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-rw-r--r--media/libeffects/loudness/dsp/core/basic-inl.h48
-rw-r--r--media/libeffects/loudness/dsp/core/basic.h48
-rw-r--r--media/libeffects/loudness/dsp/core/dynamic_range_compression-inl.h45
-rw-r--r--media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp106
-rw-r--r--media/libeffects/loudness/dsp/core/dynamic_range_compression.h116
-rw-r--r--media/libeffects/loudness/dsp/core/interpolation.h24
-rw-r--r--media/libeffects/loudness/dsp/core/interpolator_base-inl.h180
-rw-r--r--media/libeffects/loudness/dsp/core/interpolator_base.h112
-rw-r--r--media/libeffects/loudness/dsp/core/interpolator_linear.h81
9 files changed, 760 insertions, 0 deletions
diff --git a/media/libeffects/loudness/dsp/core/basic-inl.h b/media/libeffects/loudness/dsp/core/basic-inl.h
new file mode 100644
index 0000000..3f77147
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/basic-inl.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_DSP_CORE_BASIC_INL_H_
+#define LE_FX_ENGINE_DSP_CORE_BASIC_INL_H_
+
+#include <math.h>
+
+namespace le_fx {
+
+namespace sigmod {
+
+template <typename T>
+int SearchIndex(const T x_data[],
+ T x,
+ int start_index,
+ int end_index) {
+ int start = start_index;
+ int end = end_index;
+ while (end > start + 1) {
+ int i = (end + start) / 2;
+ if (x_data[i] > x) {
+ end = i;
+ } else {
+ start = i;
+ }
+ }
+ return start;
+}
+
+} // namespace sigmod
+
+} // namespace le_fx
+
+#endif // LE_FX_ENGINE_DSP_CORE_BASIC_INL_H_
diff --git a/media/libeffects/loudness/dsp/core/basic.h b/media/libeffects/loudness/dsp/core/basic.h
new file mode 100644
index 0000000..27e0a8d
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/basic.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_DSP_CORE_BASIC_H_
+#define LE_FX_ENGINE_DSP_CORE_BASIC_H_
+
+#include <limits.h>
+#include "common/core/math.h"
+#include "common/core/types.h"
+
+namespace le_fx {
+
+namespace sigmod {
+
+// Searchs for the interval that contains <x> using a divide-and-conquer
+// algorithm.
+// X[]: a vector of sorted values (X[i+1] > X[i])
+// x: a value
+// StartIndex: the minimum searched index
+// EndIndex: the maximum searched index
+// returns: the index <i> that satisfies: X[i] <= x <= X[i+1] &&
+// StartIndex <= i <= (EndIndex-1)
+template <typename T>
+int SearchIndex(const T x_data[],
+ T x,
+ int start_index,
+ int end_index);
+
+} // namespace sigmod
+
+} // namespace le_fx
+
+#include "dsp/core/basic-inl.h"
+
+#endif // LE_FX_ENGINE_DSP_CORE_BASIC_H_
diff --git a/media/libeffects/loudness/dsp/core/dynamic_range_compression-inl.h b/media/libeffects/loudness/dsp/core/dynamic_range_compression-inl.h
new file mode 100644
index 0000000..fed8c2a
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/dynamic_range_compression-inl.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
+#define LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
+
+//#define LOG_NDEBUG 0
+#include <cutils/log.h>
+
+
+namespace le_fx {
+
+
+inline void AdaptiveDynamicRangeCompression::set_knee_threshold(float decibel) {
+ // Converts to 1og-base
+ knee_threshold_in_decibel_ = decibel;
+ knee_threshold_ = 0.1151292546497023061569109358970308676362037658691406250f *
+ decibel + 10.39717719035538401328722102334722876548767089843750f;
+}
+
+
+inline void AdaptiveDynamicRangeCompression::set_knee_threshold_via_target_gain(
+ float target_gain) {
+ const float decibel = target_gain_to_knee_threshold_.Interpolate(
+ target_gain);
+ ALOGE("set_knee_threshold_via_target_gain: decibel =%.3f", decibel);
+ set_knee_threshold(decibel);
+}
+
+} // namespace le_fx
+
+
+#endif // LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_INL_H_
diff --git a/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp b/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
new file mode 100644
index 0000000..2bbd043
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cmath>
+
+#include "common/core/math.h"
+#include "common/core/types.h"
+#include "dsp/core/basic.h"
+#include "dsp/core/interpolation.h"
+#include "dsp/core/dynamic_range_compression.h"
+
+//#define LOG_NDEBUG 0
+#include <cutils/log.h>
+
+
+namespace le_fx {
+
+// Definitions for static const class members declared in
+// dynamic_range_compression.h.
+const float AdaptiveDynamicRangeCompression::kMinAbsValue = 0.000001f;
+const float AdaptiveDynamicRangeCompression::kMinLogAbsValue =
+ 0.032766999999999997517097227728299912996590137481689453125f;
+const float AdaptiveDynamicRangeCompression::kFixedPointLimit = 32767.0f;
+const float AdaptiveDynamicRangeCompression::kInverseFixedPointLimit =
+ 1.0f / AdaptiveDynamicRangeCompression::kFixedPointLimit;
+const float AdaptiveDynamicRangeCompression::kDefaultKneeThresholdInDecibel =
+ -8.0f;
+const float AdaptiveDynamicRangeCompression::kCompressionRatio = 7.0f;
+const float AdaptiveDynamicRangeCompression::kTauAttack = 0.001f;
+const float AdaptiveDynamicRangeCompression::kTauRelease = 0.015f;
+
+AdaptiveDynamicRangeCompression::AdaptiveDynamicRangeCompression() {
+ static const float kTargetGain[] = {
+ 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
+ static const float kKneeThreshold[] = {
+ -8.0f, -8.0f, -8.5f, -9.0f, -10.0f };
+ target_gain_to_knee_threshold_.Initialize(
+ &kTargetGain[0], &kKneeThreshold[0],
+ sizeof(kTargetGain) / sizeof(kTargetGain[0]));
+}
+
+bool AdaptiveDynamicRangeCompression::Initialize(
+ float target_gain, float sampling_rate) {
+ set_knee_threshold_via_target_gain(target_gain);
+ sampling_rate_ = sampling_rate;
+ state_ = 0.0f;
+ compressor_gain_ = 1.0f;
+ if (kTauAttack > 0.0f) {
+ const float taufs = kTauAttack * sampling_rate_;
+ alpha_attack_ = std::exp(-1.0f / taufs);
+ } else {
+ alpha_attack_ = 0.0f;
+ }
+ if (kTauRelease > 0.0f) {
+ const float taufs = kTauRelease * sampling_rate_;
+ alpha_release_ = std::exp(-1.0f / taufs);
+ } else {
+ alpha_release_ = 0.0f;
+ }
+ // Feed-forward topology
+ slope_ = 1.0f / kCompressionRatio - 1.0f;
+ return true;
+}
+
+float AdaptiveDynamicRangeCompression::Compress(float x) {
+ const float max_abs_x = std::max(std::fabs(x), kMinLogAbsValue);
+ const float max_abs_x_dB = math::fast_log(max_abs_x);
+ // Subtract Threshold from log-encoded input to get the amount of overshoot
+ const float overshoot = max_abs_x_dB - knee_threshold_;
+ // Hard half-wave rectifier
+ const float rect = std::max(overshoot, 0.0f);
+ // Multiply rectified overshoot with slope
+ const float cv = rect * slope_;
+ const float prev_state = state_;
+ if (cv <= state_) {
+ state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv;
+ } else {
+ state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv;
+ }
+ compressor_gain_ *=
+ math::ExpApproximationViaTaylorExpansionOrder5(state_ - prev_state);
+ x *= compressor_gain_;
+ if (x > kFixedPointLimit) {
+ return kFixedPointLimit;
+ }
+ if (x < -kFixedPointLimit) {
+ return -kFixedPointLimit;
+ }
+ return x;
+}
+
+} // namespace le_fx
+
diff --git a/media/libeffects/loudness/dsp/core/dynamic_range_compression.h b/media/libeffects/loudness/dsp/core/dynamic_range_compression.h
new file mode 100644
index 0000000..4c015df
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/dynamic_range_compression.h
@@ -0,0 +1,116 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_H_
+#define LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_H_
+
+#include "common/core/types.h"
+#include "common/core/math.h"
+#include "dsp/core/basic.h"
+#include "dsp/core/interpolation.h"
+
+//#define LOG_NDEBUG 0
+#include <cutils/log.h>
+
+
+namespace le_fx {
+
+// An adaptive dynamic range compression algorithm. The gain adaptation is made
+// at the logarithmic domain and it is based on a Branching-Smooth compensated
+// digital peak detector with different time constants for attack and release.
+class AdaptiveDynamicRangeCompression {
+ public:
+ AdaptiveDynamicRangeCompression();
+
+ // Initializes the compressor using prior information. It assumes that the
+ // input signal is speech from high-quality recordings that is scaled and then
+ // fed to the compressor. The compressor is tuned according to the target gain
+ // that is expected to be applied.
+ //
+ // Target gain receives values between 0.0 and 10.0. The knee threshold is
+ // reduced as the target gain increases in order to fit the increased range of
+ // values.
+ //
+ // Values between 1.0 and 2.0 will only mildly affect your signal. Higher
+ // values will reduce the dynamic range of the signal to the benefit of
+ // increased loudness.
+ //
+ // If nothing is known regarding the input, a `target_gain` of 1.0f is a
+ // relatively safe choice for many signals.
+ bool Initialize(float target_gain, float sampling_rate);
+
+ // A fast version of the algorithm that uses approximate computations for the
+ // log(.) and exp(.).
+ float Compress(float x);
+
+ // This version is slower than Compress(.) but faster than CompressSlow(.)
+ float CompressNormalSpeed(float x);
+
+ // A slow version of the algorithm that is easier for further developement,
+ // tuning and debugging
+ float CompressSlow(float x);
+
+ // Sets knee threshold (in decibel).
+ void set_knee_threshold(float decibel);
+
+ // Sets knee threshold via the target gain using an experimentally derived
+ // relationship.
+ void set_knee_threshold_via_target_gain(float target_gain);
+
+ private:
+ // The minimum accepted absolute input value and it's natural logarithm. This
+ // is to prevent numerical issues when the input is close to zero
+ static const float kMinAbsValue;
+ static const float kMinLogAbsValue;
+ // Fixed-point arithmetic limits
+ static const float kFixedPointLimit;
+ static const float kInverseFixedPointLimit;
+ // The default knee threshold in decibel. The knee threshold defines when the
+ // compressor is actually starting to compress the value of the input samples
+ static const float kDefaultKneeThresholdInDecibel;
+ // The compression ratio is the reciprocal of the slope of the line segment
+ // above the threshold (in the log-domain). The ratio controls the
+ // effectiveness of the compression.
+ static const float kCompressionRatio;
+ // The attack time of the envelope detector
+ static const float kTauAttack;
+ // The release time of the envelope detector
+ static const float kTauRelease;
+
+ float sampling_rate_;
+ // the internal state of the envelope detector
+ float state_;
+ // the latest gain factor that was applied to the input signal
+ float compressor_gain_;
+ // attack constant for exponential dumping
+ float alpha_attack_;
+ // release constant for exponential dumping
+ float alpha_release_;
+ float slope_;
+ // The knee threshold
+ float knee_threshold_;
+ float knee_threshold_in_decibel_;
+ // This interpolator provides the function that relates target gain to knee
+ // threshold.
+ sigmod::InterpolatorLinear<float> target_gain_to_knee_threshold_;
+
+ LE_FX_DISALLOW_COPY_AND_ASSIGN(AdaptiveDynamicRangeCompression);
+};
+
+} // namespace le_fx
+
+#include "dsp/core/dynamic_range_compression-inl.h"
+
+#endif // LE_FX_ENGINE_DSP_CORE_DYNAMIC_RANGE_COMPRESSION_H_
diff --git a/media/libeffects/loudness/dsp/core/interpolation.h b/media/libeffects/loudness/dsp/core/interpolation.h
new file mode 100644
index 0000000..23c287c
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/interpolation.h
@@ -0,0 +1,24 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef LE_FX_ENGINE_DSP_CORE_INTERPOLATION_H_
+#define LE_FX_ENGINE_DSP_CORE_INTERPOLATION_H_
+
+#include "common/core/math.h"
+#include "dsp/core/interpolator_base.h"
+#include "dsp/core/interpolator_linear.h"
+
+#endif // LE_FX_ENGINE_DSP_CORE_INTERPOLATION_H_
+
diff --git a/media/libeffects/loudness/dsp/core/interpolator_base-inl.h b/media/libeffects/loudness/dsp/core/interpolator_base-inl.h
new file mode 100644
index 0000000..bd08b65
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/interpolator_base-inl.h
@@ -0,0 +1,180 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_INL_H_
+#define LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_INL_H_
+
+#include "dsp/core/basic.h"
+
+//#define LOG_NDEBUG 0
+#include <cutils/log.h>
+
+
+namespace le_fx {
+
+namespace sigmod {
+
+template <typename T, class Algorithm>
+InterpolatorBase<T, Algorithm>::InterpolatorBase() {
+ status_ = false;
+ cached_index_ = 0;
+ x_data_ = NULL;
+ y_data_ = NULL;
+ data_length_ = 0;
+ own_x_data_ = false;
+ x_start_offset_ = 0.0;
+ last_element_index_ = -1;
+ x_inverse_sampling_interval_ = 0.0;
+ state_ = NULL;
+}
+
+template <typename T, class Algorithm>
+InterpolatorBase<T, Algorithm>::~InterpolatorBase() {
+ delete [] state_;
+ if (own_x_data_) {
+ delete [] x_data_;
+ }
+}
+
+template <typename T, class Algorithm>
+bool InterpolatorBase<T, Algorithm>::Initialize(const vector<T> &x_data,
+ const vector<T> &y_data) {
+#ifndef NDEBUG
+ if (x_data.size() != y_data.size()) {
+ LoggerError("InterpolatorBase::Initialize: xData size (%d) != yData size"
+ " (%d)", x_data.size(), y_data.size());
+ }
+#endif
+ return Initialize(&x_data[0], &y_data[0], x_data.size());
+}
+
+template <typename T, class Algorithm>
+bool InterpolatorBase<T, Algorithm>::Initialize(double x_start_offset,
+ double x_sampling_interval,
+ const vector<T> &y_data) {
+ return Initialize(x_start_offset,
+ x_sampling_interval,
+ &y_data[0],
+ y_data.size());
+}
+
+template <typename T, class Algorithm>
+bool InterpolatorBase<T, Algorithm>::Initialize(double x_start_offset,
+ double x_sampling_interval,
+ const T *y_data,
+ int data_length) {
+ // Constructs and populate x-axis data: `x_data_`
+ T *x_data_tmp = new T[data_length];
+ float time_offset = x_start_offset;
+ for (int n = 0; n < data_length; n++) {
+ x_data_tmp[n] = time_offset;
+ time_offset += x_sampling_interval;
+ }
+ Initialize(x_data_tmp, y_data, data_length);
+ // Sets-up the regularly sampled interpolation mode
+ x_start_offset_ = x_start_offset;
+ x_inverse_sampling_interval_ = 1.0 / x_sampling_interval;
+ own_x_data_ = true;
+ return status_;
+}
+
+
+template <typename T, class Algorithm>
+bool InterpolatorBase<T, Algorithm>::Initialize(
+ const T *x_data, const T *y_data, int data_length) {
+ // Default settings
+ cached_index_ = 0;
+ data_length_ = 0;
+ x_start_offset_ = 0;
+ x_inverse_sampling_interval_ = 0;
+ state_ = NULL;
+ // Input data is externally owned
+ own_x_data_ = false;
+ x_data_ = x_data;
+ y_data_ = y_data;
+ data_length_ = data_length;
+ last_element_index_ = data_length - 1;
+ // Check input data sanity
+ for (int n = 0; n < last_element_index_; ++n) {
+ if (x_data_[n + 1] <= x_data_[n]) {
+ ALOGE("InterpolatorBase::Initialize: xData are not ordered or "
+ "contain equal values (X[%d] <= X[%d]) (%.5e <= %.5e)",
+ n + 1, n, x_data_[n + 1], x_data_[n]);
+ status_ = false;
+ return false;
+ }
+ }
+ // Pre-compute internal state by calling the corresponding function of the
+ // derived class.
+ status_ = static_cast<Algorithm*>(this)->SetInternalState();
+ return status_;
+}
+
+template <typename T, class Algorithm>
+T InterpolatorBase<T, Algorithm>::Interpolate(T x) {
+#ifndef NDEBUG
+ if (cached_index_ < 0 || cached_index_ > data_length_ - 2) {
+ LoggerError("InterpolatorBase:Interpolate: CachedIndex_ out of bounds "
+ "[0, %d, %d]", cached_index_, data_length_ - 2);
+ }
+#endif
+ // Search for the containing interval
+ if (x <= x_data_[cached_index_]) {
+ if (cached_index_ <= 0) {
+ cached_index_ = 0;
+ return y_data_[0];
+ }
+ if (x >= x_data_[cached_index_ - 1]) {
+ cached_index_--; // Fast descending
+ } else {
+ if (x <= x_data_[0]) {
+ cached_index_ = 0;
+ return y_data_[0];
+ }
+ cached_index_ = SearchIndex(x_data_, x, 0, cached_index_);
+ }
+ } else {
+ if (cached_index_ >= last_element_index_) {
+ cached_index_ = last_element_index_;
+ return y_data_[last_element_index_];
+ }
+ if (x > x_data_[cached_index_ + 1]) {
+ if (cached_index_ + 2 > last_element_index_) {
+ cached_index_ = last_element_index_ - 1;
+ return y_data_[last_element_index_];
+ }
+ if (x <= x_data_[cached_index_ + 2]) {
+ cached_index_++; // Fast ascending
+ } else {
+ if (x >= x_data_[last_element_index_]) {
+ cached_index_ = last_element_index_ - 1;
+ return y_data_[last_element_index_];
+ }
+ cached_index_ = SearchIndex(
+ x_data_, x, cached_index_, last_element_index_);
+ }
+ }
+ }
+ // Compute interpolated value by calling the corresponding function of the
+ // derived class.
+ return static_cast<Algorithm*>(this)->MethodSpecificInterpolation(x);
+}
+
+} // namespace sigmod
+
+} // namespace le_fx
+
+#endif // LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_INL_H_
diff --git a/media/libeffects/loudness/dsp/core/interpolator_base.h b/media/libeffects/loudness/dsp/core/interpolator_base.h
new file mode 100644
index 0000000..0cd1a35
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/interpolator_base.h
@@ -0,0 +1,112 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_H_
+#define LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_H_
+
+#include "common/core/types.h"
+
+namespace le_fx {
+
+namespace sigmod {
+
+// Interpolation base-class that provides the interface, while it is the derived
+// class that provides the specific interpolation algorithm. The following list
+// of interpolation algorithms are currently present:
+//
+// InterpolationSine<T>: weighted interpolation between y_data[n] and
+// y_data[n+1] using a sin(.) weighting factor from
+// 0 to pi/4.
+// InterpolationLinear<T>: linear interpolation
+// InterpolationSplines<T>: spline-based interpolation
+//
+// Example (using derived spline-based interpolation class):
+// InterpolatorSplines<float> interp(x_data, y_data, data_length);
+// for (int n = 0; n < data_length; n++) Y[n] = interp.Interpolate(X[n]);
+//
+template <typename T, class Algorithm>
+class InterpolatorBase {
+ public:
+ InterpolatorBase();
+ ~InterpolatorBase();
+
+ // Generic random-access interpolation with arbitrary spaced x-axis samples.
+ // Below X[0], the interpolator returns Y[0]. Above X[data_length-1], it
+ // returns Y[data_length-1].
+ T Interpolate(T x);
+
+ bool get_status() const {
+ return status_;
+ }
+
+ // Initializes internal buffers.
+ // x_data: [(data_length)x1] x-axis coordinates (searching axis)
+ // y_data: [(data_length)x1] y-axis coordinates (interpolation axis)
+ // data_length: number of points
+ // returns `true` if everything is ok, `false`, otherwise
+ bool Initialize(const T *x_data, const T *y_data, int data_length);
+
+ // Initializes internal buffers.
+ // x_data: x-axis coordinates (searching axis)
+ // y_data: y-axis coordinates (interpolating axis)
+ // returns `true` if everything is ok, `false`, otherwise
+ bool Initialize(const vector<T> &x_data, const vector<T> &y_data);
+
+ // Initialization for regularly sampled sequences, where:
+ // x_data[i] = x_start_offset + i * x_sampling_interval
+ bool Initialize(double x_start_offset,
+ double x_sampling_interval,
+ const vector<T> &y_data);
+
+ // Initialization for regularly sampled sequences, where:
+ // x_data[i] = x_start_offset + i * x_sampling_interval
+ bool Initialize(double x_start_offset,
+ double x_sampling_interval,
+ const T *y_data,
+ int data_length);
+
+ protected:
+ // Is set to false if something goes wrong, and to true if everything is ok.
+ bool status_;
+
+ // The start-index of the previously searched interval
+ int cached_index_;
+
+ // Data points
+ const T *x_data_; // Externally or internally owned, depending on own_x_data_
+ const T *y_data_; // Externally owned (always)
+ int data_length_;
+ // Index of the last element `data_length_ - 1` kept here for optimization
+ int last_element_index_;
+ bool own_x_data_;
+ // For regularly-samples sequences, keep only the boundaries and the intervals
+ T x_start_offset_;
+ float x_inverse_sampling_interval_;
+
+ // Algorithm state (internally owned)
+ double *state_;
+
+ private:
+ LE_FX_DISALLOW_COPY_AND_ASSIGN(InterpolatorBase);
+};
+
+} // namespace sigmod
+
+} // namespace le_fx
+
+#include "dsp/core/interpolator_base-inl.h"
+
+#endif // LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_BASE_H_
diff --git a/media/libeffects/loudness/dsp/core/interpolator_linear.h b/media/libeffects/loudness/dsp/core/interpolator_linear.h
new file mode 100644
index 0000000..434698a
--- /dev/null
+++ b/media/libeffects/loudness/dsp/core/interpolator_linear.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_LINEAR_H_
+#define LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_LINEAR_H_
+
+#include <math.h>
+#include "dsp/core/interpolator_base.h"
+
+namespace le_fx {
+
+namespace sigmod {
+
+// Linear interpolation class.
+//
+// The main functionality of this class is provided by it's base-class, so
+// please refer to: InterpolatorBase
+//
+// Example:
+// InterpolatorLinear<float> interp(x_data, y_data, data_length);
+// for (int n = 0; n < data_length; n++) Y[n] = interp.Interpolate(X[n]);
+//
+template <typename T>
+class InterpolatorLinear: public InterpolatorBase<T, InterpolatorLinear<T> > {
+ public:
+ InterpolatorLinear() { }
+ ~InterpolatorLinear() { }
+
+ protected:
+ // Provides the main implementation of the linear interpolation algorithm.
+ // Assumes that: X[cached_index_] < x < X[cached_index_ + 1]
+ T MethodSpecificInterpolation(T x);
+
+ // Pre-compute internal state_ parameters.
+ bool SetInternalState();
+
+ private:
+ friend class InterpolatorBase<T, InterpolatorLinear<T> >;
+ typedef InterpolatorBase<T, InterpolatorLinear<T> > BaseClass;
+ using BaseClass::status_;
+ using BaseClass::cached_index_;
+ using BaseClass::x_data_;
+ using BaseClass::y_data_;
+ using BaseClass::data_length_;
+ using BaseClass::state_;
+
+ LE_FX_DISALLOW_COPY_AND_ASSIGN(InterpolatorLinear<T>);
+};
+
+template <typename T>
+inline T InterpolatorLinear<T>::MethodSpecificInterpolation(T x) {
+ T dX = x_data_[cached_index_ + 1] - x_data_[cached_index_];
+ T dY = y_data_[cached_index_ + 1] - y_data_[cached_index_];
+ T dx = x - x_data_[cached_index_];
+ return y_data_[cached_index_] + (dY * dx) / dX;
+}
+
+template <typename T>
+bool InterpolatorLinear<T>::SetInternalState() {
+ state_ = NULL;
+ return true;
+}
+
+} // namespace sigmod
+
+} // namespace le_fx
+
+#endif // LE_FX_ENGINE_DSP_CORE_INTERPOLATOR_LINEAR_H_