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author | Yuuhi Yamaguchi <yuuhi.x.yamaguchi@sonyericsson.com> | 2011-02-04 15:24:34 +0100 |
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committer | Johan Redestig <johan.redestig@sonyericsson.com> | 2011-02-04 15:24:34 +0100 |
commit | 2151d7b8c2dd77c9887691db30396937be778141 (patch) | |
tree | d2e10de09bc049edf1d0568a392855dfd765c3d0 /services | |
parent | 13e05b3f569965d97ec7d7f65e4cd46c6a22c23d (diff) | |
download | frameworks_av-2151d7b8c2dd77c9887691db30396937be778141.zip frameworks_av-2151d7b8c2dd77c9887691db30396937be778141.tar.gz frameworks_av-2151d7b8c2dd77c9887691db30396937be778141.tar.bz2 |
Initialize resampling buffer per track.
When resampling too short sound, AudioMixer uses previous
tracks buffer. So we re-initialize the temporary buffer per
loop to avoid it.
Change-Id: I55a59a3b14faa8445e09c450478fe79cef704760
Diffstat (limited to 'services')
-rw-r--r-- | services/audioflinger/AudioMixer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp index 8aaa325..433f1f7 100644 --- a/services/audioflinger/AudioMixer.cpp +++ b/services/audioflinger/AudioMixer.cpp @@ -975,7 +975,6 @@ void AudioMixer::process__genericResampling(state_t* state) { int32_t* const outTemp = state->outputTemp; const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount; - memset(outTemp, 0, size); size_t numFrames = state->frameCount; @@ -997,6 +996,7 @@ void AudioMixer::process__genericResampling(state_t* state) } e0 &= ~(e1); int32_t *out = t1.mainBuffer; + memset(outTemp, 0, size); while (e1) { const int i = 31 - __builtin_clz(e1); e1 &= ~(1<<i); |