summaryrefslogtreecommitdiffstats
path: root/services/audioflinger/Effects.cpp
diff options
context:
space:
mode:
authorEric Laurent <elaurent@google.com>2012-11-19 14:55:58 -0800
committerEric Laurent <elaurent@google.com>2012-11-19 19:35:38 -0800
commitca7cc8273ffd88b9b89655808ee7e3df74162b83 (patch)
tree17477e1e7a66afba5f535ba984a22cc7898797b2 /services/audioflinger/Effects.cpp
parenta81a88597138de226da88fe10456d46289107e8a (diff)
downloadframeworks_av-ca7cc8273ffd88b9b89655808ee7e3df74162b83.zip
frameworks_av-ca7cc8273ffd88b9b89655808ee7e3df74162b83.tar.gz
frameworks_av-ca7cc8273ffd88b9b89655808ee7e3df74162b83.tar.bz2
AudioFlinger files reorganization
Audioflinger.cpp and Audioflinger.h files must be split to improve readability and maintainability. This CL splits the files as follows: AudioFlinger.cpp split into: - AudioFlinger.cpp: implementation of IAudioflinger interface and global methods - AFThreads.cpp: implementation of ThreadBase, PlaybackThread, MixerThread, DuplicatingThread, DirectOutputThread and RecordThread. - AFTracks.cpp: implementation of TrackBase, Track, TimedTrack, OutputTrack, RecordTrack, TrackHandle and RecordHandle. - AFEffects.cpp: implementation of EffectModule, EffectChain and EffectHandle. AudioFlinger.h is modified by inline inclusion of header files containing the declaration of complex inner classes: - AFThreads.h: ThreadBase, PlaybackThread, MixerThread, DuplicatingThread, DirectOutputThread and RecordThread - AFEffects.h: EffectModule, EffectChain and EffectHandle AFThreads.h includes the follownig headers inline: - AFTrackBase.h: TrackBase - AFPlaybackTracks: Track, TimedTrack, OutputTrack - AFRecordTracks: RecordTrack Change-Id: I512ebc3a51813ab7a4afccc9a538b18125165c4c
Diffstat (limited to 'services/audioflinger/Effects.cpp')
-rw-r--r--services/audioflinger/Effects.cpp1684
1 files changed, 1684 insertions, 0 deletions
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
new file mode 100644
index 0000000..74ba59e
--- /dev/null
+++ b/services/audioflinger/Effects.cpp
@@ -0,0 +1,1684 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+#define LOG_TAG "AudioFlinger"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <audio_effects/effect_visualizer.h>
+#include <audio_utils/primitives.h>
+#include <private/media/AudioEffectShared.h>
+#include <media/EffectsFactoryApi.h>
+
+#include "AudioFlinger.h"
+#include "ServiceUtilities.h"
+
+// ----------------------------------------------------------------------------
+
+// Note: the following macro is used for extremely verbose logging message. In
+// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
+// 0; but one side effect of this is to turn all LOGV's as well. Some messages
+// are so verbose that we want to suppress them even when we have ALOG_ASSERT
+// turned on. Do not uncomment the #def below unless you really know what you
+// are doing and want to see all of the extremely verbose messages.
+//#define VERY_VERY_VERBOSE_LOGGING
+#ifdef VERY_VERY_VERBOSE_LOGGING
+#define ALOGVV ALOGV
+#else
+#define ALOGVV(a...) do { } while(0)
+#endif
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
+ const wp<AudioFlinger::EffectChain>& chain,
+ effect_descriptor_t *desc,
+ int id,
+ int sessionId)
+ : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
+ mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
+ mDescriptor(*desc),
+ // mConfig is set by configure() and not used before then
+ mEffectInterface(NULL),
+ mStatus(NO_INIT), mState(IDLE),
+ // mMaxDisableWaitCnt is set by configure() and not used before then
+ // mDisableWaitCnt is set by process() and updateState() and not used before then
+ mSuspended(false)
+{
+ ALOGV("Constructor %p", this);
+ int lStatus;
+
+ // create effect engine from effect factory
+ mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
+
+ if (mStatus != NO_ERROR) {
+ return;
+ }
+ lStatus = init();
+ if (lStatus < 0) {
+ mStatus = lStatus;
+ goto Error;
+ }
+
+ ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
+ return;
+Error:
+ EffectRelease(mEffectInterface);
+ mEffectInterface = NULL;
+ ALOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+ ALOGV("Destructor %p", this);
+ if (mEffectInterface != NULL) {
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->remove_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ // release effect engine
+ EffectRelease(mEffectInterface);
+ }
+}
+
+status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
+{
+ status_t status;
+
+ Mutex::Autolock _l(mLock);
+ int priority = handle->priority();
+ size_t size = mHandles.size();
+ EffectHandle *controlHandle = NULL;
+ size_t i;
+ for (i = 0; i < size; i++) {
+ EffectHandle *h = mHandles[i];
+ if (h == NULL || h->destroyed_l()) {
+ continue;
+ }
+ // first non destroyed handle is considered in control
+ if (controlHandle == NULL)
+ controlHandle = h;
+ if (h->priority() <= priority) {
+ break;
+ }
+ }
+ // if inserted in first place, move effect control from previous owner to this handle
+ if (i == 0) {
+ bool enabled = false;
+ if (controlHandle != NULL) {
+ enabled = controlHandle->enabled();
+ controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
+ }
+ handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
+ status = NO_ERROR;
+ } else {
+ status = ALREADY_EXISTS;
+ }
+ ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
+ mHandles.insertAt(handle, i);
+ return status;
+}
+
+size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mHandles.size();
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (mHandles[i] == handle) {
+ break;
+ }
+ }
+ if (i == size) {
+ return size;
+ }
+ ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
+
+ mHandles.removeAt(i);
+ // if removed from first place, move effect control from this handle to next in line
+ if (i == 0) {
+ EffectHandle *h = controlHandle_l();
+ if (h != NULL) {
+ h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
+ }
+ }
+
+ // Prevent calls to process() and other functions on effect interface from now on.
+ // The effect engine will be released by the destructor when the last strong reference on
+ // this object is released which can happen after next process is called.
+ if (mHandles.size() == 0 && !mPinned) {
+ mState = DESTROYED;
+ }
+
+ return mHandles.size();
+}
+
+// must be called with EffectModule::mLock held
+AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
+{
+ // the first valid handle in the list has control over the module
+ for (size_t i = 0; i < mHandles.size(); i++) {
+ EffectHandle *h = mHandles[i];
+ if (h != NULL && !h->destroyed_l()) {
+ return h;
+ }
+ }
+
+ return NULL;
+}
+
+size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
+{
+ ALOGV("disconnect() %p handle %p", this, handle);
+ // keep a strong reference on this EffectModule to avoid calling the
+ // destructor before we exit
+ sp<EffectModule> keep(this);
+ {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ thread->disconnectEffect(keep, handle, unpinIfLast);
+ }
+ }
+ return mHandles.size();
+}
+
+void AudioFlinger::EffectModule::updateState() {
+ Mutex::Autolock _l(mLock);
+
+ switch (mState) {
+ case RESTART:
+ reset_l();
+ // FALL THROUGH
+
+ case STARTING:
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw,
+ 0,
+ mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ start_l();
+ mState = ACTIVE;
+ break;
+ case STOPPING:
+ stop_l();
+ mDisableWaitCnt = mMaxDisableWaitCnt;
+ mState = STOPPED;
+ break;
+ case STOPPED:
+ // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
+ // turn off sequence.
+ if (--mDisableWaitCnt == 0) {
+ reset_l();
+ mState = IDLE;
+ }
+ break;
+ default: //IDLE , ACTIVE, DESTROYED
+ break;
+ }
+}
+
+void AudioFlinger::EffectModule::process()
+{
+ Mutex::Autolock _l(mLock);
+
+ if (mState == DESTROYED || mEffectInterface == NULL ||
+ mConfig.inputCfg.buffer.raw == NULL ||
+ mConfig.outputCfg.buffer.raw == NULL) {
+ return;
+ }
+
+ if (isProcessEnabled()) {
+ // do 32 bit to 16 bit conversion for auxiliary effect input buffer
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ ditherAndClamp(mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.s32,
+ mConfig.inputCfg.buffer.frameCount/2);
+ }
+
+ // do the actual processing in the effect engine
+ int ret = (*mEffectInterface)->process(mEffectInterface,
+ &mConfig.inputCfg.buffer,
+ &mConfig.outputCfg.buffer);
+
+ // force transition to IDLE state when engine is ready
+ if (mState == STOPPED && ret == -ENODATA) {
+ mDisableWaitCnt = 1;
+ }
+
+ // clear auxiliary effect input buffer for next accumulation
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ memset(mConfig.inputCfg.buffer.raw, 0,
+ mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+ }
+ } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
+ mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ // If an insert effect is idle and input buffer is different from output buffer,
+ // accumulate input onto output
+ sp<EffectChain> chain = mChain.promote();
+ if (chain != 0 && chain->activeTrackCnt() != 0) {
+ size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here
+ int16_t *in = mConfig.inputCfg.buffer.s16;
+ int16_t *out = mConfig.outputCfg.buffer.s16;
+ for (size_t i = 0; i < frameCnt; i++) {
+ out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
+ }
+ }
+ }
+}
+
+void AudioFlinger::EffectModule::reset_l()
+{
+ if (mEffectInterface == NULL) {
+ return;
+ }
+ (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
+}
+
+status_t AudioFlinger::EffectModule::configure()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return DEAD_OBJECT;
+ }
+
+ // TODO: handle configuration of effects replacing track process
+ audio_channel_mask_t channelMask = thread->channelMask();
+
+ if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
+ } else {
+ mConfig.inputCfg.channels = channelMask;
+ }
+ mConfig.outputCfg.channels = channelMask;
+ mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ mConfig.inputCfg.samplingRate = thread->sampleRate();
+ mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
+ mConfig.inputCfg.bufferProvider.cookie = NULL;
+ mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.cookie = NULL;
+ mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+ mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+ mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ // Insert effect:
+ // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
+ // always overwrites output buffer: input buffer == output buffer
+ // - in other sessions:
+ // last effect in the chain accumulates in output buffer: input buffer != output buffer
+ // other effect: overwrites output buffer: input buffer == output buffer
+ // Auxiliary effect:
+ // accumulates in output buffer: input buffer != output buffer
+ // Therefore: accumulate <=> input buffer != output buffer
+ if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ } else {
+ mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
+ }
+ mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+ mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+ mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
+
+ ALOGV("configure() %p thread %p buffer %p framecount %d",
+ this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
+
+ status_t cmdStatus;
+ uint32_t size = sizeof(int);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_CONFIG,
+ sizeof(effect_config_t),
+ &mConfig,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+
+ if (status == 0 &&
+ (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
+ uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
+ effect_param_t *p = (effect_param_t *)buf32;
+
+ p->psize = sizeof(uint32_t);
+ p->vsize = sizeof(uint32_t);
+ size = sizeof(int);
+ *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
+
+ uint32_t latency = 0;
+ PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
+ if (pbt != NULL) {
+ latency = pbt->latency_l();
+ }
+
+ *((int32_t *)p->data + 1)= latency;
+ (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_PARAM,
+ sizeof(effect_param_t) + 8,
+ &buf32,
+ &size,
+ &cmdStatus);
+ }
+
+ mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
+ (1000 * mConfig.outputCfg.buffer.frameCount);
+
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::init()
+{
+ Mutex::Autolock _l(mLock);
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_INIT,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::start()
+{
+ Mutex::Autolock _l(mLock);
+ return start_l();
+}
+
+status_t AudioFlinger::EffectModule::start_l()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_ENABLE,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ if (status == 0 &&
+ ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->add_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::stop()
+{
+ Mutex::Autolock _l(mLock);
+ return stop_l();
+}
+
+status_t AudioFlinger::EffectModule::stop_l()
+{
+ if (mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_DISABLE,
+ 0,
+ NULL,
+ &size,
+ &cmdStatus);
+ if (status == 0) {
+ status = cmdStatus;
+ }
+ if (status == 0 &&
+ ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+ (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ audio_stream_t *stream = thread->stream();
+ if (stream != NULL) {
+ stream->remove_audio_effect(stream, mEffectInterface);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData)
+{
+ Mutex::Autolock _l(mLock);
+ ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
+
+ if (mState == DESTROYED || mEffectInterface == NULL) {
+ return NO_INIT;
+ }
+ status_t status = (*mEffectInterface)->command(mEffectInterface,
+ cmdCode,
+ cmdSize,
+ pCmdData,
+ replySize,
+ pReplyData);
+ if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
+ uint32_t size = (replySize == NULL) ? 0 : *replySize;
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ EffectHandle *h = mHandles[i];
+ if (h != NULL && !h->destroyed_l()) {
+ h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
+ }
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+{
+ Mutex::Autolock _l(mLock);
+ return setEnabled_l(enabled);
+}
+
+// must be called with EffectModule::mLock held
+status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
+{
+
+ ALOGV("setEnabled %p enabled %d", this, enabled);
+
+ if (enabled != isEnabled()) {
+ status_t status = AudioSystem::setEffectEnabled(mId, enabled);
+ if (enabled && status != NO_ERROR) {
+ return status;
+ }
+
+ switch (mState) {
+ // going from disabled to enabled
+ case IDLE:
+ mState = STARTING;
+ break;
+ case STOPPED:
+ mState = RESTART;
+ break;
+ case STOPPING:
+ mState = ACTIVE;
+ break;
+
+ // going from enabled to disabled
+ case RESTART:
+ mState = STOPPED;
+ break;
+ case STARTING:
+ mState = IDLE;
+ break;
+ case ACTIVE:
+ mState = STOPPING;
+ break;
+ case DESTROYED:
+ return NO_ERROR; // simply ignore as we are being destroyed
+ }
+ for (size_t i = 1; i < mHandles.size(); i++) {
+ EffectHandle *h = mHandles[i];
+ if (h != NULL && !h->destroyed_l()) {
+ h->setEnabled(enabled);
+ }
+ }
+ }
+ return NO_ERROR;
+}
+
+bool AudioFlinger::EffectModule::isEnabled() const
+{
+ switch (mState) {
+ case RESTART:
+ case STARTING:
+ case ACTIVE:
+ return true;
+ case IDLE:
+ case STOPPING:
+ case STOPPED:
+ case DESTROYED:
+ default:
+ return false;
+ }
+}
+
+bool AudioFlinger::EffectModule::isProcessEnabled() const
+{
+ switch (mState) {
+ case RESTART:
+ case ACTIVE:
+ case STOPPING:
+ case STOPPED:
+ return true;
+ case IDLE:
+ case STARTING:
+ case DESTROYED:
+ default:
+ return false;
+ }
+}
+
+status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+
+ // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
+ // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
+ if (isProcessEnabled() &&
+ ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
+ (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
+ status_t cmdStatus;
+ uint32_t volume[2];
+ uint32_t *pVolume = NULL;
+ uint32_t size = sizeof(volume);
+ volume[0] = *left;
+ volume[1] = *right;
+ if (controller) {
+ pVolume = volume;
+ }
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_VOLUME,
+ size,
+ volume,
+ &size,
+ pVolume);
+ if (controller && status == NO_ERROR && size == sizeof(volume)) {
+ *left = volume[0];
+ *right = volume[1];
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
+{
+ if (device == AUDIO_DEVICE_NONE) {
+ return NO_ERROR;
+ }
+
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+ if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
+ EFFECT_CMD_SET_INPUT_DEVICE;
+ status = (*mEffectInterface)->command(mEffectInterface,
+ cmd,
+ sizeof(uint32_t),
+ &device,
+ &size,
+ &cmdStatus);
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+ if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
+ status_t cmdStatus;
+ uint32_t size = sizeof(status_t);
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_AUDIO_MODE,
+ sizeof(audio_mode_t),
+ &mode,
+ &size,
+ &cmdStatus);
+ if (status == NO_ERROR) {
+ status = cmdStatus;
+ }
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
+{
+ Mutex::Autolock _l(mLock);
+ status_t status = NO_ERROR;
+ if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
+ uint32_t size = 0;
+ status = (*mEffectInterface)->command(mEffectInterface,
+ EFFECT_CMD_SET_AUDIO_SOURCE,
+ sizeof(audio_source_t),
+ &source,
+ &size,
+ NULL);
+ }
+ return status;
+}
+
+void AudioFlinger::EffectModule::setSuspended(bool suspended)
+{
+ Mutex::Autolock _l(mLock);
+ mSuspended = suspended;
+}
+
+bool AudioFlinger::EffectModule::suspended() const
+{
+ Mutex::Autolock _l(mLock);
+ return mSuspended;
+}
+
+bool AudioFlinger::EffectModule::purgeHandles()
+{
+ bool enabled = false;
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mHandles.size(); i++) {
+ EffectHandle *handle = mHandles[i];
+ if (handle != NULL && !handle->destroyed_l()) {
+ handle->effect().clear();
+ if (handle->hasControl()) {
+ enabled = handle->enabled();
+ }
+ }
+ }
+ return enabled;
+}
+
+void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
+ result.append(buffer);
+
+ bool locked = AudioFlinger::dumpTryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\t\tCould not lock Fx mutex:\n");
+ }
+
+ result.append("\t\tSession Status State Engine:\n");
+ snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
+ mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+ result.append(buffer);
+
+ result.append("\t\tDescriptor:\n");
+ snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
+ mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
+ mDescriptor.uuid.node[2],
+ mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+ mDescriptor.type.timeLow, mDescriptor.type.timeMid,
+ mDescriptor.type.timeHiAndVersion,
+ mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
+ mDescriptor.type.node[2],
+ mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
+ mDescriptor.apiVersion,
+ mDescriptor.flags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- name: %s\n",
+ mDescriptor.name);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
+ mDescriptor.implementor);
+ result.append(buffer);
+
+ result.append("\t\t- Input configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.inputCfg.buffer.raw,
+ mConfig.inputCfg.buffer.frameCount,
+ mConfig.inputCfg.samplingRate,
+ mConfig.inputCfg.channels,
+ mConfig.inputCfg.format);
+ result.append(buffer);
+
+ result.append("\t\t- Output configuration:\n");
+ result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
+ snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
+ (uint32_t)mConfig.outputCfg.buffer.raw,
+ mConfig.outputCfg.buffer.frameCount,
+ mConfig.outputCfg.samplingRate,
+ mConfig.outputCfg.channels,
+ mConfig.outputCfg.format);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+ result.append(buffer);
+ result.append("\t\t\tPid Priority Ctrl Locked client server\n");
+ for (size_t i = 0; i < mHandles.size(); ++i) {
+ EffectHandle *handle = mHandles[i];
+ if (handle != NULL && !handle->destroyed_l()) {
+ handle->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+
+ result.append("\n");
+
+ write(fd, result.string(), result.length());
+
+ if (locked) {
+ mLock.unlock();
+ }
+}
+
+// ----------------------------------------------------------------------------
+// EffectHandle implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectHandle"
+
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+ const sp<AudioFlinger::Client>& client,
+ const sp<IEffectClient>& effectClient,
+ int32_t priority)
+ : BnEffect(),
+ mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
+ mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
+{
+ ALOGV("constructor %p", this);
+
+ if (client == 0) {
+ return;
+ }
+ int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+ mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
+
+ if (mCblk != NULL) {
+ new(mCblk) effect_param_cblk_t();
+ mBuffer = (uint8_t *)mCblk + bufOffset;
+ }
+ } else {
+ ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
+ sizeof(effect_param_cblk_t));
+ return;
+ }
+}
+
+AudioFlinger::EffectHandle::~EffectHandle()
+{
+ ALOGV("Destructor %p", this);
+
+ if (mEffect == 0) {
+ mDestroyed = true;
+ return;
+ }
+ mEffect->lock();
+ mDestroyed = true;
+ mEffect->unlock();
+ disconnect(false);
+}
+
+status_t AudioFlinger::EffectHandle::enable()
+{
+ ALOGV("enable %p", this);
+ if (!mHasControl) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) {
+ return DEAD_OBJECT;
+ }
+
+ if (mEnabled) {
+ return NO_ERROR;
+ }
+
+ mEnabled = true;
+
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
+ }
+
+ // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
+ if (mEffect->suspended()) {
+ return NO_ERROR;
+ }
+
+ status_t status = mEffect->setEnabled(true);
+ if (status != NO_ERROR) {
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+ mEnabled = false;
+ }
+ return status;
+}
+
+status_t AudioFlinger::EffectHandle::disable()
+{
+ ALOGV("disable %p", this);
+ if (!mHasControl) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) {
+ return DEAD_OBJECT;
+ }
+
+ if (!mEnabled) {
+ return NO_ERROR;
+ }
+ mEnabled = false;
+
+ if (mEffect->suspended()) {
+ return NO_ERROR;
+ }
+
+ status_t status = mEffect->setEnabled(false);
+
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+
+ return status;
+}
+
+void AudioFlinger::EffectHandle::disconnect()
+{
+ disconnect(true);
+}
+
+void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
+{
+ ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
+ if (mEffect == 0) {
+ return;
+ }
+ // restore suspended effects if the disconnected handle was enabled and the last one.
+ if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
+ sp<ThreadBase> thread = mEffect->thread().promote();
+ if (thread != 0) {
+ thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+ }
+ }
+
+ // release sp on module => module destructor can be called now
+ mEffect.clear();
+ if (mClient != 0) {
+ if (mCblk != NULL) {
+ // unlike ~TrackBase(), mCblk is never a local new, so don't delete
+ mCblk->~effect_param_cblk_t(); // destroy our shared-structure.
+ }
+ mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
+ // Client destructor must run with AudioFlinger mutex locked
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ mClient.clear();
+ }
+}
+
+status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData)
+{
+ ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
+ cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
+
+ // only get parameter command is permitted for applications not controlling the effect
+ if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
+ return INVALID_OPERATION;
+ }
+ if (mEffect == 0) {
+ return DEAD_OBJECT;
+ }
+ if (mClient == 0) {
+ return INVALID_OPERATION;
+ }
+
+ // handle commands that are not forwarded transparently to effect engine
+ if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+ // No need to trylock() here as this function is executed in the binder thread serving a
+ // particular client process: no risk to block the whole media server process or mixer
+ // threads if we are stuck here
+ Mutex::Autolock _l(mCblk->lock);
+ if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
+ mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return BAD_VALUE;
+ }
+ status_t status = NO_ERROR;
+ while (mCblk->serverIndex < mCblk->clientIndex) {
+ int reply;
+ uint32_t rsize = sizeof(int);
+ int *p = (int *)(mBuffer + mCblk->serverIndex);
+ int size = *p++;
+ if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
+ ALOGW("command(): invalid parameter block size");
+ break;
+ }
+ effect_param_t *param = (effect_param_t *)p;
+ if (param->psize == 0 || param->vsize == 0) {
+ ALOGW("command(): null parameter or value size");
+ mCblk->serverIndex += size;
+ continue;
+ }
+ uint32_t psize = sizeof(effect_param_t) +
+ ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
+ param->vsize;
+ status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
+ psize,
+ p,
+ &rsize,
+ &reply);
+ // stop at first error encountered
+ if (ret != NO_ERROR) {
+ status = ret;
+ *(int *)pReplyData = reply;
+ break;
+ } else if (reply != NO_ERROR) {
+ *(int *)pReplyData = reply;
+ break;
+ }
+ mCblk->serverIndex += size;
+ }
+ mCblk->serverIndex = 0;
+ mCblk->clientIndex = 0;
+ return status;
+ } else if (cmdCode == EFFECT_CMD_ENABLE) {
+ *(int *)pReplyData = NO_ERROR;
+ return enable();
+ } else if (cmdCode == EFFECT_CMD_DISABLE) {
+ *(int *)pReplyData = NO_ERROR;
+ return disable();
+ }
+
+ return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+}
+
+void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
+{
+ ALOGV("setControl %p control %d", this, hasControl);
+
+ mHasControl = hasControl;
+ mEnabled = enabled;
+
+ if (signal && mEffectClient != 0) {
+ mEffectClient->controlStatusChanged(hasControl);
+ }
+}
+
+void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t replySize,
+ void *pReplyData)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ }
+}
+
+
+
+void AudioFlinger::EffectHandle::setEnabled(bool enabled)
+{
+ if (mEffectClient != 0) {
+ mEffectClient->enableStatusChanged(enabled);
+ }
+}
+
+status_t AudioFlinger::EffectHandle::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnEffect::onTransact(code, data, reply, flags);
+}
+
+
+void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
+{
+ bool locked = mCblk != NULL && AudioFlinger::dumpTryLock(mCblk->lock);
+
+ snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n",
+ (mClient == 0) ? getpid_cached : mClient->pid(),
+ mPriority,
+ mHasControl,
+ !locked,
+ mCblk ? mCblk->clientIndex : 0,
+ mCblk ? mCblk->serverIndex : 0
+ );
+
+ if (locked) {
+ mCblk->lock.unlock();
+ }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectChain"
+
+AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
+ int sessionId)
+ : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
+ mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
+ mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
+{
+ mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
+ if (thread == NULL) {
+ return;
+ }
+ mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
+ thread->frameCount();
+}
+
+AudioFlinger::EffectChain::~EffectChain()
+{
+ if (mOwnInBuffer) {
+ delete mInBuffer;
+ }
+
+}
+
+// getEffectFromDesc_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
+ effect_descriptor_t *descriptor)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+// getEffectFromId_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ // by convention, return first effect if id provided is 0 (0 is never a valid id)
+ if (id == 0 || mEffects[i]->id() == id) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+// getEffectFromType_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
+ const effect_uuid_t *type)
+{
+ size_t size = mEffects.size();
+
+ for (size_t i = 0; i < size; i++) {
+ if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
+ return mEffects[i];
+ }
+ }
+ return 0;
+}
+
+void AudioFlinger::EffectChain::clearInputBuffer()
+{
+ Mutex::Autolock _l(mLock);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ ALOGW("clearInputBuffer(): cannot promote mixer thread");
+ return;
+ }
+ clearInputBuffer_l(thread);
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
+{
+ size_t numSamples = thread->frameCount() * thread->channelCount();
+ memset(mInBuffer, 0, numSamples * sizeof(int16_t));
+
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::process_l()
+{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ ALOGW("process_l(): cannot promote mixer thread");
+ return;
+ }
+ bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
+ (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
+ // always process effects unless no more tracks are on the session and the effect tail
+ // has been rendered
+ bool doProcess = true;
+ if (!isGlobalSession) {
+ bool tracksOnSession = (trackCnt() != 0);
+
+ if (!tracksOnSession && mTailBufferCount == 0) {
+ doProcess = false;
+ }
+
+ if (activeTrackCnt() == 0) {
+ // if no track is active and the effect tail has not been rendered,
+ // the input buffer must be cleared here as the mixer process will not do it
+ if (tracksOnSession || mTailBufferCount > 0) {
+ clearInputBuffer_l(thread);
+ if (mTailBufferCount > 0) {
+ mTailBufferCount--;
+ }
+ }
+ }
+ }
+
+ size_t size = mEffects.size();
+ if (doProcess) {
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->process();
+ }
+ }
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->updateState();
+ }
+}
+
+// addEffect_l() must be called with PlaybackThread::mLock held
+status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
+{
+ effect_descriptor_t desc = effect->desc();
+ uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
+
+ Mutex::Autolock _l(mLock);
+ effect->setChain(this);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == 0) {
+ return NO_INIT;
+ }
+ effect->setThread(thread);
+
+ if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+ // Auxiliary effects are inserted at the beginning of mEffects vector as
+ // they are processed first and accumulated in chain input buffer
+ mEffects.insertAt(effect, 0);
+
+ // the input buffer for auxiliary effect contains mono samples in
+ // 32 bit format. This is to avoid saturation in AudoMixer
+ // accumulation stage. Saturation is done in EffectModule::process() before
+ // calling the process in effect engine
+ size_t numSamples = thread->frameCount();
+ int32_t *buffer = new int32_t[numSamples];
+ memset(buffer, 0, numSamples * sizeof(int32_t));
+ effect->setInBuffer((int16_t *)buffer);
+ // auxiliary effects output samples to chain input buffer for further processing
+ // by insert effects
+ effect->setOutBuffer(mInBuffer);
+ } else {
+ // Insert effects are inserted at the end of mEffects vector as they are processed
+ // after track and auxiliary effects.
+ // Insert effect order as a function of indicated preference:
+ // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
+ // another effect is present
+ // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
+ // last effect claiming first position
+ // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
+ // first effect claiming last position
+ // else if EFFECT_FLAG_INSERT_ANY insert after first or before last
+ // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
+ // already present
+
+ size_t size = mEffects.size();
+ size_t idx_insert = size;
+ ssize_t idx_insert_first = -1;
+ ssize_t idx_insert_last = -1;
+
+ for (size_t i = 0; i < size; i++) {
+ effect_descriptor_t d = mEffects[i]->desc();
+ uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
+ uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
+ if (iMode == EFFECT_FLAG_TYPE_INSERT) {
+ // check invalid effect chaining combinations
+ if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+ iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
+ ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
+ desc.name, d.name);
+ return INVALID_OPERATION;
+ }
+ // remember position of first insert effect and by default
+ // select this as insert position for new effect
+ if (idx_insert == size) {
+ idx_insert = i;
+ }
+ // remember position of last insert effect claiming
+ // first position
+ if (iPref == EFFECT_FLAG_INSERT_FIRST) {
+ idx_insert_first = i;
+ }
+ // remember position of first insert effect claiming
+ // last position
+ if (iPref == EFFECT_FLAG_INSERT_LAST &&
+ idx_insert_last == -1) {
+ idx_insert_last = i;
+ }
+ }
+ }
+
+ // modify idx_insert from first position if needed
+ if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+ if (idx_insert_last != -1) {
+ idx_insert = idx_insert_last;
+ } else {
+ idx_insert = size;
+ }
+ } else {
+ if (idx_insert_first != -1) {
+ idx_insert = idx_insert_first + 1;
+ }
+ }
+
+ // always read samples from chain input buffer
+ effect->setInBuffer(mInBuffer);
+
+ // if last effect in the chain, output samples to chain
+ // output buffer, otherwise to chain input buffer
+ if (idx_insert == size) {
+ if (idx_insert != 0) {
+ mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
+ mEffects[idx_insert-1]->configure();
+ }
+ effect->setOutBuffer(mOutBuffer);
+ } else {
+ effect->setOutBuffer(mInBuffer);
+ }
+ mEffects.insertAt(effect, idx_insert);
+
+ ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
+ idx_insert);
+ }
+ effect->configure();
+ return NO_ERROR;
+}
+
+// removeEffect_l() must be called with PlaybackThread::mLock held
+size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
+{
+ Mutex::Autolock _l(mLock);
+ size_t size = mEffects.size();
+ uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
+
+ for (size_t i = 0; i < size; i++) {
+ if (effect == mEffects[i]) {
+ // calling stop here will remove pre-processing effect from the audio HAL.
+ // This is safe as we hold the EffectChain mutex which guarantees that we are not in
+ // the middle of a read from audio HAL
+ if (mEffects[i]->state() == EffectModule::ACTIVE ||
+ mEffects[i]->state() == EffectModule::STOPPING) {
+ mEffects[i]->stop();
+ }
+ if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
+ delete[] effect->inBuffer();
+ } else {
+ if (i == size - 1 && i != 0) {
+ mEffects[i - 1]->setOutBuffer(mOutBuffer);
+ mEffects[i - 1]->configure();
+ }
+ }
+ mEffects.removeAt(i);
+ ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
+ this, i);
+ break;
+ }
+ }
+
+ return mEffects.size();
+}
+
+// setDevice_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setDevice(device);
+ }
+}
+
+// setMode_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setMode(mode);
+ }
+}
+
+// setAudioSource_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
+{
+ size_t size = mEffects.size();
+ for (size_t i = 0; i < size; i++) {
+ mEffects[i]->setAudioSource(source);
+ }
+}
+
+// setVolume_l() must be called with PlaybackThread::mLock held
+bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
+{
+ uint32_t newLeft = *left;
+ uint32_t newRight = *right;
+ bool hasControl = false;
+ int ctrlIdx = -1;
+ size_t size = mEffects.size();
+
+ // first update volume controller
+ for (size_t i = size; i > 0; i--) {
+ if (mEffects[i - 1]->isProcessEnabled() &&
+ (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
+ ctrlIdx = i - 1;
+ hasControl = true;
+ break;
+ }
+ }
+
+ if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
+ if (hasControl) {
+ *left = mNewLeftVolume;
+ *right = mNewRightVolume;
+ }
+ return hasControl;
+ }
+
+ mVolumeCtrlIdx = ctrlIdx;
+ mLeftVolume = newLeft;
+ mRightVolume = newRight;
+
+ // second get volume update from volume controller
+ if (ctrlIdx >= 0) {
+ mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
+ mNewLeftVolume = newLeft;
+ mNewRightVolume = newRight;
+ }
+ // then indicate volume to all other effects in chain.
+ // Pass altered volume to effects before volume controller
+ // and requested volume to effects after controller
+ uint32_t lVol = newLeft;
+ uint32_t rVol = newRight;
+
+ for (size_t i = 0; i < size; i++) {
+ if ((int)i == ctrlIdx) {
+ continue;
+ }
+ // this also works for ctrlIdx == -1 when there is no volume controller
+ if ((int)i > ctrlIdx) {
+ lVol = *left;
+ rVol = *right;
+ }
+ mEffects[i]->setVolume(&lVol, &rVol, false);
+ }
+ *left = newLeft;
+ *right = newRight;
+
+ return hasControl;
+}
+
+void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
+ result.append(buffer);
+
+ bool locked = AudioFlinger::dumpTryLock(mLock);
+ // failed to lock - AudioFlinger is probably deadlocked
+ if (!locked) {
+ result.append("\tCould not lock mutex:\n");
+ }
+
+ result.append("\tNum fx In buffer Out buffer Active tracks:\n");
+ snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n",
+ mEffects.size(),
+ (uint32_t)mInBuffer,
+ (uint32_t)mOutBuffer,
+ mActiveTrackCnt);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ for (size_t i = 0; i < mEffects.size(); ++i) {
+ sp<EffectModule> effect = mEffects[i];
+ if (effect != 0) {
+ effect->dump(fd, args);
+ }
+ }
+
+ if (locked) {
+ mLock.unlock();
+ }
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspended_l(
+ const effect_uuid_t *type, bool suspend)
+{
+ sp<SuspendedEffectDesc> desc;
+ // use effect type UUID timelow as key as there is no real risk of identical
+ // timeLow fields among effect type UUIDs.
+ ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
+ if (suspend) {
+ if (index >= 0) {
+ desc = mSuspendedEffects.valueAt(index);
+ } else {
+ desc = new SuspendedEffectDesc();
+ desc->mType = *type;
+ mSuspendedEffects.add(type->timeLow, desc);
+ ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
+ }
+ if (desc->mRefCount++ == 0) {
+ sp<EffectModule> effect = getEffectIfEnabled(type);
+ if (effect != 0) {
+ desc->mEffect = effect;
+ effect->setSuspended(true);
+ effect->setEnabled(false);
+ }
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ desc = mSuspendedEffects.valueAt(index);
+ if (desc->mRefCount <= 0) {
+ ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
+ desc->mRefCount = 1;
+ }
+ if (--desc->mRefCount == 0) {
+ ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
+ if (desc->mEffect != 0) {
+ sp<EffectModule> effect = desc->mEffect.promote();
+ if (effect != 0) {
+ effect->setSuspended(false);
+ effect->lock();
+ EffectHandle *handle = effect->controlHandle_l();
+ if (handle != NULL && !handle->destroyed_l()) {
+ effect->setEnabled_l(handle->enabled());
+ }
+ effect->unlock();
+ }
+ desc->mEffect.clear();
+ }
+ mSuspendedEffects.removeItemsAt(index);
+ }
+ }
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
+{
+ sp<SuspendedEffectDesc> desc;
+
+ ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+ if (suspend) {
+ if (index >= 0) {
+ desc = mSuspendedEffects.valueAt(index);
+ } else {
+ desc = new SuspendedEffectDesc();
+ mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
+ ALOGV("setEffectSuspendedAll_l() add entry for 0");
+ }
+ if (desc->mRefCount++ == 0) {
+ Vector< sp<EffectModule> > effects;
+ getSuspendEligibleEffects(effects);
+ for (size_t i = 0; i < effects.size(); i++) {
+ setEffectSuspended_l(&effects[i]->desc().type, true);
+ }
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ desc = mSuspendedEffects.valueAt(index);
+ if (desc->mRefCount <= 0) {
+ ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
+ desc->mRefCount = 1;
+ }
+ if (--desc->mRefCount == 0) {
+ Vector<const effect_uuid_t *> types;
+ for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
+ if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
+ continue;
+ }
+ types.add(&mSuspendedEffects.valueAt(i)->mType);
+ }
+ for (size_t i = 0; i < types.size(); i++) {
+ setEffectSuspended_l(types[i], false);
+ }
+ ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
+ mSuspendedEffects.keyAt(index));
+ mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
+ }
+ }
+}
+
+
+// The volume effect is used for automated tests only
+#ifndef OPENSL_ES_H_
+static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
+ { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
+#endif //OPENSL_ES_H_
+
+bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
+{
+ // auxiliary effects and visualizer are never suspended on output mix
+ if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
+ (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
+ (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
+ (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
+ return false;
+ }
+ return true;
+}
+
+void AudioFlinger::EffectChain::getSuspendEligibleEffects(
+ Vector< sp<AudioFlinger::EffectModule> > &effects)
+{
+ effects.clear();
+ for (size_t i = 0; i < mEffects.size(); i++) {
+ if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
+ effects.add(mEffects[i]);
+ }
+ }
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
+ const effect_uuid_t *type)
+{
+ sp<EffectModule> effect = getEffectFromType_l(type);
+ return effect != 0 && effect->isEnabled() ? effect : 0;
+}
+
+void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+ bool enabled)
+{
+ ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+ if (enabled) {
+ if (index < 0) {
+ // if the effect is not suspend check if all effects are suspended
+ index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+ if (index < 0) {
+ return;
+ }
+ if (!isEffectEligibleForSuspend(effect->desc())) {
+ return;
+ }
+ setEffectSuspended_l(&effect->desc().type, enabled);
+ index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+ if (index < 0) {
+ ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
+ return;
+ }
+ }
+ ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
+ effect->desc().type.timeLow);
+ sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+ // if effect is requested to suspended but was not yet enabled, supend it now.
+ if (desc->mEffect == 0) {
+ desc->mEffect = effect;
+ effect->setEnabled(false);
+ effect->setSuspended(true);
+ }
+ } else {
+ if (index < 0) {
+ return;
+ }
+ ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
+ effect->desc().type.timeLow);
+ sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+ desc->mEffect.clear();
+ effect->setSuspended(false);
+ }
+}
+
+}; // namespace android