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-rw-r--r--media/libmediaplayerservice/MediaPlayerService.cpp31
-rw-r--r--media/libmediaplayerservice/MediaPlayerService.h3
-rw-r--r--media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp36
3 files changed, 57 insertions, 13 deletions
diff --git a/media/libmediaplayerservice/MediaPlayerService.cpp b/media/libmediaplayerservice/MediaPlayerService.cpp
index 2c48306..b5bd988 100644
--- a/media/libmediaplayerservice/MediaPlayerService.cpp
+++ b/media/libmediaplayerservice/MediaPlayerService.cpp
@@ -1798,7 +1798,9 @@ ssize_t MediaPlayerService::AudioOutput::write(const void* buffer, size_t size)
//ALOGV("write(%p, %u)", buffer, size);
if (mTrack != 0) {
ssize_t ret = mTrack->write(buffer, size);
- mBytesWritten += ret;
+ if (ret >= 0) {
+ mBytesWritten += ret;
+ }
return ret;
}
return NO_INIT;
@@ -1945,7 +1947,7 @@ uint32_t MediaPlayerService::AudioOutput::getSampleRate() const
#define LOG_TAG "AudioCache"
MediaPlayerService::AudioCache::AudioCache(const sp<IMemoryHeap>& heap) :
mHeap(heap), mChannelCount(0), mFrameCount(1024), mSampleRate(0), mSize(0),
- mError(NO_ERROR), mCommandComplete(false)
+ mFrameSize(1), mError(NO_ERROR), mCommandComplete(false)
{
}
@@ -1962,14 +1964,14 @@ float MediaPlayerService::AudioCache::msecsPerFrame() const
status_t MediaPlayerService::AudioCache::getPosition(uint32_t *position) const
{
if (position == 0) return BAD_VALUE;
- *position = mSize;
+ *position = mSize / mFrameSize;
return NO_ERROR;
}
status_t MediaPlayerService::AudioCache::getFramesWritten(uint32_t *written) const
{
if (written == 0) return BAD_VALUE;
- *written = mSize;
+ *written = mSize / mFrameSize;
return NO_ERROR;
}
@@ -2031,6 +2033,8 @@ bool CallbackThread::threadLoop() {
if (actualSize > 0) {
sink->write(mBuffer, actualSize);
+ // Could return false on sink->write() error or short count.
+ // Not necessarily appropriate but would work for AudioCache behavior.
}
return true;
@@ -2053,6 +2057,9 @@ status_t MediaPlayerService::AudioCache::open(
mChannelCount = (uint16_t)channelCount;
mFormat = format;
mMsecsPerFrame = 1.e3 / (float) sampleRate;
+ mFrameSize = audio_is_linear_pcm(mFormat)
+ ? mChannelCount * audio_bytes_per_sample(mFormat) : 1;
+ mFrameCount = mHeap->getSize() / mFrameSize;
if (cb != NULL) {
mCallbackThread = new CallbackThread(this, cb, cookie);
@@ -2082,12 +2089,26 @@ ssize_t MediaPlayerService::AudioCache::write(const void* buffer, size_t size)
if (p == NULL) return NO_INIT;
p += mSize;
ALOGV("memcpy(%p, %p, %u)", p, buffer, size);
- if (mSize + size > mHeap->getSize()) {
+
+ bool overflow = mSize + size > mHeap->getSize();
+ if (overflow) {
ALOGE("Heap size overflow! req size: %d, max size: %d", (mSize + size), mHeap->getSize());
size = mHeap->getSize() - mSize;
}
+ size -= size % mFrameSize; // consume only integral amounts of frame size
memcpy(p, buffer, size);
mSize += size;
+
+ if (overflow) {
+ // Signal heap filled here (last frame may be truncated).
+ // After this point, no more data should be written as the
+ // heap is filled and the AudioCache should be effectively
+ // immutable with respect to future writes.
+ //
+ // It is thus safe for another thread to read the AudioCache.
+ mCommandComplete = true;
+ mSignal.signal();
+ }
return size;
}
diff --git a/media/libmediaplayerservice/MediaPlayerService.h b/media/libmediaplayerservice/MediaPlayerService.h
index 406e3f6..4fe7075 100644
--- a/media/libmediaplayerservice/MediaPlayerService.h
+++ b/media/libmediaplayerservice/MediaPlayerService.h
@@ -194,7 +194,7 @@ class MediaPlayerService : public BnMediaPlayerService
virtual ssize_t bufferSize() const { return frameSize() * mFrameCount; }
virtual ssize_t frameCount() const { return mFrameCount; }
virtual ssize_t channelCount() const { return (ssize_t)mChannelCount; }
- virtual ssize_t frameSize() const { return ssize_t(mChannelCount * ((mFormat == AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(u_int8_t))); }
+ virtual ssize_t frameSize() const { return (ssize_t)mFrameSize; }
virtual uint32_t latency() const;
virtual float msecsPerFrame() const;
virtual status_t getPosition(uint32_t *position) const;
@@ -244,6 +244,7 @@ class MediaPlayerService : public BnMediaPlayerService
ssize_t mFrameCount;
uint32_t mSampleRate;
uint32_t mSize;
+ size_t mFrameSize;
int mError;
bool mCommandComplete;
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
index 3777f64..35cca1c 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
@@ -444,11 +444,13 @@ bool NuPlayer::Renderer::onDrainAudioQueue() {
copy = numBytesAvailableToWrite;
}
- CHECK_EQ(mAudioSink->write(
- entry->mBuffer->data() + entry->mOffset, copy),
- (ssize_t)copy);
+ ssize_t written = mAudioSink->write(entry->mBuffer->data() + entry->mOffset, copy);
+ if (written < 0) {
+ // An error in AudioSink write is fatal here.
+ LOG_ALWAYS_FATAL("AudioSink write error(%zd) when writing %zu bytes", written, copy);
+ }
- entry->mOffset += copy;
+ entry->mOffset += written;
if (entry->mOffset == entry->mBuffer->size()) {
entry->mNotifyConsumed->post();
mAudioQueue.erase(mAudioQueue.begin());
@@ -456,13 +458,33 @@ bool NuPlayer::Renderer::onDrainAudioQueue() {
entry = NULL;
}
- numBytesAvailableToWrite -= copy;
- size_t copiedFrames = copy / mAudioSink->frameSize();
+ numBytesAvailableToWrite -= written;
+ size_t copiedFrames = written / mAudioSink->frameSize();
mNumFramesWritten += copiedFrames;
notifyIfMediaRenderingStarted();
- }
+ if (written != (ssize_t)copy) {
+ // A short count was received from AudioSink::write()
+ //
+ // AudioSink write should block until exactly the number of bytes are delivered.
+ // But it may return with a short count (without an error) when:
+ //
+ // 1) Size to be copied is not a multiple of the frame size. We consider this fatal.
+ // 2) AudioSink is an AudioCache for data retrieval, and the AudioCache is exceeded.
+
+ // (Case 1)
+ // Must be a multiple of the frame size. If it is not a multiple of a frame size, it
+ // needs to fail, as we should not carry over fractional frames between calls.
+ CHECK_EQ(copy % mAudioSink->frameSize(), 0);
+
+ // (Case 2)
+ // Return early to the caller.
+ // Beware of calling immediately again as this may busy-loop if you are not careful.
+ ALOGW("AudioSink write short frame count %zd < %zu", written, copy);
+ break;
+ }
+ }
notifyPosition();
return !mAudioQueue.empty();