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-rw-r--r--include/media/EffectBassBoostApi.h42
-rw-r--r--include/media/EffectEnvironmentalReverbApi.h (renamed from include/media/EffectReverbApi.h)27
-rw-r--r--include/media/EffectPresetReverbApi.h54
-rw-r--r--include/media/EffectVirtualizerApi.h42
-rw-r--r--media/libeffects/EffectReverb.c1145
-rw-r--r--media/libeffects/EffectReverb.h7
6 files changed, 730 insertions, 587 deletions
diff --git a/include/media/EffectBassBoostApi.h b/include/media/EffectBassBoostApi.h
new file mode 100644
index 0000000..b24a5f4
--- /dev/null
+++ b/include/media/EffectBassBoostApi.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTBASSBOOSTAPI_H_
+#define ANDROID_EFFECTBASSBOOSTAPI_H_
+
+#include <media/EffectApi.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+// TODO: include OpenSLES_IID.h instead
+static const effect_uuid_t SL_IID_BASSBOOST_ = { 0x0634f220, 0xddd4, 0x11db, 0xa0fc, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_BASSBOOST = &SL_IID_BASSBOOST_;
+
+/* enumerated parameter settings for BassBoost effect */
+typedef enum
+{
+ BASSBOOST_PARAM_STRENGTH_SUPPORTED,
+ BASSBOOST_PARAM_STRENGTH
+} t_bassboost_params;
+
+#if __cplusplus
+} // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTBASSBOOSTAPI_H_*/
diff --git a/include/media/EffectReverbApi.h b/include/media/EffectEnvironmentalReverbApi.h
index 6371adb..d490f71 100644
--- a/include/media/EffectReverbApi.h
+++ b/include/media/EffectEnvironmentalReverbApi.h
@@ -14,8 +14,8 @@
* limitations under the License.
*/
-#ifndef ANDROID_EFFECTREVERBAPI_H_
-#define ANDROID_EFFECTREVERBAPI_H_
+#ifndef ANDROID_EFFECTENVIRONMENTALREVERBAPI_H_
+#define ANDROID_EFFECTENVIRONMENTALREVERBAPI_H_
#include <media/EffectApi.h>
@@ -27,14 +27,9 @@ extern "C" {
static const effect_uuid_t SL_IID_ENVIRONMENTALREVERB_ = { 0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, { 0x4e, 0x23, 0x4d, 0x6, 0x83, 0x9e } };
const effect_uuid_t * const SL_IID_ENVIRONMENTALREVERB = &SL_IID_ENVIRONMENTALREVERB_;
-static const effect_uuid_t SL_IID_PRESETREVERB_ = { 0x47382d60, 0xddd8, 0x11db, 0xbf3a, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
-const effect_uuid_t * const SL_IID_PRESETREVERB = &SL_IID_PRESETREVERB_;
-
-/* enumerated parameter settings for Reverb effect */
+/* enumerated parameter settings for environmental reverb effect */
typedef enum
{
- REVERB_PARAM_BYPASS,
- REVERB_PARAM_PRESET,
// Parameters below are as defined in OpenSL ES specification for environmental reverb interface
REVERB_PARAM_ROOM_LEVEL, // in millibels, range -6000 to 0
REVERB_PARAM_ROOM_HF_LEVEL, // in millibels, range -4000 to 0
@@ -46,17 +41,9 @@ typedef enum
REVERB_PARAM_REVERB_DELAY, // in milliseconds, range 0 to 65
REVERB_PARAM_DIFFUSION, // in permilles, range 0 to 1000
REVERB_PARAM_DENSITY, // in permilles, range 0 to 1000
- REVERB_PARAM_PROPERTIES
-} t_reverb_params;
-
-
-typedef enum
-{
- REVERB_PRESET_LARGE_HALL,
- REVERB_PRESET_HALL,
- REVERB_PRESET_CHAMBER,
- REVERB_PRESET_ROOM,
-} t_reverb_presets;
+ REVERB_PARAM_PROPERTIES,
+ REVERB_PARAM_BYPASS
+} t_env_reverb_params;
//t_reverb_properties is equal to SLEnvironmentalReverbSettings defined in OpenSL ES specification.
typedef struct s_reverb_properties {
@@ -79,4 +66,4 @@ typedef struct s_reverb_properties {
#endif
-#endif /*ANDROID_EFFECTREVERBAPI_H_*/
+#endif /*ANDROID_EFFECTENVIRONMENTALREVERBAPI_H_*/
diff --git a/include/media/EffectPresetReverbApi.h b/include/media/EffectPresetReverbApi.h
new file mode 100644
index 0000000..34ffffe
--- /dev/null
+++ b/include/media/EffectPresetReverbApi.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTPRESETREVERBAPI_H_
+#define ANDROID_EFFECTPRESETREVERBAPI_H_
+
+#include <media/EffectApi.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+// TODO: include OpenSLES_IID.h instead
+
+static const effect_uuid_t SL_IID_PRESETREVERB_ = { 0x47382d60, 0xddd8, 0x11db, 0xbf3a, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_PRESETREVERB = &SL_IID_PRESETREVERB_;
+
+/* enumerated parameter settings for preset reverb effect */
+typedef enum
+{
+ REVERB_PARAM_PRESET
+} t_preset_reverb_params;
+
+
+typedef enum
+{
+ REVERB_PRESET_NONE,
+ REVERB_PRESET_SMALLROOM,
+ REVERB_PRESET_MEDIUMROOM,
+ REVERB_PRESET_LARGEROOM,
+ REVERB_PRESET_MEDIUMHALL,
+ REVERB_PRESET_LARGEHALL,
+ REVERB_PRESET_PLATE
+} t_reverb_presets;
+
+#if __cplusplus
+} // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTPRESETREVERBAPI_H_*/
diff --git a/include/media/EffectVirtualizerApi.h b/include/media/EffectVirtualizerApi.h
new file mode 100644
index 0000000..601c384
--- /dev/null
+++ b/include/media/EffectVirtualizerApi.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTVIRTUALIZERAPI_H_
+#define ANDROID_EFFECTVIRTUALIZERAPI_H_
+
+#include <media/EffectApi.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+// TODO: include OpenSLES_IID.h instead
+static const effect_uuid_t SL_IID_VIRTUALIZER_ = { 0x37cc2c00, 0xdddd, 0x11db, 0x8577, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_VIRTUALIZER = &SL_IID_VIRTUALIZER_;
+
+/* enumerated parameter settings for virtualizer effect */
+typedef enum
+{
+ VIRTUALIZER_PARAM_STRENGTH_SUPPORTED,
+ VIRTUALIZER_PARAM_STRENGTH
+} t_virtualizer_params;
+
+#if __cplusplus
+} // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTVIRTUALIZERAPI_H_*/
diff --git a/media/libeffects/EffectReverb.c b/media/libeffects/EffectReverb.c
index ada252c..5c87f23 100644
--- a/media/libeffects/EffectReverb.c
+++ b/media/libeffects/EffectReverb.c
@@ -57,7 +57,7 @@ static const effect_descriptor_t gInsertEnvReverbDescriptor = {
// Google auxiliary preset reverb UUID: 63909320-53a6-11df-bdbd-0002a5d5c51b
static const effect_descriptor_t gAuxPresetReverbDescriptor = {
- {0x47382d60, 0xddd8, 0x4763, 0x11db, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
+ {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
{0x63909320, 0x53a6, 0x11df, 0xbdbd, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
EFFECT_API_VERSION,
EFFECT_FLAG_TYPE_AUXILIARY,
@@ -69,7 +69,7 @@ static const effect_descriptor_t gAuxPresetReverbDescriptor = {
// Google insert preset reverb UUID: d93dc6a0-6342-11df-b128-0002a5d5c51b
static const effect_descriptor_t gInsertPresetReverbDescriptor = {
- {0x47382d60, 0xddd8, 0x4763, 0x11db, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
+ {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
{0xd93dc6a0, 0x6342, 0x11df, 0xb128, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
EFFECT_API_VERSION,
EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST,
@@ -196,7 +196,7 @@ static int Reverb_Process(effect_interface_t self, audio_buffer_t *inBuffer, aud
pReverb = (reverb_object_t*) &pRvbModule->context;
//if bypassed or the preset forces the signal to be completely dry
- if (pReverb->m_bBypass) {
+ if (pReverb->m_bBypass != 0) {
if (inBuffer->raw != outBuffer->raw) {
int16_t smp;
pSrc = inBuffer->s16;
@@ -520,7 +520,7 @@ int Reverb_Configure(reverb_module_t *pRvbModule, effect_config_t *pConfig,
pReverb->m_bUseNoise = true;
// for debugging purposes, allow bypass
- pReverb->m_bBypass = false;
+ pReverb->m_bBypass = 0;
pReverb->m_nNextRoom = 1;
@@ -662,248 +662,254 @@ int Reverb_getParameter(reverb_object_t *pReverb, int32_t param, size_t *pSize,
int32_t temp2;
size_t size;
- if (pReverb->m_Preset && param != REVERB_PARAM_PRESET) {
- return -EINVAL;
- }
- if (!pReverb->m_Preset && param == REVERB_PARAM_PRESET) {
- return -EINVAL;
- }
-
- switch (param) {
- case REVERB_PARAM_ROOM_LEVEL:
- case REVERB_PARAM_ROOM_HF_LEVEL:
- case REVERB_PARAM_DECAY_HF_RATIO:
- case REVERB_PARAM_REFLECTIONS_LEVEL:
- case REVERB_PARAM_REVERB_LEVEL:
- case REVERB_PARAM_DIFFUSION:
- case REVERB_PARAM_DENSITY:
+ if (pReverb->m_Preset) {
+ if (param != REVERB_PARAM_PRESET || *pSize < sizeof(int16_t)) {
+ return -EINVAL;
+ }
size = sizeof(int16_t);
- break;
-
- case REVERB_PARAM_BYPASS:
- case REVERB_PARAM_PRESET:
- case REVERB_PARAM_DECAY_TIME:
- case REVERB_PARAM_REFLECTIONS_DELAY:
- case REVERB_PARAM_REVERB_DELAY:
- size = sizeof(int32_t);
- break;
-
- case REVERB_PARAM_PROPERTIES:
- size = sizeof(t_reverb_properties);
- break;
-
- default:
- return -EINVAL;
- }
+ pValue16 = (int16_t *)pValue;
+ // REVERB_PRESET_NONE is mapped to bypass
+ if (pReverb->m_bBypass != 0) {
+ *pValue16 = (int16_t)REVERB_PRESET_NONE;
+ } else {
+ *pValue16 = (int16_t)(pReverb->m_nNextRoom + 1);
+ }
+ LOGV("get REVERB_PARAM_PRESET, preset %d", *pValue16);
+ } else {
+ switch (param) {
+ case REVERB_PARAM_ROOM_LEVEL:
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ case REVERB_PARAM_REVERB_LEVEL:
+ case REVERB_PARAM_DIFFUSION:
+ case REVERB_PARAM_DENSITY:
+ size = sizeof(int16_t);
+ break;
- if (*pSize < size) {
- return -EINVAL;
- }
- *pSize = size;
- pValue32 = (int32_t *) pValue;
- pValue16 = (int16_t *) pValue;
- pProperties = (t_reverb_properties *) pValue;
+ case REVERB_PARAM_BYPASS:
+ case REVERB_PARAM_DECAY_TIME:
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ case REVERB_PARAM_REVERB_DELAY:
+ size = sizeof(int32_t);
+ break;
- switch (param) {
- case REVERB_PARAM_BYPASS:
- *(int32_t *) pValue = (int32_t) pReverb->m_bBypass;
- break;
- case REVERB_PARAM_PRESET:
- *(int32_t *) pValue = (int8_t) pReverb->m_nCurrentRoom;
- break;
+ case REVERB_PARAM_PROPERTIES:
+ size = sizeof(t_reverb_properties);
+ break;
- case REVERB_PARAM_PROPERTIES:
- pValue16 = &pProperties->roomLevel;
- /* FALL THROUGH */
+ default:
+ return -EINVAL;
+ }
- case REVERB_PARAM_ROOM_LEVEL:
- // Convert m_nRoomLpfFwd to millibels
- temp = (pReverb->m_nRoomLpfFwd << 15)
- / (32767 - pReverb->m_nRoomLpfFbk);
- *pValue16 = Effects_Linear16ToMillibels(temp);
+ if (*pSize < size) {
+ return -EINVAL;
+ }
- LOGV("get REVERB_PARAM_ROOM_LEVEL %d, gain %d, m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", *pValue16, temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
+ pValue32 = (int32_t *) pValue;
+ pValue16 = (int16_t *) pValue;
+ pProperties = (t_reverb_properties *) pValue;
- if (param == REVERB_PARAM_ROOM_LEVEL) {
- break;
- }
- pValue16 = &pProperties->roomHFLevel;
- /* FALL THROUGH */
-
- case REVERB_PARAM_ROOM_HF_LEVEL:
- // The ratio between linear gain at 0Hz and at 5000Hz for the room low pass is:
- // (1 + a1) / sqrt(a1^2 + 2*C*a1 + 1) where:
- // - a1 is minus the LP feedback gain: -pReverb->m_nRoomLpfFbk
- // - C is cos(2piWT) @ 5000Hz: pReverb->m_nCosWT_5KHz
-
- temp = MULT_EG1_EG1(pReverb->m_nRoomLpfFbk, pReverb->m_nRoomLpfFbk);
- LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, a1^2 %d", temp);
- temp2 = MULT_EG1_EG1(pReverb->m_nRoomLpfFbk, pReverb->m_nCosWT_5KHz)
- << 1;
- LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, 2 Cos a1 %d", temp2);
- temp = 32767 + temp - temp2;
- LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, a1^2 + 2 Cos a1 + 1 %d", temp);
- temp = Effects_Sqrt(temp) * 181;
- LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, SQRT(a1^2 + 2 Cos a1 + 1) %d", temp);
- temp = ((32767 - pReverb->m_nRoomLpfFbk) << 15) / temp;
-
- LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, gain %d, m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
-
- *pValue16 = Effects_Linear16ToMillibels(temp);
-
- if (param == REVERB_PARAM_ROOM_HF_LEVEL) {
+ switch (param) {
+ case REVERB_PARAM_BYPASS:
+ *pValue32 = (int32_t) pReverb->m_bBypass;
break;
- }
- pValue32 = &pProperties->decayTime;
- /* FALL THROUGH */
- case REVERB_PARAM_DECAY_TIME:
- // Calculate reverb feedback path gain
- temp = (pReverb->m_nRvbLpfFwd << 15) / (32767 - pReverb->m_nRvbLpfFbk);
- temp = Effects_Linear16ToMillibels(temp);
+ case REVERB_PARAM_PROPERTIES:
+ pValue16 = &pProperties->roomLevel;
+ /* FALL THROUGH */
- // Calculate decay time: g = -6000 d/DT , g gain in millibels, d reverb delay, DT decay time
- temp = (-6000 * pReverb->m_nLateDelay) / temp;
+ case REVERB_PARAM_ROOM_LEVEL:
+ // Convert m_nRoomLpfFwd to millibels
+ temp = (pReverb->m_nRoomLpfFwd << 15)
+ / (32767 - pReverb->m_nRoomLpfFbk);
+ *pValue16 = Effects_Linear16ToMillibels(temp);
- // Convert samples to ms
- *pValue32 = (temp * 1000) / pReverb->m_nSamplingRate;
+ LOGV("get REVERB_PARAM_ROOM_LEVEL %d, gain %d, m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", *pValue16, temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
- LOGV("get REVERB_PARAM_DECAY_TIME, samples %d, ms %d", temp, *pValue32);
-
- if (param == REVERB_PARAM_DECAY_TIME) {
- break;
- }
- pValue16 = &pProperties->decayHFRatio;
- /* FALL THROUGH */
-
- case REVERB_PARAM_DECAY_HF_RATIO:
- // If r is the decay HF ratio (r = REVERB_PARAM_DECAY_HF_RATIO/1000) we have:
- // DT_5000Hz = DT_0Hz * r
- // and G_5000Hz = -6000 * d / DT_5000Hz and G_0Hz = -6000 * d / DT_0Hz in millibels so :
- // r = G_0Hz/G_5000Hz in millibels
- // The linear gain at 5000Hz is b0 / sqrt(a1^2 + 2*C*a1 + 1) where:
- // - a1 is minus the LP feedback gain: -pReverb->m_nRvbLpfFbk
- // - b0 is the LP forward gain: pReverb->m_nRvbLpfFwd
- // - C is cos(2piWT) @ 5000Hz: pReverb->m_nCosWT_5KHz
- if (pReverb->m_nRvbLpfFbk == 0) {
- *pValue16 = 1000;
- LOGV("get REVERB_PARAM_DECAY_HF_RATIO, pReverb->m_nRvbLpfFbk == 0, ratio %d", *pValue16);
- } else {
- temp = MULT_EG1_EG1(pReverb->m_nRvbLpfFbk, pReverb->m_nRvbLpfFbk);
- temp2 = MULT_EG1_EG1(pReverb->m_nRvbLpfFbk, pReverb->m_nCosWT_5KHz)
+ if (param == REVERB_PARAM_ROOM_LEVEL) {
+ break;
+ }
+ pValue16 = &pProperties->roomHFLevel;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ // The ratio between linear gain at 0Hz and at 5000Hz for the room low pass is:
+ // (1 + a1) / sqrt(a1^2 + 2*C*a1 + 1) where:
+ // - a1 is minus the LP feedback gain: -pReverb->m_nRoomLpfFbk
+ // - C is cos(2piWT) @ 5000Hz: pReverb->m_nCosWT_5KHz
+
+ temp = MULT_EG1_EG1(pReverb->m_nRoomLpfFbk, pReverb->m_nRoomLpfFbk);
+ LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, a1^2 %d", temp);
+ temp2 = MULT_EG1_EG1(pReverb->m_nRoomLpfFbk, pReverb->m_nCosWT_5KHz)
<< 1;
+ LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, 2 Cos a1 %d", temp2);
temp = 32767 + temp - temp2;
+ LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, a1^2 + 2 Cos a1 + 1 %d", temp);
temp = Effects_Sqrt(temp) * 181;
- temp = (pReverb->m_nRvbLpfFwd << 15) / temp;
- // The linear gain at 0Hz is b0 / (a1 + 1)
- temp2 = (pReverb->m_nRvbLpfFwd << 15) / (32767
- - pReverb->m_nRvbLpfFbk);
+ LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, SQRT(a1^2 + 2 Cos a1 + 1) %d", temp);
+ temp = ((32767 - pReverb->m_nRoomLpfFbk) << 15) / temp;
+
+ LOGV("get REVERB_PARAM_ROOM_HF_LEVEL, gain %d, m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
+
+ *pValue16 = Effects_Linear16ToMillibels(temp);
+
+ if (param == REVERB_PARAM_ROOM_HF_LEVEL) {
+ break;
+ }
+ pValue32 = &pProperties->decayTime;
+ /* FALL THROUGH */
+ case REVERB_PARAM_DECAY_TIME:
+ // Calculate reverb feedback path gain
+ temp = (pReverb->m_nRvbLpfFwd << 15) / (32767 - pReverb->m_nRvbLpfFbk);
temp = Effects_Linear16ToMillibels(temp);
- temp2 = Effects_Linear16ToMillibels(temp2);
- LOGV("get REVERB_PARAM_DECAY_HF_RATIO, gain 5KHz %d mB, gain DC %d mB", temp, temp2);
- if (temp == 0)
- temp = 1;
- temp = (int16_t) ((1000 * temp2) / temp);
- if (temp > 1000)
- temp = 1000;
+ // Calculate decay time: g = -6000 d/DT , g gain in millibels, d reverb delay, DT decay time
+ temp = (-6000 * pReverb->m_nLateDelay) / temp;
- *pValue16 = temp;
- LOGV("get REVERB_PARAM_DECAY_HF_RATIO, ratio %d", *pValue16);
- }
+ // Convert samples to ms
+ *pValue32 = (temp * 1000) / pReverb->m_nSamplingRate;
- if (param == REVERB_PARAM_DECAY_HF_RATIO) {
- break;
- }
- pValue16 = &pProperties->reflectionsLevel;
- /* FALL THROUGH */
+ LOGV("get REVERB_PARAM_DECAY_TIME, samples %d, ms %d", temp, *pValue32);
- case REVERB_PARAM_REFLECTIONS_LEVEL:
- *pValue16 = Effects_Linear16ToMillibels(pReverb->m_nEarlyGain);
+ if (param == REVERB_PARAM_DECAY_TIME) {
+ break;
+ }
+ pValue16 = &pProperties->decayHFRatio;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ // If r is the decay HF ratio (r = REVERB_PARAM_DECAY_HF_RATIO/1000) we have:
+ // DT_5000Hz = DT_0Hz * r
+ // and G_5000Hz = -6000 * d / DT_5000Hz and G_0Hz = -6000 * d / DT_0Hz in millibels so :
+ // r = G_0Hz/G_5000Hz in millibels
+ // The linear gain at 5000Hz is b0 / sqrt(a1^2 + 2*C*a1 + 1) where:
+ // - a1 is minus the LP feedback gain: -pReverb->m_nRvbLpfFbk
+ // - b0 is the LP forward gain: pReverb->m_nRvbLpfFwd
+ // - C is cos(2piWT) @ 5000Hz: pReverb->m_nCosWT_5KHz
+ if (pReverb->m_nRvbLpfFbk == 0) {
+ *pValue16 = 1000;
+ LOGV("get REVERB_PARAM_DECAY_HF_RATIO, pReverb->m_nRvbLpfFbk == 0, ratio %d", *pValue16);
+ } else {
+ temp = MULT_EG1_EG1(pReverb->m_nRvbLpfFbk, pReverb->m_nRvbLpfFbk);
+ temp2 = MULT_EG1_EG1(pReverb->m_nRvbLpfFbk, pReverb->m_nCosWT_5KHz)
+ << 1;
+ temp = 32767 + temp - temp2;
+ temp = Effects_Sqrt(temp) * 181;
+ temp = (pReverb->m_nRvbLpfFwd << 15) / temp;
+ // The linear gain at 0Hz is b0 / (a1 + 1)
+ temp2 = (pReverb->m_nRvbLpfFwd << 15) / (32767
+ - pReverb->m_nRvbLpfFbk);
+
+ temp = Effects_Linear16ToMillibels(temp);
+ temp2 = Effects_Linear16ToMillibels(temp2);
+ LOGV("get REVERB_PARAM_DECAY_HF_RATIO, gain 5KHz %d mB, gain DC %d mB", temp, temp2);
+
+ if (temp == 0)
+ temp = 1;
+ temp = (int16_t) ((1000 * temp2) / temp);
+ if (temp > 1000)
+ temp = 1000;
+
+ *pValue16 = temp;
+ LOGV("get REVERB_PARAM_DECAY_HF_RATIO, ratio %d", *pValue16);
+ }
- LOGV("get REVERB_PARAM_REFLECTIONS_LEVEL, %d", *pValue16);
- if (param == REVERB_PARAM_REFLECTIONS_LEVEL) {
- break;
- }
- pValue32 = &pProperties->reflectionsDelay;
- /* FALL THROUGH */
+ if (param == REVERB_PARAM_DECAY_HF_RATIO) {
+ break;
+ }
+ pValue16 = &pProperties->reflectionsLevel;
+ /* FALL THROUGH */
- case REVERB_PARAM_REFLECTIONS_DELAY:
- // convert samples to ms
- *pValue32 = (pReverb->m_nEarlyDelay * 1000) / pReverb->m_nSamplingRate;
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ *pValue16 = Effects_Linear16ToMillibels(pReverb->m_nEarlyGain);
- LOGV("get REVERB_PARAM_REFLECTIONS_DELAY, samples %d, ms %d", pReverb->m_nEarlyDelay, *pValue32);
+ LOGV("get REVERB_PARAM_REFLECTIONS_LEVEL, %d", *pValue16);
+ if (param == REVERB_PARAM_REFLECTIONS_LEVEL) {
+ break;
+ }
+ pValue32 = &pProperties->reflectionsDelay;
+ /* FALL THROUGH */
- if (param == REVERB_PARAM_REFLECTIONS_DELAY) {
- break;
- }
- pValue16 = &pProperties->reverbLevel;
- /* FALL THROUGH */
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ // convert samples to ms
+ *pValue32 = (pReverb->m_nEarlyDelay * 1000) / pReverb->m_nSamplingRate;
- case REVERB_PARAM_REVERB_LEVEL:
- // Convert linear gain to millibels
- *pValue16 = Effects_Linear16ToMillibels(pReverb->m_nLateGain << 2);
+ LOGV("get REVERB_PARAM_REFLECTIONS_DELAY, samples %d, ms %d", pReverb->m_nEarlyDelay, *pValue32);
- LOGV("get REVERB_PARAM_REVERB_LEVEL %d", *pValue16);
+ if (param == REVERB_PARAM_REFLECTIONS_DELAY) {
+ break;
+ }
+ pValue16 = &pProperties->reverbLevel;
+ /* FALL THROUGH */
- if (param == REVERB_PARAM_REVERB_LEVEL) {
- break;
- }
- pValue32 = &pProperties->reverbDelay;
- /* FALL THROUGH */
+ case REVERB_PARAM_REVERB_LEVEL:
+ // Convert linear gain to millibels
+ *pValue16 = Effects_Linear16ToMillibels(pReverb->m_nLateGain << 2);
- case REVERB_PARAM_REVERB_DELAY:
- // convert samples to ms
- *pValue32 = (pReverb->m_nLateDelay * 1000) / pReverb->m_nSamplingRate;
+ LOGV("get REVERB_PARAM_REVERB_LEVEL %d", *pValue16);
- LOGV("get REVERB_PARAM_REVERB_DELAY, samples %d, ms %d", pReverb->m_nLateDelay, *pValue32);
+ if (param == REVERB_PARAM_REVERB_LEVEL) {
+ break;
+ }
+ pValue32 = &pProperties->reverbDelay;
+ /* FALL THROUGH */
- if (param == REVERB_PARAM_REVERB_DELAY) {
- break;
- }
- pValue16 = &pProperties->diffusion;
- /* FALL THROUGH */
+ case REVERB_PARAM_REVERB_DELAY:
+ // convert samples to ms
+ *pValue32 = (pReverb->m_nLateDelay * 1000) / pReverb->m_nSamplingRate;
- case REVERB_PARAM_DIFFUSION:
- temp = (int16_t) ((1000 * (pReverb->m_sAp0.m_nApGain - AP0_GAIN_BASE))
- / AP0_GAIN_RANGE);
+ LOGV("get REVERB_PARAM_REVERB_DELAY, samples %d, ms %d", pReverb->m_nLateDelay, *pValue32);
- if (temp < 0)
- temp = 0;
- if (temp > 1000)
- temp = 1000;
+ if (param == REVERB_PARAM_REVERB_DELAY) {
+ break;
+ }
+ pValue16 = &pProperties->diffusion;
+ /* FALL THROUGH */
- *pValue16 = temp;
- LOGV("get REVERB_PARAM_DIFFUSION, %d, AP0 gain %d", *pValue16, pReverb->m_sAp0.m_nApGain);
+ case REVERB_PARAM_DIFFUSION:
+ temp = (int16_t) ((1000 * (pReverb->m_sAp0.m_nApGain - AP0_GAIN_BASE))
+ / AP0_GAIN_RANGE);
- if (param == REVERB_PARAM_DIFFUSION) {
- break;
- }
- pValue16 = &pProperties->density;
- /* FALL THROUGH */
+ if (temp < 0)
+ temp = 0;
+ if (temp > 1000)
+ temp = 1000;
- case REVERB_PARAM_DENSITY:
- // Calculate AP delay in time units
- temp = ((pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn) << 16)
- / pReverb->m_nSamplingRate;
+ *pValue16 = temp;
+ LOGV("get REVERB_PARAM_DIFFUSION, %d, AP0 gain %d", *pValue16, pReverb->m_sAp0.m_nApGain);
- temp = (int16_t) ((1000 * (temp - AP0_TIME_BASE)) / AP0_TIME_RANGE);
+ if (param == REVERB_PARAM_DIFFUSION) {
+ break;
+ }
+ pValue16 = &pProperties->density;
+ /* FALL THROUGH */
- if (temp < 0)
- temp = 0;
- if (temp > 1000)
- temp = 1000;
+ case REVERB_PARAM_DENSITY:
+ // Calculate AP delay in time units
+ temp = ((pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn) << 16)
+ / pReverb->m_nSamplingRate;
- *pValue16 = temp;
+ temp = (int16_t) ((1000 * (temp - AP0_TIME_BASE)) / AP0_TIME_RANGE);
- LOGV("get REVERB_PARAM_DENSITY, %d, AP0 delay smps %d", *pValue16, pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn);
- break;
+ if (temp < 0)
+ temp = 0;
+ if (temp > 1000)
+ temp = 1000;
- default:
- break;
+ *pValue16 = temp;
+
+ LOGV("get REVERB_PARAM_DENSITY, %d, AP0 delay smps %d", *pValue16, pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn);
+ break;
+
+ default:
+ break;
+ }
}
+ *pSize = size;
+
LOGV("Reverb_getParameter, context %p, param %d, value %d",
pReverb, param, *(int *)pValue);
@@ -945,382 +951,386 @@ int Reverb_setParameter(reverb_object_t *pReverb, int32_t param, size_t size,
LOGV("Reverb_setParameter, context %p, param %d, value16 %d, value32 %d",
pReverb, param, *(int16_t *)pValue, *(int32_t *)pValue);
- if (pReverb->m_Preset && param != REVERB_PARAM_PRESET) {
- return -EINVAL;
- }
- if (!pReverb->m_Preset && param == REVERB_PARAM_PRESET) {
- return -EINVAL;
- }
-
- switch (param) {
- case REVERB_PARAM_ROOM_LEVEL:
- case REVERB_PARAM_ROOM_HF_LEVEL:
- case REVERB_PARAM_DECAY_HF_RATIO:
- case REVERB_PARAM_REFLECTIONS_LEVEL:
- case REVERB_PARAM_REVERB_LEVEL:
- case REVERB_PARAM_DIFFUSION:
- case REVERB_PARAM_DENSITY:
- paramSize = sizeof(int16_t);
- break;
-
- case REVERB_PARAM_BYPASS:
- case REVERB_PARAM_PRESET:
- case REVERB_PARAM_DECAY_TIME:
- case REVERB_PARAM_REFLECTIONS_DELAY:
- case REVERB_PARAM_REVERB_DELAY:
- paramSize = sizeof(int32_t);
- break;
-
- case REVERB_PARAM_PROPERTIES:
- paramSize = sizeof(t_reverb_properties);
- break;
-
- default:
- return -EINVAL;
- }
-
- if (size != paramSize) {
- return -EINVAL;
- }
-
- if (paramSize == sizeof(int16_t)) {
- value16 = *(int16_t *) pValue;
- } else if (paramSize == sizeof(int32_t)) {
- value32 = *(int32_t *) pValue;
- } else {
- pProperties = (t_reverb_properties *) pValue;
- }
-
- pPreset = &pReverb->m_sPreset.m_sPreset[pReverb->m_nCurrentRoom];
-
- switch (param) {
- case REVERB_PARAM_BYPASS:
- pReverb->m_bBypass = (uint16_t)value32;
- break;
- case REVERB_PARAM_PRESET:
- if (value32 != REVERB_PRESET_LARGE_HALL && value32
- != REVERB_PRESET_HALL && value32 != REVERB_PRESET_CHAMBER
- && value32 != REVERB_PRESET_ROOM)
+ if (pReverb->m_Preset) {
+ if (param != REVERB_PARAM_PRESET || size != sizeof(int16_t)) {
return -EINVAL;
- pReverb->m_nNextRoom = (int16_t) value32;
- break;
-
- case REVERB_PARAM_PROPERTIES:
- value16 = pProperties->roomLevel;
- /* FALL THROUGH */
-
- case REVERB_PARAM_ROOM_LEVEL:
- // Convert millibels to linear 16 bit signed => m_nRoomLpfFwd
- if (value16 > 0)
+ }
+ value16 = *(int16_t *)pValue;
+ LOGV("set REVERB_PARAM_PRESET, preset %d", value16);
+ if (value16 < REVERB_PRESET_NONE || value16 > REVERB_PRESET_PLATE) {
return -EINVAL;
+ }
+ // REVERB_PRESET_NONE is mapped to bypass
+ if (value16 == REVERB_PRESET_NONE) {
+ pReverb->m_bBypass = 1;
+ } else {
+ pReverb->m_bBypass = 0;
+ pReverb->m_nNextRoom = value16 - 1;
+ }
+ } else {
+ switch (param) {
+ case REVERB_PARAM_ROOM_LEVEL:
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ case REVERB_PARAM_REVERB_LEVEL:
+ case REVERB_PARAM_DIFFUSION:
+ case REVERB_PARAM_DENSITY:
+ paramSize = sizeof(int16_t);
+ break;
- temp = Effects_MillibelsToLinear16(value16);
-
- pReverb->m_nRoomLpfFwd
- = MULT_EG1_EG1(temp, (32767 - pReverb->m_nRoomLpfFbk));
-
- LOGV("REVERB_PARAM_ROOM_LEVEL, gain %d, new m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
- if (param == REVERB_PARAM_ROOM_LEVEL)
+ case REVERB_PARAM_BYPASS:
+ case REVERB_PARAM_DECAY_TIME:
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ case REVERB_PARAM_REVERB_DELAY:
+ paramSize = sizeof(int32_t);
break;
- value16 = pProperties->roomHFLevel;
- /* FALL THROUGH */
- case REVERB_PARAM_ROOM_HF_LEVEL:
+ case REVERB_PARAM_PROPERTIES:
+ paramSize = sizeof(t_reverb_properties);
+ break;
- // Limit to 0 , -40dB range because of low pass implementation
- if (value16 > 0 || value16 < -4000)
+ default:
return -EINVAL;
- // Convert attenuation @ 5000H expressed in millibels to => m_nRoomLpfFbk
- // m_nRoomLpfFbk is -a1 where a1 is the solution of:
- // a1^2 + 2*(C-dG^2)/(1-dG^2)*a1 + 1 = 0 where:
- // - C is cos(2*pi*5000/Fs) (pReverb->m_nCosWT_5KHz)
- // - dG is G0/Gf (G0 is the linear gain at DC and Gf is the wanted gain at 5000Hz)
-
- // Save current DC gain m_nRoomLpfFwd / (32767 - m_nRoomLpfFbk) to keep it unchanged
- // while changing HF level
- temp2 = (pReverb->m_nRoomLpfFwd << 15) / (32767
- - pReverb->m_nRoomLpfFbk);
- if (value16 == 0) {
- pReverb->m_nRoomLpfFbk = 0;
- } else {
- int32_t dG2, b, delta;
-
- // dG^2
- temp = Effects_MillibelsToLinear16(value16);
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, HF gain %d", temp);
- temp = (1 << 30) / temp;
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, 1/ HF gain %d", temp);
- dG2 = (int32_t) (((int64_t) temp * (int64_t) temp) >> 15);
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, 1/ HF gain ^ 2 %d", dG2);
- // b = 2*(C-dG^2)/(1-dG^2)
- b = (int32_t) ((((int64_t) 1 << (15 + 1))
- * ((int64_t) pReverb->m_nCosWT_5KHz - (int64_t) dG2))
- / ((int64_t) 32767 - (int64_t) dG2));
-
- // delta = b^2 - 4
- delta = (int32_t) ((((int64_t) b * (int64_t) b) >> 15) - (1 << (15
- + 2)));
-
- LOGV_IF(delta > (1<<30), " delta overflow %d", delta);
-
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, dG2 %d, b %d, delta %d, m_nCosWT_5KHz %d", dG2, b, delta, pReverb->m_nCosWT_5KHz);
- // m_nRoomLpfFbk = -a1 = - (- b + sqrt(delta)) / 2
- pReverb->m_nRoomLpfFbk = (b - Effects_Sqrt(delta) * 181) >> 1;
}
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, olg DC gain %d new m_nRoomLpfFbk %d, old m_nRoomLpfFwd %d",
- temp2, pReverb->m_nRoomLpfFbk, pReverb->m_nRoomLpfFwd);
- pReverb->m_nRoomLpfFwd
- = MULT_EG1_EG1(temp2, (32767 - pReverb->m_nRoomLpfFbk));
- LOGV("REVERB_PARAM_ROOM_HF_LEVEL, new m_nRoomLpfFwd %d", pReverb->m_nRoomLpfFwd);
-
- if (param == REVERB_PARAM_ROOM_HF_LEVEL)
- break;
- value32 = pProperties->decayTime;
- /* FALL THROUGH */
-
- case REVERB_PARAM_DECAY_TIME:
-
- // Convert milliseconds to => m_nRvbLpfFwd (function of m_nRvbLpfFbk)
- // convert ms to samples
- value32 = (value32 * pReverb->m_nSamplingRate) / 1000;
-
- // calculate valid decay time range as a function of current reverb delay and
- // max feed back gain. Min value <=> -40dB in one pass, Max value <=> feedback gain = -1 dB
- // Calculate attenuation for each round in late reverb given a total attenuation of -6000 millibels.
- // g = -6000 d/DT , g gain in millibels, d reverb delay, DT decay time
- averageDelay = pReverb->m_nLateDelay - pReverb->m_nMaxExcursion;
- averageDelay += ((pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn)
- + (pReverb->m_sAp1.m_zApOut - pReverb->m_sAp1.m_zApIn)) >> 1;
-
- temp = (-6000 * averageDelay) / value32;
- LOGV("REVERB_PARAM_DECAY_TIME, delay smps %d, DT smps %d, gain mB %d",averageDelay, value32, temp);
- if (temp < -4000 || temp > -100)
+ if (size != paramSize) {
return -EINVAL;
+ }
- // calculate low pass gain by adding reverb input attenuation (pReverb->m_nLateGain) and substrating output
- // xfade and sum gain (max +9dB)
- temp -= Effects_Linear16ToMillibels(pReverb->m_nLateGain) + 900;
- temp = Effects_MillibelsToLinear16(temp);
-
- // DC gain (temp) = b0 / (1 + a1) = pReverb->m_nRvbLpfFwd / (32767 - pReverb->m_nRvbLpfFbk)
- pReverb->m_nRvbLpfFwd
- = MULT_EG1_EG1(temp, (32767 - pReverb->m_nRvbLpfFbk));
+ if (paramSize == sizeof(int16_t)) {
+ value16 = *(int16_t *) pValue;
+ } else if (paramSize == sizeof(int32_t)) {
+ value32 = *(int32_t *) pValue;
+ } else {
+ pProperties = (t_reverb_properties *) pValue;
+ }
- LOGV("REVERB_PARAM_DECAY_TIME, gain %d, new m_nRvbLpfFwd %d, old m_nRvbLpfFbk %d, reverb gain %d", temp, pReverb->m_nRvbLpfFwd, pReverb->m_nRvbLpfFbk, Effects_Linear16ToMillibels(pReverb->m_nLateGain));
+ pPreset = &pReverb->m_sPreset.m_sPreset[pReverb->m_nNextRoom];
- if (param == REVERB_PARAM_DECAY_TIME)
+ switch (param) {
+ case REVERB_PARAM_BYPASS:
+ pReverb->m_bBypass = (uint16_t)value32;
break;
- value16 = pProperties->decayHFRatio;
- /* FALL THROUGH */
- case REVERB_PARAM_DECAY_HF_RATIO:
+ case REVERB_PARAM_PROPERTIES:
+ value16 = pProperties->roomLevel;
+ /* FALL THROUGH */
- // We limit max value to 1000 because reverb filter is lowpass only
- if (value16 < 100 || value16 > 1000)
- return -EINVAL;
- // Convert per mille to => m_nLpfFwd, m_nLpfFbk
-
- // Save current DC gain m_nRoomLpfFwd / (32767 - m_nRoomLpfFbk) to keep it unchanged
- // while changing HF level
- temp2 = (pReverb->m_nRvbLpfFwd << 15) / (32767 - pReverb->m_nRvbLpfFbk);
+ case REVERB_PARAM_ROOM_LEVEL:
+ // Convert millibels to linear 16 bit signed => m_nRoomLpfFwd
+ if (value16 > 0)
+ return -EINVAL;
- if (value16 == 1000) {
- pReverb->m_nRvbLpfFbk = 0;
- } else {
- int32_t dG2, b, delta;
+ temp = Effects_MillibelsToLinear16(value16);
- temp = Effects_Linear16ToMillibels(temp2);
- // G_5000Hz = G_DC * (1000/REVERB_PARAM_DECAY_HF_RATIO) in millibels
+ pReverb->m_nRoomLpfFwd
+ = MULT_EG1_EG1(temp, (32767 - pReverb->m_nRoomLpfFbk));
+
+ LOGV("REVERB_PARAM_ROOM_LEVEL, gain %d, new m_nRoomLpfFwd %d, m_nRoomLpfFbk %d", temp, pReverb->m_nRoomLpfFwd, pReverb->m_nRoomLpfFbk);
+ if (param == REVERB_PARAM_ROOM_LEVEL)
+ break;
+ value16 = pProperties->roomHFLevel;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+
+ // Limit to 0 , -40dB range because of low pass implementation
+ if (value16 > 0 || value16 < -4000)
+ return -EINVAL;
+ // Convert attenuation @ 5000H expressed in millibels to => m_nRoomLpfFbk
+ // m_nRoomLpfFbk is -a1 where a1 is the solution of:
+ // a1^2 + 2*(C-dG^2)/(1-dG^2)*a1 + 1 = 0 where:
+ // - C is cos(2*pi*5000/Fs) (pReverb->m_nCosWT_5KHz)
+ // - dG is G0/Gf (G0 is the linear gain at DC and Gf is the wanted gain at 5000Hz)
+
+ // Save current DC gain m_nRoomLpfFwd / (32767 - m_nRoomLpfFbk) to keep it unchanged
+ // while changing HF level
+ temp2 = (pReverb->m_nRoomLpfFwd << 15) / (32767
+ - pReverb->m_nRoomLpfFbk);
+ if (value16 == 0) {
+ pReverb->m_nRoomLpfFbk = 0;
+ } else {
+ int32_t dG2, b, delta;
+
+ // dG^2
+ temp = Effects_MillibelsToLinear16(value16);
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, HF gain %d", temp);
+ temp = (1 << 30) / temp;
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, 1/ HF gain %d", temp);
+ dG2 = (int32_t) (((int64_t) temp * (int64_t) temp) >> 15);
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, 1/ HF gain ^ 2 %d", dG2);
+ // b = 2*(C-dG^2)/(1-dG^2)
+ b = (int32_t) ((((int64_t) 1 << (15 + 1))
+ * ((int64_t) pReverb->m_nCosWT_5KHz - (int64_t) dG2))
+ / ((int64_t) 32767 - (int64_t) dG2));
+
+ // delta = b^2 - 4
+ delta = (int32_t) ((((int64_t) b * (int64_t) b) >> 15) - (1 << (15
+ + 2)));
+
+ LOGV_IF(delta > (1<<30), " delta overflow %d", delta);
+
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, dG2 %d, b %d, delta %d, m_nCosWT_5KHz %d", dG2, b, delta, pReverb->m_nCosWT_5KHz);
+ // m_nRoomLpfFbk = -a1 = - (- b + sqrt(delta)) / 2
+ pReverb->m_nRoomLpfFbk = (b - Effects_Sqrt(delta) * 181) >> 1;
+ }
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, olg DC gain %d new m_nRoomLpfFbk %d, old m_nRoomLpfFwd %d",
+ temp2, pReverb->m_nRoomLpfFbk, pReverb->m_nRoomLpfFwd);
+
+ pReverb->m_nRoomLpfFwd
+ = MULT_EG1_EG1(temp2, (32767 - pReverb->m_nRoomLpfFbk));
+ LOGV("REVERB_PARAM_ROOM_HF_LEVEL, new m_nRoomLpfFwd %d", pReverb->m_nRoomLpfFwd);
+
+ if (param == REVERB_PARAM_ROOM_HF_LEVEL)
+ break;
+ value32 = pProperties->decayTime;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_DECAY_TIME:
+
+ // Convert milliseconds to => m_nRvbLpfFwd (function of m_nRvbLpfFbk)
+ // convert ms to samples
+ value32 = (value32 * pReverb->m_nSamplingRate) / 1000;
+
+ // calculate valid decay time range as a function of current reverb delay and
+ // max feed back gain. Min value <=> -40dB in one pass, Max value <=> feedback gain = -1 dB
+ // Calculate attenuation for each round in late reverb given a total attenuation of -6000 millibels.
+ // g = -6000 d/DT , g gain in millibels, d reverb delay, DT decay time
+ averageDelay = pReverb->m_nLateDelay - pReverb->m_nMaxExcursion;
+ averageDelay += ((pReverb->m_sAp0.m_zApOut - pReverb->m_sAp0.m_zApIn)
+ + (pReverb->m_sAp1.m_zApOut - pReverb->m_sAp1.m_zApIn)) >> 1;
+
+ temp = (-6000 * averageDelay) / value32;
+ LOGV("REVERB_PARAM_DECAY_TIME, delay smps %d, DT smps %d, gain mB %d",averageDelay, value32, temp);
+ if (temp < -4000 || temp > -100)
+ return -EINVAL;
+
+ // calculate low pass gain by adding reverb input attenuation (pReverb->m_nLateGain) and substrating output
+ // xfade and sum gain (max +9dB)
+ temp -= Effects_Linear16ToMillibels(pReverb->m_nLateGain) + 900;
+ temp = Effects_MillibelsToLinear16(temp);
- value32 = ((int32_t) 1000 << 15) / (int32_t) value16;
- LOGV("REVERB_PARAM_DECAY_HF_RATIO, DC gain %d, DC gain mB %d, 1000/R %d", temp2, temp, value32);
+ // DC gain (temp) = b0 / (1 + a1) = pReverb->m_nRvbLpfFwd / (32767 - pReverb->m_nRvbLpfFbk)
+ pReverb->m_nRvbLpfFwd
+ = MULT_EG1_EG1(temp, (32767 - pReverb->m_nRvbLpfFbk));
- temp = (int32_t) (((int64_t) temp * (int64_t) value32) >> 15);
+ LOGV("REVERB_PARAM_DECAY_TIME, gain %d, new m_nRvbLpfFwd %d, old m_nRvbLpfFbk %d, reverb gain %d", temp, pReverb->m_nRvbLpfFwd, pReverb->m_nRvbLpfFbk, Effects_Linear16ToMillibels(pReverb->m_nLateGain));
- if (temp < -4000) {
- LOGV("REVERB_PARAM_DECAY_HF_RATIO HF gain overflow %d mB", temp);
- temp = -4000;
- }
+ if (param == REVERB_PARAM_DECAY_TIME)
+ break;
+ value16 = pProperties->decayHFRatio;
+ /* FALL THROUGH */
- temp = Effects_MillibelsToLinear16(temp);
- LOGV("REVERB_PARAM_DECAY_HF_RATIO, HF gain %d", temp);
- // dG^2
- temp = (temp2 << 15) / temp;
- dG2 = (int32_t) (((int64_t) temp * (int64_t) temp) >> 15);
+ case REVERB_PARAM_DECAY_HF_RATIO:
- // b = 2*(C-dG^2)/(1-dG^2)
- b = (int32_t) ((((int64_t) 1 << (15 + 1))
- * ((int64_t) pReverb->m_nCosWT_5KHz - (int64_t) dG2))
- / ((int64_t) 32767 - (int64_t) dG2));
+ // We limit max value to 1000 because reverb filter is lowpass only
+ if (value16 < 100 || value16 > 1000)
+ return -EINVAL;
+ // Convert per mille to => m_nLpfFwd, m_nLpfFbk
- // delta = b^2 - 4
- delta = (int32_t) ((((int64_t) b * (int64_t) b) >> 15) - (1 << (15
- + 2)));
+ // Save current DC gain m_nRoomLpfFwd / (32767 - m_nRoomLpfFbk) to keep it unchanged
+ // while changing HF level
+ temp2 = (pReverb->m_nRvbLpfFwd << 15) / (32767 - pReverb->m_nRvbLpfFbk);
- // m_nRoomLpfFbk = -a1 = - (- b + sqrt(delta)) / 2
- pReverb->m_nRvbLpfFbk = (b - Effects_Sqrt(delta) * 181) >> 1;
+ if (value16 == 1000) {
+ pReverb->m_nRvbLpfFbk = 0;
+ } else {
+ int32_t dG2, b, delta;
- LOGV("REVERB_PARAM_DECAY_HF_RATIO, dG2 %d, b %d, delta %d", dG2, b, delta);
+ temp = Effects_Linear16ToMillibels(temp2);
+ // G_5000Hz = G_DC * (1000/REVERB_PARAM_DECAY_HF_RATIO) in millibels
- }
+ value32 = ((int32_t) 1000 << 15) / (int32_t) value16;
+ LOGV("REVERB_PARAM_DECAY_HF_RATIO, DC gain %d, DC gain mB %d, 1000/R %d", temp2, temp, value32);
- LOGV("REVERB_PARAM_DECAY_HF_RATIO, gain %d, m_nRvbLpfFbk %d, m_nRvbLpfFwd %d", temp2, pReverb->m_nRvbLpfFbk, pReverb->m_nRvbLpfFwd);
+ temp = (int32_t) (((int64_t) temp * (int64_t) value32) >> 15);
- pReverb->m_nRvbLpfFwd
- = MULT_EG1_EG1(temp2, (32767 - pReverb->m_nRvbLpfFbk));
+ if (temp < -4000) {
+ LOGV("REVERB_PARAM_DECAY_HF_RATIO HF gain overflow %d mB", temp);
+ temp = -4000;
+ }
- if (param == REVERB_PARAM_DECAY_HF_RATIO)
- break;
- value16 = pProperties->reflectionsLevel;
- /* FALL THROUGH */
+ temp = Effects_MillibelsToLinear16(temp);
+ LOGV("REVERB_PARAM_DECAY_HF_RATIO, HF gain %d", temp);
+ // dG^2
+ temp = (temp2 << 15) / temp;
+ dG2 = (int32_t) (((int64_t) temp * (int64_t) temp) >> 15);
- case REVERB_PARAM_REFLECTIONS_LEVEL:
- // We limit max value to 0 because gain is limited to 0dB
- if (value16 > 0 || value16 < -6000)
- return -EINVAL;
+ // b = 2*(C-dG^2)/(1-dG^2)
+ b = (int32_t) ((((int64_t) 1 << (15 + 1))
+ * ((int64_t) pReverb->m_nCosWT_5KHz - (int64_t) dG2))
+ / ((int64_t) 32767 - (int64_t) dG2));
- // Convert millibels to linear 16 bit signed and recompute m_sEarlyL.m_nGain[i] and m_sEarlyR.m_nGain[i].
- value16 = Effects_MillibelsToLinear16(value16);
- for (i = 0; i < REVERB_MAX_NUM_REFLECTIONS; i++) {
- pReverb->m_sEarlyL.m_nGain[i]
- = MULT_EG1_EG1(pPreset->m_sEarlyL.m_nGain[i],value16);
- pReverb->m_sEarlyR.m_nGain[i]
- = MULT_EG1_EG1(pPreset->m_sEarlyR.m_nGain[i],value16);
- }
- pReverb->m_nEarlyGain = value16;
- LOGV("REVERB_PARAM_REFLECTIONS_LEVEL, m_nEarlyGain %d", pReverb->m_nEarlyGain);
+ // delta = b^2 - 4
+ delta = (int32_t) ((((int64_t) b * (int64_t) b) >> 15) - (1 << (15
+ + 2)));
- if (param == REVERB_PARAM_REFLECTIONS_LEVEL)
- break;
- value32 = pProperties->reflectionsDelay;
- /* FALL THROUGH */
-
- case REVERB_PARAM_REFLECTIONS_DELAY:
- // We limit max value MAX_EARLY_TIME
- // convert ms to time units
- temp = (value32 * 65536) / 1000;
- if (temp < 0 || temp > MAX_EARLY_TIME)
- return -EINVAL;
+ // m_nRoomLpfFbk = -a1 = - (- b + sqrt(delta)) / 2
+ pReverb->m_nRvbLpfFbk = (b - Effects_Sqrt(delta) * 181) >> 1;
- maxSamples = (int32_t) (MAX_EARLY_TIME * pReverb->m_nSamplingRate)
- >> 16;
- temp = (temp * pReverb->m_nSamplingRate) >> 16;
- for (i = 0; i < REVERB_MAX_NUM_REFLECTIONS; i++) {
- temp2 = temp + (((int32_t) pPreset->m_sEarlyL.m_zDelay[i]
- * pReverb->m_nSamplingRate) >> 16);
- if (temp2 > maxSamples)
- temp2 = maxSamples;
- pReverb->m_sEarlyL.m_zDelay[i] = pReverb->m_nEarly0in + temp2;
- temp2 = temp + (((int32_t) pPreset->m_sEarlyR.m_zDelay[i]
- * pReverb->m_nSamplingRate) >> 16);
- if (temp2 > maxSamples)
- temp2 = maxSamples;
- pReverb->m_sEarlyR.m_zDelay[i] = pReverb->m_nEarly1in + temp2;
- }
- pReverb->m_nEarlyDelay = temp;
+ LOGV("REVERB_PARAM_DECAY_HF_RATIO, dG2 %d, b %d, delta %d", dG2, b, delta);
- LOGV("REVERB_PARAM_REFLECTIONS_DELAY, m_nEarlyDelay smps %d max smp delay %d", pReverb->m_nEarlyDelay, maxSamples);
+ }
- // Convert milliseconds to sample count => m_nEarlyDelay
- if (param == REVERB_PARAM_REFLECTIONS_DELAY)
- break;
- value16 = pProperties->reverbLevel;
- /* FALL THROUGH */
+ LOGV("REVERB_PARAM_DECAY_HF_RATIO, gain %d, m_nRvbLpfFbk %d, m_nRvbLpfFwd %d", temp2, pReverb->m_nRvbLpfFbk, pReverb->m_nRvbLpfFwd);
- case REVERB_PARAM_REVERB_LEVEL:
- // We limit max value to 0 because gain is limited to 0dB
- if (value16 > 0 || value16 < -6000)
- return -EINVAL;
- // Convert millibels to linear 16 bits (gange 0 - 8191) => m_nLateGain.
- pReverb->m_nLateGain = Effects_MillibelsToLinear16(value16) >> 2;
+ pReverb->m_nRvbLpfFwd
+ = MULT_EG1_EG1(temp2, (32767 - pReverb->m_nRvbLpfFbk));
- LOGV("REVERB_PARAM_REVERB_LEVEL, m_nLateGain %d", pReverb->m_nLateGain);
+ if (param == REVERB_PARAM_DECAY_HF_RATIO)
+ break;
+ value16 = pProperties->reflectionsLevel;
+ /* FALL THROUGH */
- if (param == REVERB_PARAM_REVERB_LEVEL)
- break;
- value32 = pProperties->reverbDelay;
- /* FALL THROUGH */
-
- case REVERB_PARAM_REVERB_DELAY:
- // We limit max value to MAX_DELAY_TIME
- // convert ms to time units
- temp = (value32 * 65536) / 1000;
- if (temp < 0 || temp > MAX_DELAY_TIME)
- return -EINVAL;
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ // We limit max value to 0 because gain is limited to 0dB
+ if (value16 > 0 || value16 < -6000)
+ return -EINVAL;
- maxSamples = (int32_t) (MAX_DELAY_TIME * pReverb->m_nSamplingRate)
- >> 16;
- temp = (temp * pReverb->m_nSamplingRate) >> 16;
- if ((temp + pReverb->m_nMaxExcursion) > maxSamples) {
- temp = maxSamples - pReverb->m_nMaxExcursion;
- }
- if (temp < pReverb->m_nMaxExcursion) {
- temp = pReverb->m_nMaxExcursion;
- }
+ // Convert millibels to linear 16 bit signed and recompute m_sEarlyL.m_nGain[i] and m_sEarlyR.m_nGain[i].
+ value16 = Effects_MillibelsToLinear16(value16);
+ for (i = 0; i < REVERB_MAX_NUM_REFLECTIONS; i++) {
+ pReverb->m_sEarlyL.m_nGain[i]
+ = MULT_EG1_EG1(pPreset->m_sEarlyL.m_nGain[i],value16);
+ pReverb->m_sEarlyR.m_nGain[i]
+ = MULT_EG1_EG1(pPreset->m_sEarlyR.m_nGain[i],value16);
+ }
+ pReverb->m_nEarlyGain = value16;
+ LOGV("REVERB_PARAM_REFLECTIONS_LEVEL, m_nEarlyGain %d", pReverb->m_nEarlyGain);
+
+ if (param == REVERB_PARAM_REFLECTIONS_LEVEL)
+ break;
+ value32 = pProperties->reflectionsDelay;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ // We limit max value MAX_EARLY_TIME
+ // convert ms to time units
+ temp = (value32 * 65536) / 1000;
+ if (temp < 0 || temp > MAX_EARLY_TIME)
+ return -EINVAL;
+
+ maxSamples = (int32_t) (MAX_EARLY_TIME * pReverb->m_nSamplingRate)
+ >> 16;
+ temp = (temp * pReverb->m_nSamplingRate) >> 16;
+ for (i = 0; i < REVERB_MAX_NUM_REFLECTIONS; i++) {
+ temp2 = temp + (((int32_t) pPreset->m_sEarlyL.m_zDelay[i]
+ * pReverb->m_nSamplingRate) >> 16);
+ if (temp2 > maxSamples)
+ temp2 = maxSamples;
+ pReverb->m_sEarlyL.m_zDelay[i] = pReverb->m_nEarly0in + temp2;
+ temp2 = temp + (((int32_t) pPreset->m_sEarlyR.m_zDelay[i]
+ * pReverb->m_nSamplingRate) >> 16);
+ if (temp2 > maxSamples)
+ temp2 = maxSamples;
+ pReverb->m_sEarlyR.m_zDelay[i] = pReverb->m_nEarly1in + temp2;
+ }
+ pReverb->m_nEarlyDelay = temp;
+
+ LOGV("REVERB_PARAM_REFLECTIONS_DELAY, m_nEarlyDelay smps %d max smp delay %d", pReverb->m_nEarlyDelay, maxSamples);
+
+ // Convert milliseconds to sample count => m_nEarlyDelay
+ if (param == REVERB_PARAM_REFLECTIONS_DELAY)
+ break;
+ value16 = pProperties->reverbLevel;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_REVERB_LEVEL:
+ // We limit max value to 0 because gain is limited to 0dB
+ if (value16 > 0 || value16 < -6000)
+ return -EINVAL;
+ // Convert millibels to linear 16 bits (gange 0 - 8191) => m_nLateGain.
+ pReverb->m_nLateGain = Effects_MillibelsToLinear16(value16) >> 2;
+
+ LOGV("REVERB_PARAM_REVERB_LEVEL, m_nLateGain %d", pReverb->m_nLateGain);
+
+ if (param == REVERB_PARAM_REVERB_LEVEL)
+ break;
+ value32 = pProperties->reverbDelay;
+ /* FALL THROUGH */
+
+ case REVERB_PARAM_REVERB_DELAY:
+ // We limit max value to MAX_DELAY_TIME
+ // convert ms to time units
+ temp = (value32 * 65536) / 1000;
+ if (temp < 0 || temp > MAX_DELAY_TIME)
+ return -EINVAL;
+
+ maxSamples = (int32_t) (MAX_DELAY_TIME * pReverb->m_nSamplingRate)
+ >> 16;
+ temp = (temp * pReverb->m_nSamplingRate) >> 16;
+ if ((temp + pReverb->m_nMaxExcursion) > maxSamples) {
+ temp = maxSamples - pReverb->m_nMaxExcursion;
+ }
+ if (temp < pReverb->m_nMaxExcursion) {
+ temp = pReverb->m_nMaxExcursion;
+ }
- temp -= pReverb->m_nLateDelay;
- pReverb->m_nDelay0Out += temp;
- pReverb->m_nDelay1Out += temp;
- pReverb->m_nLateDelay += temp;
+ temp -= pReverb->m_nLateDelay;
+ pReverb->m_nDelay0Out += temp;
+ pReverb->m_nDelay1Out += temp;
+ pReverb->m_nLateDelay += temp;
- LOGV("REVERB_PARAM_REVERB_DELAY, m_nLateDelay smps %d max smp delay %d", pReverb->m_nLateDelay, maxSamples);
+ LOGV("REVERB_PARAM_REVERB_DELAY, m_nLateDelay smps %d max smp delay %d", pReverb->m_nLateDelay, maxSamples);
- // Convert milliseconds to sample count => m_nDelay1Out + m_nMaxExcursion
- if (param == REVERB_PARAM_REVERB_DELAY)
- break;
+ // Convert milliseconds to sample count => m_nDelay1Out + m_nMaxExcursion
+ if (param == REVERB_PARAM_REVERB_DELAY)
+ break;
- value16 = pProperties->diffusion;
- /* FALL THROUGH */
+ value16 = pProperties->diffusion;
+ /* FALL THROUGH */
- case REVERB_PARAM_DIFFUSION:
- if (value16 < 0 || value16 > 1000)
- return -EINVAL;
+ case REVERB_PARAM_DIFFUSION:
+ if (value16 < 0 || value16 > 1000)
+ return -EINVAL;
- // Convert per mille to m_sAp0.m_nApGain, m_sAp1.m_nApGain
- pReverb->m_sAp0.m_nApGain = AP0_GAIN_BASE + ((int32_t) value16
- * AP0_GAIN_RANGE) / 1000;
- pReverb->m_sAp1.m_nApGain = AP1_GAIN_BASE + ((int32_t) value16
- * AP1_GAIN_RANGE) / 1000;
+ // Convert per mille to m_sAp0.m_nApGain, m_sAp1.m_nApGain
+ pReverb->m_sAp0.m_nApGain = AP0_GAIN_BASE + ((int32_t) value16
+ * AP0_GAIN_RANGE) / 1000;
+ pReverb->m_sAp1.m_nApGain = AP1_GAIN_BASE + ((int32_t) value16
+ * AP1_GAIN_RANGE) / 1000;
- LOGV("REVERB_PARAM_DIFFUSION, m_sAp0.m_nApGain %d m_sAp1.m_nApGain %d", pReverb->m_sAp0.m_nApGain, pReverb->m_sAp1.m_nApGain);
+ LOGV("REVERB_PARAM_DIFFUSION, m_sAp0.m_nApGain %d m_sAp1.m_nApGain %d", pReverb->m_sAp0.m_nApGain, pReverb->m_sAp1.m_nApGain);
- if (param == REVERB_PARAM_DIFFUSION)
- break;
+ if (param == REVERB_PARAM_DIFFUSION)
+ break;
- value16 = pProperties->density;
- /* FALL THROUGH */
+ value16 = pProperties->density;
+ /* FALL THROUGH */
- case REVERB_PARAM_DENSITY:
- if (value16 < 0 || value16 > 1000)
- return -EINVAL;
+ case REVERB_PARAM_DENSITY:
+ if (value16 < 0 || value16 > 1000)
+ return -EINVAL;
- // Convert per mille to m_sAp0.m_zApOut, m_sAp1.m_zApOut
- maxSamples = (int32_t) (MAX_AP_TIME * pReverb->m_nSamplingRate) >> 16;
+ // Convert per mille to m_sAp0.m_zApOut, m_sAp1.m_zApOut
+ maxSamples = (int32_t) (MAX_AP_TIME * pReverb->m_nSamplingRate) >> 16;
- temp = AP0_TIME_BASE + ((int32_t) value16 * AP0_TIME_RANGE) / 1000;
- /*lint -e{702} shift for performance */
- temp = (temp * pReverb->m_nSamplingRate) >> 16;
- if (temp > maxSamples)
- temp = maxSamples;
- pReverb->m_sAp0.m_zApOut = (uint16_t) (pReverb->m_sAp0.m_zApIn + temp);
+ temp = AP0_TIME_BASE + ((int32_t) value16 * AP0_TIME_RANGE) / 1000;
+ /*lint -e{702} shift for performance */
+ temp = (temp * pReverb->m_nSamplingRate) >> 16;
+ if (temp > maxSamples)
+ temp = maxSamples;
+ pReverb->m_sAp0.m_zApOut = (uint16_t) (pReverb->m_sAp0.m_zApIn + temp);
- LOGV("REVERB_PARAM_DENSITY, Ap0 delay smps %d", temp);
+ LOGV("REVERB_PARAM_DENSITY, Ap0 delay smps %d", temp);
- temp = AP1_TIME_BASE + ((int32_t) value16 * AP1_TIME_RANGE) / 1000;
- /*lint -e{702} shift for performance */
- temp = (temp * pReverb->m_nSamplingRate) >> 16;
- if (temp > maxSamples)
- temp = maxSamples;
- pReverb->m_sAp1.m_zApOut = (uint16_t) (pReverb->m_sAp1.m_zApIn + temp);
+ temp = AP1_TIME_BASE + ((int32_t) value16 * AP1_TIME_RANGE) / 1000;
+ /*lint -e{702} shift for performance */
+ temp = (temp * pReverb->m_nSamplingRate) >> 16;
+ if (temp > maxSamples)
+ temp = maxSamples;
+ pReverb->m_sAp1.m_zApOut = (uint16_t) (pReverb->m_sAp1.m_zApIn + temp);
- LOGV("Ap1 delay smps %d", temp);
+ LOGV("Ap1 delay smps %d", temp);
- break;
+ break;
- default:
- break;
+ default:
+ break;
+ }
}
+
return 0;
} /* end Reverb_setParameter */
@@ -1905,24 +1915,26 @@ static int ReverbUpdateRoom(reverb_object_t *pReverb, bool fullUpdate) {
*/
static int ReverbReadInPresets(reverb_object_t *pReverb) {
- int preset = 0;
- int defaultPreset = 0;
+ int preset;
- //now init any remaining presets to defaults
- for (defaultPreset = preset; defaultPreset < REVERB_MAX_ROOM_TYPE; defaultPreset++) {
- reverb_preset_t *pPreset = &pReverb->m_sPreset.m_sPreset[defaultPreset];
- if (defaultPreset == 0 || defaultPreset > REVERB_MAX_ROOM_TYPE - 1) {
- pPreset->m_nRvbLpfFbk = 8307;
- pPreset->m_nRvbLpfFwd = 14768;
+ // this is for test only. OpenSL ES presets are mapped to 4 presets.
+ // REVERB_PRESET_NONE is mapped to bypass
+ for (preset = 0; preset < REVERB_NUM_PRESETS; preset++) {
+ reverb_preset_t *pPreset = &pReverb->m_sPreset.m_sPreset[preset];
+ switch (preset + 1) {
+ case REVERB_PRESET_PLATE:
+ case REVERB_PRESET_SMALLROOM:
+ pPreset->m_nRvbLpfFbk = 5077;
+ pPreset->m_nRvbLpfFwd = 11076;
pPreset->m_nEarlyGain = 27690;
pPreset->m_nEarlyDelay = 1311;
pPreset->m_nLateGain = 8191;
pPreset->m_nLateDelay = 3932;
pPreset->m_nRoomLpfFbk = 3692;
- pPreset->m_nRoomLpfFwd = 24569;
+ pPreset->m_nRoomLpfFwd = 20474;
pPreset->m_sEarlyL.m_zDelay[0] = 1376;
pPreset->m_sEarlyL.m_nGain[0] = 22152;
- pPreset->m_sEarlyL.m_zDelay[1] = 2163;
+ pPreset->m_sEarlyL.m_zDelay[1] = 1462;
pPreset->m_sEarlyL.m_nGain[1] = 17537;
pPreset->m_sEarlyL.m_zDelay[2] = 0;
pPreset->m_sEarlyL.m_nGain[2] = 14768;
@@ -1941,11 +1953,11 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_sEarlyR.m_zDelay[4] = 0;
pPreset->m_sEarlyR.m_nGain[4] = 13384;
pPreset->m_nMaxExcursion = 127;
- pPreset->m_nXfadeInterval = 6388;
- pPreset->m_nAp0_ApGain = 15691;
- pPreset->m_nAp0_ApOut = 711;
- pPreset->m_nAp1_ApGain = 16317;
- pPreset->m_nAp1_ApOut = 1029;
+ pPreset->m_nXfadeInterval = 6470; //6483;
+ pPreset->m_nAp0_ApGain = 14768;
+ pPreset->m_nAp0_ApOut = 792;
+ pPreset->m_nAp1_ApGain = 14777;
+ pPreset->m_nAp1_ApOut = 1191;
pPreset->m_rfu4 = 0;
pPreset->m_rfu5 = 0;
pPreset->m_rfu6 = 0;
@@ -1953,15 +1965,17 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_rfu8 = 0;
pPreset->m_rfu9 = 0;
pPreset->m_rfu10 = 0;
- } else if (defaultPreset == 1) {
- pPreset->m_nRvbLpfFbk = 6461;
- pPreset->m_nRvbLpfFwd = 14307;
+ break;
+ case REVERB_PRESET_MEDIUMROOM:
+ case REVERB_PRESET_LARGEROOM:
+ pPreset->m_nRvbLpfFbk = 5077;
+ pPreset->m_nRvbLpfFwd = 12922;
pPreset->m_nEarlyGain = 27690;
pPreset->m_nEarlyDelay = 1311;
pPreset->m_nLateGain = 8191;
pPreset->m_nLateDelay = 3932;
pPreset->m_nRoomLpfFbk = 3692;
- pPreset->m_nRoomLpfFwd = 24569;
+ pPreset->m_nRoomLpfFwd = 21703;
pPreset->m_sEarlyL.m_zDelay[0] = 1376;
pPreset->m_sEarlyL.m_nGain[0] = 22152;
pPreset->m_sEarlyL.m_zDelay[1] = 1462;
@@ -1983,11 +1997,11 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_sEarlyR.m_zDelay[4] = 0;
pPreset->m_sEarlyR.m_nGain[4] = 13384;
pPreset->m_nMaxExcursion = 127;
- pPreset->m_nXfadeInterval = 6391;
- pPreset->m_nAp0_ApGain = 15230;
- pPreset->m_nAp0_ApOut = 708;
- pPreset->m_nAp1_ApGain = 15547;
- pPreset->m_nAp1_ApOut = 1023;
+ pPreset->m_nXfadeInterval = 6449;
+ pPreset->m_nAp0_ApGain = 15691;
+ pPreset->m_nAp0_ApOut = 774;
+ pPreset->m_nAp1_ApGain = 16317;
+ pPreset->m_nAp1_ApOut = 1155;
pPreset->m_rfu4 = 0;
pPreset->m_rfu5 = 0;
pPreset->m_rfu6 = 0;
@@ -1995,15 +2009,16 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_rfu8 = 0;
pPreset->m_rfu9 = 0;
pPreset->m_rfu10 = 0;
- } else if (defaultPreset == 2) {
- pPreset->m_nRvbLpfFbk = 5077;
- pPreset->m_nRvbLpfFwd = 12922;
+ break;
+ case REVERB_PRESET_MEDIUMHALL:
+ pPreset->m_nRvbLpfFbk = 6461;
+ pPreset->m_nRvbLpfFwd = 14307;
pPreset->m_nEarlyGain = 27690;
pPreset->m_nEarlyDelay = 1311;
pPreset->m_nLateGain = 8191;
pPreset->m_nLateDelay = 3932;
pPreset->m_nRoomLpfFbk = 3692;
- pPreset->m_nRoomLpfFwd = 21703;
+ pPreset->m_nRoomLpfFwd = 24569;
pPreset->m_sEarlyL.m_zDelay[0] = 1376;
pPreset->m_sEarlyL.m_nGain[0] = 22152;
pPreset->m_sEarlyL.m_zDelay[1] = 1462;
@@ -2025,11 +2040,11 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_sEarlyR.m_zDelay[4] = 0;
pPreset->m_sEarlyR.m_nGain[4] = 13384;
pPreset->m_nMaxExcursion = 127;
- pPreset->m_nXfadeInterval = 6449;
- pPreset->m_nAp0_ApGain = 15691;
- pPreset->m_nAp0_ApOut = 774;
- pPreset->m_nAp1_ApGain = 16317;
- pPreset->m_nAp1_ApOut = 1155;
+ pPreset->m_nXfadeInterval = 6391;
+ pPreset->m_nAp0_ApGain = 15230;
+ pPreset->m_nAp0_ApOut = 708;
+ pPreset->m_nAp1_ApGain = 15547;
+ pPreset->m_nAp1_ApOut = 1023;
pPreset->m_rfu4 = 0;
pPreset->m_rfu5 = 0;
pPreset->m_rfu6 = 0;
@@ -2037,18 +2052,19 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_rfu8 = 0;
pPreset->m_rfu9 = 0;
pPreset->m_rfu10 = 0;
- } else if (defaultPreset == 3) {
- pPreset->m_nRvbLpfFbk = 5077;
- pPreset->m_nRvbLpfFwd = 11076;
+ break;
+ case REVERB_PRESET_LARGEHALL:
+ pPreset->m_nRvbLpfFbk = 8307;
+ pPreset->m_nRvbLpfFwd = 14768;
pPreset->m_nEarlyGain = 27690;
pPreset->m_nEarlyDelay = 1311;
pPreset->m_nLateGain = 8191;
pPreset->m_nLateDelay = 3932;
pPreset->m_nRoomLpfFbk = 3692;
- pPreset->m_nRoomLpfFwd = 20474;
+ pPreset->m_nRoomLpfFwd = 24569;
pPreset->m_sEarlyL.m_zDelay[0] = 1376;
pPreset->m_sEarlyL.m_nGain[0] = 22152;
- pPreset->m_sEarlyL.m_zDelay[1] = 1462;
+ pPreset->m_sEarlyL.m_zDelay[1] = 2163;
pPreset->m_sEarlyL.m_nGain[1] = 17537;
pPreset->m_sEarlyL.m_zDelay[2] = 0;
pPreset->m_sEarlyL.m_nGain[2] = 14768;
@@ -2067,11 +2083,11 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_sEarlyR.m_zDelay[4] = 0;
pPreset->m_sEarlyR.m_nGain[4] = 13384;
pPreset->m_nMaxExcursion = 127;
- pPreset->m_nXfadeInterval = 6470; //6483;
- pPreset->m_nAp0_ApGain = 14768;
- pPreset->m_nAp0_ApOut = 792;
- pPreset->m_nAp1_ApGain = 14777;
- pPreset->m_nAp1_ApOut = 1191;
+ pPreset->m_nXfadeInterval = 6388;
+ pPreset->m_nAp0_ApGain = 15691;
+ pPreset->m_nAp0_ApOut = 711;
+ pPreset->m_nAp1_ApGain = 16317;
+ pPreset->m_nAp1_ApOut = 1029;
pPreset->m_rfu4 = 0;
pPreset->m_rfu5 = 0;
pPreset->m_rfu6 = 0;
@@ -2079,6 +2095,7 @@ static int ReverbReadInPresets(reverb_object_t *pReverb) {
pPreset->m_rfu8 = 0;
pPreset->m_rfu9 = 0;
pPreset->m_rfu10 = 0;
+ break;
}
}
diff --git a/media/libeffects/EffectReverb.h b/media/libeffects/EffectReverb.h
index f5aadfa..5af316d 100644
--- a/media/libeffects/EffectReverb.h
+++ b/media/libeffects/EffectReverb.h
@@ -17,7 +17,8 @@
#ifndef ANDROID_EFFECTREVERB_H_
#define ANDROID_EFFECTREVERB_H_
-#include <media/EffectReverbApi.h>
+#include <media/EffectEnvironmentalReverbApi.h>
+#include <media/EffectPresetReverbApi.h>
/*------------------------------------
@@ -43,7 +44,7 @@ if the buffer size is a power of two.
#define REVERB_BUFFER_SIZE_IN_SAMPLES_MAX 16384
-#define REVERB_MAX_ROOM_TYPE 4 // any room numbers larger than this are invalid
+#define REVERB_NUM_PRESETS REVERB_PRESET_PLATE // REVERB_PRESET_NONE is not included
#define REVERB_MAX_NUM_REFLECTIONS 5 // max num reflections per channel
@@ -171,7 +172,7 @@ typedef struct
typedef struct
{
- reverb_preset_t m_sPreset[REVERB_MAX_ROOM_TYPE]; //array of presets
+ reverb_preset_t m_sPreset[REVERB_NUM_PRESETS]; // array of presets(does not include REVERB_PRESET_NONE)
} reverb_preset_bank_t;