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-rw-r--r--media/libmedia/AudioTrack.cpp5
-rw-r--r--services/audioflinger/Threads.cpp127
-rw-r--r--services/audioflinger/Threads.h9
-rw-r--r--services/audioflinger/Tracks.cpp9
4 files changed, 120 insertions, 30 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 6bdf865..735db5c 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -335,6 +335,11 @@ status_t AudioTrack::set(
((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
}
+ // force direct flag if HW A/V sync requested
+ if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
+ flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
+ }
+
if (flags & AUDIO_OUTPUT_FLAG_DIRECT) {
if (audio_is_linear_pcm(format)) {
mFrameSize = channelCount * audio_bytes_per_sample(format);
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index f93a2c5..984f8b7 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1256,6 +1256,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
mScreenState(AudioFlinger::mScreenState),
// index 0 is reserved for normal mixer's submix
mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
+ mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
// mLatchD, mLatchQ,
mLatchDValid(false), mLatchQValid(false)
{
@@ -1910,6 +1911,19 @@ void AudioFlinger::PlaybackThread::readOutputParameters_l()
}
}
+ mHwSupportsPause = false;
+ if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
+ if (mOutput->stream->pause != NULL) {
+ if (mOutput->stream->resume != NULL) {
+ mHwSupportsPause = true;
+ } else {
+ ALOGW("direct output implements pause but not resume");
+ }
+ } else if (mOutput->stream->resume != NULL) {
+ ALOGW("direct output implements resume but not pause");
+ }
+ }
+
// Calculate size of normal sink buffer relative to the HAL output buffer size
double multiplier = 1.0;
if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
@@ -3145,6 +3159,7 @@ void AudioFlinger::PlaybackThread::threadLoop_standby()
mCallbackThread->setWriteBlocked(mWriteAckSequence);
mCallbackThread->setDraining(mDrainSequence);
}
+ mHwPaused = false;
}
void AudioFlinger::PlaybackThread::onAddNewTrack_l()
@@ -4074,6 +4089,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
{
size_t count = mActiveTracks.size();
mixer_state mixerStatus = MIXER_IDLE;
+ bool doHwPause = false;
+ bool doHwResume = false;
+ bool flushPending = false;
// find out which tracks need to be processed
for (size_t i = 0; i < count; i++) {
@@ -4092,6 +4110,28 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
sp<Track> l = mLatestActiveTrack.promote();
bool last = l.get() == track;
+ if (mHwSupportsPause && track->isPausing()) {
+ track->setPaused();
+ if (last && !mHwPaused) {
+ doHwPause = true;
+ mHwPaused = true;
+ }
+ tracksToRemove->add(track);
+ } else if (track->isFlushPending()) {
+ track->flushAck();
+ if (last) {
+ flushPending = true;
+ }
+ } else if (mHwSupportsPause && track->isResumePending()){
+ track->resumeAck();
+ if (last) {
+ if (mHwPaused) {
+ doHwResume = true;
+ mHwPaused = false;
+ }
+ }
+ }
+
// The first time a track is added we wait
// for all its buffers to be filled before processing it.
// Allow draining the buffer in case the client
@@ -4115,8 +4155,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
track->mFillingUpStatus = Track::FS_ACTIVE;
// make sure processVolume_l() will apply new volume even if 0
mLeftVolFloat = mRightVolFloat = -1.0;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
+ if (!mHwSupportsPause) {
+ track->resumeAck();
}
}
@@ -4179,6 +4219,30 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
}
}
+ // if an active track did not command a flush, check for pending flush on stopped tracks
+ if (!flushPending) {
+ for (size_t i = 0; i < mTracks.size(); i++) {
+ if (mTracks[i]->isFlushPending()) {
+ mTracks[i]->flushAck();
+ flushPending = true;
+ }
+ }
+ }
+
+ // make sure the pause/flush/resume sequence is executed in the right order.
+ // If a flush is pending and a track is active but the HW is not paused, force a HW pause
+ // before flush and then resume HW. This can happen in case of pause/flush/resume
+ // if resume is received before pause is executed.
+ if (mHwSupportsPause && !mStandby &&
+ (doHwPause || (flushPending && !mHwPaused && (count != 0)))) {
+ mOutput->stream->pause(mOutput->stream);
+ }
+ if (flushPending) {
+ flushHw_l();
+ }
+ if (mHwSupportsPause && !mStandby && doHwResume) {
+ mOutput->stream->resume(mOutput->stream);
+ }
// remove all the tracks that need to be...
removeTracks_l(*tracksToRemove);
@@ -4211,6 +4275,11 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix()
void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
{
+ // do not write to HAL when paused
+ if (mHwPaused) {
+ sleepTime = idleSleepTime;
+ return;
+ }
if (sleepTime == 0) {
if (mMixerStatus == MIXER_TRACKS_ENABLED) {
sleepTime = activeSleepTime;
@@ -4223,6 +4292,38 @@ void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
}
}
+void AudioFlinger::DirectOutputThread::threadLoop_exit()
+{
+ {
+ Mutex::Autolock _l(mLock);
+ bool flushPending = false;
+ for (size_t i = 0; i < mTracks.size(); i++) {
+ if (mTracks[i]->isFlushPending()) {
+ mTracks[i]->flushAck();
+ flushPending = true;
+ }
+ }
+ if (flushPending) {
+ flushHw_l();
+ }
+ }
+ PlaybackThread::threadLoop_exit();
+}
+
+// must be called with thread mutex locked
+bool AudioFlinger::DirectOutputThread::shouldStandby_l()
+{
+ bool trackPaused = false;
+
+ // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
+ // after a timeout and we will enter standby then.
+ if (mTracks.size() > 0) {
+ trackPaused = mTracks[mTracks.size() - 1]->isPaused();
+ }
+
+ return !mStandby && !trackPaused;
+}
+
// getTrackName_l() must be called with ThreadBase::mLock held
int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
audio_format_t format __unused, int sessionId __unused)
@@ -4332,8 +4433,10 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l()
void AudioFlinger::DirectOutputThread::flushHw_l()
{
- if (mOutput->stream->flush != NULL)
+ if (mOutput->stream->flush != NULL) {
mOutput->stream->flush(mOutput->stream);
+ }
+ mHwPaused = false;
}
// ----------------------------------------------------------------------------
@@ -4442,8 +4545,6 @@ void AudioFlinger::AsyncCallbackThread::resetDraining()
AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
: DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
- mHwPaused(false),
- mFlushPending(false),
mPausedBytesRemaining(0)
{
//FIXME: mStandby should be set to true by ThreadBase constructor
@@ -4680,21 +4781,6 @@ bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
return false;
}
-// must be called with thread mutex locked
-bool AudioFlinger::OffloadThread::shouldStandby_l()
-{
- bool trackPaused = false;
-
- // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
- // after a timeout and we will enter standby then.
- if (mTracks.size() > 0) {
- trackPaused = mTracks[mTracks.size() - 1]->isPaused();
- }
-
- return !mStandby && !trackPaused;
-}
-
-
bool AudioFlinger::OffloadThread::waitingAsyncCallback()
{
Mutex::Autolock _l(mLock);
@@ -4709,7 +4795,6 @@ void AudioFlinger::OffloadThread::flushHw_l()
mBytesRemaining = 0;
mPausedWriteLength = 0;
mPausedBytesRemaining = 0;
- mHwPaused = false;
if (mUseAsyncWrite) {
// discard any pending drain or write ack by incrementing sequence
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 09383b6..65088d3 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -812,7 +812,9 @@ public:
protected:
// accessed by both binder threads and within threadLoop(), lock on mutex needed
unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available
-
+ bool mHwSupportsPause;
+ bool mHwPaused;
+ bool mFlushPending;
private:
// timestamp latch:
// D input is written by threadLoop_write while mutex is unlocked, and read while locked
@@ -913,6 +915,8 @@ protected:
virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
virtual void threadLoop_mix();
virtual void threadLoop_sleepTime();
+ virtual void threadLoop_exit();
+ virtual bool shouldStandby_l();
// volumes last sent to audio HAL with stream->set_volume()
float mLeftVolFloat;
@@ -943,12 +947,9 @@ protected:
virtual bool waitingAsyncCallback();
virtual bool waitingAsyncCallback_l();
- virtual bool shouldStandby_l();
virtual void onAddNewTrack_l();
private:
- bool mHwPaused;
- bool mFlushPending;
size_t mPausedWriteLength; // length in bytes of write interrupted by pause
size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume
wp<Track> mPreviousTrack; // used to detect track switch
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index faea6ea..1e750bd 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -823,12 +823,11 @@ void AudioFlinger::PlaybackThread::Track::flush()
// this will be done by prepareTracks_l() when the track is stopped.
// prepareTracks_l() will see mState == FLUSHED, then
// remove from active track list, reset(), and trigger presentation complete
+ if (isDirect()) {
+ mFlushHwPending = true;
+ }
if (playbackThread->mActiveTracks.indexOf(this) < 0) {
reset();
- if (thread->type() == ThreadBase::DIRECT) {
- DirectOutputThread *t = (DirectOutputThread *)playbackThread;
- t->flushHw_l();
- }
}
}
// Prevent flush being lost if the track is flushed and then resumed
@@ -841,7 +840,7 @@ void AudioFlinger::PlaybackThread::Track::flush()
// must be called with thread lock held
void AudioFlinger::PlaybackThread::Track::flushAck()
{
- if (!isOffloaded())
+ if (!isOffloaded() && !isDirect())
return;
mFlushHwPending = false;