diff options
-rw-r--r-- | include/media/AudioTrack.h | 11 | ||||
-rw-r--r-- | media/libmedia/AudioTrack.cpp | 19 |
2 files changed, 18 insertions, 12 deletions
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h index fe46a22..d2739f7 100644 --- a/include/media/AudioTrack.h +++ b/include/media/AudioTrack.h @@ -163,7 +163,7 @@ public: * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer * identified by the argument sharedBuffer. This prototype is for static buffer playback. * PCM data must be present in memory before the AudioTrack is started. - * The write() and flush() methods are not supported in this case. + * The write() method is not supported in this case. * It is recommended to pass a callback function to be notified of playback end by an * EVENT_UNDERRUN event. */ @@ -247,8 +247,10 @@ public: void stop(); bool stopped() const; - /* Flush a stopped track. All pending buffers are discarded. - * This function has no effect if the track is not stopped. + /* Flush a stopped or paused track. All previously buffered data is discarded immediately. + * This has the effect of draining the buffers without mixing or output. + * Flush is intended for streaming mode, for example before switching to non-contiguous content. + * This function is a no-op if the track is not stopped or paused, or uses a static buffer. */ void flush(); @@ -492,7 +494,10 @@ protected: audio_output_flags_t flags, const sp<IMemory>& sharedBuffer, audio_io_handle_t output); + + // can only be called when !mActive void flush_l(); + status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount); audio_io_handle_t getOutput_l(); status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart); diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp index f5641e0..597d057 100644 --- a/media/libmedia/AudioTrack.cpp +++ b/media/libmedia/AudioTrack.cpp @@ -397,6 +397,7 @@ void AudioTrack::stop() mMarkerReached = false; // Force flush if a shared buffer is used otherwise audioflinger // will not stop before end of buffer is reached. + // It may be needed to make sure that we stop playback, likely in case looping is on. if (mSharedBuffer != 0) { flush_l(); } @@ -419,26 +420,26 @@ bool AudioTrack::stopped() const void AudioTrack::flush() { AutoMutex lock(mLock); - flush_l(); + if (!mActive && mSharedBuffer == 0) { + flush_l(); + } } -// must be called with mLock held void AudioTrack::flush_l() { ALOGV("flush"); + ALOG_ASSERT(!mActive); // clear playback marker and periodic update counter mMarkerPosition = 0; mMarkerReached = false; mUpdatePeriod = 0; - if (!mActive) { - mFlushed = true; - mAudioTrack->flush(); - // Release AudioTrack callback thread in case it was waiting for new buffers - // in AudioTrack::obtainBuffer() - mCblk->cv.signal(); - } + mFlushed = true; + mAudioTrack->flush(); + // Release AudioTrack callback thread in case it was waiting for new buffers + // in AudioTrack::obtainBuffer() + mCblk->cv.signal(); } void AudioTrack::pause() |