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authorEric Laurent <elaurent@google.com>2013-01-07 09:53:42 -0800
committerEric Laurent <elaurent@google.com>2013-07-25 14:08:09 -0700
commitbfb1b832079bbb9426f72f3863199a54aefd02da (patch)
tree5007d22456776dc77d124be84bcfe8bc4152bbb2 /services/audioflinger/PlaybackTracks.h
parentfc5ea08326b510c6f82f71845d95a8758a6ab698 (diff)
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AudioFlinger: offload playback, non-blocking write
- Added specialized playback thread class for offload playback, derived from directoutput thread. This thread type handles specific state transitions for offloaded tracks and offloading commands (pause/resume/drain/flush..) to audio HAL. As opposed to other threads, does not go to standby if the track is paused. - Added support for asynchronous write and drain operations at audio HAL. Use a thread to handle async callback events from HAL: this avoids locking playback thread mutex when executing the callback and cause deadlocks when calling audio HAL functions with the playback thread mutex locked. - Better accouting for track activity: call start/stop and release Output methods in audio policy manager when tracks are actually added and removed from the active tracks list. Added a command thread in audio policy service to handle stop/release commands asynchronously and avoid deadlocks with playback thread. - Track terminated status is not a state anymore. This condition is othogonal to state to permitted state transitions while terminated. Change-Id: Id157f4b3277620568d8eace7535d9186602564de
Diffstat (limited to 'services/audioflinger/PlaybackTracks.h')
-rw-r--r--services/audioflinger/PlaybackTracks.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index b1286d3..8b7433c 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -51,6 +51,8 @@ public:
audio_stream_type_t streamType() const {
return mStreamType;
}
+ bool isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
+ status_t setParameters(const String8& keyValuePairs);
status_t attachAuxEffect(int EffectId);
void setAuxBuffer(int EffectId, int32_t *buffer);
int32_t *auxBuffer() const { return mAuxBuffer; }
@@ -68,6 +70,7 @@ protected:
friend class PlaybackThread;
friend class MixerThread;
friend class DirectOutputThread;
+ friend class OffloadThread;
Track(const Track&);
Track& operator = (const Track&);
@@ -142,6 +145,7 @@ private:
// barrier, but is read/written atomically
bool mIsInvalid; // non-resettable latch, set by invalidate()
AudioTrackServerProxy* mAudioTrackServerProxy;
+ bool mResumeToStopping; // track was paused in stopping state.
}; // end of Track
class TimedTrack : public Track {