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diff --git a/include/media/ToneGenerator.h b/include/media/ToneGenerator.h new file mode 100644 index 0000000..df0c97e --- /dev/null +++ b/include/media/ToneGenerator.h @@ -0,0 +1,313 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_TONEGENERATOR_H_ +#define ANDROID_TONEGENERATOR_H_ + +#include <utils/RefBase.h> +#include <utils/KeyedVector.h> +#include <utils/threads.h> +#include <media/AudioSystem.h> +#include <media/AudioTrack.h> + +namespace android { + +class ToneGenerator { +public: + + // List of all available tones + // This enum must be kept consistant with constants in ToneGenerator JAVA class + enum tone_type { + // DTMF tones ITU-T Recommendation Q.23 + TONE_DTMF_0 = 0, // 0 key: 1336Hz, 941Hz + TONE_DTMF_1, // 1 key: 1209Hz, 697Hz + TONE_DTMF_2, // 2 key: 1336Hz, 697Hz + TONE_DTMF_3, // 3 key: 1477Hz, 697Hz + TONE_DTMF_4, // 4 key: 1209Hz, 770Hz + TONE_DTMF_5, // 5 key: 1336Hz, 770Hz + TONE_DTMF_6, // 6 key: 1477Hz, 770Hz + TONE_DTMF_7, // 7 key: 1209Hz, 852Hz + TONE_DTMF_8, // 8 key: 1336Hz, 852Hz + TONE_DTMF_9, // 9 key: 1477Hz, 852Hz + TONE_DTMF_S, // * key: 1209Hz, 941Hz + TONE_DTMF_P, // # key: 1477Hz, 941Hz + TONE_DTMF_A, // A key: 1633Hz, 697Hz + TONE_DTMF_B, // B key: 1633Hz, 770Hz + TONE_DTMF_C, // C key: 1633Hz, 852Hz + TONE_DTMF_D, // D key: 1633Hz, 941Hz + // Call supervisory tones: 3GPP TS 22.001 (CEPT) + TONE_SUP_DIAL, // Dial tone: CEPT: 425Hz, continuous + FIRST_SUP_TONE = TONE_SUP_DIAL, + TONE_SUP_BUSY, // Busy tone, CEPT: 425Hz, 500ms ON, 500ms OFF... + TONE_SUP_CONGESTION, // Congestion tone CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF... + TONE_SUP_RADIO_ACK, // Radio path acknowlegment, CEPT, ANSI: 425Hz, 200ms ON + TONE_SUP_RADIO_NOTAVAIL, // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts + TONE_SUP_ERROR, // Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF... + TONE_SUP_CALL_WAITING, // Call Waiting CEPT,JAPAN: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF... + TONE_SUP_RINGTONE, // Ring Tone CEPT, JAPAN: 425Hz, 1s ON, 4s OFF... + LAST_SUP_TONE = TONE_SUP_RINGTONE, + // Proprietary tones: 3GPP TS 31.111 + TONE_PROP_BEEP, // General beep: 400Hz+1200Hz, 35ms ON + TONE_PROP_ACK, // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts + TONE_PROP_NACK, // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON + TONE_PROP_PROMPT, // Prompt tone: 400Hz+1200Hz, 200ms ON + TONE_PROP_BEEP2, // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on + // Additional call supervisory tones: specified by IS-95 only + TONE_SUP_INTERCEPT, // Intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms. + TONE_SUP_INTERCEPT_ABBREV, // Abbreviated intercept: intercept tone limited to 4 seconds + TONE_SUP_CONGESTION_ABBREV, // Abbreviated congestion: congestion tone limited to 4 seconds + TONE_SUP_CONFIRM, // Confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle. + TONE_SUP_PIP, // Pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off). + + // CDMA Tones + TONE_CDMA_DIAL_TONE_LITE, + TONE_CDMA_NETWORK_USA_RINGBACK, + TONE_CDMA_INTERCEPT, + TONE_CDMA_ABBR_INTERCEPT, + TONE_CDMA_REORDER, + TONE_CDMA_ABBR_REORDER, + TONE_CDMA_NETWORK_BUSY, + TONE_CDMA_CONFIRM, + TONE_CDMA_ANSWER, + TONE_CDMA_NETWORK_CALLWAITING, + TONE_CDMA_PIP, + + // ISDN + TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL, // ISDN Alert Normal + TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP, // ISDN Intergroup + TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI, // ISDN SP PRI + TONE_CDMA_CALL_SIGNAL_ISDN_PAT3, // ISDN Alert PAT3 + TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING, // ISDN Alert PING RING + TONE_CDMA_CALL_SIGNAL_ISDN_PAT5, // ISDN Alert PAT5 + TONE_CDMA_CALL_SIGNAL_ISDN_PAT6, // ISDN Alert PAT6 + TONE_CDMA_CALL_SIGNAL_ISDN_PAT7, // ISDN Alert PAT7 + // ISDN end + + // IS54 + TONE_CDMA_HIGH_L, // IS54 High Pitch Long + TONE_CDMA_MED_L, // IS54 Med Pitch Long + TONE_CDMA_LOW_L, // IS54 Low Pitch Long + TONE_CDMA_HIGH_SS, // IS54 High Pitch Short Short + TONE_CDMA_MED_SS, // IS54 Medium Pitch Short Short + TONE_CDMA_LOW_SS, // IS54 Low Pitch Short Short + TONE_CDMA_HIGH_SSL, // IS54 High Pitch Short Short Long + TONE_CDMA_MED_SSL, // IS54 Medium Pitch Short Short Long + TONE_CDMA_LOW_SSL, // IS54 Low Pitch Short Short Long + TONE_CDMA_HIGH_SS_2, // IS54 High Pitch Short Short 2 + TONE_CDMA_MED_SS_2, // IS54 Med Pitch Short Short 2 + TONE_CDMA_LOW_SS_2, // IS54 Low Pitch Short Short 2 + TONE_CDMA_HIGH_SLS, // IS54 High Pitch Short Long Short + TONE_CDMA_MED_SLS, // IS54 Med Pitch Short Long Short + TONE_CDMA_LOW_SLS, // IS54 Low Pitch Short Long Short + TONE_CDMA_HIGH_S_X4, // IS54 High Pitch Short Short Short Short + TONE_CDMA_MED_S_X4, // IS54 Med Pitch Short Short Short Short + TONE_CDMA_LOW_S_X4, // IS54 Low Pitch Short Short Short Short + TONE_CDMA_HIGH_PBX_L, // PBX High Pitch Long + TONE_CDMA_MED_PBX_L, // PBX Med Pitch Long + TONE_CDMA_LOW_PBX_L, // PBX Low Pitch Long + TONE_CDMA_HIGH_PBX_SS, // PBX High Short Short + TONE_CDMA_MED_PBX_SS, // PBX Med Short Short + TONE_CDMA_LOW_PBX_SS, // PBX Low Short Short + TONE_CDMA_HIGH_PBX_SSL, // PBX High Short Short Long + TONE_CDMA_MED_PBX_SSL, // PBX Med Short Short Long + TONE_CDMA_LOW_PBX_SSL, // PBX Low Short Short Long + TONE_CDMA_HIGH_PBX_SLS, // PBX High SLS + TONE_CDMA_MED_PBX_SLS, // PBX Med SLS + TONE_CDMA_LOW_PBX_SLS, // PBX Low SLS + TONE_CDMA_HIGH_PBX_S_X4, // PBX High SSSS + TONE_CDMA_MED_PBX_S_X4, // PBX Med SSSS + TONE_CDMA_LOW_PBX_S_X4, // PBX LOW SSSS + //IS54 end + // proprietary + TONE_CDMA_ALERT_NETWORK_LITE, + TONE_CDMA_ALERT_AUTOREDIAL_LITE, + TONE_CDMA_ONE_MIN_BEEP, + TONE_CDMA_KEYPAD_VOLUME_KEY_LITE, + TONE_CDMA_PRESSHOLDKEY_LITE, + TONE_CDMA_ALERT_INCALL_LITE, + TONE_CDMA_EMERGENCY_RINGBACK, + TONE_CDMA_ALERT_CALL_GUARD, + TONE_CDMA_SOFT_ERROR_LITE, + TONE_CDMA_CALLDROP_LITE, + // proprietary end + TONE_CDMA_NETWORK_BUSY_ONE_SHOT, + TONE_CDMA_ABBR_ALERT, + TONE_CDMA_SIGNAL_OFF, + //CDMA end + NUM_TONES, + NUM_SUP_TONES = LAST_SUP_TONE-FIRST_SUP_TONE+1 + }; + + ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false); + ~ToneGenerator(); + + bool startTone(tone_type toneType, int durationMs = -1); + void stopTone(); + + bool isInited() { return (mState == TONE_IDLE)?false:true;} + +private: + + enum tone_state { + TONE_IDLE, // ToneGenerator is being initialized or initialization failed + TONE_INIT, // ToneGenerator has been successfully initialized and is not playing + TONE_STARTING, // ToneGenerator is starting playing + TONE_PLAYING, // ToneGenerator is playing + TONE_STOPPING, // ToneGenerator is stoping + TONE_STOPPED, // ToneGenerator is stopped: the AudioTrack will be stopped + TONE_RESTARTING // A start request was received in active state (playing or stopping) + }; + + + // Region specific tones. + // These supervisory tones are different depending on the region (USA/CANADA, JAPAN, rest of the world). + // When a tone in the range [FIRST_SUP_TONE, LAST_SUP_TONE] is requested, the region is determined + // from system property gsm.operator.iso-country and the proper tone descriptor is selected with the + // help of sToneMappingTable[] + enum regional_tone_type { + // ANSI supervisory tones + TONE_ANSI_DIAL = NUM_TONES, // Dial tone: a continuous 350 Hz + 440 Hz tone. + TONE_ANSI_BUSY, // Busy tone on: a 480 Hz + 620 Hz tone repeated in a 500 ms on, 500 ms off cycle. + TONE_ANSI_CONGESTION, // Network congestion (reorder) tone on: a 480 Hz + 620 Hz tone repeated in a 250 ms on, 250 ms off cycle. + TONE_ANSI_CALL_WAITING, // Call waiting tone on: 440 Hz, on for 300 ms, 9,7 s off followed by + // (440 Hz, on for 100 ms off for 100 ms, on for 100 ms, 9,7s off and repeated as necessary). + TONE_ANSI_RINGTONE, // Ring Tone: a 440 Hz + 480 Hz tone repeated in a 2 s on, 4 s off pattern. + // JAPAN Supervisory tones + TONE_JAPAN_DIAL, // Dial tone: 400Hz, continuous + TONE_JAPAN_BUSY, // Busy tone: 400Hz, 500ms ON, 500ms OFF... + TONE_JAPAN_RADIO_ACK, // Radio path acknowlegment: 400Hz, 1s ON, 2s OFF... + NUM_ALTERNATE_TONES + }; + + enum region { + ANSI, + JAPAN, + CEPT, + NUM_REGIONS + }; + + static const unsigned char sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES]; + + static const unsigned int TONEGEN_MAX_WAVES = 3; // Maximun number of sine waves in a tone segment + static const unsigned int TONEGEN_MAX_SEGMENTS = 12; // Maximun number of segments in a tone descriptor + static const unsigned int TONEGEN_INF = 0xFFFFFFFF; // Represents infinite time duration + static const float TONEGEN_GAIN = 0.9; // Default gain passed to WaveGenerator(). + + // ToneDescriptor class contains all parameters needed to generate a tone: + // - The array waveFreq[]: + // 1 for static tone descriptors: contains the frequencies of all individual waves making the multi-tone. + // 2 for active tone descritors: contains the indexes of the WaveGenerator objects in mWaveGens + // The number of sine waves varies from 1 to TONEGEN_MAX_WAVES. + // The first null value indicates that no more waves are needed. + // - The array segments[] is used to generate the tone pulses. A segment is a period of time + // during which the tone is ON or OFF. Segments with even index (starting from 0) + // correspond to tone ON state and segments with odd index to OFF state. + // The data stored in segments[] is the duration of the corresponding period in ms. + // The first segment encountered with a 0 duration indicates that no more segment follows. + // - loopCnt - Number of times to repeat a sequence of seqments after playing this + // - loopIndx - The segment index to go back and play is loopcnt > 0 + // - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated. + // When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount. + // If mCurCount > repeatCnt, the tone is stopped automatically. Otherwise, tone sequence will be + // restarted from segment repeatSegment. + // - repeatSegment number of the first repeated segment when repeatCnt is not null + + class ToneSegment { + public: + unsigned int duration; + unsigned short waveFreq[TONEGEN_MAX_WAVES+1]; + unsigned short loopCnt; + unsigned short loopIndx; + }; + + class ToneDescriptor { + public: + ToneSegment segments[TONEGEN_MAX_SEGMENTS+1]; + unsigned long repeatCnt; + unsigned long repeatSegment; + }; + + static const ToneDescriptor sToneDescriptors[]; + + bool mThreadCanCallJava; + unsigned int mTotalSmp; // Total number of audio samples played (gives current time) + unsigned int mNextSegSmp; // Position of next segment transition expressed in samples + // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly + // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded, + // no crash will occur but tone sequence will show a glitch. + unsigned int mMaxSmp; // Maximum number of audio samples played (maximun tone duration) + int mDurationMs; // Maximum tone duration in ms + + unsigned short mCurSegment; // Current segment index in ToneDescriptor segments[] + unsigned short mCurCount; // Current sequence repeat count + volatile unsigned short mState; // ToneGenerator state (tone_state) + unsigned short mRegion; + const ToneDescriptor *mpToneDesc; // pointer to active tone descriptor + const ToneDescriptor *mpNewToneDesc; // pointer to next active tone descriptor + + unsigned short mLoopCounter; // Current tone loopback count + + int mSamplingRate; // AudioFlinger Sampling rate + AudioTrack *mpAudioTrack; // Pointer to audio track used for playback + Mutex mLock; // Mutex to control concurent access to ToneGenerator object from audio callback and application API + Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond + Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested + float mVolume; // Volume applied to audio track + audio_stream_type_t mStreamType; // Audio stream used for output + unsigned int mProcessSize; // Size of audio blocks generated at a time by audioCallback() (in PCM frames). + + bool initAudioTrack(); + static void audioCallback(int event, void* user, void *info); + bool prepareWave(); + unsigned int numWaves(unsigned int segmentIdx); + void clearWaveGens(); + tone_type getToneForRegion(tone_type toneType); + + // WaveGenerator generates a single sine wave + class WaveGenerator { + public: + enum gen_command { + WAVEGEN_START, // Start/restart wave from phase 0 + WAVEGEN_CONT, // Continue wave from current phase + WAVEGEN_STOP // Stop wave on zero crossing + }; + + WaveGenerator(unsigned short samplingRate, unsigned short frequency, + float volume); + ~WaveGenerator(); + + void getSamples(short *outBuffer, unsigned int count, + unsigned int command); + + private: + static const short GEN_AMP = 32000; // amplitude of generator + static const short S_Q14 = 14; // shift for Q14 + static const short S_Q15 = 15; // shift for Q15 + + short mA1_Q14; // Q14 coefficient + // delay line of full amplitude generator + short mS1, mS2; // delay line S2 oldest + short mS2_0; // saved value for reinitialisation + short mAmplitude_Q15; // Q15 amplitude + }; + + KeyedVector<unsigned short, WaveGenerator *> mWaveGens; // list of active wave generators. +}; + +} +; // namespace android + +#endif /*ANDROID_TONEGENERATOR_H_*/ |