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authorGlenn Kasten <gkasten@google.com>2012-02-27 11:50:44 -0800
committerGlenn Kasten <gkasten@google.com>2012-04-02 07:44:17 -0700
commit010662326b9c43c703725f933e95e0897f8a6bdd (patch)
tree29a39db792c50d29f266d9df86af2d1de2d4c752 /services/audioflinger/Android.mk
parenta1472d9883e35edd280201c8be3191695007dfd4 (diff)
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Non-blocking audio I/O interface, WIP
Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
Diffstat (limited to 'services/audioflinger/Android.mk')
-rw-r--r--services/audioflinger/Android.mk24
1 files changed, 24 insertions, 0 deletions
diff --git a/services/audioflinger/Android.mk b/services/audioflinger/Android.mk
index 257f62c..2cf77ce 100644
--- a/services/audioflinger/Android.mk
+++ b/services/audioflinger/Android.mk
@@ -2,6 +2,29 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
+LOCAL_SRC_FILES := \
+ AudioBufferProviderSource.cpp \
+ AudioStreamOutSink.cpp \
+ AudioStreamInSource.cpp \
+ NBAIO.cpp \
+ MonoPipe.cpp \
+ MonoPipeReader.cpp \
+ Pipe.cpp \
+ PipeReader.cpp \
+ roundup.c \
+ SourceAudioBufferProvider.cpp
+
+# libsndfile license is incompatible; uncomment to use for local debug only
+#LOCAL_SRC_FILES += LibsndfileSink.cpp LibsndfileSource.cpp
+#LOCAL_C_INCLUDES += path/to/libsndfile/src
+#LOCAL_STATIC_LIBRARIES += libsndfile
+
+LOCAL_MODULE := libnbaio
+
+include $(BUILD_STATIC_LIBRARY)
+
+include $(CLEAR_VARS)
+
LOCAL_SRC_FILES:= \
AudioFlinger.cpp \
AudioMixer.cpp.arm \
@@ -31,6 +54,7 @@ LOCAL_SHARED_LIBRARIES := \
libpowermanager
LOCAL_STATIC_LIBRARIES := \
+ libnbaio \
libcpustats \
libmedia_helper