaSync::returnBufferToInput_l(
@@ -679,6 +736,7 @@ void MediaSync::returnBufferToInput_l(
ssize_t ix = mBuffersFromInput.indexOfKey(buffer->getId());
if (ix < 0) {
// The buffer is unknown, something is wrong, bail.
+ ALOGE("output returned unknown buffer");
mOutput->disconnect(NATIVE_WINDOW_API_MEDIA);
onAbandoned_l(false /* isInput */);
return;
@@ -741,6 +799,12 @@ void MediaSync::onMessageReceived(const sp<AMessage> &msg) {
break;
}
+ case kWhatCheckFrameAvailable:
+ {
+ onBufferReleasedByOutput(mOutput);
+ break;
+ }
+
default:
TRESPASS();
break;