summaryrefslogtreecommitdiffstats
path: root/services/camera/libcameraservice/CameraService.h
diff options
context:
space:
mode:
authorEino-Ville Talvala <etalvala@google.com>2012-05-16 14:59:25 -0700
committerEino-Ville Talvala <etalvala@google.com>2012-05-16 16:17:06 -0700
commit5e08d60617fc63c2e41f9069ff89f5c00db2617d (patch)
tree31a5cd4e2d204973c265fc0efc07e77d5c5720d3 /services/camera/libcameraservice/CameraService.h
parent8ceaedfe124f6c9e51610a7dc2270579f8264fa7 (diff)
downloadframeworks_av-5e08d60617fc63c2e41f9069ff89f5c00db2617d.zip
frameworks_av-5e08d60617fc63c2e41f9069ff89f5c00db2617d.tar.gz
frameworks_av-5e08d60617fc63c2e41f9069ff89f5c00db2617d.tar.bz2
Break out CameraClient from CameraService.
To allow for different low-level implementations of the current camera API, the Client class inside CameraService has to be inheritable. This change breaks it up into the common section accessed by the camera service, and the full implementation for camera device HAL version 1. The full implementation is moved out to CameraClient.h/.cpp. There are no functionality changes, just code reorganization. Bug: 6243944 Change-Id: I8a79b31a3ae3617198dc6bb5576a9f2e2d9c95de
Diffstat (limited to 'services/camera/libcameraservice/CameraService.h')
-rw-r--r--services/camera/libcameraservice/CameraService.h194
1 files changed, 60 insertions, 134 deletions
diff --git a/services/camera/libcameraservice/CameraService.h b/services/camera/libcameraservice/CameraService.h
index 5b63399..bf9a6bc 100644
--- a/services/camera/libcameraservice/CameraService.h
+++ b/services/camera/libcameraservice/CameraService.h
@@ -27,6 +27,8 @@
namespace android {
+extern volatile int32_t gLogLevel;
+
class MemoryHeapBase;
class MediaPlayer;
class CameraHardwareInterface;
@@ -35,9 +37,9 @@ class CameraService :
public BinderService<CameraService>,
public BnCameraService
{
- class Client;
friend class BinderService<CameraService>;
public:
+ class Client;
static char const* getServiceName() { return "media.camera"; }
CameraService();
@@ -68,114 +70,56 @@ public:
void playSound(sound_kind kind);
void releaseSound();
-private:
- Mutex mServiceLock;
- wp<Client> mClient[MAX_CAMERAS]; // protected by mServiceLock
- Mutex mClientLock[MAX_CAMERAS]; // prevent Client destruction inside callbacks
- int mNumberOfCameras;
-
- // atomics to record whether the hardware is allocated to some client.
- volatile int32_t mBusy[MAX_CAMERAS];
- void setCameraBusy(int cameraId);
- void setCameraFree(int cameraId);
-
- // sounds
- MediaPlayer* newMediaPlayer(const char *file);
-
- Mutex mSoundLock;
- sp<MediaPlayer> mSoundPlayer[NUM_SOUNDS];
- int mSoundRef; // reference count (release all MediaPlayer when 0)
-
class Client : public BnCamera
{
public:
// ICamera interface (see ICamera for details)
- virtual void disconnect();
- virtual status_t connect(const sp<ICameraClient>& client);
- virtual status_t lock();
- virtual status_t unlock();
- virtual status_t setPreviewDisplay(const sp<Surface>& surface);
- virtual status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture);
- virtual void setPreviewCallbackFlag(int flag);
- virtual status_t startPreview();
- virtual void stopPreview();
- virtual bool previewEnabled();
- virtual status_t storeMetaDataInBuffers(bool enabled);
- virtual status_t startRecording();
- virtual void stopRecording();
- virtual bool recordingEnabled();
- virtual void releaseRecordingFrame(const sp<IMemory>& mem);
- virtual status_t autoFocus();
- virtual status_t cancelAutoFocus();
- virtual status_t takePicture(int msgType);
- virtual status_t setParameters(const String8& params);
- virtual String8 getParameters() const;
- virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
- private:
- friend class CameraService;
- Client(const sp<CameraService>& cameraService,
- const sp<ICameraClient>& cameraClient,
- const sp<CameraHardwareInterface>& hardware,
- int cameraId,
- int cameraFacing,
- int clientPid);
- ~Client();
+ virtual void disconnect();
+ virtual status_t connect(const sp<ICameraClient>& client) = 0;
+ virtual status_t lock() = 0;
+ virtual status_t unlock() = 0;
+ virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
+ virtual status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) = 0;
+ virtual void setPreviewCallbackFlag(int flag) = 0;
+ virtual status_t startPreview() = 0;
+ virtual void stopPreview() = 0;
+ virtual bool previewEnabled() = 0;
+ virtual status_t storeMetaDataInBuffers(bool enabled) = 0;
+ virtual status_t startRecording() = 0;
+ virtual void stopRecording() = 0;
+ virtual bool recordingEnabled() = 0;
+ virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
+ virtual status_t autoFocus() = 0;
+ virtual status_t cancelAutoFocus() = 0;
+ virtual status_t takePicture(int msgType) = 0;
+ virtual status_t setParameters(const String8& params) = 0;
+ virtual String8 getParameters() const = 0;
+ virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
+
+ // Interface used by CameraService
+ Client(const sp<CameraService>& cameraService,
+ const sp<ICameraClient>& cameraClient,
+ int cameraId,
+ int cameraFacing,
+ int clientPid);
+ ~Client();
// return our camera client
- const sp<ICameraClient>& getCameraClient() { return mCameraClient; }
-
- // check whether the calling process matches mClientPid.
- status_t checkPid() const;
- status_t checkPidAndHardware() const; // also check mHardware != 0
-
- // these are internal functions used to set up preview buffers
- status_t registerPreviewBuffers();
-
- // camera operation mode
- enum camera_mode {
- CAMERA_PREVIEW_MODE = 0, // frame automatically released
- CAMERA_RECORDING_MODE = 1, // frame has to be explicitly released by releaseRecordingFrame()
- };
- // these are internal functions used for preview/recording
- status_t startCameraMode(camera_mode mode);
- status_t startPreviewMode();
- status_t startRecordingMode();
-
- // internal function used by sendCommand to enable/disable shutter sound.
- status_t enableShutterSound(bool enable);
-
- // these are static callback functions
- static void notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2, void* user);
- static void dataCallback(int32_t msgType, const sp<IMemory>& dataPtr,
- camera_frame_metadata_t *metadata, void* user);
- static void dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr, void* user);
+ const sp<ICameraClient>& getCameraClient() {
+ return mCameraClient;
+ }
+
+ virtual status_t dump(int fd, const Vector<String16>& args) = 0;
+
+ protected:
static Mutex* getClientLockFromCookie(void* user);
// convert client from cookie. Client lock should be acquired before getting Client.
static Client* getClientFromCookie(void* user);
- // handlers for messages
- void handleShutter(void);
- void handlePreviewData(int32_t msgType, const sp<IMemory>& mem,
- camera_frame_metadata_t *metadata);
- void handlePostview(const sp<IMemory>& mem);
- void handleRawPicture(const sp<IMemory>& mem);
- void handleCompressedPicture(const sp<IMemory>& mem);
- void handleGenericNotify(int32_t msgType, int32_t ext1, int32_t ext2);
- void handleGenericData(int32_t msgType, const sp<IMemory>& dataPtr,
- camera_frame_metadata_t *metadata);
- void handleGenericDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
-
- void copyFrameAndPostCopiedFrame(
- int32_t msgType,
- const sp<ICameraClient>& client,
- const sp<IMemoryHeap>& heap,
- size_t offset, size_t size,
- camera_frame_metadata_t *metadata);
-
- int getOrientation(int orientation, bool mirror);
-
- status_t setPreviewWindow(
- const sp<IBinder>& binder,
- const sp<ANativeWindow>& window);
+
+ // the instance is in the middle of destruction. When this is set,
+ // the instance should not be accessed from callback.
+ // CameraService's mClientLock should be acquired to access this.
+ bool mDestructionStarted;
// these are initialized in the constructor.
sp<CameraService> mCameraService; // immutable after constructor
@@ -183,44 +127,26 @@ private:
int mCameraId; // immutable after constructor
int mCameraFacing; // immutable after constructor
pid_t mClientPid;
- sp<CameraHardwareInterface> mHardware; // cleared after disconnect()
- int mPreviewCallbackFlag;
- int mOrientation; // Current display orientation
- bool mPlayShutterSound;
- // Ensures atomicity among the public methods
- mutable Mutex mLock;
- // This is a binder of Surface or SurfaceTexture.
- sp<IBinder> mSurface;
- sp<ANativeWindow> mPreviewWindow;
+ };
- // If the user want us to return a copy of the preview frame (instead
- // of the original one), we allocate mPreviewBuffer and reuse it if possible.
- sp<MemoryHeapBase> mPreviewBuffer;
+private:
+ Mutex mServiceLock;
+ wp<Client> mClient[MAX_CAMERAS]; // protected by mServiceLock
+ Mutex mClientLock[MAX_CAMERAS]; // prevent Client destruction inside callbacks
+ int mNumberOfCameras;
- // the instance is in the middle of destruction. When this is set,
- // the instance should not be accessed from callback.
- // CameraService's mClientLock should be acquired to access this.
- bool mDestructionStarted;
+ // atomics to record whether the hardware is allocated to some client.
+ volatile int32_t mBusy[MAX_CAMERAS];
+ void setCameraBusy(int cameraId);
+ void setCameraFree(int cameraId);
- // We need to avoid the deadlock when the incoming command thread and
- // the CameraHardwareInterface callback thread both want to grab mLock.
- // An extra flag is used to tell the callback thread that it should stop
- // trying to deliver the callback messages if the client is not
- // interested in it anymore. For example, if the client is calling
- // stopPreview(), the preview frame messages do not need to be delivered
- // anymore.
-
- // This function takes the same parameter as the enableMsgType() and
- // disableMsgType() functions in CameraHardwareInterface.
- void enableMsgType(int32_t msgType);
- void disableMsgType(int32_t msgType);
- volatile int32_t mMsgEnabled;
-
- // This function keeps trying to grab mLock, or give up if the message
- // is found to be disabled. It returns true if mLock is grabbed.
- bool lockIfMessageWanted(int32_t msgType);
- };
+ // sounds
+ MediaPlayer* newMediaPlayer(const char *file);
+
+ Mutex mSoundLock;
+ sp<MediaPlayer> mSoundPlayer[NUM_SOUNDS];
+ int mSoundRef; // reference count (release all MediaPlayer when 0)
camera_module_t *mModule;
};