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authorEric Laurent <elaurent@google.com>2015-05-07 15:35:42 -0700
committerEric Laurent <elaurent@google.com>2015-05-07 15:35:42 -0700
commit5dcaebbea5dca62ca55d6137777caa67fc757dd6 (patch)
tree47925f1faeaf80e4c257da583c390d897872a159 /services/audioflinger
parent49822fe2aa38cab4a8cdf2221480181ae7a5f9d0 (diff)
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Revert "Enable full floating point path in AudioMixer"
This reverts commit 5b8fde71e08f57478ef25d040fc5f66294011ac6. temporary revert while we investigate. Bug: 20912450.
Diffstat (limited to 'services/audioflinger')
-rw-r--r--services/audioflinger/AudioMixer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp
index 7040af4..193fd64 100644
--- a/services/audioflinger/AudioMixer.cpp
+++ b/services/audioflinger/AudioMixer.cpp
@@ -66,9 +66,9 @@
#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
#endif
-// Set kUseNewMixer to true to use the new mixer engine always. Otherwise the
-// original code will be used for stereo sinks, the new mixer for multichannel.
-static const bool kUseNewMixer = true;
+// Set kUseNewMixer to true to use the new mixer engine. Otherwise the
+// original code will be used. This is false for now.
+static const bool kUseNewMixer = false;
// Set kUseFloat to true to allow floating input into the mixer engine.
// If kUseNewMixer is false, this is ignored or may be overridden internally