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authorGlenn Kasten <gkasten@google.com>2014-08-28 16:23:16 -0700
committerGlenn Kasten <gkasten@google.com>2014-09-02 13:54:21 -0700
commit329f6511ee4e03a4605c70bbda8d3a96d2544884 (patch)
tree7c80c71e7eb84ba39106205214c9e58b5f6aed1e /services/audioflinger
parent9dd4a2ddd7caf8cbe50d8a76e0ec3e0274d2bce6 (diff)
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Restore the ability to build tee sink for debugging
This changelist does not enable tee sink, but makes it possible to do so. Tee sink had suffered some bit rot since it is not built by default. Also fixes a crash for > 2 byte per sample or > 2 channels. Still does not write correct header for floating-point; that will be best solved by moving to libsndfile. Bug: 16990102 Change-Id: I8e92c588ccc513d7802d696fcfb324e815772df6
Diffstat (limited to 'services/audioflinger')
-rw-r--r--services/audioflinger/AudioFlinger.cpp24
-rw-r--r--services/audioflinger/FastMixer.cpp2
-rw-r--r--services/audioflinger/Tracks.cpp2
3 files changed, 16 insertions, 12 deletions
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 1f77b2f..1843722 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -1941,9 +1941,8 @@ sp<AudioFlinger::RecordThread> AudioFlinger::openInput_l(audio_module_handle_t m
TEE_SINK_NEW, // copy input using a new pipe
TEE_SINK_OLD, // copy input using an existing pipe
} kind;
- NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
- audio_channel_count_from_in_mask(
- inStream->common.get_channels(&inStream->common)));
+ NBAIO_Format format = Format_from_SR_C(halconfig.sample_rate,
+ audio_channel_count_from_in_mask(halconfig.channel_mask), halconfig.format);
if (!mTeeSinkInputEnabled) {
kind = TEE_SINK_NO;
} else if (!Format_isValid(format)) {
@@ -2700,24 +2699,26 @@ void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_hand
// if 2 dumpsys are done within 1 second, and rotation didn't work, then discard 2nd
int teeFd = open(teePath, O_WRONLY | O_CREAT | O_EXCL | O_NOFOLLOW, S_IRUSR | S_IWUSR);
if (teeFd >= 0) {
+ // FIXME use libsndfile
char wavHeader[44];
memcpy(wavHeader,
"RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
sizeof(wavHeader));
NBAIO_Format format = teeSource->format();
unsigned channelCount = Format_channelCount(format);
- ALOG_ASSERT(channelCount <= FCC_2);
uint32_t sampleRate = Format_sampleRate(format);
+ size_t frameSize = Format_frameSize(format);
wavHeader[22] = channelCount; // number of channels
wavHeader[24] = sampleRate; // sample rate
wavHeader[25] = sampleRate >> 8;
- wavHeader[32] = channelCount * 2; // block alignment
+ wavHeader[32] = frameSize; // block alignment
+ wavHeader[33] = frameSize >> 8;
write(teeFd, wavHeader, sizeof(wavHeader));
size_t total = 0;
bool firstRead = true;
+#define TEE_SINK_READ 1024 // frames per I/O operation
+ void *buffer = malloc(TEE_SINK_READ * frameSize);
for (;;) {
-#define TEE_SINK_READ 1024
- short buffer[TEE_SINK_READ * FCC_2];
size_t count = TEE_SINK_READ;
ssize_t actual = teeSource->read(buffer, count,
AudioBufferProvider::kInvalidPTS);
@@ -2730,14 +2731,17 @@ void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_hand
break;
}
ALOG_ASSERT(actual <= (ssize_t)count);
- write(teeFd, buffer, actual * channelCount * sizeof(short));
+ write(teeFd, buffer, actual * frameSize);
total += actual;
}
+ free(buffer);
lseek(teeFd, (off_t) 4, SEEK_SET);
- uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
+ uint32_t temp = 44 + total * frameSize - 8;
+ // FIXME not big-endian safe
write(teeFd, &temp, sizeof(temp));
lseek(teeFd, (off_t) 40, SEEK_SET);
- temp = total * channelCount * sizeof(short);
+ temp = total * frameSize;
+ // FIXME not big-endian safe
write(teeFd, &temp, sizeof(temp));
close(teeFd);
if (fd >= 0) {
diff --git a/services/audioflinger/FastMixer.cpp b/services/audioflinger/FastMixer.cpp
index 9e15293..2678cbf 100644
--- a/services/audioflinger/FastMixer.cpp
+++ b/services/audioflinger/FastMixer.cpp
@@ -420,7 +420,7 @@ void FastMixer::onWork()
// if non-NULL, then duplicate write() to this non-blocking sink
NBAIO_Sink* teeSink;
if ((teeSink = current->mTeeSink) != NULL) {
- (void) teeSink->write(mMixerBuffer, frameCount);
+ (void) teeSink->write(buffer, frameCount);
}
// FIXME write() is non-blocking and lock-free for a properly implemented NBAIO sink,
// but this code should be modified to handle both non-blocking and blocking sinks
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index c5ab832..6cbab04 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -182,7 +182,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
#ifdef TEE_SINK
if (mTeeSinkTrackEnabled) {
- NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
+ NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
if (Format_isValid(pipeFormat)) {
Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
size_t numCounterOffers = 0;