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-rw-r--r--services/audioflinger/AudioResamplerSinc.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/services/audioflinger/AudioResamplerSinc.cpp b/services/audioflinger/AudioResamplerSinc.cpp
index d012433..7a27b81 100644
--- a/services/audioflinger/AudioResamplerSinc.cpp
+++ b/services/audioflinger/AudioResamplerSinc.cpp
@@ -199,33 +199,32 @@ void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
size_t outputSampleCount = outFrameCount * 2;
size_t inFrameCount = (outFrameCount*mInSampleRate)/mSampleRate;
- AudioBufferProvider::Buffer& buffer(mBuffer);
while (outputIndex < outputSampleCount) {
// buffer is empty, fetch a new one
- while (buffer.frameCount == 0) {
- buffer.frameCount = inFrameCount;
- provider->getNextBuffer(&buffer);
- if (buffer.raw == NULL) {
+ while (mBuffer.frameCount == 0) {
+ mBuffer.frameCount = inFrameCount;
+ provider->getNextBuffer(&mBuffer);
+ if (mBuffer.raw == NULL) {
goto resample_exit;
}
const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits;
if (phaseIndex == 1) {
// read one frame
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
} else if (phaseIndex == 2) {
// read 2 frames
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
inputIndex++;
if (inputIndex >= mBuffer.frameCount) {
inputIndex -= mBuffer.frameCount;
- provider->releaseBuffer(&buffer);
+ provider->releaseBuffer(&mBuffer);
} else {
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
}
}
}
- int16_t *in = buffer.i16;
- const size_t frameCount = buffer.frameCount;
+ int16_t *in = mBuffer.i16;
+ const size_t frameCount = mBuffer.frameCount;
// Always read-in the first samples from the input buffer
int16_t* head = impulse + halfNumCoefs*CHANNELS;
@@ -264,7 +263,7 @@ void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
// if done with buffer, save samples
if (inputIndex >= frameCount) {
inputIndex -= frameCount;
- provider->releaseBuffer(&buffer);
+ provider->releaseBuffer(&mBuffer);
}
}