summaryrefslogtreecommitdiffstats
path: root/services
diff options
context:
space:
mode:
authorbryant_liu <bryant_liu@htc.com>2014-08-20 18:06:13 +0800
committerDmitry Shmidt <dimitrysh@google.com>2014-08-28 17:45:55 -0700
commit890a5637b3e3eb197fd2c7f5deec816c7feb13fc (patch)
tree71a722cfba64b26c6f4d09b0e353986928d12d3d /services
parent8b250cb67d0cab6234c0e8e0e21342d03c1eca5d (diff)
downloadframeworks_av-890a5637b3e3eb197fd2c7f5deec816c7feb13fc.zip
frameworks_av-890a5637b3e3eb197fd2c7f5deec816c7feb13fc.tar.gz
frameworks_av-890a5637b3e3eb197fd2c7f5deec816c7feb13fc.tar.bz2
frameworks: av: AudioPolicyEffect: Add refCount for each session
Audio framework stops and restarts AudioTracks on same audio session. Sometimes the AudioTrack start() comes before a stop(). As effects are linked to the session, they should only be created on the last stop() related to that session. Bug: 17201117 Change-Id: I19343e293d6b7b6b794fe05ebd0dd239ed3b075c
Diffstat (limited to 'services')
-rw-r--r--services/audiopolicy/AudioPolicyEffects.cpp36
-rw-r--r--services/audiopolicy/AudioPolicyEffects.h4
2 files changed, 29 insertions, 11 deletions
diff --git a/services/audiopolicy/AudioPolicyEffects.cpp b/services/audiopolicy/AudioPolicyEffects.cpp
index cc0e965..c45acd0 100644
--- a/services/audiopolicy/AudioPolicyEffects.cpp
+++ b/services/audiopolicy/AudioPolicyEffects.cpp
@@ -98,8 +98,12 @@ status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
inputDesc = new EffectVector(audioSession);
mInputs.add(input, inputDesc);
} else {
+ // EffectVector is existing and we just need to increase ref count
inputDesc = mInputs.valueAt(idx);
}
+ inputDesc->mRefCount++;
+
+ ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
for (size_t i = 0; i < effects.size(); i++) {
@@ -133,10 +137,14 @@ status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input)
return status;
}
EffectVector *inputDesc = mInputs.valueAt(index);
- setProcessorEnabled(inputDesc, false);
- delete inputDesc;
- mInputs.removeItemsAt(index);
- ALOGV("releaseInputEffects(): all effects released");
+ inputDesc->mRefCount--;
+ ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 0) {
+ setProcessorEnabled(inputDesc, false);
+ delete inputDesc;
+ mInputs.removeItemsAt(index);
+ ALOGV("releaseInputEffects(): all effects released");
+ }
return status;
}
@@ -223,8 +231,12 @@ status_t AudioPolicyEffects::addOutputSessionEffects(audio_io_handle_t output,
procDesc = new EffectVector(audioSession);
mOutputSessions.add(audioSession, procDesc);
} else {
+ // EffectVector is existing and we just need to increase ref count
procDesc = mOutputSessions.valueAt(idx);
}
+ procDesc->mRefCount++;
+
+ ALOGV("addOutputSessionEffects(): session: %d, refCount: %d", audioSession, procDesc->mRefCount);
Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects;
for (size_t i = 0; i < effects.size(); i++) {
@@ -262,12 +274,16 @@ status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t outpu
}
EffectVector *procDesc = mOutputSessions.valueAt(index);
- setProcessorEnabled(procDesc, false);
- procDesc->mEffects.clear();
- delete procDesc;
- mOutputSessions.removeItemsAt(index);
- ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
- audioSession);
+ procDesc->mRefCount--;
+ ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d", audioSession, procDesc->mRefCount);
+ if (procDesc->mRefCount == 0) {
+ setProcessorEnabled(procDesc, false);
+ procDesc->mEffects.clear();
+ delete procDesc;
+ mOutputSessions.removeItemsAt(index);
+ ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
+ audioSession);
+ }
return status;
}
diff --git a/services/audiopolicy/AudioPolicyEffects.h b/services/audiopolicy/AudioPolicyEffects.h
index 351cb1a..dbe0d0e 100644
--- a/services/audiopolicy/AudioPolicyEffects.h
+++ b/services/audiopolicy/AudioPolicyEffects.h
@@ -131,9 +131,11 @@ private:
// class to store voctor of AudioEffects
class EffectVector {
public:
- EffectVector(int session) : mSessionId(session) {}
+ EffectVector(int session) : mSessionId(session), mRefCount(0) {}
/*virtual*/ ~EffectVector() {}
const int mSessionId;
+ // AudioPolicyManager keeps mLock, no need for lock on reference count here
+ int mRefCount;
Vector< sp<AudioEffect> >mEffects;
};