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authorAndy Hung <hunga@google.com>2014-10-16 17:54:34 -0700
committerRachad Alao <rachad@google.com>2014-10-17 20:32:54 +0000
commitc2813e568aa476e03d159529c0af28c99536db8d (patch)
tree95bf50e96fd0bd69d892b5bf629220b9fc874f94 /media
parent9d2189ffcf1142b2948ce3065c32521ed7d966c4 (diff)
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Fix AudioTrack retrograde getPosition when restoring tracks
mReleased represents the number of frames written to the track, but was cleared on start() causing a mismatch if the client wrote to the track before starting. Moved the clearing to entering the STATE_STOPPED or STATE_FLUSHED state. Bug: 18017947 Bug: 18022276 Change-Id: I3788c98c4c3c4d9cc004378432797b3f3138e22e
Diffstat (limited to 'media')
-rw-r--r--media/libmedia/AudioTrack.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 8e0704f..0a89fbb 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -464,7 +464,6 @@ status_t AudioTrack::start()
if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
// reset current position as seen by client to 0
mPosition = 0;
- mReleased = 0;
// For offloaded tracks, we don't know if the hardware counters are really zero here,
// since the flush is asynchronous and stop may not fully drain.
// We save the time when the track is started to later verify whether
@@ -529,6 +528,7 @@ void AudioTrack::stop()
mState = STATE_STOPPING;
} else {
mState = STATE_STOPPED;
+ mReleased = 0;
}
mProxy->interrupt();
@@ -585,6 +585,7 @@ void AudioTrack::flush_l()
mRefreshRemaining = true;
mState = STATE_FLUSHED;
+ mReleased = 0;
if (isOffloaded_l()) {
mProxy->interrupt();
}
@@ -1625,6 +1626,7 @@ nsecs_t AudioTrack::processAudioBuffer()
waitStreamEnd = mState == STATE_STOPPING;
if (waitStreamEnd) {
mState = STATE_STOPPED;
+ mReleased = 0;
}
}
if (waitStreamEnd && status != DEAD_OBJECT) {
@@ -1873,6 +1875,7 @@ status_t AudioTrack::restoreTrack_l(const char *from)
if (result != NO_ERROR) {
ALOGW("restoreTrack_l() failed status %d", result);
mState = STATE_STOPPED;
+ mReleased = 0;
}
return result;