diff options
-rw-r--r-- | include/media/AudioResamplerPublic.h | 11 | ||||
-rw-r--r-- | include/media/AudioTrack.h | 20 | ||||
-rw-r--r-- | include/private/media/AudioTrackShared.h | 36 | ||||
-rw-r--r-- | media/libmedia/AudioTrack.cpp | 133 | ||||
-rw-r--r-- | media/libmedia/AudioTrackShared.cpp | 10 | ||||
-rw-r--r-- | services/audioflinger/Threads.cpp | 45 | ||||
-rw-r--r-- | services/audioflinger/Tracks.cpp | 9 |
7 files changed, 229 insertions, 35 deletions
diff --git a/include/media/AudioResamplerPublic.h b/include/media/AudioResamplerPublic.h index 3c30148..07d946d 100644 --- a/include/media/AudioResamplerPublic.h +++ b/include/media/AudioResamplerPublic.h @@ -42,6 +42,8 @@ #define AUDIO_TIMESTRETCH_PITCH_MAX 2.0f #define AUDIO_TIMESTRETCH_PITCH_NORMAL 1.0f +// TODO: Consider putting these inlines into a class scope + // Returns the source frames needed to resample to destination frames. This is not a precise // value and depends on the resampler (and possibly how it handles rounding internally). // Nevertheless, this should be an upper bound on the requirements of the resampler. @@ -66,4 +68,13 @@ static inline size_t destinationFramesPossible(size_t srcFrames, uint32_t srcSam return dstFrames > 2 ? dstFrames - 2 : 0; } +static inline size_t sourceFramesNeededWithTimestretch( + uint32_t srcSampleRate, size_t dstFramesRequired, uint32_t dstSampleRate, + float speed) { + // required is the number of input frames the resampler needs + size_t required = sourceFramesNeeded(srcSampleRate, dstFramesRequired, dstSampleRate); + // to deliver this, the time stretcher requires: + return required * (double)speed + 1 + 1; // accounting for rounding dependencies +} + #endif // ANDROID_AUDIO_RESAMPLER_PUBLIC_H diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h index e7e0703..a06197f 100644 --- a/include/media/AudioTrack.h +++ b/include/media/AudioTrack.h @@ -359,6 +359,21 @@ public: /* Return current source sample rate in Hz */ uint32_t getSampleRate() const; + /* Set source playback rate for timestretch + * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster + * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch + * + * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX + * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX + * + * Speed increases the playback rate of media, but does not alter pitch. + * Pitch increases the "tonal frequency" of media, but does not affect the playback rate. + */ + status_t setPlaybackRate(float speed, float pitch); + + /* Return current playback rate */ + void getPlaybackRate(float *speed, float *pitch) const; + /* Enables looping and sets the start and end points of looping. * Only supported for static buffer mode. * @@ -719,6 +734,9 @@ protected: // increment mPosition by the delta of mServer, and return new value of mPosition uint32_t updateAndGetPosition_l(); + // check sample rate and speed is compatible with AudioTrack + bool isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const; + // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0 sp<IAudioTrack> mAudioTrack; sp<IMemory> mCblkMemory; @@ -730,6 +748,8 @@ protected: float mVolume[2]; float mSendLevel; mutable uint32_t mSampleRate; // mutable because getSampleRate() can update it + float mSpeed; // timestretch: 1.0f for normal speed. + float mPitch; // timestretch: 1.0f for normal pitch. size_t mFrameCount; // corresponds to current IAudioTrack, value is // reported back by AudioFlinger to the client size_t mReqFrameCount; // frame count to request the first or next time diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h index 5644428..6cc2e2b 100644 --- a/include/private/media/AudioTrackShared.h +++ b/include/private/media/AudioTrackShared.h @@ -25,6 +25,7 @@ #include <utils/Log.h> #include <utils/RefBase.h> #include <audio_utils/roundup.h> +#include <media/AudioResamplerPublic.h> #include <media/SingleStateQueue.h> namespace android { @@ -113,6 +114,14 @@ struct AudioTrackSharedStatic { mPosLoopQueue; }; + +struct AudioTrackPlaybackRate { + float mSpeed; + float mPitch; +}; + +typedef SingleStateQueue<AudioTrackPlaybackRate> AudioTrackPlaybackRateQueue; + // ---------------------------------------------------------------------------- // Important: do not add any virtual methods, including ~ @@ -159,6 +168,8 @@ private: uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz // or 0 == default. Write-only client, read-only server. + AudioTrackPlaybackRateQueue::Shared mPlaybackRateQueue; + // client write-only, server read-only uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 @@ -313,7 +324,8 @@ public: AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool clientInServer = false) : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, - clientInServer) { } + clientInServer), + mPlaybackRateMutator(&cblk->mPlaybackRateQueue) { } virtual ~AudioTrackClientProxy() { } // No barriers on the following operations, so the ordering of loads/stores @@ -333,6 +345,13 @@ public: mCblk->mSampleRate = sampleRate; } + void setPlaybackRate(float speed, float pitch) { + AudioTrackPlaybackRate playbackRate; + playbackRate.mSpeed = speed; + playbackRate.mPitch = pitch; + mPlaybackRateMutator.push(playbackRate); + } + virtual void flush(); virtual uint32_t getUnderrunFrames() const { @@ -344,6 +363,9 @@ public: bool getStreamEndDone() const; status_t waitStreamEndDone(const struct timespec *requested); + +private: + AudioTrackPlaybackRateQueue::Mutator mPlaybackRateMutator; }; class StaticAudioTrackClientProxy : public AudioTrackClientProxy { @@ -458,8 +480,11 @@ class AudioTrackServerProxy : public ServerProxy { public: AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0) - : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { + : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer), + mPlaybackRateObserver(&cblk->mPlaybackRateQueue) { mCblk->mSampleRate = sampleRate; + mPlaybackRate.mSpeed = AUDIO_TIMESTRETCH_SPEED_NORMAL; + mPlaybackRate.mPitch = AUDIO_TIMESTRETCH_PITCH_NORMAL; } protected: virtual ~AudioTrackServerProxy() { } @@ -493,6 +518,13 @@ public: // Return the total number of frames that AudioFlinger has obtained and released virtual size_t framesReleased() const { return mCblk->mServer; } + + // Return the playback speed and pitch read atomically. Not multi-thread safe on server side. + void getPlaybackRate(float *speed, float *pitch); + +private: + AudioTrackPlaybackRate mPlaybackRate; // last observed playback rate + AudioTrackPlaybackRateQueue::Observer mPlaybackRateObserver; }; class StaticAudioTrackServerProxy : public AudioTrackServerProxy { diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp index 9e9ec5b..89138e2 100644 --- a/media/libmedia/AudioTrack.cpp +++ b/media/libmedia/AudioTrack.cpp @@ -56,6 +56,24 @@ static int64_t getNowUs() return convertTimespecToUs(tv); } +// Must match similar computation in createTrack_l in Threads.cpp. +// TODO: Move to a common library +static size_t calculateMinFrameCount( + uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate, + uint32_t sampleRate, float speed) +{ + // Ensure that buffer depth covers at least audio hardware latency + uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate); + if (minBufCount < 2) { + minBufCount = 2; + } + ALOGV("calculateMinFrameCount afLatency %u afFrameCount %u afSampleRate %u " + "sampleRate %u speed %f minBufCount: %u", + afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount); + return minBufCount * sourceFramesNeededWithTimestretch( + sampleRate, afFrameCount, afSampleRate, speed); +} + // static status_t AudioTrack::getMinFrameCount( size_t* frameCount, @@ -94,13 +112,10 @@ status_t AudioTrack::getMinFrameCount( return status; } - // Ensure that buffer depth covers at least audio hardware latency - uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); - if (minBufCount < 2) { - minBufCount = 2; - } + // When called from createTrack, speed is 1.0f (normal speed). + // This is rechecked again on setting playback rate (TODO: on setting sample rate, too). + *frameCount = calculateMinFrameCount(afLatency, afFrameCount, afSampleRate, sampleRate, 1.0f); - *frameCount = minBufCount * sourceFramesNeeded(sampleRate, afFrameCount, afSampleRate); // The formula above should always produce a non-zero value under normal circumstances: // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX. // Return error in the unlikely event that it does not, as that's part of the API contract. @@ -109,8 +124,8 @@ status_t AudioTrack::getMinFrameCount( streamType, sampleRate); return BAD_VALUE; } - ALOGV("getMinFrameCount=%zu: afFrameCount=%zu, minBufCount=%u, afSampleRate=%u, afLatency=%u", - *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); + ALOGV("getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u", + *frameCount, afFrameCount, afSampleRate, afLatency); return NO_ERROR; } @@ -360,6 +375,8 @@ status_t AudioTrack::set( return BAD_VALUE; } mSampleRate = sampleRate; + mSpeed = AUDIO_TIMESTRETCH_SPEED_NORMAL; + mPitch = AUDIO_TIMESTRETCH_PITCH_NORMAL; // Make copy of input parameter offloadInfo so that in the future: // (a) createTrack_l doesn't need it as an input parameter @@ -689,6 +706,7 @@ status_t AudioTrack::setSampleRate(uint32_t rate) if (rate == 0 || rate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) { return BAD_VALUE; } + // TODO: Should we also check if the buffer size is compatible? mSampleRate = rate; mProxy->setSampleRate(rate); @@ -719,6 +737,42 @@ uint32_t AudioTrack::getSampleRate() const return mSampleRate; } +status_t AudioTrack::setPlaybackRate(float speed, float pitch) +{ + if (speed < AUDIO_TIMESTRETCH_SPEED_MIN + || speed > AUDIO_TIMESTRETCH_SPEED_MAX + || pitch < AUDIO_TIMESTRETCH_PITCH_MIN + || pitch > AUDIO_TIMESTRETCH_PITCH_MAX) { + return BAD_VALUE; + } + AutoMutex lock(mLock); + if (speed == mSpeed && pitch == mPitch) { + return NO_ERROR; + } + if (mIsTimed || isOffloadedOrDirect_l()) { + return INVALID_OPERATION; + } + if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { + return INVALID_OPERATION; + } + // Check if the buffer size is compatible. + if (!isSampleRateSpeedAllowed_l(mSampleRate, speed)) { + ALOGV("setPlaybackRate(%f, %f) failed", speed, pitch); + return BAD_VALUE; + } + mSpeed = speed; + mPitch = pitch; + mProxy->setPlaybackRate(speed, pitch); + return NO_ERROR; +} + +void AudioTrack::getPlaybackRate(float *speed, float *pitch) const +{ + AutoMutex lock(mLock); + *speed = mSpeed; + *pitch = mPitch; +} + status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) { if (mSharedBuffer == 0 || mIsTimed || isOffloadedOrDirect()) { @@ -1086,8 +1140,16 @@ status_t AudioTrack::createTrack_l() // there _is_ a frameCount parameter. We silently ignore it. frameCount = mSharedBuffer->size() / mFrameSize; } else { - // For fast and normal streaming tracks, - // the frame count calculations and checks are done by server + // For fast tracks the frame count calculations and checks are done by server + + if ((mFlags & AUDIO_OUTPUT_FLAG_FAST) == 0) { + // for normal tracks precompute the frame count based on speed. + const size_t minFrameCount = calculateMinFrameCount( + afLatency, afFrameCount, afSampleRate, mSampleRate, mSpeed); + if (frameCount < minFrameCount) { + frameCount = minFrameCount; + } + } } IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; @@ -1230,6 +1292,7 @@ status_t AudioTrack::createTrack_l() } mAudioTrack->attachAuxEffect(mAuxEffectId); + // FIXME doesn't take into account speed or future sample rate changes (until restoreTrack) // FIXME don't believe this lie mLatency = afLatency + (1000*frameCount) / mSampleRate; @@ -1255,6 +1318,7 @@ status_t AudioTrack::createTrack_l() mProxy->setSendLevel(mSendLevel); mProxy->setSampleRate(mSampleRate); + mProxy->setPlaybackRate(mSpeed, mPitch); mProxy->setMinimum(mNotificationFramesAct); mDeathNotifier = new DeathNotifier(this); @@ -1617,6 +1681,7 @@ nsecs_t AudioTrack::processAudioBuffer() // Cache other fields that will be needed soon uint32_t sampleRate = mSampleRate; + float speed = mSpeed; uint32_t notificationFrames = mNotificationFramesAct; if (mRefreshRemaining) { mRefreshRemaining = false; @@ -1745,7 +1810,7 @@ nsecs_t AudioTrack::processAudioBuffer() if (minFrames != (uint32_t) ~0) { // This "fudge factor" avoids soaking CPU, and compensates for late progress by server static const nsecs_t kFudgeNs = 10000000LL; // 10 ms - ns = ((minFrames * 1000000000LL) / sampleRate) + kFudgeNs; + ns = ((double)minFrames * 1000000000) / ((double)sampleRate * speed) + kFudgeNs; } // If not supplying data by EVENT_MORE_DATA, then we're done @@ -1786,7 +1851,8 @@ nsecs_t AudioTrack::processAudioBuffer() if (mRetryOnPartialBuffer && !isOffloaded()) { mRetryOnPartialBuffer = false; if (avail < mRemainingFrames) { - int64_t myns = ((mRemainingFrames - avail) * 1100000000LL) / sampleRate; + int64_t myns = ((double)(mRemainingFrames - avail) * 1100000000) + / ((double)sampleRate * speed); if (ns < 0 || myns < ns) { ns = myns; } @@ -1841,7 +1907,7 @@ nsecs_t AudioTrack::processAudioBuffer() // that total to a sum == notificationFrames. if (0 < misalignment && misalignment <= mRemainingFrames) { mRemainingFrames = misalignment; - return (mRemainingFrames * 1100000000LL) / sampleRate; + return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed); } #endif @@ -1936,6 +2002,41 @@ uint32_t AudioTrack::updateAndGetPosition_l() return mPosition += (uint32_t) delta; } +bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const +{ + // applicable for mixing tracks only (not offloaded or direct) + if (mStaticProxy != 0) { + return true; // static tracks do not have issues with buffer sizing. + } + status_t status; + uint32_t afLatency; + status = AudioSystem::getLatency(mOutput, &afLatency); + if (status != NO_ERROR) { + ALOGE("getLatency(%d) failed status %d", mOutput, status); + return false; + } + + size_t afFrameCount; + status = AudioSystem::getFrameCount(mOutput, &afFrameCount); + if (status != NO_ERROR) { + ALOGE("getFrameCount(output=%d) status %d", mOutput, status); + return false; + } + + uint32_t afSampleRate; + status = AudioSystem::getSamplingRate(mOutput, &afSampleRate); + if (status != NO_ERROR) { + ALOGE("getSamplingRate(output=%d) status %d", mOutput, status); + return false; + } + + const size_t minFrameCount = + calculateMinFrameCount(afLatency, afFrameCount, afSampleRate, sampleRate, speed); + ALOGV("isSampleRateSpeedAllowed_l mFrameCount %zu minFrameCount %zu", + mFrameCount, minFrameCount); + return mFrameCount >= minFrameCount; +} + status_t AudioTrack::setParameters(const String8& keyValuePairs) { AutoMutex lock(mLock); @@ -2001,7 +2102,8 @@ status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp) return WOULD_BLOCK; // stale timestamp time, occurs before start. } const int64_t deltaTimeUs = timestampTimeUs - mStartUs; - const int64_t deltaPositionByUs = timestamp.mPosition * 1000000LL / mSampleRate; + const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000 + / ((double)mSampleRate * mSpeed); if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) { // Verify that the counter can't count faster than the sample rate @@ -2088,7 +2190,8 @@ status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%zu)\n", mFormat, mChannelCount, mFrameCount); result.append(buffer); - snprintf(buffer, 255, " sample rate(%u), status(%d)\n", mSampleRate, mStatus); + snprintf(buffer, 255, " sample rate(%u), speed(%f), status(%d)\n", + mSampleRate, mSpeed, mStatus); result.append(buffer); snprintf(buffer, 255, " state(%d), latency (%d)\n", mState, mLatency); result.append(buffer); diff --git a/media/libmedia/AudioTrackShared.cpp b/media/libmedia/AudioTrackShared.cpp index 6d5f1af..ba67b40 100644 --- a/media/libmedia/AudioTrackShared.cpp +++ b/media/libmedia/AudioTrackShared.cpp @@ -793,6 +793,16 @@ void AudioTrackServerProxy::tallyUnderrunFrames(uint32_t frameCount) (void) android_atomic_or(CBLK_UNDERRUN, &cblk->mFlags); } +void AudioTrackServerProxy::getPlaybackRate(float *speed, float *pitch) +{ // do not call from multiple threads without holding lock + AudioTrackPlaybackRate playbackRate; + if (mPlaybackRateObserver.poll(playbackRate)) { + mPlaybackRate = playbackRate; + } + *speed = mPlaybackRate.mSpeed; + *pitch = mPlaybackRate.mPitch; +} + // --------------------------------------------------------------------------- StaticAudioTrackServerProxy::StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp index 1a20fae..b30fd20 100644 --- a/services/audioflinger/Threads.cpp +++ b/services/audioflinger/Threads.cpp @@ -1608,13 +1608,19 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac // If you change this calculation, also review the start threshold which is related. if (!(*flags & IAudioFlinger::TRACK_FAST) && audio_is_linear_pcm(format) && sharedBuffer == 0) { + // this must match AudioTrack.cpp calculateMinFrameCount(). + // TODO: Move to a common library uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream); uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); if (minBufCount < 2) { minBufCount = 2; } + // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack + // or the client should compute and pass in a larger buffer request. size_t minFrameCount = - minBufCount * sourceFramesNeeded(sampleRate, mNormalFrameCount, mSampleRate); + minBufCount * sourceFramesNeededWithTimestretch( + sampleRate, mNormalFrameCount, + mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/); if (frameCount < minFrameCount) { // including frameCount == 0 frameCount = minFrameCount; } @@ -3592,21 +3598,17 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed // during last round size_t desiredFrames; - uint32_t sr = track->sampleRate(); - if (sr == mSampleRate) { - desiredFrames = mNormalFrameCount; - } else { - desiredFrames = sourceFramesNeeded(sr, mNormalFrameCount, mSampleRate); - // add frames already consumed but not yet released by the resampler - // because mAudioTrackServerProxy->framesReady() will include these frames - desiredFrames += mAudioMixer->getUnreleasedFrames(track->name()); -#if 0 - // the minimum track buffer size is normally twice the number of frames necessary - // to fill one buffer and the resampler should not leave more than one buffer worth - // of unreleased frames after each pass, but just in case... - ALOG_ASSERT(desiredFrames <= cblk->frameCount_); -#endif - } + const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate(); + float speed, pitch; + track->mAudioTrackServerProxy->getPlaybackRate(&speed, &pitch); + + desiredFrames = sourceFramesNeededWithTimestretch( + sampleRate, mNormalFrameCount, mSampleRate, speed); + // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed. + // add frames already consumed but not yet released by the resampler + // because mAudioTrackServerProxy->framesReady() will include these frames + desiredFrames += mAudioMixer->getUnreleasedFrames(track->name()); + uint32_t minFrames = 1; if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() && (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) { @@ -3769,6 +3771,17 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac AudioMixer::RESAMPLE, AudioMixer::SAMPLE_RATE, (void *)(uintptr_t)reqSampleRate); + + // set the playback rate as an float array {speed, pitch} + float playbackRate[2]; + track->mAudioTrackServerProxy->getPlaybackRate( + &playbackRate[0] /*speed*/, &playbackRate[1] /*pitch*/); + mAudioMixer->setParameter( + name, + AudioMixer::TIMESTRETCH, + AudioMixer::PLAYBACK_RATE, + playbackRate); + /* * Select the appropriate output buffer for the track. * diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp index 1566b1f..da2d634 100644 --- a/services/audioflinger/Tracks.cpp +++ b/services/audioflinger/Tracks.cpp @@ -903,9 +903,14 @@ status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& times mPreviousTimestampValid = false; return INVALID_OPERATION; } + // FIXME Not accurate under dynamic changes of sample rate and speed. + // Do not use track's mSampleRate as it is not current for mixer tracks. + uint32_t sampleRate = mAudioTrackServerProxy->getSampleRate(); + float speed, pitch; + mAudioTrackServerProxy->getPlaybackRate(&speed, &pitch); uint32_t unpresentedFrames = - ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) / - playbackThread->mSampleRate; + ((double) playbackThread->mLatchQ.mUnpresentedFrames * sampleRate * speed) + / playbackThread->mSampleRate; // FIXME Since we're using a raw pointer as the key, it is theoretically possible // for a brand new track to share the same address as a recently destroyed // track, and thus for us to get the frames released of the wrong track. |