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-rw-r--r--include/media/AudioRecord.h1
-rw-r--r--media/libmedia/AudioRecord.cpp15
2 files changed, 9 insertions, 7 deletions
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index b2e4518..c98ca8a 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -412,6 +412,7 @@ private:
bool mPaused; // whether thread is requested to pause at next loop entry
bool mPausedInt; // whether thread internally requests pause
nsecs_t mPausedNs; // if mPausedInt then associated timeout, otherwise ignored
+ bool mIgnoreNextPausedInt; // whether to ignore next mPausedInt request
};
// body of AudioRecordThread::threadLoop()
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index 6ec8ed2..4328593 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -966,7 +966,8 @@ void AudioRecord::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
// =========================================================================
AudioRecord::AudioRecordThread::AudioRecordThread(AudioRecord& receiver, bool bCanCallJava)
- : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL)
+ : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
+ mIgnoreNextPausedInt(false)
{
}
@@ -983,6 +984,10 @@ bool AudioRecord::AudioRecordThread::threadLoop()
// caller will check for exitPending()
return true;
}
+ if (mIgnoreNextPausedInt) {
+ mIgnoreNextPausedInt = false;
+ mPausedInt = false;
+ }
if (mPausedInt) {
if (mPausedNs > 0) {
(void) mMyCond.waitRelative(mMyLock, mPausedNs);
@@ -1017,12 +1022,7 @@ void AudioRecord::AudioRecordThread::requestExit()
{
// must be in this order to avoid a race condition
Thread::requestExit();
- AutoMutex _l(mMyLock);
- if (mPaused || mPausedInt) {
- mPaused = false;
- mPausedInt = false;
- mMyCond.signal();
- }
+ resume();
}
void AudioRecord::AudioRecordThread::pause()
@@ -1034,6 +1034,7 @@ void AudioRecord::AudioRecordThread::pause()
void AudioRecord::AudioRecordThread::resume()
{
AutoMutex _l(mMyLock);
+ mIgnoreNextPausedInt = true;
if (mPaused || mPausedInt) {
mPaused = false;
mPausedInt = false;