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Diffstat (limited to 'cmds/screenrecord/EglWindow.h')
-rw-r--r-- | cmds/screenrecord/EglWindow.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/cmds/screenrecord/EglWindow.h b/cmds/screenrecord/EglWindow.h new file mode 100644 index 0000000..02a2efc --- /dev/null +++ b/cmds/screenrecord/EglWindow.h @@ -0,0 +1,84 @@ +/* + * Copyright 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SCREENRECORD_EGL_WINDOW_H +#define SCREENRECORD_EGL_WINDOW_H + +#include <gui/BufferQueue.h> +#include <utils/Errors.h> + +#include <EGL/egl.h> + +namespace android { + +/* + * Wraps EGL display, context, surface, config for a window surface. + * + * Not thread safe. + */ +class EglWindow { +public: + EglWindow() : + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE), + mEglConfig(NULL), + mWidth(0), + mHeight(0) + {} + ~EglWindow() { eglRelease(); } + + // Creates an EGL window for the supplied surface. + status_t createWindow(const sp<IGraphicBufferProducer>& surface); + + // Return width and height values (obtained from IGBP). + int getWidth() const { return mWidth; } + int getHeight() const { return mHeight; } + + // Release anything we created. + void release() { eglRelease(); } + + // Make this context current. + status_t makeCurrent() const; + + // Sets the presentation time on the current EGL buffer. + void presentationTime(nsecs_t whenNsec) const; + + // Swaps the EGL buffer. + void swapBuffers() const; + +private: + EglWindow(const EglWindow&); + EglWindow& operator=(const EglWindow&); + + // Init display, create config and context. + status_t eglSetupContext(); + void eglRelease(); + + // Basic EGL goodies. + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + EGLConfig mEglConfig; + + // Surface dimensions. + int mWidth; + int mHeight; +}; + +}; // namespace android + +#endif /*SCREENRECORD_EGL_WINDOW_H*/ |