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-rw-r--r--cmds/screenrecord/EglWindow.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/cmds/screenrecord/EglWindow.cpp b/cmds/screenrecord/EglWindow.cpp
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+++ b/cmds/screenrecord/EglWindow.cpp
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+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ScreenRecord"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <gui/BufferQueue.h>
+#include <gui/GraphicBufferAlloc.h>
+#include <gui/Surface.h>
+
+#include "EglWindow.h"
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <assert.h>
+
+using namespace android;
+
+
+status_t EglWindow::createWindow(const sp<IGraphicBufferProducer>& surface) {
+ status_t err = eglSetupContext();
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ surface->query(NATIVE_WINDOW_WIDTH, &mWidth);
+ surface->query(NATIVE_WINDOW_HEIGHT, &mHeight);
+
+ // Output side (EGL surface to draw on).
+ sp<ANativeWindow> anw = new Surface(surface);
+ mEglSurface = eglCreateWindowSurface(mEglDisplay, mEglConfig, anw.get(),
+ NULL);
+ if (mEglSurface == EGL_NO_SURFACE) {
+ ALOGE("eglCreateWindowSurface error: %#x", eglGetError());
+ eglRelease();
+ return UNKNOWN_ERROR;
+ }
+
+ return NO_ERROR;
+}
+
+status_t EglWindow::makeCurrent() const {
+ if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ ALOGE("eglMakeCurrent failed: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ return NO_ERROR;
+}
+
+status_t EglWindow::eglSetupContext() {
+ EGLBoolean result;
+
+ mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (mEglDisplay == EGL_NO_DISPLAY) {
+ ALOGE("eglGetDisplay failed: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ EGLint majorVersion, minorVersion;
+ result = eglInitialize(mEglDisplay, &majorVersion, &minorVersion);
+ if (result != EGL_TRUE) {
+ ALOGE("eglInitialize failed: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ ALOGV("Initialized EGL v%d.%d", majorVersion, minorVersion);
+
+ EGLint numConfigs = 0;
+ EGLint configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RECORDABLE_ANDROID, 1,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_NONE
+ };
+ result = eglChooseConfig(mEglDisplay, configAttribs, &mEglConfig, 1,
+ &numConfigs);
+ if (result != EGL_TRUE) {
+ ALOGE("eglChooseConfig error: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ EGLint contextAttribs[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+ mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT,
+ contextAttribs);
+ if (mEglContext == EGL_NO_CONTEXT) {
+ ALOGE("eglCreateContext error: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ return NO_ERROR;
+}
+
+void EglWindow::eglRelease() {
+ ALOGV("EglWindow::eglRelease");
+ if (mEglDisplay != EGL_NO_DISPLAY) {
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+
+ if (mEglContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEglDisplay, mEglContext);
+ }
+
+ if (mEglSurface != EGL_NO_SURFACE) {
+ eglDestroySurface(mEglDisplay, mEglSurface);
+ }
+ }
+
+ mEglDisplay = EGL_NO_DISPLAY;
+ mEglContext = EGL_NO_CONTEXT;
+ mEglSurface = EGL_NO_SURFACE;
+ mEglConfig = NULL;
+
+ eglReleaseThread();
+}
+
+// Sets the presentation time on the current EGL buffer.
+void EglWindow::presentationTime(nsecs_t whenNsec) const {
+ eglPresentationTimeANDROID(mEglDisplay, mEglSurface, whenNsec);
+}
+
+// Swaps the EGL buffer.
+void EglWindow::swapBuffers() const {
+ eglSwapBuffers(mEglDisplay, mEglSurface);
+}