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authorMarco Nelissen <marcone@google.com>2014-10-20 14:44:58 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-10-20 14:44:59 +0000
commit22bc10a347569a0ab2980c24783e31aba4d7414d (patch)
tree7ffe4b46c972f07d491ee199619738e3504edd8e /services
parente9234f17dfbb192c96b122b9e0ce8cd9015d1589 (diff)
parent57088b5c8e76855b99b3e6b3e410de5b6382670e (diff)
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Merge "Clear effect buffer before sending to chain" into lmp-dev
Diffstat (limited to 'services')
-rw-r--r--services/audioflinger/Threads.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 44e34b7..fa20752 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -3670,6 +3670,9 @@ track_is_ready: ;
if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
mEffectBufferValid = true;
+ // as long as there are effects we should clear the effects buffer, to avoid
+ // passing a non-clean buffer to the effect chain
+ memset(mEffectBuffer, 0, mEffectBufferSize);
}
// sink or mix buffer must be cleared if all tracks are connected to an
@@ -3690,10 +3693,6 @@ track_is_ready: ;
// must imply MIXER_TRACKS_READY.
// Later, we may clear buffers regardless, and skip much of this logic.
}
- // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
- if (mEffectBufferValid) {
- memset(mEffectBuffer, 0, mEffectBufferSize);
- }
// FIXME as a performance optimization, should remember previous zero status
memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
}