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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_COMMON_CORE_BASIC_TYPES_H_
+#define LE_FX_ENGINE_COMMON_CORE_BASIC_TYPES_H_
+
+#include <stddef.h>
+#include <stdlib.h>
+#include <string>
+using ::std::string;
+using ::std::basic_string;
+#include <vector>
+using ::std::vector;
+
+#include "common/core/os.h"
+
+// -----------------------------------------------------------------------------
+// Definitions of common basic types:
+// -----------------------------------------------------------------------------
+
+#if !defined(G_COMPILE) && !defined(BASE_INTEGRAL_TYPES_H_)
+
+namespace le_fx {
+
+typedef signed char schar;
+typedef signed char int8;
+typedef short int16;
+typedef int int32;
+typedef long long int64;
+
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef unsigned int uint32;
+typedef unsigned long long uint64;
+
+} // namespace le_fx
+
+#endif
+
+namespace le_fx {
+
+struct FloatArray {
+ int length;
+ float *data;
+
+ FloatArray(void) {
+ data = NULL;
+ length = 0;
+ }
+};
+
+struct Int16Array {
+ int length;
+ int16 *data;
+
+ Int16Array(void) {
+ data = NULL;
+ length = 0;
+ }
+};
+
+struct Int32Array {
+ int length;
+ int32 *data;
+
+ Int32Array(void) {
+ data = NULL;
+ length = 0;
+ }
+};
+
+struct Int8Array {
+ int length;
+ uint8 *data;
+
+ Int8Array(void) {
+ data = NULL;
+ length = 0;
+ }
+};
+
+//
+// Simple wrapper for waveform data:
+//
+class WaveData : public vector<int16> {
+ public:
+ WaveData();
+ ~WaveData();
+
+ void Set(int number_samples, int sampling_rate, int16 *data);
+ int sample_rate(void) const;
+ void set_sample_rate(int sample_rate);
+ bool Equals(const WaveData &wave_data, int threshold = 0) const;
+
+ private:
+ int sample_rate_;
+};
+
+} // namespace le_fx
+
+#endif // LE_FX_ENGINE_COMMON_CORE_BASIC_TYPES_H_