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authorEric Laurent <elaurent@google.com>2015-09-24 00:22:57 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2015-09-24 00:22:57 +0000
commit45fd99a31d09f247c72f456a9d569d7326a95894 (patch)
treeb06f4ce59dc97d24a1ed5f40614653f5ab95926d /services/audiopolicy
parent047d97b2d046374e2a25c81a984d9cde23f5d781 (diff)
parent64265b2fb8f5be63b6c2ad4fcbec9acf74705bc4 (diff)
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Merge "audio policy: fix preemtible capture race" into mnc-dr-dev
Diffstat (limited to 'services/audiopolicy')
-rw-r--r--services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h12
-rw-r--r--services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp20
-rw-r--r--services/audiopolicy/managerdefault/AudioPolicyManager.cpp12
3 files changed, 41 insertions, 3 deletions
diff --git a/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h b/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h
index 18bcfdb..48d09ed 100644
--- a/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h
+++ b/services/audiopolicy/common/managerdefinitions/include/AudioInputDescriptor.h
@@ -56,9 +56,21 @@ public:
const struct audio_port_config *srcConfig = NULL) const;
virtual sp<AudioPort> getAudioPort() const { return mProfile; }
void toAudioPort(struct audio_port *port) const;
+ void setPreemptedSessions(const SortedVector<audio_session_t>& sessions);
+ SortedVector<audio_session_t> getPreemptedSessions() const;
+ bool hasPreemptedSession(audio_session_t session) const;
+ void clearPreemptedSessions();
private:
audio_port_handle_t mId;
+ // Because a preemtible capture session can preempt another one, we end up in an endless loop
+ // situation were each session is allowed to restart after being preempted,
+ // thus preempting the other one which restarts and so on.
+ // To avoid this situation, we store which audio session was preempted when
+ // a particular input started and prevent preemption of this active input by this session.
+ // We also inherit sessions from the preempted input to avoid a 3 way preemption loop etc...
+ SortedVector<audio_session_t> mPreemptedSessions;
+
};
class AudioInputCollection :
diff --git a/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp b/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
index 937160b..626fdae 100644
--- a/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
+++ b/services/audiopolicy/common/managerdefinitions/src/AudioInputDescriptor.cpp
@@ -93,6 +93,26 @@ void AudioInputDescriptor::toAudioPort(struct audio_port *port) const
port->ext.mix.latency_class = AUDIO_LATENCY_NORMAL;
}
+void AudioInputDescriptor::setPreemptedSessions(const SortedVector<audio_session_t>& sessions)
+{
+ mPreemptedSessions = sessions;
+}
+
+SortedVector<audio_session_t> AudioInputDescriptor::getPreemptedSessions() const
+{
+ return mPreemptedSessions;
+}
+
+bool AudioInputDescriptor::hasPreemptedSession(audio_session_t session) const
+{
+ return (mPreemptedSessions.indexOf(session) >= 0);
+}
+
+void AudioInputDescriptor::clearPreemptedSessions()
+{
+ mPreemptedSessions.clear();
+}
+
status_t AudioInputDescriptor::dump(int fd)
{
const size_t SIZE = 256;
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
index dfb477d..8419ed5 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -1485,10 +1485,15 @@ status_t AudioPolicyManager::startInput(audio_io_handle_t input,
// If the already active input uses AUDIO_SOURCE_HOTWORD then it is closed,
// otherwise the active input continues and the new input cannot be started.
sp<AudioInputDescriptor> activeDesc = mInputs.valueFor(activeInput);
- if (activeDesc->mInputSource == AUDIO_SOURCE_HOTWORD) {
+ if ((activeDesc->mInputSource == AUDIO_SOURCE_HOTWORD) &&
+ !activeDesc->hasPreemptedSession(session)) {
ALOGW("startInput(%d) preempting low-priority input %d", input, activeInput);
- stopInput(activeInput, activeDesc->mSessions.itemAt(0));
- releaseInput(activeInput, activeDesc->mSessions.itemAt(0));
+ audio_session_t activeSession = activeDesc->mSessions.itemAt(0);
+ SortedVector<audio_session_t> sessions = activeDesc->getPreemptedSessions();
+ sessions.add(activeSession);
+ inputDesc->setPreemptedSessions(sessions);
+ stopInput(activeInput, activeSession);
+ releaseInput(activeInput, activeSession);
} else {
ALOGE("startInput(%d) failed: other input %d already started", input, activeInput);
return INVALID_OPERATION;
@@ -1592,6 +1597,7 @@ status_t AudioPolicyManager::stopInput(audio_io_handle_t input,
if (mInputs.activeInputsCount() == 0) {
SoundTrigger::setCaptureState(false);
}
+ inputDesc->clearPreemptedSessions();
}
return NO_ERROR;
}