diff options
author | François Gaffie <francois.gaffie@intel.com> | 2015-03-18 16:55:35 +0100 |
---|---|---|
committer | Jean-Michel Trivi <jmtrivi@google.com> | 2015-04-01 10:19:16 -0700 |
commit | ad3183e2d4cecd02f6261270a7ea1c68be0efa0f (patch) | |
tree | 5c08be8ee10c2525c0df9dc42529d5fae0240b74 /services/audiopolicy/managerdefault/AudioPolicyManager.cpp | |
parent | 4de725a32a825bd26d9fc0ec6901ffffa92778e1 (diff) | |
download | frameworks_av-ad3183e2d4cecd02f6261270a7ea1c68be0efa0f.zip frameworks_av-ad3183e2d4cecd02f6261270a7ea1c68be0efa0f.tar.gz frameworks_av-ad3183e2d4cecd02f6261270a7ea1c68be0efa0f.tar.bz2 |
Audio Policy Refactor: reorganise headers inclusion
This patch reoganises the headers inclusion in order to prepare
the split of managerdefault into a manager and a separated lib
of pillar policy elements.
It also moves back the isStrategyActive to the manager to avoid
any dependancies from this pillars to the manager.
Change-Id: I1a35c45d86db7a3878a40dc7d6858dfea37c5ac9
Signed-off-by: François Gaffie <francois.gaffie@intel.com>
Diffstat (limited to 'services/audiopolicy/managerdefault/AudioPolicyManager.cpp')
-rw-r--r-- | services/audiopolicy/managerdefault/AudioPolicyManager.cpp | 61 |
1 files changed, 41 insertions, 20 deletions
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp index 53ec0f6..730d32f 100644 --- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp +++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp @@ -518,12 +518,12 @@ void AudioPolicyManager::setPhoneState(audio_mode_t state) // mute media and sonification strategies and delay device switch by the largest // latency of any output where either strategy is active. // This avoid sending the ring tone or music tail into the earpiece or headset. - if ((desc->isStrategyActive(STRATEGY_MEDIA, - SONIFICATION_HEADSET_MUSIC_DELAY, - sysTime) || - desc->isStrategyActive(STRATEGY_SONIFICATION, - SONIFICATION_HEADSET_MUSIC_DELAY, - sysTime)) && + if ((isStrategyActive(desc, STRATEGY_MEDIA, + SONIFICATION_HEADSET_MUSIC_DELAY, + sysTime) || + isStrategyActive(desc, STRATEGY_SONIFICATION, + SONIFICATION_HEADSET_MUSIC_DELAY, + sysTime)) && (delayMs < (int)desc->mLatency*2)) { delayMs = desc->mLatency*2; } @@ -3971,7 +3971,7 @@ void AudioPolicyManager::checkOutputForStrategy(routing_strategy strategy) // mute strategy while moving tracks from one output to another for (size_t i = 0; i < srcOutputs.size(); i++) { sp<AudioOutputDescriptor> desc = mOutputs.valueFor(srcOutputs[i]); - if (desc->isStrategyActive(strategy)) { + if (isStrategyActive(desc, strategy)) { setStrategyMute(strategy, true, srcOutputs[i]); setStrategyMute(strategy, false, srcOutputs[i], MUTE_TIME_MS, newDevice); } @@ -4117,27 +4117,27 @@ audio_devices_t AudioPolicyManager::getNewOutputDevice(audio_io_handle_t output, // use device for strategy DTMF // 9: the strategy for beacon, a.k.a. "transmitted through speaker" is active on the output: // use device for strategy t-t-s - if (outputDesc->isStrategyActive(STRATEGY_ENFORCED_AUDIBLE) && + if (isStrategyActive(outputDesc, STRATEGY_ENFORCED_AUDIBLE) && mForceUse[AUDIO_POLICY_FORCE_FOR_SYSTEM] == AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) { device = getDeviceForStrategy(STRATEGY_ENFORCED_AUDIBLE, fromCache); } else if (isInCall() || - outputDesc->isStrategyActive(STRATEGY_PHONE)) { + isStrategyActive(outputDesc, STRATEGY_PHONE)) { device = getDeviceForStrategy(STRATEGY_PHONE, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_ENFORCED_AUDIBLE)) { + } else if (isStrategyActive(outputDesc, STRATEGY_ENFORCED_AUDIBLE)) { device = getDeviceForStrategy(STRATEGY_ENFORCED_AUDIBLE, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_SONIFICATION)) { + } else if (isStrategyActive(outputDesc, STRATEGY_SONIFICATION)) { device = getDeviceForStrategy(STRATEGY_SONIFICATION, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_SONIFICATION_RESPECTFUL)) { + } else if (isStrategyActive(outputDesc, STRATEGY_SONIFICATION_RESPECTFUL)) { device = getDeviceForStrategy(STRATEGY_SONIFICATION_RESPECTFUL, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_ACCESSIBILITY)) { + } else if (isStrategyActive(outputDesc, STRATEGY_ACCESSIBILITY)) { device = getDeviceForStrategy(STRATEGY_ACCESSIBILITY, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_MEDIA)) { + } else if (isStrategyActive(outputDesc, STRATEGY_MEDIA)) { device = getDeviceForStrategy(STRATEGY_MEDIA, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_DTMF)) { + } else if (isStrategyActive(outputDesc, STRATEGY_DTMF)) { device = getDeviceForStrategy(STRATEGY_DTMF, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_TRANSMITTED_THROUGH_SPEAKER)) { + } else if (isStrategyActive(outputDesc, STRATEGY_TRANSMITTED_THROUGH_SPEAKER)) { device = getDeviceForStrategy(STRATEGY_TRANSMITTED_THROUGH_SPEAKER, fromCache); - } else if (outputDesc->isStrategyActive(STRATEGY_REROUTING)) { + } else if (isStrategyActive(outputDesc, STRATEGY_REROUTING)) { device = getDeviceForStrategy(STRATEGY_REROUTING, fromCache); } @@ -4182,7 +4182,7 @@ audio_devices_t AudioPolicyManager::getDevicesForStream(audio_stream_type_t stre SortedVector<audio_io_handle_t> outputs = getOutputsForDevice(devices, mOutputs); for (size_t i = 0; i < outputs.size(); i++) { sp<AudioOutputDescriptor> outputDesc = mOutputs.valueFor(outputs[i]); - if (outputDesc->isStrategyActive(strategy)) { + if (isStrategyActive(outputDesc, strategy)) { devices = outputDesc->device(); break; } @@ -4698,7 +4698,7 @@ uint32_t AudioPolicyManager::checkDeviceMuteStrategies(sp<AudioOutputDescriptor> ALOGVV("checkDeviceMuteStrategies() %s strategy %d (curDevice %04x) on output %d", mute ? "muting" : "unmuting", i, curDevice, curOutput); setStrategyMute((routing_strategy)i, mute, curOutput, mute ? 0 : delayMs); - if (desc->isStrategyActive((routing_strategy)i)) { + if (isStrategyActive(desc, (routing_strategy)i)) { if (mute) { // FIXME: should not need to double latency if volume could be applied // immediately by the audioflinger mixer. We must account for the delay @@ -4721,7 +4721,7 @@ uint32_t AudioPolicyManager::checkDeviceMuteStrategies(sp<AudioOutputDescriptor> muteWaitMs = outputDesc->latency() * 2; } for (size_t i = 0; i < NUM_STRATEGIES; i++) { - if (outputDesc->isStrategyActive((routing_strategy)i)) { + if (isStrategyActive(outputDesc, (routing_strategy)i)) { setStrategyMute((routing_strategy)i, true, outputDesc->mIoHandle); // do tempMute unmute after twice the mute wait time setStrategyMute((routing_strategy)i, false, outputDesc->mIoHandle, @@ -5763,4 +5763,25 @@ bool AudioPolicyManager::isValidAttributes(const audio_attributes_t *paa) { return true; } + +bool AudioPolicyManager::isStrategyActive(const sp<AudioOutputDescriptor> outputDesc, + routing_strategy strategy, uint32_t inPastMs, + nsecs_t sysTime) const +{ + if ((sysTime == 0) && (inPastMs != 0)) { + sysTime = systemTime(); + } + for (int i = 0; i < (int)AUDIO_STREAM_CNT; i++) { + if (i == AUDIO_STREAM_PATCH) { + continue; + } + if (((getStrategy((audio_stream_type_t)i) == strategy) || + (NUM_STRATEGIES == strategy)) && + outputDesc->isStreamActive((audio_stream_type_t)i, inPastMs, sysTime)) { + return true; + } + } + return false; +} + }; // namespace android |