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authorAndreas Huber <andih@google.com>2011-09-15 12:25:04 -0700
committerAndreas Huber <andih@google.com>2011-09-16 10:44:02 -0700
commit078cfcf7cce9185ec7559910d08b0bc02bfc88a3 (patch)
treed4fb458318a3f0b3982b05e0c79a2cfc447dd732 /media/libstagefright/omx/OMX.cpp
parent5dc2812abddde309234edc786a541d251c4f820a (diff)
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Various improvements to nuplayer playback
- Drastically cut down the number of times we supply the AudioSink with data by estimating the time until the sink would run out of data and then scheduling a refill in advance of that. - Use a dedicated looper for video decoders since they are currently taking too long to return from OMX_FillThisBuffer (bug 5325201) - Revise thread priorities for the OMX dispatcher and software codecs, instead of running them at ANDROID_PRIORITY_AUDIO, they now only run at ANDROID_PRIORITY_FOREGROUND - Since threads created by pthread_create inherit all of the parent threads attributes including thread priority, briefly reset thread priority to ANDROID_PRIORITY_FOREGROUND before instantiating OMX components and then restore it. Change-Id: If9332a3a20dad5485333d68c11de0d2d5d3fffc3
Diffstat (limited to 'media/libstagefright/omx/OMX.cpp')
-rw-r--r--media/libstagefright/omx/OMX.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/media/libstagefright/omx/OMX.cpp b/media/libstagefright/omx/OMX.cpp
index bc24dbb..33d3f30 100644
--- a/media/libstagefright/omx/OMX.cpp
+++ b/media/libstagefright/omx/OMX.cpp
@@ -85,7 +85,7 @@ OMX::CallbackDispatcher::CallbackDispatcher(OMXNodeInstance *owner)
: mOwner(owner),
mDone(false) {
mThread = new CallbackDispatcherThread(this);
- mThread->run("OMXCallbackDisp", ANDROID_PRIORITY_AUDIO);
+ mThread->run("OMXCallbackDisp", ANDROID_PRIORITY_FOREGROUND);
}
OMX::CallbackDispatcher::~CallbackDispatcher() {