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authorSteve Kondik <steve@cyngn.com>2016-01-14 02:46:40 -0800
committerSteve Kondik <shade@chemlab.org>2016-03-08 17:34:16 -0800
commit0479d7c79a7fd6f112e8dc7e45c009cf6602dbaa (patch)
tree6ad8d2cd4abd2f7f2fe6beb8348fd696426f76b2 /services/audiopolicy/service/AudioPolicyService.h
parent51aee1e55bee9cf8e4fd30ecf19fccd7ab7bfc15 (diff)
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audiopolicy: Add notification when default effects are updated
* In M, we now have the ability to define a default set of audio effect on a per-stream basis. This allows us to get around the problem of apps not sending the control intents so we can implement smart global effects for specific media types. * We still need a session id in order to get a handle and configure them from an app like AudioFX, so we'll need to add some plumbing in order to send an event to interested applications. * This patch implements the native side of this. The Java layer will call down thru AudioSystem and register a callback which will be invoked by the audio policy when default effects are updated on a stream. This callback will receive both the stream type as well as the session id. * Attaching this listener requires that the caller hold the MODIFY_AUDIO_ROUTING permission. Change-Id: I142b15f2585ffca6a953c3e828e2a7c07b24f56c
Diffstat (limited to 'services/audiopolicy/service/AudioPolicyService.h')
-rw-r--r--services/audiopolicy/service/AudioPolicyService.h27
1 files changed, 25 insertions, 2 deletions
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index d11294b..27a62f4 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -202,6 +202,8 @@ public:
audio_io_handle_t *handle);
virtual status_t stopAudioSource(audio_io_handle_t handle);
+ virtual status_t setEffectSessionCallbacksEnabled(bool enabled);
+
status_t doStartOutput(audio_io_handle_t output,
audio_stream_type_t stream,
audio_session_t session);
@@ -229,6 +231,11 @@ public:
void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
void doOnDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
+ void onOutputSessionEffectsUpdate(audio_stream_type_t stream,
+ audio_unique_id_t sessionId, bool added);
+ void doOnOutputSessionEffectsUpdate(audio_stream_type_t stream,
+ audio_unique_id_t sessionId, bool added);
+
private:
AudioPolicyService() ANDROID_API;
virtual ~AudioPolicyService();
@@ -260,7 +267,8 @@ private:
UPDATE_AUDIOPORT_LIST,
UPDATE_AUDIOPATCH_LIST,
SET_AUDIOPORT_CONFIG,
- DYN_POLICY_MIX_STATE_UPDATE
+ DYN_POLICY_MIX_STATE_UPDATE,
+ EFFECT_SESSION_UPDATE
};
AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
@@ -303,6 +311,8 @@ private:
int delayMs);
void dynamicPolicyMixStateUpdateCommand(String8 regId, int32_t state);
void insertCommand_l(AudioCommand *command, int delayMs = 0);
+ void effectSessionUpdateCommand(audio_stream_type_t stream,
+ audio_unique_id_t sessionId, bool added);
private:
class AudioCommandData;
@@ -399,6 +409,13 @@ private:
int32_t mState;
};
+ class EffectSessionUpdateData : public AudioCommandData {
+ public:
+ audio_stream_type_t mStream;
+ audio_unique_id_t mSessionId;
+ bool mAdded;
+ };
+
Mutex mLock;
Condition mWaitWorkCV;
Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
@@ -508,6 +525,9 @@ private:
virtual audio_unique_id_t newAudioUniqueId();
+ virtual void onOutputSessionEffectsUpdate(audio_stream_type_t stream,
+ audio_unique_id_t sessionId, bool added);
+
private:
AudioPolicyService *mAudioPolicyService;
};
@@ -524,7 +544,9 @@ private:
void onAudioPatchListUpdate();
void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
void setAudioPortCallbacksEnabled(bool enabled);
-
+ void setEffectSessionCallbacksEnabled(bool enabled);
+ void onOutputSessionEffectsUpdate(audio_stream_type_t stream,
+ audio_unique_id_t sessionId, bool added);
// IBinder::DeathRecipient
virtual void binderDied(const wp<IBinder>& who);
@@ -536,6 +558,7 @@ private:
const uid_t mUid;
const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
bool mAudioPortCallbacksEnabled;
+ bool mEffectSessionCallbacksEnabled;
};
// Internal dump utilities.