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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_TONEGENERATOR_H_
+#define ANDROID_TONEGENERATOR_H_
+
+#include <utils/RefBase.h>
+#include <utils/Vector.h>
+#include <utils/threads.h>
+#include <media/AudioSystem.h>
+#include <media/AudioTrack.h>
+
+namespace android {
+
+class ToneGenerator {
+public:
+
+ // List of all available tones
+ // This enum must be kept consistant with constants in ToneGenerator JAVA class
+ enum tone_type {
+ // DTMF tones ITU-T Recommendation Q.23
+ TONE_DTMF_0 = 0, // 0 key: 1336Hz, 941Hz
+ TONE_DTMF_1, // 1 key: 1209Hz, 697Hz
+ TONE_DTMF_2, // 2 key: 1336Hz, 697Hz
+ TONE_DTMF_3, // 3 key: 1477Hz, 697Hz
+ TONE_DTMF_4, // 4 key: 1209Hz, 770Hz
+ TONE_DTMF_5, // 5 key: 1336Hz, 770Hz
+ TONE_DTMF_6, // 6 key: 1477Hz, 770Hz
+ TONE_DTMF_7, // 7 key: 1209Hz, 852Hz
+ TONE_DTMF_8, // 8 key: 1336Hz, 852Hz
+ TONE_DTMF_9, // 9 key: 1477Hz, 852Hz
+ TONE_DTMF_S, // * key: 1209Hz, 941Hz
+ TONE_DTMF_P, // # key: 1477Hz, 941Hz
+ TONE_DTMF_A, // A key: 1633Hz, 697Hz
+ TONE_DTMF_B, // B key: 1633Hz, 770Hz
+ TONE_DTMF_C, // C key: 1633Hz, 852Hz
+ TONE_DTMF_D, // D key: 1633Hz, 941Hz
+ // Call supervisory tones: 3GPP TS 22.001 (CEPT)
+ TONE_SUP_DIAL, // Dial tone: 425Hz, continuous
+ TONE_SUP_BUSY, // Busy tone: 425Hz, 500ms ON, 500ms OFF...
+ TONE_SUP_CONGESTION, // Congestion tone: 425Hz, 200ms ON, 200ms OFF...
+ TONE_SUP_RADIO_ACK, // Radio path acknowlegment: 425Hz, 200ms ON
+ TONE_SUP_RADIO_NOTAVAIL, // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts
+ TONE_SUP_ERROR, // Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF...
+ TONE_SUP_CALL_WAITING, // Call Waiting: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF...
+ TONE_SUP_RINGTONE, // Ring Tone: 425Hz, 1s ON, 4s OFF...
+ // Proprietary tones: 3GPP TS 31.111
+ TONE_PROP_BEEP, // General beep: 400Hz+1200Hz, 35ms ON
+ TONE_PROP_ACK, // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts
+ TONE_PROP_NACK, // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON
+ TONE_PROP_PROMPT, // Prompt tone: 400Hz+1200Hz, 200ms ON
+ TONE_PROP_BEEP2, // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on
+ NUM_TONES
+ };
+
+ ToneGenerator(int streamType, float volume);
+ ~ToneGenerator();
+
+ bool startTone(int toneType);
+ void stopTone();
+
+ bool isInited() { return (mState == TONE_IDLE)?false:true;}
+
+private:
+
+ enum tone_state {
+ TONE_IDLE, // ToneGenerator is being initialized or initialization failed
+ TONE_INIT, // ToneGenerator has been successfully initialized and is not playing
+ TONE_STARTING, // ToneGenerator is starting playing
+ TONE_PLAYING, // ToneGenerator is playing
+ TONE_STOPPING, // ToneGenerator is stoping
+ TONE_RESTARTING //
+ };
+
+ static const unsigned int NUM_PCM_BUFFERS = 2; // number of pcm buffers of audio track
+
+ static const unsigned int TONEGEN_MAX_WAVES = 3;
+ static const unsigned int TONEGEN_MAX_SEGMENTS = 4; // Maximun number of elenemts in
+ static const unsigned int TONEGEN_INF = 0xFFFFFFFF; // Represents infinite time duration
+ static const float TONEGEN_GAIN = 0.9; // Default gain passed to WaveGenerator().
+
+ // ToneDescriptor class contains all parameters needed to generate a tone:
+ // - The array waveFreq[] contains the frequencies of all individual waves making the multi-tone.
+ // The number of sine waves varies from 1 to TONEGEN_MAX_WAVES.
+ // The first null value indicates that no more waves are needed.
+ // - The array segments[] is used to generate the tone pulses. A segment is a period of time
+ // during which the tone is ON or OFF. Segments with even index (starting from 0)
+ // correspond to tone ON state and segments with odd index to OFF state.
+ // The data stored in segments[] is the duration of the corresponding period in ms.
+ // The first segment encountered with a 0 duration indicates that no more segment follows.
+ // - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated.
+ // When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount.
+ // If mCurCount > repeatCnt, the tone is stopped automatically.
+
+ class ToneDescriptor {
+ public:
+ unsigned short waveFreq[TONEGEN_MAX_WAVES+1];
+ unsigned long segments[TONEGEN_MAX_SEGMENTS+1];
+ unsigned long repeatCnt;
+ };
+
+ static const ToneDescriptor toneDescriptors[NUM_TONES];
+
+ unsigned int mTotalSmp; // Total number of audio samples played (gives current time)
+ unsigned int mNextSegSmp; // Position of next segment transition expressed in samples
+ // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly
+ // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded,
+ // no crash will occur but tone sequence will show a glitch.
+
+ unsigned short mCurSegment; // Current segment index in ToneDescriptor segments[]
+ unsigned short mCurCount; // Current sequence repeat count
+ volatile unsigned short mState; // ToneGenerator state (tone_state)
+ const ToneDescriptor *mpToneDesc; // pointer to active tone descriptor
+ const ToneDescriptor *mpNewToneDesc; // pointer to next active tone descriptor
+
+ unsigned int mSamplingRate; // Sampling rate
+ AudioTrack *mpAudioTrack; // Pointer to audio track used for playback
+ Mutex mLock; // Mutex to control concurent access to ToneGenerator object from audio callback and application API
+ Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond
+ Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested
+ float mVolume; // Volume applied to audio track
+
+ static void audioCallback(void* user, const AudioTrack::Buffer& info);
+ bool prepareWave();
+ unsigned int numWaves();
+ void clearWaveGens();
+
+ // WaveGenerator generates a single sine wave
+ class WaveGenerator {
+ public:
+ enum gen_command {
+ WAVEGEN_START, // Start/restart wave from phase 0
+ WAVEGEN_CONT, // Continue wave from current phase
+ WAVEGEN_STOP // Stop wave on zero crossing
+ };
+
+ WaveGenerator(unsigned short samplingRate, unsigned short frequency,
+ float volume);
+ ~WaveGenerator();
+
+ void getSamples(short *outBuffer, unsigned int count,
+ unsigned int command);
+
+ private:
+ static const short GEN_AMP = 32000; // amplitude of generator
+ static const short S_Q14 = 14; // shift for Q14
+ static const short S_Q15 = 15; // shift for Q15
+
+ short mA1_Q14; // Q14 coefficient
+ // delay line of full amplitude generator
+ short mS1, mS2; // delay line S2 oldest
+ short mS2_0; // saved value for reinitialisation
+ short mAmplitude_Q15; // Q15 amplitude
+ };
+
+ Vector<WaveGenerator *> mWaveGens; // list of active wave generators.
+};
+
+}
+; // namespace android
+
+#endif /*ANDROID_TONEGENERATOR_H_*/