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authorEric Laurent <elaurent@google.com>2015-03-17 15:29:32 -0700
committerEric Laurent <elaurent@google.com>2015-04-08 18:08:11 -0700
commitc75307b73d324d590d0dbc05b44bce9aa89b7145 (patch)
tree824a23a9ffbebb3ace63146c171e938df6630fdd /services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
parent303db9de6506db0c2b300863c39ece81721dd4e9 (diff)
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audio policy: volume control reorganization
Output volume and routing control by AudioOutputDescriptor is reorganized to prepare hardware source volume and routing control. AudioOutputDescriptor contains all volume, device and activity state common to software (audio flinger mixers) and hardware sources (tuners, A2DP, HDMI). A new class SwAudioOutputDescriptor is derived from AudioOutputDescriptor and is specific to software sources. Low level routing and volume control methods receive an AudioOutputDescriptor parameter instead of an IO handle. mPrimaryOutput is now an AudioOutputDescriptor. Change-Id: Ie90943ee3102cdb8adf89fdd2addd2c279b1e5bf
Diffstat (limited to 'services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h')
-rw-r--r--services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h92
1 files changed, 69 insertions, 23 deletions
diff --git a/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h b/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
index cc2a3bd..c6bb975 100644
--- a/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
+++ b/services/audiopolicy/common/managerdefinitions/include/AudioOutputDescriptor.h
@@ -27,25 +27,36 @@ namespace android {
class IOProfile;
class AudioMix;
+class AudioPolicyClientInterface;
// descriptor for audio outputs. Used to maintain current configuration of each opened audio output
// and keep track of the usage of this output by each audio stream type.
class AudioOutputDescriptor: public AudioPortConfig
{
public:
- AudioOutputDescriptor(const sp<IOProfile>& profile);
+ AudioOutputDescriptor(const sp<AudioPort>& port,
+ AudioPolicyClientInterface *clientInterface);
+ virtual ~AudioOutputDescriptor() {}
status_t dump(int fd);
void log(const char* indent);
- audio_devices_t device() const;
- void changeRefCount(audio_stream_type_t stream, int delta);
audio_port_handle_t getId() const;
- void setIoHandle(audio_io_handle_t ioHandle);
- bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
- audio_devices_t supportedDevices();
- uint32_t latency();
- bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
+ virtual audio_devices_t device() const;
+ virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
+ virtual audio_devices_t supportedDevices();
+ virtual bool isDuplicated() const { return false; }
+ virtual uint32_t latency() { return 0; }
+ virtual bool isFixedVolume(audio_devices_t device);
+ virtual sp<AudioOutputDescriptor> subOutput1() { return 0; }
+ virtual sp<AudioOutputDescriptor> subOutput2() { return 0; }
+ virtual bool setVolume(float volume,
+ audio_stream_type_t stream,
+ audio_devices_t device,
+ uint32_t delayMs,
+ bool force);
+ virtual void changeRefCount(audio_stream_type_t stream, int delta);
+
bool isActive(uint32_t inPastMs = 0) const;
bool isStreamActive(audio_stream_type_t stream,
uint32_t inPastMs = 0,
@@ -53,34 +64,69 @@ public:
virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
const struct audio_port_config *srcConfig = NULL) const;
- virtual sp<AudioPort> getAudioPort() const { return mProfile; }
- void toAudioPort(struct audio_port *port) const;
+ virtual sp<AudioPort> getAudioPort() const { return mPort; }
+ virtual void toAudioPort(struct audio_port *port) const;
audio_module_handle_t getModuleHandle() const;
- audio_io_handle_t mIoHandle; // output handle
- uint32_t mLatency; //
- audio_output_flags_t mFlags; //
+ sp<AudioPort> mPort;
audio_devices_t mDevice; // current device this output is routed to
- AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
audio_patch_handle_t mPatchHandle;
uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
nsecs_t mStopTime[AUDIO_STREAM_CNT];
- sp<AudioOutputDescriptor> mOutput1; // used by duplicated outputs: first output
- sp<AudioOutputDescriptor> mOutput2; // used by duplicated outputs: second output
float mCurVolume[AUDIO_STREAM_CNT]; // current stream volume
int mMuteCount[AUDIO_STREAM_CNT]; // mute request counter
- const sp<IOProfile> mProfile; // I/O profile this output derives from
bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
// device selection. See checkDeviceMuteStrategies()
- uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
+ AudioPolicyClientInterface *mClientInterface;
-private:
+protected:
audio_port_handle_t mId;
};
-class AudioOutputCollection :
- public DefaultKeyedVector< audio_io_handle_t, sp<AudioOutputDescriptor> >
+// Audio output driven by a software mixer in audio flinger.
+class SwAudioOutputDescriptor: public AudioOutputDescriptor
+{
+public:
+ SwAudioOutputDescriptor(const sp<IOProfile>& profile,
+ AudioPolicyClientInterface *clientInterface);
+ virtual ~SwAudioOutputDescriptor() {}
+
+ status_t dump(int fd);
+
+ void setIoHandle(audio_io_handle_t ioHandle);
+
+ virtual audio_devices_t device() const;
+ virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
+ virtual audio_devices_t supportedDevices();
+ virtual uint32_t latency();
+ virtual bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
+ virtual bool isFixedVolume(audio_devices_t device);
+ virtual sp<AudioOutputDescriptor> subOutput1() { return mOutput1; }
+ virtual sp<AudioOutputDescriptor> subOutput2() { return mOutput2; }
+ virtual void changeRefCount(audio_stream_type_t stream, int delta);
+ virtual bool setVolume(float volume,
+ audio_stream_type_t stream,
+ audio_devices_t device,
+ uint32_t delayMs,
+ bool force);
+
+ virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
+ const struct audio_port_config *srcConfig = NULL) const;
+ virtual void toAudioPort(struct audio_port *port) const;
+
+ const sp<IOProfile> mProfile; // I/O profile this output derives from
+ audio_io_handle_t mIoHandle; // output handle
+ uint32_t mLatency; //
+ audio_output_flags_t mFlags; //
+ AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
+ sp<SwAudioOutputDescriptor> mOutput1; // used by duplicated outputs: first output
+ sp<SwAudioOutputDescriptor> mOutput2; // used by duplicated outputs: second output
+ uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
+};
+
+class SwAudioOutputCollection :
+ public DefaultKeyedVector< audio_io_handle_t, sp<SwAudioOutputDescriptor> >
{
public:
bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
@@ -99,9 +145,9 @@ public:
*/
audio_io_handle_t getA2dpOutput() const;
- sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
+ sp<SwAudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
- sp<AudioOutputDescriptor> getPrimaryOutput() const;
+ sp<SwAudioOutputDescriptor> getPrimaryOutput() const;
/**
* return true if any output is playing anything besides the stream to ignore