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authorLajos Molnar <lajos@google.com>2013-05-15 12:59:19 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2013-05-23 22:18:58 +0000
commitd030447b617105b31bf3013e5e4b39d422b53b77 (patch)
tree3fd684f2a58933a94692c3d23da22087d3da29ea /media
parent599d83e4f2197968d77d3d106630179c88c8a6d7 (diff)
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stagefright: BufferProducer updates
Update BufferQueue and ConsumerBase users to new BufferQueue API, to allow BufferQueue slots to be reused. Buffer consumers generally now need to track the unique frameNumber belonging to each frame acquired if they are using BufferQueue directly. Otherwise, they can simply track the graphicBuffer. Change-Id: I30ee3158cf40fb10bbd085241646d5f1128ee480 Signed-off-by: Lajos Molnar <lajos@google.com> Related-to-bug: 7093648
Diffstat (limited to 'media')
-rw-r--r--media/libstagefright/SurfaceMediaSource.cpp24
-rw-r--r--media/libstagefright/omx/GraphicBufferSource.cpp47
-rw-r--r--media/libstagefright/omx/GraphicBufferSource.h10
3 files changed, 42 insertions, 39 deletions
diff --git a/media/libstagefright/SurfaceMediaSource.cpp b/media/libstagefright/SurfaceMediaSource.cpp
index 409038a..71b6569 100644
--- a/media/libstagefright/SurfaceMediaSource.cpp
+++ b/media/libstagefright/SurfaceMediaSource.cpp
@@ -305,8 +305,9 @@ status_t SurfaceMediaSource::read( MediaBuffer **buffer,
// First time seeing the buffer? Added it to the SMS slot
if (item.mGraphicBuffer != NULL) {
- mBufferSlot[item.mBuf] = item.mGraphicBuffer;
+ mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
}
+ mSlots[item.mBuf].mFrameNumber = item.mFrameNumber;
// check for the timing of this buffer
if (mNumFramesReceived == 0 && !mUseAbsoluteTimestamps) {
@@ -315,7 +316,8 @@ status_t SurfaceMediaSource::read( MediaBuffer **buffer,
if (mStartTimeNs > 0) {
if (item.mTimestamp < mStartTimeNs) {
// This frame predates start of record, discard
- mBufferQueue->releaseBuffer(item.mBuf, EGL_NO_DISPLAY,
+ mBufferQueue->releaseBuffer(
+ item.mBuf, item.mFrameNumber, EGL_NO_DISPLAY,
EGL_NO_SYNC_KHR, Fence::NO_FENCE);
continue;
}
@@ -345,17 +347,18 @@ status_t SurfaceMediaSource::read( MediaBuffer **buffer,
// First time seeing the buffer? Added it to the SMS slot
if (item.mGraphicBuffer != NULL) {
- mBufferSlot[mCurrentSlot] = item.mGraphicBuffer;
+ mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer;
}
+ mSlots[item.mBuf].mFrameNumber = item.mFrameNumber;
- mCurrentBuffers.push_back(mBufferSlot[mCurrentSlot]);
+ mCurrentBuffers.push_back(mSlots[mCurrentSlot].mGraphicBuffer);
int64_t prevTimeStamp = mCurrentTimestamp;
mCurrentTimestamp = item.mTimestamp;
mNumFramesEncoded++;
// Pass the data to the MediaBuffer. Pass in only the metadata
- passMetadataBuffer(buffer, mBufferSlot[mCurrentSlot]->handle);
+ passMetadataBuffer(buffer, mSlots[mCurrentSlot].mGraphicBuffer->handle);
(*buffer)->setObserver(this);
(*buffer)->add_ref();
@@ -405,15 +408,16 @@ void SurfaceMediaSource::signalBufferReturned(MediaBuffer *buffer) {
}
for (int id = 0; id < BufferQueue::NUM_BUFFER_SLOTS; id++) {
- if (mBufferSlot[id] == NULL) {
+ if (mSlots[id].mGraphicBuffer == NULL) {
continue;
}
- if (bufferHandle == mBufferSlot[id]->handle) {
+ if (bufferHandle == mSlots[id].mGraphicBuffer->handle) {
ALOGV("Slot %d returned, matches handle = %p", id,
- mBufferSlot[id]->handle);
+ mSlots[id].mGraphicBuffer->handle);
- mBufferQueue->releaseBuffer(id, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
+ mBufferQueue->releaseBuffer(id, mSlots[id].mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
Fence::NO_FENCE);
buffer->setObserver(0);
@@ -469,7 +473,7 @@ void SurfaceMediaSource::onBuffersReleased() {
mFrameAvailableCondition.signal();
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- mBufferSlot[i] = 0;
+ mSlots[i].mGraphicBuffer = 0;
}
}
diff --git a/media/libstagefright/omx/GraphicBufferSource.cpp b/media/libstagefright/omx/GraphicBufferSource.cpp
index ef27879..b3a8463 100644
--- a/media/libstagefright/omx/GraphicBufferSource.cpp
+++ b/media/libstagefright/omx/GraphicBufferSource.cpp
@@ -206,24 +206,15 @@ void GraphicBufferSource::codecBufferEmptied(OMX_BUFFERHEADERTYPE* header) {
// Find matching entry in our cached copy of the BufferQueue slots.
// If we find a match, release that slot. If we don't, the BufferQueue
// has dropped that GraphicBuffer, and there's nothing for us to release.
- //
- // (We could store "id" in CodecBuffer and avoid the slot search.)
- int id;
- for (id = 0; id < BufferQueue::NUM_BUFFER_SLOTS; id++) {
- if (mBufferSlot[id] == NULL) {
- continue;
- }
-
- if (mBufferSlot[id]->handle == codecBuffer.mGraphicBuffer->handle) {
- ALOGV("cbi %d matches bq slot %d, handle=%p",
- cbi, id, mBufferSlot[id]->handle);
-
- mBufferQueue->releaseBuffer(id, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
- Fence::NO_FENCE);
- break;
- }
- }
- if (id == BufferQueue::NUM_BUFFER_SLOTS) {
+ int id = codecBuffer.mBuf;
+ if (mBufferSlot[id] != NULL &&
+ mBufferSlot[id]->handle == codecBuffer.mGraphicBuffer->handle) {
+ ALOGV("cbi %d matches bq slot %d, handle=%p",
+ cbi, id, mBufferSlot[id]->handle);
+
+ mBufferQueue->releaseBuffer(id, codecBuffer.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE);
+ } else {
ALOGV("codecBufferEmptied: no match for emptied buffer in cbi %d",
cbi);
}
@@ -287,11 +278,11 @@ bool GraphicBufferSource::fillCodecBuffer_l() {
mBufferSlot[item.mBuf] = item.mGraphicBuffer;
}
- err = submitBuffer_l(mBufferSlot[item.mBuf], item.mTimestamp / 1000, cbi);
+ err = submitBuffer_l(item, cbi);
if (err != OK) {
ALOGV("submitBuffer_l failed, releasing bq buf %d", item.mBuf);
- mBufferQueue->releaseBuffer(item.mBuf, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR, Fence::NO_FENCE);
+ mBufferQueue->releaseBuffer(item.mBuf, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE);
} else {
ALOGV("buffer submitted (bq %d, cbi %d)", item.mBuf, cbi);
}
@@ -326,11 +317,13 @@ status_t GraphicBufferSource::signalEndOfInputStream() {
return OK;
}
-status_t GraphicBufferSource::submitBuffer_l(sp<GraphicBuffer>& graphicBuffer,
- int64_t timestampUsec, int cbi) {
+status_t GraphicBufferSource::submitBuffer_l(
+ const BufferQueue::BufferItem &item, int cbi) {
ALOGV("submitBuffer_l cbi=%d", cbi);
CodecBuffer& codecBuffer(mCodecBuffers.editItemAt(cbi));
- codecBuffer.mGraphicBuffer = graphicBuffer;
+ codecBuffer.mGraphicBuffer = mBufferSlot[item.mBuf];
+ codecBuffer.mBuf = item.mBuf;
+ codecBuffer.mFrameNumber = item.mFrameNumber;
OMX_BUFFERHEADERTYPE* header = codecBuffer.mHeader;
CHECK(header->nAllocLen >= 4 + sizeof(buffer_handle_t));
@@ -342,7 +335,7 @@ status_t GraphicBufferSource::submitBuffer_l(sp<GraphicBuffer>& graphicBuffer,
status_t err = mNodeInstance->emptyDirectBuffer(header, 0,
4 + sizeof(buffer_handle_t), OMX_BUFFERFLAG_ENDOFFRAME,
- timestampUsec);
+ item.mTimestamp / 1000);
if (err != OK) {
ALOGW("WARNING: emptyDirectBuffer failed: 0x%x", err);
codecBuffer.mGraphicBuffer = NULL;
@@ -431,8 +424,8 @@ void GraphicBufferSource::onFrameAvailable() {
BufferQueue::BufferItem item;
status_t err = mBufferQueue->acquireBuffer(&item);
if (err == OK) {
- mBufferQueue->releaseBuffer(item.mBuf, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR, item.mFence);
+ mBufferQueue->releaseBuffer(item.mBuf, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, item.mFence);
}
return;
}
diff --git a/media/libstagefright/omx/GraphicBufferSource.h b/media/libstagefright/omx/GraphicBufferSource.h
index 562d342..8c6b470 100644
--- a/media/libstagefright/omx/GraphicBufferSource.h
+++ b/media/libstagefright/omx/GraphicBufferSource.h
@@ -104,6 +104,13 @@ private:
// (mGraphicBuffer == NULL) or in use by the codec.
struct CodecBuffer {
OMX_BUFFERHEADERTYPE* mHeader;
+
+ // buffer producer's frame-number for buffer
+ uint64_t mFrameNumber;
+
+ // buffer producer's buffer slot for buffer
+ int mBuf;
+
sp<GraphicBuffer> mGraphicBuffer;
};
@@ -130,8 +137,7 @@ private:
// Marks the mCodecBuffers entry as in-use, copies the GraphicBuffer
// reference into the codec buffer, and submits the data to the codec.
- status_t submitBuffer_l(sp<GraphicBuffer>& graphicBuffer,
- int64_t timestampUsec, int cbi);
+ status_t submitBuffer_l(const BufferQueue::BufferItem &item, int cbi);
// Submits an empty buffer, with the EOS flag set. Returns without
// doing anything if we don't have a codec buffer available.