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-rw-r--r--include/camera/Camera.h5
-rw-r--r--include/camera/CameraHardwareInterface.h5
-rw-r--r--include/camera/ICamera.h6
3 files changed, 7 insertions, 9 deletions
diff --git a/include/camera/Camera.h b/include/camera/Camera.h
index 964700b..75cf5ff 100644
--- a/include/camera/Camera.h
+++ b/include/camera/Camera.h
@@ -22,8 +22,6 @@
namespace android {
-class ISurface;
-
/*
* A set of bit masks for specifying how the received preview frames are
* handled before the previewCallback() call.
@@ -152,9 +150,8 @@ public:
status_t getStatus() { return mStatus; }
- // pass the buffered ISurface to the camera service
+ // pass the buffered Surface to the camera service
status_t setPreviewDisplay(const sp<Surface>& surface);
- status_t setPreviewDisplay(const sp<ISurface>& surface);
// start preview mode, must call setPreviewDisplay first
status_t startPreview();
diff --git a/include/camera/CameraHardwareInterface.h b/include/camera/CameraHardwareInterface.h
index 6a66e3c..515d879 100644
--- a/include/camera/CameraHardwareInterface.h
+++ b/include/camera/CameraHardwareInterface.h
@@ -18,6 +18,7 @@
#define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
#include <binder/IMemory.h>
+#include <ui/egl/android_natives.h>
#include <utils/RefBase.h>
#include <surfaceflinger/ISurface.h>
#include <camera/Camera.h>
@@ -86,8 +87,8 @@ class CameraHardwareInterface : public virtual RefBase {
public:
virtual ~CameraHardwareInterface() { }
- /** Return the IMemoryHeap for the preview image heap */
- virtual sp<IMemoryHeap> getPreviewHeap() const = 0;
+ /** Set the ISurface from which the preview buffers should be dequeued */
+ virtual status_t setPreviewWindow(const sp<ANativeWindow>& buf) = 0;
/** Return the IMemoryHeap for the raw image heap */
virtual sp<IMemoryHeap> getRawHeap() const = 0;
diff --git a/include/camera/ICamera.h b/include/camera/ICamera.h
index 6fcf9e5..8bceea5 100644
--- a/include/camera/ICamera.h
+++ b/include/camera/ICamera.h
@@ -20,7 +20,7 @@
#include <utils/RefBase.h>
#include <binder/IInterface.h>
#include <binder/Parcel.h>
-#include <surfaceflinger/ISurface.h>
+#include <surfaceflinger/Surface.h>
#include <binder/IMemory.h>
#include <utils/String8.h>
#include <camera/Camera.h>
@@ -45,8 +45,8 @@ public:
// allow other processes to use this ICamera interface
virtual status_t unlock() = 0;
- // pass the buffered ISurface to the camera service
- virtual status_t setPreviewDisplay(const sp<ISurface>& surface) = 0;
+ // pass the buffered Surface to the camera service
+ virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
// set the preview callback flag to affect how the received frames from
// preview are handled.