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authorEric Laurent <elaurent@google.com>2015-05-26 16:38:19 -0700
committerEric Laurent <elaurent@google.com>2015-05-27 17:59:12 +0000
commitad9cb8b88e4f8face23f01d8dc89fa769dacb50f (patch)
treebfa8ce6b4b9f6f00c6d2bcc639e482e80aa9cc0a /services/audioflinger/Threads.cpp
parent3ab77c1e93f3da5da0d18ff998f1bd6db19534f3 (diff)
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audio flinger: add suffix to time variables names
Add suffix to clarify units for the following variables: standbyTime -> mStandbyTimeNs standbyDelay -> mStandbyDelayNs activeSleepTime -> mActiveSleepTimeUs idleSleepTime -> mIdleSleepTimeUs sleepTime -> mSleepTimeUs Change-Id: I7f5d602c39e0ef3f6fe9ef99eaf1b351c7bd4fc3
Diffstat (limited to 'services/audioflinger/Threads.cpp')
-rw-r--r--services/audioflinger/Threads.cpp102
1 files changed, 51 insertions, 51 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 721f6af..0593e1b 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1404,7 +1404,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
mMixerStatus(MIXER_IDLE),
mMixerStatusIgnoringFastTracks(MIXER_IDLE),
- standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
+ mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
mBytesRemaining(0),
mCurrentWriteLength(0),
mUseAsyncWrite(false),
@@ -2458,9 +2458,9 @@ void AudioFlinger::PlaybackThread::threadLoop_exit()
/*
The derived values that are cached:
- mSinkBufferSize from frame count * frame size
- - activeSleepTime from activeSleepTimeUs()
- - idleSleepTime from idleSleepTimeUs()
- - standbyDelay from mActiveSleepTimeUs (DIRECT only)
+ - mActiveSleepTimeUs from activeSleepTimeUs()
+ - mIdleSleepTimeUs from idleSleepTimeUs()
+ - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
- maxPeriod from frame count and sample rate (MIXER only)
The parameters that affect these derived values are:
@@ -2477,8 +2477,8 @@ The parameters that affect these derived values are:
void AudioFlinger::PlaybackThread::cacheParameters_l()
{
mSinkBufferSize = mNormalFrameCount * mFrameSize;
- activeSleepTime = activeSleepTimeUs();
- idleSleepTime = idleSleepTimeUs();
+ mActiveSleepTimeUs = activeSleepTimeUs();
+ mIdleSleepTimeUs = idleSleepTimeUs();
}
void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
@@ -2645,7 +2645,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
{
Vector< sp<Track> > tracksToRemove;
- standbyTime = systemTime();
+ mStandbyTimeNs = systemTime();
// MIXER
nsecs_t lastWarning = 0;
@@ -2657,7 +2657,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
int lastGeneration = 0;
cacheParameters_l();
- sleepTime = idleSleepTime;
+ mSleepTimeUs = mIdleSleepTimeUs;
if (mType == MIXER) {
sleepTimeShift = 0;
@@ -2736,12 +2736,12 @@ bool AudioFlinger::PlaybackThread::threadLoop()
if (released) {
acquireWakeLock_l();
}
- standbyTime = systemTime() + standbyDelay;
- sleepTime = 0;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
+ mSleepTimeUs = 0;
continue;
}
- if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
+ if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
isSuspended()) {
// put audio hardware into standby after short delay
if (shouldStandby_l()) {
@@ -2776,8 +2776,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
mBytesRemaining = 0;
checkSilentMode_l();
- standbyTime = systemTime() + standbyDelay;
- sleepTime = idleSleepTime;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
+ mSleepTimeUs = mIdleSleepTimeUs;
if (mType == MIXER) {
sleepTimeShift = 0;
}
@@ -2808,15 +2808,15 @@ bool AudioFlinger::PlaybackThread::threadLoop()
threadLoop_mix();
} else if ((mMixerStatus != MIXER_DRAIN_TRACK)
&& (mMixerStatus != MIXER_DRAIN_ALL)) {
- // threadLoop_sleepTime sets sleepTime to 0 if data
+ // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
// must be written to HAL
threadLoop_sleepTime();
- if (sleepTime == 0) {
+ if (mSleepTimeUs == 0) {
mCurrentWriteLength = mSinkBufferSize;
}
}
// Either threadLoop_mix() or threadLoop_sleepTime() should have set
- // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
+ // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
// Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
// or mSinkBuffer (if there are no effects).
//
@@ -2824,7 +2824,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// support higher precision, this needs to move.
//
// mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
- // TODO use sleepTime == 0 as an additional condition.
+ // TODO use mSleepTimeUs == 0 as an additional condition.
if (mMixerBufferValid) {
void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
@@ -2835,14 +2835,14 @@ bool AudioFlinger::PlaybackThread::threadLoop()
mBytesRemaining = mCurrentWriteLength;
if (isSuspended()) {
- sleepTime = suspendSleepTimeUs();
+ mSleepTimeUs = suspendSleepTimeUs();
// simulate write to HAL when suspended
mBytesWritten += mSinkBufferSize;
mBytesRemaining = 0;
}
// only process effects if we're going to write
- if (sleepTime == 0 && mType != OFFLOAD) {
+ if (mSleepTimeUs == 0 && mType != OFFLOAD) {
for (size_t i = 0; i < effectChains.size(); i ++) {
effectChains[i]->process_l();
}
@@ -2861,7 +2861,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// Only if the Effects buffer is enabled and there is data in the
// Effects buffer (buffer valid), we need to
// copy into the sink buffer.
- // TODO use sleepTime == 0 as an additional condition.
+ // TODO use mSleepTimeUs == 0 as an additional condition.
if (mEffectBufferValid) {
//ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
@@ -2872,8 +2872,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
unlockEffectChains(effectChains);
if (!waitingAsyncCallback()) {
- // sleepTime == 0 means we must write to audio hardware
- if (sleepTime == 0) {
+ // mSleepTimeUs == 0 means we must write to audio hardware
+ if (mSleepTimeUs == 0) {
if (mBytesRemaining) {
ssize_t ret = threadLoop_write();
if (ret < 0) {
@@ -2903,7 +2903,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
} else {
ATRACE_BEGIN("sleep");
- usleep(sleepTime);
+ usleep(mSleepTimeUs);
ATRACE_END();
}
}
@@ -3499,11 +3499,11 @@ void AudioFlinger::MixerThread::threadLoop_mix()
// Only increase sleep time if the mixer is ready for two consecutive times to avoid
// that a steady state of alternating ready/not ready conditions keeps the sleep time
// such that we would underrun the audio HAL.
- if ((sleepTime == 0) && (sleepTimeShift > 0)) {
+ if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
sleepTimeShift--;
}
- sleepTime = 0;
- standbyTime = systemTime() + standbyDelay;
+ mSleepTimeUs = 0;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
//TODO: delay standby when effects have a tail
}
@@ -3512,11 +3512,11 @@ void AudioFlinger::MixerThread::threadLoop_sleepTime()
{
// If no tracks are ready, sleep once for the duration of an output
// buffer size, then write 0s to the output
- if (sleepTime == 0) {
+ if (mSleepTimeUs == 0) {
if (mMixerStatus == MIXER_TRACKS_ENABLED) {
- sleepTime = activeSleepTime >> sleepTimeShift;
- if (sleepTime < kMinThreadSleepTimeUs) {
- sleepTime = kMinThreadSleepTimeUs;
+ mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
+ if (mSleepTimeUs < kMinThreadSleepTimeUs) {
+ mSleepTimeUs = kMinThreadSleepTimeUs;
}
// reduce sleep time in case of consecutive application underruns to avoid
// starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
@@ -3526,7 +3526,7 @@ void AudioFlinger::MixerThread::threadLoop_sleepTime()
sleepTimeShift++;
}
} else {
- sleepTime = idleSleepTime;
+ mSleepTimeUs = mIdleSleepTimeUs;
}
} else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
// clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
@@ -3536,7 +3536,7 @@ void AudioFlinger::MixerThread::threadLoop_sleepTime()
} else {
memset(mSinkBuffer, 0, mSinkBufferSize);
}
- sleepTime = 0;
+ mSleepTimeUs = 0;
ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
"anticipated start");
}
@@ -4585,8 +4585,8 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix()
mActiveTrack->releaseBuffer(&buffer);
}
mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
- sleepTime = 0;
- standbyTime = systemTime() + standbyDelay;
+ mSleepTimeUs = 0;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
mActiveTrack.clear();
}
@@ -4594,18 +4594,18 @@ void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
{
// do not write to HAL when paused
if (mHwPaused || (usesHwAvSync() && mStandby)) {
- sleepTime = idleSleepTime;
+ mSleepTimeUs = mIdleSleepTimeUs;
return;
}
- if (sleepTime == 0) {
+ if (mSleepTimeUs == 0) {
if (mMixerStatus == MIXER_TRACKS_ENABLED) {
- sleepTime = activeSleepTime;
+ mSleepTimeUs = mActiveSleepTimeUs;
} else {
- sleepTime = idleSleepTime;
+ mSleepTimeUs = mIdleSleepTimeUs;
}
} else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
- sleepTime = 0;
+ mSleepTimeUs = 0;
}
}
@@ -4746,11 +4746,11 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l()
// hardware resources as soon as possible
// no delay on outputs with HW A/V sync
if (usesHwAvSync()) {
- standbyDelay = 0;
+ mStandbyDelayNs = 0;
} else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
- standbyDelay = kOffloadStandbyDelayNs;
+ mStandbyDelayNs = kOffloadStandbyDelayNs;
} else {
- standbyDelay = microseconds(activeSleepTime*2);
+ mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
}
}
@@ -4966,7 +4966,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// resume an interrupted write
}
// enable write to audio HAL
- sleepTime = 0;
+ mSleepTimeUs = 0;
// Do not handle new data in this iteration even if track->framesReady()
mixerStatus = MIXER_TRACKS_ENABLED;
@@ -5026,8 +5026,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// do not modify drain sequence if we are already draining. This happens
// when resuming from pause after drain.
if ((mDrainSequence & 1) == 0) {
- sleepTime = 0;
- standbyTime = systemTime() + standbyDelay;
+ mSleepTimeUs = 0;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
mixerStatus = MIXER_DRAIN_TRACK;
mDrainSequence += 2;
}
@@ -5169,19 +5169,19 @@ void AudioFlinger::DuplicatingThread::threadLoop_mix()
memset(mSinkBuffer, 0, mSinkBufferSize);
}
}
- sleepTime = 0;
+ mSleepTimeUs = 0;
writeFrames = mNormalFrameCount;
mCurrentWriteLength = mSinkBufferSize;
- standbyTime = systemTime() + standbyDelay;
+ mStandbyTimeNs = systemTime() + mStandbyDelayNs;
}
void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
{
- if (sleepTime == 0) {
+ if (mSleepTimeUs == 0) {
if (mMixerStatus == MIXER_TRACKS_ENABLED) {
- sleepTime = activeSleepTime;
+ mSleepTimeUs = mActiveSleepTimeUs;
} else {
- sleepTime = idleSleepTime;
+ mSleepTimeUs = mIdleSleepTimeUs;
}
} else if (mBytesWritten != 0) {
if (mMixerStatus == MIXER_TRACKS_ENABLED) {
@@ -5191,7 +5191,7 @@ void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
// flush remaining overflow buffers in output tracks
writeFrames = 0;
}
- sleepTime = 0;
+ mSleepTimeUs = 0;
}
}