summaryrefslogtreecommitdiffstats
path: root/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp')
-rw-r--r--media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp3300
1 files changed, 3300 insertions, 0 deletions
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
new file mode 100644
index 0000000..40dffd4
--- /dev/null
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
@@ -0,0 +1,3300 @@
+/*
+ * Copyright (C) 2010-2010 NXP Software
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Bundle"
+#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
+//#define LOG_NDEBUG 0
+
+#include <cutils/log.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <new>
+#include "EffectBundle.h"
+
+
+// effect_handle_t interface implementation for bass boost
+extern "C" const struct effect_interface_s gLvmEffectInterface;
+
+#define LVM_ERROR_CHECK(LvmStatus, callingFunc, calledFunc){\
+ if (LvmStatus == LVM_NULLADDRESS){\
+ ALOGV("\tLVM_ERROR : Parameter error - "\
+ "null pointer returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\
+ }\
+ if (LvmStatus == LVM_ALIGNMENTERROR){\
+ ALOGV("\tLVM_ERROR : Parameter error - "\
+ "bad alignment returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\
+ }\
+ if (LvmStatus == LVM_INVALIDNUMSAMPLES){\
+ ALOGV("\tLVM_ERROR : Parameter error - "\
+ "bad number of samples returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\
+ }\
+ if (LvmStatus == LVM_OUTOFRANGE){\
+ ALOGV("\tLVM_ERROR : Parameter error - "\
+ "out of range returned by %s in %s\n", callingFunc, calledFunc);\
+ }\
+ }
+
+
+static inline int16_t clamp16(int32_t sample)
+{
+ // check overflow for both positive and negative values:
+ // all bits above short range must me equal to sign bit
+ if ((sample>>15) ^ (sample>>31))
+ sample = 0x7FFF ^ (sample>>31);
+ return sample;
+}
+
+// Namespaces
+namespace android {
+namespace {
+
+// Flag to allow a one time init of global memory, only happens on first call ever
+int LvmInitFlag = LVM_FALSE;
+SessionContext GlobalSessionMemory[LVM_MAX_SESSIONS];
+int SessionIndex[LVM_MAX_SESSIONS];
+
+/* local functions */
+#define CHECK_ARG(cond) { \
+ if (!(cond)) { \
+ ALOGV("\tLVM_ERROR : Invalid argument: "#cond); \
+ return -EINVAL; \
+ } \
+}
+
+
+// NXP SW BassBoost UUID
+const effect_descriptor_t gBassBoostDescriptor = {
+ {0x0634f220, 0xddd4, 0x11db, 0xa0fc, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }},
+ {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid
+ EFFECT_CONTROL_API_VERSION,
+ (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND
+ | EFFECT_FLAG_VOLUME_CTRL),
+ BASS_BOOST_CUP_LOAD_ARM9E,
+ BUNDLE_MEM_USAGE,
+ "Dynamic Bass Boost",
+ "NXP Software Ltd.",
+};
+
+// NXP SW Virtualizer UUID
+const effect_descriptor_t gVirtualizerDescriptor = {
+ {0x37cc2c00, 0xdddd, 0x11db, 0x8577, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
+ {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
+ EFFECT_CONTROL_API_VERSION,
+ (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND
+ | EFFECT_FLAG_VOLUME_CTRL),
+ VIRTUALIZER_CUP_LOAD_ARM9E,
+ BUNDLE_MEM_USAGE,
+ "Virtualizer",
+ "NXP Software Ltd.",
+};
+
+// NXP SW Equalizer UUID
+const effect_descriptor_t gEqualizerDescriptor = {
+ {0x0bed4300, 0xddd6, 0x11db, 0x8f34, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // type
+ {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid Eq NXP
+ EFFECT_CONTROL_API_VERSION,
+ (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL),
+ EQUALIZER_CUP_LOAD_ARM9E,
+ BUNDLE_MEM_USAGE,
+ "Equalizer",
+ "NXP Software Ltd.",
+};
+
+// NXP SW Volume UUID
+const effect_descriptor_t gVolumeDescriptor = {
+ {0x09e8ede0, 0xddde, 0x11db, 0xb4f6, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }},
+ {0x119341a0, 0x8469, 0x11df, 0x81f9, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, //uuid VOL NXP
+ EFFECT_CONTROL_API_VERSION,
+ (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL),
+ VOLUME_CUP_LOAD_ARM9E,
+ BUNDLE_MEM_USAGE,
+ "Volume",
+ "NXP Software Ltd.",
+};
+
+//--- local function prototypes
+void LvmGlobalBundle_init (void);
+int LvmBundle_init (EffectContext *pContext);
+int LvmEffect_enable (EffectContext *pContext);
+int LvmEffect_disable (EffectContext *pContext);
+void LvmEffect_free (EffectContext *pContext);
+int Effect_setConfig (EffectContext *pContext, effect_config_t *pConfig);
+void Effect_getConfig (EffectContext *pContext, effect_config_t *pConfig);
+int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue);
+int BassBoost_getParameter (EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue);
+int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue);
+int Virtualizer_getParameter (EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue);
+int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue);
+int Equalizer_getParameter (EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue);
+int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue);
+int Volume_getParameter (EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue);
+int Effect_setEnabled(EffectContext *pContext, bool enabled);
+
+/* Effect Library Interface Implementation */
+extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects){
+ ALOGV("\n\tEffectQueryNumberEffects start");
+ *pNumEffects = 4;
+ ALOGV("\tEffectQueryNumberEffects creating %d effects", *pNumEffects);
+ ALOGV("\tEffectQueryNumberEffects end\n");
+ return 0;
+} /* end EffectQueryNumberEffects */
+
+extern "C" int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor){
+ ALOGV("\n\tEffectQueryEffect start");
+ ALOGV("\tEffectQueryEffect processing index %d", index);
+
+ if (pDescriptor == NULL){
+ ALOGV("\tLVM_ERROR : EffectQueryEffect was passed NULL pointer");
+ return -EINVAL;
+ }
+ if (index > 3){
+ ALOGV("\tLVM_ERROR : EffectQueryEffect index out of range %d", index);
+ return -ENOENT;
+ }
+ if(index == LVM_BASS_BOOST){
+ ALOGV("\tEffectQueryEffect processing LVM_BASS_BOOST");
+ memcpy(pDescriptor, &gBassBoostDescriptor, sizeof(effect_descriptor_t));
+ }else if(index == LVM_VIRTUALIZER){
+ ALOGV("\tEffectQueryEffect processing LVM_VIRTUALIZER");
+ memcpy(pDescriptor, &gVirtualizerDescriptor, sizeof(effect_descriptor_t));
+ } else if(index == LVM_EQUALIZER){
+ ALOGV("\tEffectQueryEffect processing LVM_EQUALIZER");
+ memcpy(pDescriptor, &gEqualizerDescriptor, sizeof(effect_descriptor_t));
+ } else if(index == LVM_VOLUME){
+ ALOGV("\tEffectQueryEffect processing LVM_VOLUME");
+ memcpy(pDescriptor, &gVolumeDescriptor, sizeof(effect_descriptor_t));
+ }
+ ALOGV("\tEffectQueryEffect end\n");
+ return 0;
+} /* end EffectQueryEffect */
+
+extern "C" int EffectCreate(const effect_uuid_t *uuid,
+ int32_t sessionId,
+ int32_t ioId,
+ effect_handle_t *pHandle){
+ int ret = 0;
+ int sessionNo;
+ int i;
+ EffectContext *pContext = NULL;
+ bool newBundle = false;
+ SessionContext *pSessionContext;
+
+ ALOGV("\n\tEffectCreate start session %d", sessionId);
+
+ if (pHandle == NULL || uuid == NULL){
+ ALOGV("\tLVM_ERROR : EffectCreate() called with NULL pointer");
+ ret = -EINVAL;
+ goto exit;
+ }
+
+ if(LvmInitFlag == LVM_FALSE){
+ LvmInitFlag = LVM_TRUE;
+ ALOGV("\tEffectCreate - Initializing all global memory");
+ LvmGlobalBundle_init();
+ }
+
+ // Find next available sessionNo
+ for(i=0; i<LVM_MAX_SESSIONS; i++){
+ if((SessionIndex[i] == LVM_UNUSED_SESSION)||(SessionIndex[i] == sessionId)){
+ sessionNo = i;
+ SessionIndex[i] = sessionId;
+ ALOGV("\tEffectCreate: Allocating SessionNo %d for SessionId %d\n", sessionNo,sessionId);
+ break;
+ }
+ }
+
+ if(i==LVM_MAX_SESSIONS){
+ ALOGV("\tLVM_ERROR : Cannot find memory to allocate for current session");
+ ret = -EINVAL;
+ goto exit;
+ }
+
+ pContext = new EffectContext;
+
+ // If this is the first create in this session
+ if(GlobalSessionMemory[sessionNo].bBundledEffectsEnabled == LVM_FALSE){
+ ALOGV("\tEffectCreate - This is the first effect in current sessionId %d sessionNo %d",
+ sessionId, sessionNo);
+
+ GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_TRUE;
+ GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext;
+ newBundle = true;
+
+ pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext;
+ pContext->pBundledContext->SessionNo = sessionNo;
+ pContext->pBundledContext->SessionId = sessionId;
+ pContext->pBundledContext->hInstance = NULL;
+ pContext->pBundledContext->bVolumeEnabled = LVM_FALSE;
+ pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE;
+ pContext->pBundledContext->bBassEnabled = LVM_FALSE;
+ pContext->pBundledContext->bBassTempDisabled = LVM_FALSE;
+ pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE;
+ pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE;
+ pContext->pBundledContext->NumberEffectsEnabled = 0;
+ pContext->pBundledContext->NumberEffectsCalled = 0;
+ pContext->pBundledContext->firstVolume = LVM_TRUE;
+
+ #ifdef LVM_PCM
+ char fileName[256];
+ snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_in.pcm", pContext->pBundledContext);
+ pContext->pBundledContext->PcmInPtr = fopen(fileName, "w");
+ if (pContext->pBundledContext->PcmInPtr == NULL) {
+ ALOGV("cannot open %s", fileName);
+ ret = -EINVAL;
+ goto exit;
+ }
+
+ snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_out.pcm", pContext->pBundledContext);
+ pContext->pBundledContext->PcmOutPtr = fopen(fileName, "w");
+ if (pContext->pBundledContext->PcmOutPtr == NULL) {
+ ALOGV("cannot open %s", fileName);
+ fclose(pContext->pBundledContext->PcmInPtr);
+ pContext->pBundledContext->PcmInPtr = NULL;
+ ret = -EINVAL;
+ goto exit;
+ }
+ #endif
+
+ /* Saved strength is used to return the exact strength that was used in the set to the get
+ * because we map the original strength range of 0:1000 to 1:15, and this will avoid
+ * quantisation like effect when returning
+ */
+ pContext->pBundledContext->BassStrengthSaved = 0;
+ pContext->pBundledContext->VirtStrengthSaved = 0;
+ pContext->pBundledContext->CurPreset = PRESET_CUSTOM;
+ pContext->pBundledContext->levelSaved = 0;
+ pContext->pBundledContext->bMuteEnabled = LVM_FALSE;
+ pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE;
+ pContext->pBundledContext->positionSaved = 0;
+ pContext->pBundledContext->workBuffer = NULL;
+ pContext->pBundledContext->frameCount = -1;
+ pContext->pBundledContext->SamplesToExitCountVirt = 0;
+ pContext->pBundledContext->SamplesToExitCountBb = 0;
+ pContext->pBundledContext->SamplesToExitCountEq = 0;
+
+ ALOGV("\tEffectCreate - Calling LvmBundle_init");
+ ret = LvmBundle_init(pContext);
+
+ if (ret < 0){
+ ALOGV("\tLVM_ERROR : EffectCreate() Bundle init failed");
+ goto exit;
+ }
+ }
+ else{
+ ALOGV("\tEffectCreate - Assigning memory for previously created effect on sessionNo %d",
+ sessionNo);
+ pContext->pBundledContext =
+ GlobalSessionMemory[sessionNo].pBundledContext;
+ }
+ ALOGV("\tEffectCreate - pBundledContext is %p", pContext->pBundledContext);
+
+ pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo];
+
+ // Create each Effect
+ if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
+ // Create Bass Boost
+ ALOGV("\tEffectCreate - Effect to be created is LVM_BASS_BOOST");
+ pSessionContext->bBassInstantiated = LVM_TRUE;
+ pContext->pBundledContext->SamplesToExitCountBb = 0;
+
+ pContext->itfe = &gLvmEffectInterface;
+ pContext->EffectType = LVM_BASS_BOOST;
+ } else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
+ // Create Virtualizer
+ ALOGV("\tEffectCreate - Effect to be created is LVM_VIRTUALIZER");
+ pSessionContext->bVirtualizerInstantiated=LVM_TRUE;
+ pContext->pBundledContext->SamplesToExitCountVirt = 0;
+
+ pContext->itfe = &gLvmEffectInterface;
+ pContext->EffectType = LVM_VIRTUALIZER;
+ } else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
+ // Create Equalizer
+ ALOGV("\tEffectCreate - Effect to be created is LVM_EQUALIZER");
+ pSessionContext->bEqualizerInstantiated = LVM_TRUE;
+ pContext->pBundledContext->SamplesToExitCountEq = 0;
+
+ pContext->itfe = &gLvmEffectInterface;
+ pContext->EffectType = LVM_EQUALIZER;
+ } else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
+ // Create Volume
+ ALOGV("\tEffectCreate - Effect to be created is LVM_VOLUME");
+ pSessionContext->bVolumeInstantiated = LVM_TRUE;
+
+ pContext->itfe = &gLvmEffectInterface;
+ pContext->EffectType = LVM_VOLUME;
+ }
+ else{
+ ALOGV("\tLVM_ERROR : EffectCreate() invalid UUID");
+ ret = -EINVAL;
+ goto exit;
+ }
+
+exit:
+ if (ret != 0) {
+ if (pContext != NULL) {
+ if (newBundle) {
+ GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_FALSE;
+ SessionIndex[sessionNo] = LVM_UNUSED_SESSION;
+ delete pContext->pBundledContext;
+ }
+ delete pContext;
+ }
+ *pHandle = (effect_handle_t)NULL;
+ } else {
+ *pHandle = (effect_handle_t)pContext;
+ }
+ ALOGV("\tEffectCreate end..\n\n");
+ return ret;
+} /* end EffectCreate */
+
+extern "C" int EffectRelease(effect_handle_t handle){
+ ALOGV("\n\tEffectRelease start %p", handle);
+ EffectContext * pContext = (EffectContext *)handle;
+
+ ALOGV("\tEffectRelease start handle: %p, context %p", handle, pContext->pBundledContext);
+ if (pContext == NULL){
+ ALOGV("\tLVM_ERROR : EffectRelease called with NULL pointer");
+ return -EINVAL;
+ }
+
+ SessionContext *pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo];
+
+ // Clear the instantiated flag for the effect
+ // protect agains the case where an effect is un-instantiated without being disabled
+ if(pContext->EffectType == LVM_BASS_BOOST) {
+ ALOGV("\tEffectRelease LVM_BASS_BOOST Clearing global intstantiated flag");
+ pSessionContext->bBassInstantiated = LVM_FALSE;
+ if(pContext->pBundledContext->SamplesToExitCountBb > 0){
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ }
+ pContext->pBundledContext->SamplesToExitCountBb = 0;
+ } else if(pContext->EffectType == LVM_VIRTUALIZER) {
+ ALOGV("\tEffectRelease LVM_VIRTUALIZER Clearing global intstantiated flag");
+ pSessionContext->bVirtualizerInstantiated = LVM_FALSE;
+ if(pContext->pBundledContext->SamplesToExitCountVirt > 0){
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ }
+ pContext->pBundledContext->SamplesToExitCountVirt = 0;
+ } else if(pContext->EffectType == LVM_EQUALIZER) {
+ ALOGV("\tEffectRelease LVM_EQUALIZER Clearing global intstantiated flag");
+ pSessionContext->bEqualizerInstantiated =LVM_FALSE;
+ if(pContext->pBundledContext->SamplesToExitCountEq > 0){
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ }
+ pContext->pBundledContext->SamplesToExitCountEq = 0;
+ } else if(pContext->EffectType == LVM_VOLUME) {
+ ALOGV("\tEffectRelease LVM_VOLUME Clearing global intstantiated flag");
+ pSessionContext->bVolumeInstantiated = LVM_FALSE;
+ if (pContext->pBundledContext->bVolumeEnabled == LVM_TRUE){
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ }
+ } else {
+ ALOGV("\tLVM_ERROR : EffectRelease : Unsupported effect\n\n\n\n\n\n\n");
+ }
+
+ // Disable effect, in this case ignore errors (return codes)
+ // if an effect has already been disabled
+ Effect_setEnabled(pContext, LVM_FALSE);
+
+ // if all effects are no longer instantiaed free the lvm memory and delete BundledEffectContext
+ if ((pSessionContext->bBassInstantiated == LVM_FALSE) &&
+ (pSessionContext->bVolumeInstantiated == LVM_FALSE) &&
+ (pSessionContext->bEqualizerInstantiated ==LVM_FALSE) &&
+ (pSessionContext->bVirtualizerInstantiated==LVM_FALSE))
+ {
+ #ifdef LVM_PCM
+ if (pContext->pBundledContext->PcmInPtr != NULL) {
+ fclose(pContext->pBundledContext->PcmInPtr);
+ pContext->pBundledContext->PcmInPtr = NULL;
+ }
+ if (pContext->pBundledContext->PcmOutPtr != NULL) {
+ fclose(pContext->pBundledContext->PcmOutPtr);
+ pContext->pBundledContext->PcmOutPtr = NULL;
+ }
+ #endif
+
+
+ // Clear the SessionIndex
+ for(int i=0; i<LVM_MAX_SESSIONS; i++){
+ if(SessionIndex[i] == pContext->pBundledContext->SessionId){
+ SessionIndex[i] = LVM_UNUSED_SESSION;
+ ALOGV("\tEffectRelease: Clearing SessionIndex SessionNo %d for SessionId %d\n",
+ i, pContext->pBundledContext->SessionId);
+ break;
+ }
+ }
+
+ ALOGV("\tEffectRelease: All effects are no longer instantiated\n");
+ pSessionContext->bBundledEffectsEnabled = LVM_FALSE;
+ pSessionContext->pBundledContext = LVM_NULL;
+ ALOGV("\tEffectRelease: Freeing LVM Bundle memory\n");
+ LvmEffect_free(pContext);
+ ALOGV("\tEffectRelease: Deleting LVM Bundle context %p\n", pContext->pBundledContext);
+ if (pContext->pBundledContext->workBuffer != NULL) {
+ free(pContext->pBundledContext->workBuffer);
+ }
+ delete pContext->pBundledContext;
+ pContext->pBundledContext = LVM_NULL;
+ }
+ // free the effect context for current effect
+ delete pContext;
+
+ ALOGV("\tEffectRelease end\n");
+ return 0;
+
+} /* end EffectRelease */
+
+extern "C" int EffectGetDescriptor(const effect_uuid_t *uuid,
+ effect_descriptor_t *pDescriptor) {
+ const effect_descriptor_t *desc = NULL;
+
+ if (pDescriptor == NULL || uuid == NULL){
+ ALOGV("EffectGetDescriptor() called with NULL pointer");
+ return -EINVAL;
+ }
+
+ if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
+ desc = &gBassBoostDescriptor;
+ } else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
+ desc = &gVirtualizerDescriptor;
+ } else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
+ desc = &gEqualizerDescriptor;
+ } else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
+ desc = &gVolumeDescriptor;
+ }
+
+ if (desc == NULL) {
+ return -EINVAL;
+ }
+
+ memcpy(pDescriptor, desc, sizeof(effect_descriptor_t));
+
+ return 0;
+} /* end EffectGetDescriptor */
+
+void LvmGlobalBundle_init(){
+ ALOGV("\tLvmGlobalBundle_init start");
+ for(int i=0; i<LVM_MAX_SESSIONS; i++){
+ GlobalSessionMemory[i].bBundledEffectsEnabled = LVM_FALSE;
+ GlobalSessionMemory[i].bVolumeInstantiated = LVM_FALSE;
+ GlobalSessionMemory[i].bEqualizerInstantiated = LVM_FALSE;
+ GlobalSessionMemory[i].bBassInstantiated = LVM_FALSE;
+ GlobalSessionMemory[i].bVirtualizerInstantiated = LVM_FALSE;
+ GlobalSessionMemory[i].pBundledContext = LVM_NULL;
+
+ SessionIndex[i] = LVM_UNUSED_SESSION;
+ }
+ return;
+}
+//----------------------------------------------------------------------------
+// LvmBundle_init()
+//----------------------------------------------------------------------------
+// Purpose: Initialize engine with default configuration, creates instance
+// with all effects disabled.
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int LvmBundle_init(EffectContext *pContext){
+ int status;
+
+ ALOGV("\tLvmBundle_init start");
+
+ pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ pContext->config.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
+ pContext->config.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ pContext->config.inputCfg.samplingRate = 44100;
+ pContext->config.inputCfg.bufferProvider.getBuffer = NULL;
+ pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL;
+ pContext->config.inputCfg.bufferProvider.cookie = NULL;
+ pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL;
+ pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ pContext->config.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
+ pContext->config.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+ pContext->config.outputCfg.samplingRate = 44100;
+ pContext->config.outputCfg.bufferProvider.getBuffer = NULL;
+ pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL;
+ pContext->config.outputCfg.bufferProvider.cookie = NULL;
+ pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL;
+
+ CHECK_ARG(pContext != NULL);
+
+ if (pContext->pBundledContext->hInstance != NULL){
+ ALOGV("\tLvmBundle_init pContext->pBassBoost != NULL "
+ "-> Calling pContext->pBassBoost->free()");
+
+ LvmEffect_free(pContext);
+
+ ALOGV("\tLvmBundle_init pContext->pBassBoost != NULL "
+ "-> Called pContext->pBassBoost->free()");
+ }
+
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+ LVM_ControlParams_t params; /* Control Parameters */
+ LVM_InstParams_t InstParams; /* Instance parameters */
+ LVM_EQNB_BandDef_t BandDefs[MAX_NUM_BANDS]; /* Equaliser band definitions */
+ LVM_HeadroomParams_t HeadroomParams; /* Headroom parameters */
+ LVM_HeadroomBandDef_t HeadroomBandDef[LVM_HEADROOM_MAX_NBANDS];
+ LVM_MemTab_t MemTab; /* Memory allocation table */
+ bool bMallocFailure = LVM_FALSE;
+
+ /* Set the capabilities */
+ InstParams.BufferMode = LVM_UNMANAGED_BUFFERS;
+ InstParams.MaxBlockSize = MAX_CALL_SIZE;
+ InstParams.EQNB_NumBands = MAX_NUM_BANDS;
+ InstParams.PSA_Included = LVM_PSA_ON;
+
+ /* Allocate memory, forcing alignment */
+ LvmStatus = LVM_GetMemoryTable(LVM_NULL,
+ &MemTab,
+ &InstParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmBundle_init")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ ALOGV("\tCreateInstance Succesfully called LVM_GetMemoryTable\n");
+
+ /* Allocate memory */
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].Size != 0){
+ MemTab.Region[i].pBaseAddress = malloc(MemTab.Region[i].Size);
+
+ if (MemTab.Region[i].pBaseAddress == LVM_NULL){
+ ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed to allocate %ld bytes "
+ "for region %u\n", MemTab.Region[i].Size, i );
+ bMallocFailure = LVM_TRUE;
+ }else{
+ ALOGV("\tLvmBundle_init CreateInstance allocated %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }
+ }
+ }
+
+ /* If one or more of the memory regions failed to allocate, free the regions that were
+ * succesfully allocated and return with an error
+ */
+ if(bMallocFailure == LVM_TRUE){
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].pBaseAddress == LVM_NULL){
+ ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed to allocate %ld bytes "
+ "for region %u Not freeing\n", MemTab.Region[i].Size, i );
+ }else{
+ ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed: but allocated %ld bytes "
+ "for region %u at %p- free\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ free(MemTab.Region[i].pBaseAddress);
+ }
+ }
+ return -EINVAL;
+ }
+ ALOGV("\tLvmBundle_init CreateInstance Succesfully malloc'd memory\n");
+
+ /* Initialise */
+ pContext->pBundledContext->hInstance = LVM_NULL;
+
+ /* Init sets the instance handle */
+ LvmStatus = LVM_GetInstanceHandle(&pContext->pBundledContext->hInstance,
+ &MemTab,
+ &InstParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetInstanceHandle", "LvmBundle_init")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_GetInstanceHandle\n");
+
+ /* Set the initial process parameters */
+ /* General parameters */
+ params.OperatingMode = LVM_MODE_ON;
+ params.SampleRate = LVM_FS_44100;
+ params.SourceFormat = LVM_STEREO;
+ params.SpeakerType = LVM_HEADPHONES;
+
+ pContext->pBundledContext->SampleRate = LVM_FS_44100;
+
+ /* Concert Sound parameters */
+ params.VirtualizerOperatingMode = LVM_MODE_OFF;
+ params.VirtualizerType = LVM_CONCERTSOUND;
+ params.VirtualizerReverbLevel = 100;
+ params.CS_EffectLevel = LVM_CS_EFFECT_NONE;
+
+ /* N-Band Equaliser parameters */
+ params.EQNB_OperatingMode = LVM_EQNB_OFF;
+ params.EQNB_NBands = FIVEBAND_NUMBANDS;
+ params.pEQNB_BandDefinition = &BandDefs[0];
+
+ for (int i=0; i<FIVEBAND_NUMBANDS; i++)
+ {
+ BandDefs[i].Frequency = EQNB_5BandPresetsFrequencies[i];
+ BandDefs[i].QFactor = EQNB_5BandPresetsQFactors[i];
+ BandDefs[i].Gain = EQNB_5BandSoftPresets[i];
+ }
+
+ /* Volume Control parameters */
+ params.VC_EffectLevel = 0;
+ params.VC_Balance = 0;
+
+ /* Treble Enhancement parameters */
+ params.TE_OperatingMode = LVM_TE_OFF;
+ params.TE_EffectLevel = 0;
+
+ /* PSA Control parameters */
+ params.PSA_Enable = LVM_PSA_OFF;
+ params.PSA_PeakDecayRate = (LVM_PSA_DecaySpeed_en)0;
+
+ /* Bass Enhancement parameters */
+ params.BE_OperatingMode = LVM_BE_OFF;
+ params.BE_EffectLevel = 0;
+ params.BE_CentreFreq = LVM_BE_CENTRE_90Hz;
+ params.BE_HPF = LVM_BE_HPF_ON;
+
+ /* PSA Control parameters */
+ params.PSA_Enable = LVM_PSA_OFF;
+ params.PSA_PeakDecayRate = LVM_PSA_SPEED_MEDIUM;
+
+ /* TE Control parameters */
+ params.TE_OperatingMode = LVM_TE_OFF;
+ params.TE_EffectLevel = 0;
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance,
+ &params);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmBundle_init")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetControlParameters\n");
+
+ /* Set the headroom parameters */
+ HeadroomBandDef[0].Limit_Low = 20;
+ HeadroomBandDef[0].Limit_High = 4999;
+ HeadroomBandDef[0].Headroom_Offset = 3;
+ HeadroomBandDef[1].Limit_Low = 5000;
+ HeadroomBandDef[1].Limit_High = 24000;
+ HeadroomBandDef[1].Headroom_Offset = 4;
+ HeadroomParams.pHeadroomDefinition = &HeadroomBandDef[0];
+ HeadroomParams.Headroom_OperatingMode = LVM_HEADROOM_ON;
+ HeadroomParams.NHeadroomBands = 2;
+
+ LvmStatus = LVM_SetHeadroomParams(pContext->pBundledContext->hInstance,
+ &HeadroomParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetHeadroomParams", "LvmBundle_init")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetHeadroomParams\n");
+ ALOGV("\tLvmBundle_init End");
+ return 0;
+} /* end LvmBundle_init */
+
+
+//----------------------------------------------------------------------------
+// LvmBundle_process()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply LVM Bundle effects
+//
+// Inputs:
+// pIn: pointer to stereo 16 bit input data
+// pOut: pointer to stereo 16 bit output data
+// frameCount: Frames to process
+// pContext: effect engine context
+// strength strength to be applied
+//
+// Outputs:
+// pOut: pointer to updated stereo 16 bit output data
+//
+//----------------------------------------------------------------------------
+
+int LvmBundle_process(LVM_INT16 *pIn,
+ LVM_INT16 *pOut,
+ int frameCount,
+ EffectContext *pContext){
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ LVM_INT16 *pOutTmp;
+
+ if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE){
+ pOutTmp = pOut;
+ }else if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){
+ if (pContext->pBundledContext->frameCount != frameCount) {
+ if (pContext->pBundledContext->workBuffer != NULL) {
+ free(pContext->pBundledContext->workBuffer);
+ }
+ pContext->pBundledContext->workBuffer =
+ (LVM_INT16 *)malloc(frameCount * sizeof(LVM_INT16) * 2);
+ pContext->pBundledContext->frameCount = frameCount;
+ }
+ pOutTmp = pContext->pBundledContext->workBuffer;
+ }else{
+ ALOGV("LVM_ERROR : LvmBundle_process invalid access mode");
+ return -EINVAL;
+ }
+
+ #ifdef LVM_PCM
+ fwrite(pIn, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmInPtr);
+ fflush(pContext->pBundledContext->PcmInPtr);
+ #endif
+
+ //ALOGV("Calling LVM_Process");
+
+ /* Process the samples */
+ LvmStatus = LVM_Process(pContext->pBundledContext->hInstance, /* Instance handle */
+ pIn, /* Input buffer */
+ pOutTmp, /* Output buffer */
+ (LVM_UINT16)frameCount, /* Number of samples to read */
+ 0); /* Audo Time */
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_Process", "LvmBundle_process")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ #ifdef LVM_PCM
+ fwrite(pOutTmp, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmOutPtr);
+ fflush(pContext->pBundledContext->PcmOutPtr);
+ #endif
+
+ if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){
+ for (int i=0; i<frameCount*2; i++){
+ pOut[i] = clamp16((LVM_INT32)pOut[i] + (LVM_INT32)pOutTmp[i]);
+ }
+ }
+ return 0;
+} /* end LvmBundle_process */
+
+//----------------------------------------------------------------------------
+// LvmEffect_enable()
+//----------------------------------------------------------------------------
+// Purpose: Enable the effect in the bundle
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int LvmEffect_enable(EffectContext *pContext){
+ //ALOGV("\tLvmEffect_enable start");
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_enable")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ //ALOGV("\tLvmEffect_enable Succesfully called LVM_GetControlParameters\n");
+
+ if(pContext->EffectType == LVM_BASS_BOOST) {
+ ALOGV("\tLvmEffect_enable : Enabling LVM_BASS_BOOST");
+ ActiveParams.BE_OperatingMode = LVM_BE_ON;
+ }
+ if(pContext->EffectType == LVM_VIRTUALIZER) {
+ ALOGV("\tLvmEffect_enable : Enabling LVM_VIRTUALIZER");
+ ActiveParams.VirtualizerOperatingMode = LVM_MODE_ON;
+ }
+ if(pContext->EffectType == LVM_EQUALIZER) {
+ ALOGV("\tLvmEffect_enable : Enabling LVM_EQUALIZER");
+ ActiveParams.EQNB_OperatingMode = LVM_EQNB_ON;
+ }
+ if(pContext->EffectType == LVM_VOLUME) {
+ ALOGV("\tLvmEffect_enable : Enabling LVM_VOLUME");
+ }
+
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_enable")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tLvmEffect_enable Succesfully called LVM_SetControlParameters\n");
+ //ALOGV("\tLvmEffect_enable end");
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+// LvmEffect_disable()
+//----------------------------------------------------------------------------
+// Purpose: Disable the effect in the bundle
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int LvmEffect_disable(EffectContext *pContext){
+ //ALOGV("\tLvmEffect_disable start");
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_disable")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ //ALOGV("\tLvmEffect_disable Succesfully called LVM_GetControlParameters\n");
+
+ if(pContext->EffectType == LVM_BASS_BOOST) {
+ ALOGV("\tLvmEffect_disable : Disabling LVM_BASS_BOOST");
+ ActiveParams.BE_OperatingMode = LVM_BE_OFF;
+ }
+ if(pContext->EffectType == LVM_VIRTUALIZER) {
+ ALOGV("\tLvmEffect_disable : Disabling LVM_VIRTUALIZER");
+ ActiveParams.VirtualizerOperatingMode = LVM_MODE_OFF;
+ }
+ if(pContext->EffectType == LVM_EQUALIZER) {
+ ALOGV("\tLvmEffect_disable : Disabling LVM_EQUALIZER");
+ ActiveParams.EQNB_OperatingMode = LVM_EQNB_OFF;
+ }
+ if(pContext->EffectType == LVM_VOLUME) {
+ ALOGV("\tLvmEffect_disable : Disabling LVM_VOLUME");
+ }
+
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_disable")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tLvmEffect_disable Succesfully called LVM_SetControlParameters\n");
+ //ALOGV("\tLvmEffect_disable end");
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+// LvmEffect_free()
+//----------------------------------------------------------------------------
+// Purpose: Free all memory associated with the Bundle.
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+void LvmEffect_free(EffectContext *pContext){
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+ LVM_ControlParams_t params; /* Control Parameters */
+ LVM_MemTab_t MemTab;
+
+ /* Free the algorithm memory */
+ LvmStatus = LVM_GetMemoryTable(pContext->pBundledContext->hInstance,
+ &MemTab,
+ LVM_NULL);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmEffect_free")
+
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].Size != 0){
+ if (MemTab.Region[i].pBaseAddress != NULL){
+ ALOGV("\tLvmEffect_free - START freeing %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+
+ free(MemTab.Region[i].pBaseAddress);
+
+ ALOGV("\tLvmEffect_free - END freeing %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }else{
+ ALOGV("\tLVM_ERROR : LvmEffect_free - trying to free with NULL pointer %ld bytes "
+ "for region %u at %p ERROR\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }
+ }
+ }
+} /* end LvmEffect_free */
+
+//----------------------------------------------------------------------------
+// Effect_setConfig()
+//----------------------------------------------------------------------------
+// Purpose: Set input and output audio configuration.
+//
+// Inputs:
+// pContext: effect engine context
+// pConfig: pointer to effect_config_t structure holding input and output
+// configuration parameters
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Effect_setConfig(EffectContext *pContext, effect_config_t *pConfig){
+ LVM_Fs_en SampleRate;
+ //ALOGV("\tEffect_setConfig start");
+
+ CHECK_ARG(pContext != NULL);
+ CHECK_ARG(pConfig != NULL);
+
+ CHECK_ARG(pConfig->inputCfg.samplingRate == pConfig->outputCfg.samplingRate);
+ CHECK_ARG(pConfig->inputCfg.channels == pConfig->outputCfg.channels);
+ CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format);
+ CHECK_ARG(pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_STEREO);
+ CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE
+ || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE);
+ CHECK_ARG(pConfig->inputCfg.format == AUDIO_FORMAT_PCM_16_BIT);
+
+ memcpy(&pContext->config, pConfig, sizeof(effect_config_t));
+
+ switch (pConfig->inputCfg.samplingRate) {
+ case 8000:
+ SampleRate = LVM_FS_8000;
+ pContext->pBundledContext->SamplesPerSecond = 8000*2; // 2 secs Stereo
+ break;
+ case 16000:
+ SampleRate = LVM_FS_16000;
+ pContext->pBundledContext->SamplesPerSecond = 16000*2; // 2 secs Stereo
+ break;
+ case 22050:
+ SampleRate = LVM_FS_22050;
+ pContext->pBundledContext->SamplesPerSecond = 22050*2; // 2 secs Stereo
+ break;
+ case 32000:
+ SampleRate = LVM_FS_32000;
+ pContext->pBundledContext->SamplesPerSecond = 32000*2; // 2 secs Stereo
+ break;
+ case 44100:
+ SampleRate = LVM_FS_44100;
+ pContext->pBundledContext->SamplesPerSecond = 44100*2; // 2 secs Stereo
+ break;
+ case 48000:
+ SampleRate = LVM_FS_48000;
+ pContext->pBundledContext->SamplesPerSecond = 48000*2; // 2 secs Stereo
+ break;
+ default:
+ ALOGV("\tEffect_setConfig invalid sampling rate %d", pConfig->inputCfg.samplingRate);
+ return -EINVAL;
+ }
+
+ if(pContext->pBundledContext->SampleRate != SampleRate){
+
+ LVM_ControlParams_t ActiveParams;
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS;
+
+ ALOGV("\tEffect_setConfig change sampling rate to %d", SampleRate);
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "Effect_setConfig")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "Effect_setConfig")
+ ALOGV("\tEffect_setConfig Succesfully called LVM_SetControlParameters\n");
+ pContext->pBundledContext->SampleRate = SampleRate;
+
+ }else{
+ //ALOGV("\tEffect_setConfig keep sampling rate at %d", SampleRate);
+ }
+
+ //ALOGV("\tEffect_setConfig End....");
+ return 0;
+} /* end Effect_setConfig */
+
+//----------------------------------------------------------------------------
+// Effect_getConfig()
+//----------------------------------------------------------------------------
+// Purpose: Get input and output audio configuration.
+//
+// Inputs:
+// pContext: effect engine context
+// pConfig: pointer to effect_config_t structure holding input and output
+// configuration parameters
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+void Effect_getConfig(EffectContext *pContext, effect_config_t *pConfig)
+{
+ memcpy(pConfig, &pContext->config, sizeof(effect_config_t));
+} /* end Effect_getConfig */
+
+//----------------------------------------------------------------------------
+// BassGetStrength()
+//----------------------------------------------------------------------------
+// Purpose:
+// get the effect strength currently being used, what is actually returned is the strengh that was
+// previously used in the set, this is because the app uses a strength in the range 0-1000 while
+// the bassboost uses 1-15, so to avoid a quantisation the original set value is used. However the
+// actual used value is checked to make sure it corresponds to the one being returned
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+uint32_t BassGetStrength(EffectContext *pContext){
+ //ALOGV("\tBassGetStrength() (0-1000) -> %d\n", pContext->pBundledContext->BassStrengthSaved);
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassGetStrength")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tBassGetStrength Succesfully returned from LVM_GetControlParameters\n");
+
+ /* Check that the strength returned matches the strength that was set earlier */
+ if(ActiveParams.BE_EffectLevel !=
+ (LVM_INT16)((15*pContext->pBundledContext->BassStrengthSaved)/1000)){
+ ALOGV("\tLVM_ERROR : BassGetStrength module strength does not match savedStrength %d %d\n",
+ ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved);
+ return -EINVAL;
+ }
+
+ //ALOGV("\tBassGetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel );
+ //ALOGV("\tBassGetStrength() (saved) -> %d\n", pContext->pBundledContext->BassStrengthSaved );
+ return pContext->pBundledContext->BassStrengthSaved;
+} /* end BassGetStrength */
+
+//----------------------------------------------------------------------------
+// BassSetStrength()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the strength to the BassBosst. Must first be converted from the range 0-1000 to 1-15
+//
+// Inputs:
+// pContext: effect engine context
+// strength strength to be applied
+//
+//----------------------------------------------------------------------------
+
+void BassSetStrength(EffectContext *pContext, uint32_t strength){
+ //ALOGV("\tBassSetStrength(%d)", strength);
+
+ pContext->pBundledContext->BassStrengthSaved = (int)strength;
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassSetStrength")
+ //ALOGV("\tBassSetStrength Succesfully returned from LVM_GetControlParameters\n");
+
+ /* Bass Enhancement parameters */
+ ActiveParams.BE_EffectLevel = (LVM_INT16)((15*strength)/1000);
+ ActiveParams.BE_CentreFreq = LVM_BE_CENTRE_90Hz;
+
+ //ALOGV("\tBassSetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel );
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "BassSetStrength")
+ //ALOGV("\tBassSetStrength Succesfully called LVM_SetControlParameters\n");
+} /* end BassSetStrength */
+
+//----------------------------------------------------------------------------
+// VirtualizerGetStrength()
+//----------------------------------------------------------------------------
+// Purpose:
+// get the effect strength currently being used, what is actually returned is the strengh that was
+// previously used in the set, this is because the app uses a strength in the range 0-1000 while
+// the Virtualizer uses 1-100, so to avoid a quantisation the original set value is used.However the
+// actual used value is checked to make sure it corresponds to the one being returned
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+uint32_t VirtualizerGetStrength(EffectContext *pContext){
+ //ALOGV("\tVirtualizerGetStrength (0-1000) -> %d\n",pContext->pBundledContext->VirtStrengthSaved);
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerGetStrength")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVirtualizerGetStrength Succesfully returned from LVM_GetControlParameters\n");
+ //ALOGV("\tVirtualizerGetStrength() (0-100) -> %d\n", ActiveParams.VirtualizerReverbLevel*10);
+ return pContext->pBundledContext->VirtStrengthSaved;
+} /* end getStrength */
+
+//----------------------------------------------------------------------------
+// VirtualizerSetStrength()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the strength to the Virtualizer. Must first be converted from the range 0-1000 to 1-15
+//
+// Inputs:
+// pContext: effect engine context
+// strength strength to be applied
+//
+//----------------------------------------------------------------------------
+
+void VirtualizerSetStrength(EffectContext *pContext, uint32_t strength){
+ //ALOGV("\tVirtualizerSetStrength(%d)", strength);
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ pContext->pBundledContext->VirtStrengthSaved = (int)strength;
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerSetStrength")
+ //ALOGV("\tVirtualizerSetStrength Succesfully returned from LVM_GetControlParameters\n");
+
+ /* Virtualizer parameters */
+ ActiveParams.CS_EffectLevel = (int)((strength*32767)/1000);
+
+ //ALOGV("\tVirtualizerSetStrength() (0-1000) -> %d\n", strength );
+ //ALOGV("\tVirtualizerSetStrength() (0- 100) -> %d\n", ActiveParams.CS_EffectLevel );
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VirtualizerSetStrength")
+ //ALOGV("\tVirtualizerSetStrength Succesfully called LVM_SetControlParameters\n\n");
+} /* end setStrength */
+
+//----------------------------------------------------------------------------
+// EqualizerGetBandLevel()
+//----------------------------------------------------------------------------
+// Purpose: Retrieve the gain currently being used for the band passed in
+//
+// Inputs:
+// band: band number
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+int32_t EqualizerGetBandLevel(EffectContext *pContext, int32_t band){
+
+ int32_t Gain =0;
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ LVM_EQNB_BandDef_t *BandDef;
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetBandLevel")
+
+ BandDef = ActiveParams.pEQNB_BandDefinition;
+ Gain = (int32_t)BandDef[band].Gain*100; // Convert to millibels
+
+ //ALOGV("\tEqualizerGetBandLevel -> %d\n", Gain );
+ //ALOGV("\tEqualizerGetBandLevel Succesfully returned from LVM_GetControlParameters\n");
+ return Gain;
+}
+
+//----------------------------------------------------------------------------
+// EqualizerSetBandLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Sets gain value for the given band.
+//
+// Inputs:
+// band: band number
+// Gain: Gain to be applied in millibels
+// pContext: effect engine context
+//
+// Outputs:
+//
+//---------------------------------------------------------------------------
+void EqualizerSetBandLevel(EffectContext *pContext, int band, short Gain){
+ int gainRounded;
+ if(Gain > 0){
+ gainRounded = (int)((Gain+50)/100);
+ }else{
+ gainRounded = (int)((Gain-50)/100);
+ }
+ //ALOGV("\tEqualizerSetBandLevel(%d)->(%d)", Gain, gainRounded);
+
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+ LVM_EQNB_BandDef_t *BandDef;
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetBandLevel")
+ //ALOGV("\tEqualizerSetBandLevel Succesfully returned from LVM_GetControlParameters\n");
+ //ALOGV("\tEqualizerSetBandLevel just Got -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain);
+
+ /* Set local EQ parameters */
+ BandDef = ActiveParams.pEQNB_BandDefinition;
+ ActiveParams.pEQNB_BandDefinition[band].Gain = gainRounded;
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetBandLevel")
+ //ALOGV("\tEqualizerSetBandLevel just Set -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain);
+
+ pContext->pBundledContext->CurPreset = PRESET_CUSTOM;
+ return;
+}
+//----------------------------------------------------------------------------
+// EqualizerGetCentreFrequency()
+//----------------------------------------------------------------------------
+// Purpose: Retrieve the frequency being used for the band passed in
+//
+// Inputs:
+// band: band number
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+int32_t EqualizerGetCentreFrequency(EffectContext *pContext, int32_t band){
+ int32_t Frequency =0;
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ LVM_EQNB_BandDef_t *BandDef;
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetCentreFrequency")
+
+ BandDef = ActiveParams.pEQNB_BandDefinition;
+ Frequency = (int32_t)BandDef[band].Frequency*1000; // Convert to millibels
+
+ //ALOGV("\tEqualizerGetCentreFrequency -> %d\n", Frequency );
+ //ALOGV("\tEqualizerGetCentreFrequency Succesfully returned from LVM_GetControlParameters\n");
+ return Frequency;
+}
+
+//----------------------------------------------------------------------------
+// EqualizerGetBandFreqRange(
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Gets lower and upper boundaries of a band.
+// For the high shelf, the low bound is the band frequency and the high
+// bound is Nyquist.
+// For the peaking filters, they are the gain[dB]/2 points.
+//
+// Inputs:
+// band: band number
+// pContext: effect engine context
+//
+// Outputs:
+// pLow: lower band range
+// pLow: upper band range
+//----------------------------------------------------------------------------
+int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_t *pLow,
+ uint32_t *pHi){
+ *pLow = bandFreqRange[band][0];
+ *pHi = bandFreqRange[band][1];
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+// EqualizerGetBand(
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Returns the band with the maximum influence on a given frequency.
+// Result is unaffected by whether EQ is enabled or not, or by whether
+// changes have been committed or not.
+//
+// Inputs:
+// targetFreq The target frequency, in millihertz.
+// pContext: effect engine context
+//
+// Outputs:
+// pLow: lower band range
+// pLow: upper band range
+//----------------------------------------------------------------------------
+int32_t EqualizerGetBand(EffectContext *pContext, uint32_t targetFreq){
+ int band = 0;
+
+ if(targetFreq < bandFreqRange[0][0]){
+ return -EINVAL;
+ }else if(targetFreq == bandFreqRange[0][0]){
+ return 0;
+ }
+ for(int i=0; i<FIVEBAND_NUMBANDS;i++){
+ if((targetFreq > bandFreqRange[i][0])&&(targetFreq <= bandFreqRange[i][1])){
+ band = i;
+ }
+ }
+ return band;
+}
+
+//----------------------------------------------------------------------------
+// EqualizerGetPreset(
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Gets the currently set preset ID.
+// Will return PRESET_CUSTOM in case the EQ parameters have been modified
+// manually since a preset was set.
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+int32_t EqualizerGetPreset(EffectContext *pContext){
+ return pContext->pBundledContext->CurPreset;
+}
+
+//----------------------------------------------------------------------------
+// EqualizerSetPreset(
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Sets the current preset by ID.
+// All the band parameters will be overridden.
+//
+// Inputs:
+// pContext: effect engine context
+// preset The preset ID.
+//
+//----------------------------------------------------------------------------
+void EqualizerSetPreset(EffectContext *pContext, int preset){
+
+ //ALOGV("\tEqualizerSetPreset(%d)", preset);
+ pContext->pBundledContext->CurPreset = preset;
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetPreset")
+ //ALOGV("\tEqualizerSetPreset Succesfully returned from LVM_GetControlParameters\n");
+
+ //ActiveParams.pEQNB_BandDefinition = &BandDefs[0];
+ for (int i=0; i<FIVEBAND_NUMBANDS; i++)
+ {
+ ActiveParams.pEQNB_BandDefinition[i].Frequency = EQNB_5BandPresetsFrequencies[i];
+ ActiveParams.pEQNB_BandDefinition[i].QFactor = EQNB_5BandPresetsQFactors[i];
+ ActiveParams.pEQNB_BandDefinition[i].Gain
+ = EQNB_5BandSoftPresets[i + preset * FIVEBAND_NUMBANDS];
+ }
+ /* Activate the new settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetPreset")
+
+ //ALOGV("\tEqualizerSetPreset Succesfully called LVM_SetControlParameters\n");
+ return;
+}
+
+int32_t EqualizerGetNumPresets(){
+ return sizeof(gEqualizerPresets) / sizeof(PresetConfig);
+}
+
+//----------------------------------------------------------------------------
+// EqualizerGetPresetName(
+//----------------------------------------------------------------------------
+// Purpose:
+// Gets a human-readable name for a preset ID. Will return "Custom" if
+// PRESET_CUSTOM is passed.
+//
+// Inputs:
+// preset The preset ID. Must be less than number of presets.
+//
+//-------------------------------------------------------------------------
+const char * EqualizerGetPresetName(int32_t preset){
+ //ALOGV("\tEqualizerGetPresetName start(%d)", preset);
+ if (preset == PRESET_CUSTOM) {
+ return "Custom";
+ } else {
+ return gEqualizerPresets[preset].name;
+ }
+ //ALOGV("\tEqualizerGetPresetName end(%d)", preset);
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+// VolumeSetVolumeLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+int VolumeSetVolumeLevel(EffectContext *pContext, int16_t level){
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ //ALOGV("\tVolumeSetVolumeLevel Level to be set is %d %d\n", level, (LVM_INT16)(level/100));
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ //ALOGV("\tVolumeSetVolumeLevel Succesfully returned from LVM_GetControlParameters got: %d\n",
+ //ActiveParams.VC_EffectLevel);
+
+ /* Volume parameters */
+ ActiveParams.VC_EffectLevel = (LVM_INT16)(level/100);
+ //ALOGV("\tVolumeSetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel );
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetVolumeLevel")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeSetVolumeLevel Succesfully called LVM_SetControlParameters\n");
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeSetVolumeLevel just set (-96dB -> 0dB) -> %d\n",ActiveParams.VC_EffectLevel );
+ if(pContext->pBundledContext->firstVolume == LVM_TRUE){
+ LvmStatus = LVM_SetVolumeNoSmoothing(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetVolumeNoSmoothing", "LvmBundle_process")
+ ALOGV("\tLVM_VOLUME: Disabling Smoothing for first volume change to remove spikes/clicks");
+ pContext->pBundledContext->firstVolume = LVM_FALSE;
+ }
+ return 0;
+} /* end VolumeSetVolumeLevel */
+
+//----------------------------------------------------------------------------
+// VolumeGetVolumeLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int VolumeGetVolumeLevel(EffectContext *pContext, int16_t *level){
+
+ //ALOGV("\tVolumeGetVolumeLevel start");
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetVolumeLevel")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeGetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel );
+ //ALOGV("\tVolumeGetVolumeLevel Succesfully returned from LVM_GetControlParameters\n");
+
+ *level = ActiveParams.VC_EffectLevel*100; // Convert dB to millibels
+ //ALOGV("\tVolumeGetVolumeLevel end");
+ return 0;
+} /* end VolumeGetVolumeLevel */
+
+//----------------------------------------------------------------------------
+// VolumeSetMute()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+// mute: enable/disable flag
+//
+//----------------------------------------------------------------------------
+
+int32_t VolumeSetMute(EffectContext *pContext, uint32_t mute){
+ //ALOGV("\tVolumeSetMute start(%d)", mute);
+
+ pContext->pBundledContext->bMuteEnabled = mute;
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetMute")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeSetMute Succesfully returned from LVM_GetControlParameters\n");
+ //ALOGV("\tVolumeSetMute to %d, level was %d\n", mute, ActiveParams.VC_EffectLevel );
+
+ /* Set appropriate volume level */
+ if(pContext->pBundledContext->bMuteEnabled == LVM_TRUE){
+ pContext->pBundledContext->levelSaved = ActiveParams.VC_EffectLevel;
+ ActiveParams.VC_EffectLevel = -96;
+ }else{
+ ActiveParams.VC_EffectLevel = pContext->pBundledContext->levelSaved;
+ }
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetMute")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeSetMute Succesfully called LVM_SetControlParameters\n");
+ //ALOGV("\tVolumeSetMute end");
+ return 0;
+} /* end setMute */
+
+//----------------------------------------------------------------------------
+// VolumeGetMute()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Ourputs:
+// mute: enable/disable flag
+//----------------------------------------------------------------------------
+
+int32_t VolumeGetMute(EffectContext *pContext, uint32_t *mute){
+ //ALOGV("\tVolumeGetMute start");
+ if((pContext->pBundledContext->bMuteEnabled == LVM_FALSE)||
+ (pContext->pBundledContext->bMuteEnabled == LVM_TRUE)){
+ *mute = pContext->pBundledContext->bMuteEnabled;
+ return 0;
+ }else{
+ ALOGV("\tLVM_ERROR : VolumeGetMute read an invalid value from context %d",
+ pContext->pBundledContext->bMuteEnabled);
+ return -EINVAL;
+ }
+ //ALOGV("\tVolumeGetMute end");
+} /* end getMute */
+
+int16_t VolumeConvertStereoPosition(int16_t position){
+ int16_t convertedPosition = 0;
+
+ convertedPosition = (int16_t)(((float)position/1000)*96);
+ return convertedPosition;
+
+}
+
+//----------------------------------------------------------------------------
+// VolumeSetStereoPosition()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+// position: stereo position
+//
+// Outputs:
+//----------------------------------------------------------------------------
+
+int VolumeSetStereoPosition(EffectContext *pContext, int16_t position){
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+ LVM_INT16 Balance = 0;
+
+
+
+ pContext->pBundledContext->positionSaved = position;
+ Balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved);
+
+ //ALOGV("\tVolumeSetStereoPosition start pContext->pBundledContext->positionSaved = %d",
+ //pContext->pBundledContext->positionSaved);
+
+ if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){
+
+ //ALOGV("\tVolumeSetStereoPosition Position to be set is %d %d\n", position, Balance);
+ pContext->pBundledContext->positionSaved = position;
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ //ALOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got:"
+ // " %d\n", ActiveParams.VC_Balance);
+
+ /* Volume parameters */
+ ActiveParams.VC_Balance = Balance;
+ //ALOGV("\tVolumeSetStereoPosition() (-96dB -> +96dB) -> %d\n", ActiveParams.VC_Balance );
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeSetStereoPosition Succesfully called LVM_SetControlParameters\n");
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ //ALOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got: "
+ // "%d\n", ActiveParams.VC_Balance);
+ }
+ else{
+ //ALOGV("\tVolumeSetStereoPosition Position attempting to set, but not enabled %d %d\n",
+ //position, Balance);
+ }
+ //ALOGV("\tVolumeSetStereoPosition end pContext->pBundledContext->positionSaved = %d\n",
+ //pContext->pBundledContext->positionSaved);
+ return 0;
+} /* end VolumeSetStereoPosition */
+
+
+//----------------------------------------------------------------------------
+// VolumeGetStereoPosition()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+// position: stereo position
+//----------------------------------------------------------------------------
+
+int32_t VolumeGetStereoPosition(EffectContext *pContext, int16_t *position){
+ //ALOGV("\tVolumeGetStereoPosition start");
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ LVM_INT16 balance;
+
+ //ALOGV("\tVolumeGetStereoPosition start pContext->pBundledContext->positionSaved = %d",
+ //pContext->pBundledContext->positionSaved);
+
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeGetStereoPosition -> %d\n", ActiveParams.VC_Balance);
+ //ALOGV("\tVolumeGetStereoPosition Succesfully returned from LVM_GetControlParameters\n");
+
+ balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved);
+
+ if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){
+ if(balance != ActiveParams.VC_Balance){
+ return -EINVAL;
+ }
+ }
+ *position = (LVM_INT16)pContext->pBundledContext->positionSaved; // Convert dB to millibels
+ //ALOGV("\tVolumeGetStereoPosition end returning pContext->pBundledContext->positionSaved =%d\n",
+ //pContext->pBundledContext->positionSaved);
+ return 0;
+} /* end VolumeGetStereoPosition */
+
+//----------------------------------------------------------------------------
+// VolumeEnableStereoPosition()
+//----------------------------------------------------------------------------
+// Purpose:
+//
+// Inputs:
+// pContext: effect engine context
+// mute: enable/disable flag
+//
+//----------------------------------------------------------------------------
+
+int32_t VolumeEnableStereoPosition(EffectContext *pContext, uint32_t enabled){
+ //ALOGV("\tVolumeEnableStereoPosition start()");
+
+ pContext->pBundledContext->bStereoPositionEnabled = enabled;
+
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeEnableStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeEnableStereoPosition Succesfully returned from LVM_GetControlParameters\n");
+ //ALOGV("\tVolumeEnableStereoPosition to %d, position was %d\n",
+ // enabled, ActiveParams.VC_Balance );
+
+ /* Set appropriate stereo position */
+ if(pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE){
+ ActiveParams.VC_Balance = 0;
+ }else{
+ ActiveParams.VC_Balance =
+ VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved);
+ }
+
+ /* Activate the initial settings */
+ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeEnableStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ //ALOGV("\tVolumeEnableStereoPosition Succesfully called LVM_SetControlParameters\n");
+ //ALOGV("\tVolumeEnableStereoPosition end()\n");
+ return 0;
+} /* end VolumeEnableStereoPosition */
+
+//----------------------------------------------------------------------------
+// BassBoost_getParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get a BassBoost parameter
+//
+// Inputs:
+// pBassBoost - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to variable to hold retrieved value
+// pValueSize - pointer to value size: maximum size as input
+//
+// Outputs:
+// *pValue updated with parameter value
+// *pValueSize updated with actual value size
+//
+//
+// Side Effects:
+//
+//----------------------------------------------------------------------------
+
+int BassBoost_getParameter(EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue){
+ int status = 0;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+ int32_t param2;
+ char *name;
+
+ //ALOGV("\tBassBoost_getParameter start");
+
+ switch (param){
+ case BASSBOOST_PARAM_STRENGTH_SUPPORTED:
+ if (*pValueSize != sizeof(uint32_t)){
+ ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize1 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(uint32_t);
+ break;
+ case BASSBOOST_PARAM_STRENGTH:
+ if (*pValueSize != sizeof(int16_t)){
+ ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize2 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param);
+ return -EINVAL;
+ }
+
+ switch (param){
+ case BASSBOOST_PARAM_STRENGTH_SUPPORTED:
+ *(uint32_t *)pValue = 1;
+
+ //ALOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH_SUPPORTED Value is %d",
+ // *(uint32_t *)pValue);
+ break;
+
+ case BASSBOOST_PARAM_STRENGTH:
+ *(int16_t *)pValue = BassGetStrength(pContext);
+
+ //ALOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH Value is %d",
+ // *(int16_t *)pValue);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //ALOGV("\tBassBoost_getParameter end");
+ return status;
+} /* end BassBoost_getParameter */
+
+//----------------------------------------------------------------------------
+// BassBoost_setParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Set a BassBoost parameter
+//
+// Inputs:
+// pBassBoost - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to value
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue){
+ int status = 0;
+ int16_t strength;
+ int32_t *pParamTemp = (int32_t *)pParam;
+
+ //ALOGV("\tBassBoost_setParameter start");
+
+ switch (*pParamTemp){
+ case BASSBOOST_PARAM_STRENGTH:
+ strength = *(int16_t *)pValue;
+ //ALOGV("\tBassBoost_setParameter() BASSBOOST_PARAM_STRENGTH value is %d", strength);
+ //ALOGV("\tBassBoost_setParameter() Calling pBassBoost->BassSetStrength");
+ BassSetStrength(pContext, (int32_t)strength);
+ //ALOGV("\tBassBoost_setParameter() Called pBassBoost->BassSetStrength");
+ break;
+ default:
+ ALOGV("\tLVM_ERROR : BassBoost_setParameter() invalid param %d", *pParamTemp);
+ break;
+ }
+
+ //ALOGV("\tBassBoost_setParameter end");
+ return status;
+} /* end BassBoost_setParameter */
+
+//----------------------------------------------------------------------------
+// Virtualizer_getParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get a Virtualizer parameter
+//
+// Inputs:
+// pVirtualizer - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to variable to hold retrieved value
+// pValueSize - pointer to value size: maximum size as input
+//
+// Outputs:
+// *pValue updated with parameter value
+// *pValueSize updated with actual value size
+//
+//
+// Side Effects:
+//
+//----------------------------------------------------------------------------
+
+int Virtualizer_getParameter(EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue){
+ int status = 0;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+ int32_t param2;
+ char *name;
+
+ //ALOGV("\tVirtualizer_getParameter start");
+
+ switch (param){
+ case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED:
+ if (*pValueSize != sizeof(uint32_t)){
+ ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize %d",*pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(uint32_t);
+ break;
+ case VIRTUALIZER_PARAM_STRENGTH:
+ if (*pValueSize != sizeof(int16_t)){
+ ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize2 %d",*pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param);
+ return -EINVAL;
+ }
+
+ switch (param){
+ case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED:
+ *(uint32_t *)pValue = 1;
+
+ //ALOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH_SUPPORTED Value is %d",
+ // *(uint32_t *)pValue);
+ break;
+
+ case VIRTUALIZER_PARAM_STRENGTH:
+ *(int16_t *)pValue = VirtualizerGetStrength(pContext);
+
+ //ALOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH Value is %d",
+ // *(int16_t *)pValue);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //ALOGV("\tVirtualizer_getParameter end");
+ return status;
+} /* end Virtualizer_getParameter */
+
+//----------------------------------------------------------------------------
+// Virtualizer_setParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Set a Virtualizer parameter
+//
+// Inputs:
+// pVirtualizer - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to value
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){
+ int status = 0;
+ int16_t strength;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+
+ //ALOGV("\tVirtualizer_setParameter start");
+
+ switch (param){
+ case VIRTUALIZER_PARAM_STRENGTH:
+ strength = *(int16_t *)pValue;
+ //ALOGV("\tVirtualizer_setParameter() VIRTUALIZER_PARAM_STRENGTH value is %d", strength);
+ //ALOGV("\tVirtualizer_setParameter() Calling pVirtualizer->setStrength");
+ VirtualizerSetStrength(pContext, (int32_t)strength);
+ //ALOGV("\tVirtualizer_setParameter() Called pVirtualizer->setStrength");
+ break;
+ default:
+ ALOGV("\tLVM_ERROR : Virtualizer_setParameter() invalid param %d", param);
+ break;
+ }
+
+ //ALOGV("\tVirtualizer_setParameter end");
+ return status;
+} /* end Virtualizer_setParameter */
+
+//----------------------------------------------------------------------------
+// Equalizer_getParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get a Equalizer parameter
+//
+// Inputs:
+// pEqualizer - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to variable to hold retrieved value
+// pValueSize - pointer to value size: maximum size as input
+//
+// Outputs:
+// *pValue updated with parameter value
+// *pValueSize updated with actual value size
+//
+//
+// Side Effects:
+//
+//----------------------------------------------------------------------------
+int Equalizer_getParameter(EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue){
+ int status = 0;
+ int bMute = 0;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+ int32_t param2;
+ char *name;
+
+ //ALOGV("\tEqualizer_getParameter start");
+
+ switch (param) {
+ case EQ_PARAM_NUM_BANDS:
+ case EQ_PARAM_CUR_PRESET:
+ case EQ_PARAM_GET_NUM_OF_PRESETS:
+ case EQ_PARAM_BAND_LEVEL:
+ case EQ_PARAM_GET_BAND:
+ if (*pValueSize < sizeof(int16_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+
+ case EQ_PARAM_LEVEL_RANGE:
+ if (*pValueSize < 2 * sizeof(int16_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 2 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = 2 * sizeof(int16_t);
+ break;
+ case EQ_PARAM_BAND_FREQ_RANGE:
+ if (*pValueSize < 2 * sizeof(int32_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 3 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = 2 * sizeof(int32_t);
+ break;
+
+ case EQ_PARAM_CENTER_FREQ:
+ if (*pValueSize < sizeof(int32_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 5 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int32_t);
+ break;
+
+ case EQ_PARAM_GET_PRESET_NAME:
+ break;
+
+ case EQ_PARAM_PROPERTIES:
+ if (*pValueSize < (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter unknown param %d", param);
+ return -EINVAL;
+ }
+
+ switch (param) {
+ case EQ_PARAM_NUM_BANDS:
+ *(uint16_t *)pValue = (uint16_t)FIVEBAND_NUMBANDS;
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_NUM_BANDS %d", *(int16_t *)pValue);
+ break;
+
+ case EQ_PARAM_LEVEL_RANGE:
+ *(int16_t *)pValue = -1500;
+ *((int16_t *)pValue + 1) = 1500;
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_LEVEL_RANGE min %d, max %d",
+ // *(int16_t *)pValue, *((int16_t *)pValue + 1));
+ break;
+
+ case EQ_PARAM_BAND_LEVEL:
+ param2 = *pParamTemp;
+ if (param2 >= FIVEBAND_NUMBANDS) {
+ status = -EINVAL;
+ break;
+ }
+ *(int16_t *)pValue = (int16_t)EqualizerGetBandLevel(pContext, param2);
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_LEVEL band %d, level %d",
+ // param2, *(int32_t *)pValue);
+ break;
+
+ case EQ_PARAM_CENTER_FREQ:
+ param2 = *pParamTemp;
+ if (param2 >= FIVEBAND_NUMBANDS) {
+ status = -EINVAL;
+ break;
+ }
+ *(int32_t *)pValue = EqualizerGetCentreFrequency(pContext, param2);
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_CENTER_FREQ band %d, frequency %d",
+ // param2, *(int32_t *)pValue);
+ break;
+
+ case EQ_PARAM_BAND_FREQ_RANGE:
+ param2 = *pParamTemp;
+ if (param2 >= FIVEBAND_NUMBANDS) {
+ status = -EINVAL;
+ break;
+ }
+ EqualizerGetBandFreqRange(pContext, param2, (uint32_t *)pValue, ((uint32_t *)pValue + 1));
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_FREQ_RANGE band %d, min %d, max %d",
+ // param2, *(int32_t *)pValue, *((int32_t *)pValue + 1));
+ break;
+
+ case EQ_PARAM_GET_BAND:
+ param2 = *pParamTemp;
+ *(uint16_t *)pValue = (uint16_t)EqualizerGetBand(pContext, param2);
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_BAND frequency %d, band %d",
+ // param2, *(uint16_t *)pValue);
+ break;
+
+ case EQ_PARAM_CUR_PRESET:
+ *(uint16_t *)pValue = (uint16_t)EqualizerGetPreset(pContext);
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_CUR_PRESET %d", *(int32_t *)pValue);
+ break;
+
+ case EQ_PARAM_GET_NUM_OF_PRESETS:
+ *(uint16_t *)pValue = (uint16_t)EqualizerGetNumPresets();
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_NUM_OF_PRESETS %d", *(int16_t *)pValue);
+ break;
+
+ case EQ_PARAM_GET_PRESET_NAME:
+ param2 = *pParamTemp;
+ if (param2 >= EqualizerGetNumPresets()) {
+ //if (param2 >= 20) { // AGO FIX
+ status = -EINVAL;
+ break;
+ }
+ name = (char *)pValue;
+ strncpy(name, EqualizerGetPresetName(param2), *pValueSize - 1);
+ name[*pValueSize - 1] = 0;
+ *pValueSize = strlen(name) + 1;
+ //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_PRESET_NAME preset %d, name %s len %d",
+ // param2, gEqualizerPresets[param2].name, *pValueSize);
+ break;
+
+ case EQ_PARAM_PROPERTIES: {
+ int16_t *p = (int16_t *)pValue;
+ ALOGV("\tEqualizer_getParameter() EQ_PARAM_PROPERTIES");
+ p[0] = (int16_t)EqualizerGetPreset(pContext);
+ p[1] = (int16_t)FIVEBAND_NUMBANDS;
+ for (int i = 0; i < FIVEBAND_NUMBANDS; i++) {
+ p[2 + i] = (int16_t)EqualizerGetBandLevel(pContext, i);
+ }
+ } break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //GV("\tEqualizer_getParameter end\n");
+ return status;
+} /* end Equalizer_getParameter */
+
+//----------------------------------------------------------------------------
+// Equalizer_setParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Set a Equalizer parameter
+//
+// Inputs:
+// pEqualizer - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to value
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){
+ int status = 0;
+ int32_t preset;
+ int32_t band;
+ int32_t level;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+
+
+ //ALOGV("\tEqualizer_setParameter start");
+ switch (param) {
+ case EQ_PARAM_CUR_PRESET:
+ preset = (int32_t)(*(uint16_t *)pValue);
+
+ //ALOGV("\tEqualizer_setParameter() EQ_PARAM_CUR_PRESET %d", preset);
+ if ((preset >= EqualizerGetNumPresets())||(preset < 0)) {
+ status = -EINVAL;
+ break;
+ }
+ EqualizerSetPreset(pContext, preset);
+ break;
+ case EQ_PARAM_BAND_LEVEL:
+ band = *pParamTemp;
+ level = (int32_t)(*(int16_t *)pValue);
+ //ALOGV("\tEqualizer_setParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", band, level);
+ if (band >= FIVEBAND_NUMBANDS) {
+ status = -EINVAL;
+ break;
+ }
+ EqualizerSetBandLevel(pContext, band, level);
+ break;
+ case EQ_PARAM_PROPERTIES: {
+ //ALOGV("\tEqualizer_setParameter() EQ_PARAM_PROPERTIES");
+ int16_t *p = (int16_t *)pValue;
+ if ((int)p[0] >= EqualizerGetNumPresets()) {
+ status = -EINVAL;
+ break;
+ }
+ if (p[0] >= 0) {
+ EqualizerSetPreset(pContext, (int)p[0]);
+ } else {
+ if ((int)p[1] != FIVEBAND_NUMBANDS) {
+ status = -EINVAL;
+ break;
+ }
+ for (int i = 0; i < FIVEBAND_NUMBANDS; i++) {
+ EqualizerSetBandLevel(pContext, i, (int)p[2 + i]);
+ }
+ }
+ } break;
+ default:
+ ALOGV("\tLVM_ERROR : Equalizer_setParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //ALOGV("\tEqualizer_setParameter end");
+ return status;
+} /* end Equalizer_setParameter */
+
+//----------------------------------------------------------------------------
+// Volume_getParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get a Volume parameter
+//
+// Inputs:
+// pVolume - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to variable to hold retrieved value
+// pValueSize - pointer to value size: maximum size as input
+//
+// Outputs:
+// *pValue updated with parameter value
+// *pValueSize updated with actual value size
+//
+//
+// Side Effects:
+//
+//----------------------------------------------------------------------------
+
+int Volume_getParameter(EffectContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue){
+ int status = 0;
+ int bMute = 0;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;;
+ char *name;
+
+ //ALOGV("\tVolume_getParameter start");
+
+ switch (param){
+ case VOLUME_PARAM_LEVEL:
+ case VOLUME_PARAM_MAXLEVEL:
+ case VOLUME_PARAM_STEREOPOSITION:
+ if (*pValueSize != sizeof(int16_t)){
+ ALOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 1 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+
+ case VOLUME_PARAM_MUTE:
+ case VOLUME_PARAM_ENABLESTEREOPOSITION:
+ if (*pValueSize < sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 2 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int32_t);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Volume_getParameter unknown param %d", param);
+ return -EINVAL;
+ }
+
+ switch (param){
+ case VOLUME_PARAM_LEVEL:
+ status = VolumeGetVolumeLevel(pContext, (int16_t *)(pValue));
+ //ALOGV("\tVolume_getParameter() VOLUME_PARAM_LEVEL Value is %d",
+ // *(int16_t *)pValue);
+ break;
+
+ case VOLUME_PARAM_MAXLEVEL:
+ *(int16_t *)pValue = 0;
+ //ALOGV("\tVolume_getParameter() VOLUME_PARAM_MAXLEVEL Value is %d",
+ // *(int16_t *)pValue);
+ break;
+
+ case VOLUME_PARAM_STEREOPOSITION:
+ VolumeGetStereoPosition(pContext, (int16_t *)pValue);
+ //ALOGV("\tVolume_getParameter() VOLUME_PARAM_STEREOPOSITION Value is %d",
+ // *(int16_t *)pValue);
+ break;
+
+ case VOLUME_PARAM_MUTE:
+ status = VolumeGetMute(pContext, (uint32_t *)pValue);
+ ALOGV("\tVolume_getParameter() VOLUME_PARAM_MUTE Value is %d",
+ *(uint32_t *)pValue);
+ break;
+
+ case VOLUME_PARAM_ENABLESTEREOPOSITION:
+ *(int32_t *)pValue = pContext->pBundledContext->bStereoPositionEnabled;
+ //ALOGV("\tVolume_getParameter() VOLUME_PARAM_ENABLESTEREOPOSITION Value is %d",
+ // *(uint32_t *)pValue);
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Volume_getParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //ALOGV("\tVolume_getParameter end");
+ return status;
+} /* end Volume_getParameter */
+
+
+//----------------------------------------------------------------------------
+// Volume_setParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Set a Volume parameter
+//
+// Inputs:
+// pVolume - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to value
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue){
+ int status = 0;
+ int16_t level;
+ int16_t position;
+ uint32_t mute;
+ uint32_t positionEnabled;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+
+ //ALOGV("\tVolume_setParameter start");
+
+ switch (param){
+ case VOLUME_PARAM_LEVEL:
+ level = *(int16_t *)pValue;
+ //ALOGV("\tVolume_setParameter() VOLUME_PARAM_LEVEL value is %d", level);
+ //ALOGV("\tVolume_setParameter() Calling pVolume->setVolumeLevel");
+ status = VolumeSetVolumeLevel(pContext, (int16_t)level);
+ //ALOGV("\tVolume_setParameter() Called pVolume->setVolumeLevel");
+ break;
+
+ case VOLUME_PARAM_MUTE:
+ mute = *(uint32_t *)pValue;
+ //ALOGV("\tVolume_setParameter() Calling pVolume->setMute, mute is %d", mute);
+ //ALOGV("\tVolume_setParameter() Calling pVolume->setMute");
+ status = VolumeSetMute(pContext, mute);
+ //ALOGV("\tVolume_setParameter() Called pVolume->setMute");
+ break;
+
+ case VOLUME_PARAM_ENABLESTEREOPOSITION:
+ positionEnabled = *(uint32_t *)pValue;
+ status = VolumeEnableStereoPosition(pContext, positionEnabled);
+ status = VolumeSetStereoPosition(pContext, pContext->pBundledContext->positionSaved);
+ //ALOGV("\tVolume_setParameter() VOLUME_PARAM_ENABLESTEREOPOSITION called");
+ break;
+
+ case VOLUME_PARAM_STEREOPOSITION:
+ position = *(int16_t *)pValue;
+ //ALOGV("\tVolume_setParameter() VOLUME_PARAM_STEREOPOSITION value is %d", position);
+ //ALOGV("\tVolume_setParameter() Calling pVolume->VolumeSetStereoPosition");
+ status = VolumeSetStereoPosition(pContext, (int16_t)position);
+ //ALOGV("\tVolume_setParameter() Called pVolume->VolumeSetStereoPosition");
+ break;
+
+ default:
+ ALOGV("\tLVM_ERROR : Volume_setParameter() invalid param %d", param);
+ break;
+ }
+
+ //ALOGV("\tVolume_setParameter end");
+ return status;
+} /* end Volume_setParameter */
+
+/****************************************************************************************
+ * Name : LVC_ToDB_s32Tos16()
+ * Input : Signed 32-bit integer
+ * Output : Signed 16-bit integer
+ * MSB (16) = sign bit
+ * (15->05) = integer part
+ * (04->01) = decimal part
+ * Returns : Db value with respect to full scale
+ * Description :
+ * Remarks :
+ ****************************************************************************************/
+
+LVM_INT16 LVC_ToDB_s32Tos16(LVM_INT32 Lin_fix)
+{
+ LVM_INT16 db_fix;
+ LVM_INT16 Shift;
+ LVM_INT16 SmallRemainder;
+ LVM_UINT32 Remainder = (LVM_UINT32)Lin_fix;
+
+ /* Count leading bits, 1 cycle in assembly*/
+ for (Shift = 0; Shift<32; Shift++)
+ {
+ if ((Remainder & 0x80000000U)!=0)
+ {
+ break;
+ }
+ Remainder = Remainder << 1;
+ }
+
+ /*
+ * Based on the approximation equation (for Q11.4 format):
+ *
+ * dB = -96 * Shift + 16 * (8 * Remainder - 2 * Remainder^2)
+ */
+ db_fix = (LVM_INT16)(-96 * Shift); /* Six dB steps in Q11.4 format*/
+ SmallRemainder = (LVM_INT16)((Remainder & 0x7fffffff) >> 24);
+ db_fix = (LVM_INT16)(db_fix + SmallRemainder );
+ SmallRemainder = (LVM_INT16)(SmallRemainder * SmallRemainder);
+ db_fix = (LVM_INT16)(db_fix - (LVM_INT16)((LVM_UINT16)SmallRemainder >> 9));
+
+ /* Correct for small offset */
+ db_fix = (LVM_INT16)(db_fix - 5);
+
+ return db_fix;
+}
+
+//----------------------------------------------------------------------------
+// Effect_setEnabled()
+//----------------------------------------------------------------------------
+// Purpose:
+// Enable or disable effect
+//
+// Inputs:
+// pContext - pointer to effect context
+// enabled - true if enabling the effect, false otherwise
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Effect_setEnabled(EffectContext *pContext, bool enabled)
+{
+ ALOGV("\tEffect_setEnabled() type %d, enabled %d", pContext->EffectType, enabled);
+
+ if (enabled) {
+ // Bass boost or Virtualizer can be temporarily disabled if playing over device speaker due
+ // to their nature.
+ bool tempDisabled = false;
+ switch (pContext->EffectType) {
+ case LVM_BASS_BOOST:
+ if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) {
+ ALOGV("\tEffect_setEnabled() LVM_BASS_BOOST is already enabled");
+ return -EINVAL;
+ }
+ if(pContext->pBundledContext->SamplesToExitCountBb <= 0){
+ pContext->pBundledContext->NumberEffectsEnabled++;
+ }
+ pContext->pBundledContext->SamplesToExitCountBb =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1);
+ pContext->pBundledContext->bBassEnabled = LVM_TRUE;
+ tempDisabled = pContext->pBundledContext->bBassTempDisabled;
+ break;
+ case LVM_EQUALIZER:
+ if (pContext->pBundledContext->bEqualizerEnabled == LVM_TRUE) {
+ ALOGV("\tEffect_setEnabled() LVM_EQUALIZER is already enabled");
+ return -EINVAL;
+ }
+ if(pContext->pBundledContext->SamplesToExitCountEq <= 0){
+ pContext->pBundledContext->NumberEffectsEnabled++;
+ }
+ pContext->pBundledContext->SamplesToExitCountEq =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1);
+ pContext->pBundledContext->bEqualizerEnabled = LVM_TRUE;
+ break;
+ case LVM_VIRTUALIZER:
+ if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) {
+ ALOGV("\tEffect_setEnabled() LVM_VIRTUALIZER is already enabled");
+ return -EINVAL;
+ }
+ if(pContext->pBundledContext->SamplesToExitCountVirt <= 0){
+ pContext->pBundledContext->NumberEffectsEnabled++;
+ }
+ pContext->pBundledContext->SamplesToExitCountVirt =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1);
+ pContext->pBundledContext->bVirtualizerEnabled = LVM_TRUE;
+ tempDisabled = pContext->pBundledContext->bVirtualizerTempDisabled;
+ break;
+ case LVM_VOLUME:
+ if (pContext->pBundledContext->bVolumeEnabled == LVM_TRUE) {
+ ALOGV("\tEffect_setEnabled() LVM_VOLUME is already enabled");
+ return -EINVAL;
+ }
+ pContext->pBundledContext->NumberEffectsEnabled++;
+ pContext->pBundledContext->bVolumeEnabled = LVM_TRUE;
+ break;
+ default:
+ ALOGV("\tEffect_setEnabled() invalid effect type");
+ return -EINVAL;
+ }
+ if (!tempDisabled) {
+ LvmEffect_enable(pContext);
+ }
+ } else {
+ switch (pContext->EffectType) {
+ case LVM_BASS_BOOST:
+ if (pContext->pBundledContext->bBassEnabled == LVM_FALSE) {
+ ALOGV("\tEffect_setEnabled() LVM_BASS_BOOST is already disabled");
+ return -EINVAL;
+ }
+ pContext->pBundledContext->bBassEnabled = LVM_FALSE;
+ break;
+ case LVM_EQUALIZER:
+ if (pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE) {
+ ALOGV("\tEffect_setEnabled() LVM_EQUALIZER is already disabled");
+ return -EINVAL;
+ }
+ pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE;
+ break;
+ case LVM_VIRTUALIZER:
+ if (pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE) {
+ ALOGV("\tEffect_setEnabled() LVM_VIRTUALIZER is already disabled");
+ return -EINVAL;
+ }
+ pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE;
+ break;
+ case LVM_VOLUME:
+ if (pContext->pBundledContext->bVolumeEnabled == LVM_FALSE) {
+ ALOGV("\tEffect_setEnabled() LVM_VOLUME is already disabled");
+ return -EINVAL;
+ }
+ pContext->pBundledContext->bVolumeEnabled = LVM_FALSE;
+ break;
+ default:
+ ALOGV("\tEffect_setEnabled() invalid effect type");
+ return -EINVAL;
+ }
+ LvmEffect_disable(pContext);
+ }
+
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+// LVC_Convert_VolToDb()
+//----------------------------------------------------------------------------
+// Purpose:
+// Convery volume in Q24 to dB
+//
+// Inputs:
+// vol: Q.24 volume dB
+//
+//-----------------------------------------------------------------------
+
+int16_t LVC_Convert_VolToDb(uint32_t vol){
+ int16_t dB;
+
+ dB = LVC_ToDB_s32Tos16(vol <<7);
+ dB = (dB +8)>>4;
+ dB = (dB <-96) ? -96 : dB ;
+
+ return dB;
+}
+
+} // namespace
+} // namespace
+
+extern "C" {
+/* Effect Control Interface Implementation: Process */
+int Effect_process(effect_handle_t self,
+ audio_buffer_t *inBuffer,
+ audio_buffer_t *outBuffer){
+ EffectContext * pContext = (EffectContext *) self;
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
+ int status = 0;
+ int lvmStatus = 0;
+ LVM_INT16 *in = (LVM_INT16 *)inBuffer->raw;
+ LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw;
+
+//ALOGV("\tEffect_process Start : Enabled = %d Called = %d (%8d %8d %8d)",
+//pContext->pBundledContext->NumberEffectsEnabled,pContext->pBundledContext->NumberEffectsCalled,
+// pContext->pBundledContext->SamplesToExitCountBb,
+// pContext->pBundledContext->SamplesToExitCountVirt,
+// pContext->pBundledContext->SamplesToExitCountEq);
+
+ if (pContext == NULL){
+ ALOGV("\tLVM_ERROR : Effect_process() ERROR pContext == NULL");
+ return -EINVAL;
+ }
+
+ //if(pContext->EffectType == LVM_BASS_BOOST){
+ // ALOGV("\tEffect_process: Effect type is BASS_BOOST");
+ //}else if(pContext->EffectType == LVM_EQUALIZER){
+ // ALOGV("\tEffect_process: Effect type is LVM_EQUALIZER");
+ //}else if(pContext->EffectType == LVM_VIRTUALIZER){
+ // ALOGV("\tEffect_process: Effect type is LVM_VIRTUALIZER");
+ //}
+
+ if (inBuffer == NULL || inBuffer->raw == NULL ||
+ outBuffer == NULL || outBuffer->raw == NULL ||
+ inBuffer->frameCount != outBuffer->frameCount){
+ ALOGV("\tLVM_ERROR : Effect_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG");
+ return -EINVAL;
+ }
+ if ((pContext->pBundledContext->bBassEnabled == LVM_FALSE)&&
+ (pContext->EffectType == LVM_BASS_BOOST)){
+ //ALOGV("\tEffect_process() LVM_BASS_BOOST Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountBb > 0){
+ pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO
+ //ALOGV("\tEffect_process: Waiting to turn off BASS_BOOST, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountBb);
+ }
+ if(pContext->pBundledContext->SamplesToExitCountBb <= 0) {
+ status = -ENODATA;
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ ALOGV("\tEffect_process() this is the last frame for LVM_BASS_BOOST");
+ }
+ }
+ if ((pContext->pBundledContext->bVolumeEnabled == LVM_FALSE)&&
+ (pContext->EffectType == LVM_VOLUME)){
+ //ALOGV("\tEffect_process() LVM_VOLUME Effect is not enabled");
+ status = -ENODATA;
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ }
+ if ((pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE)&&
+ (pContext->EffectType == LVM_EQUALIZER)){
+ //ALOGV("\tEffect_process() LVM_EQUALIZER Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountEq > 0){
+ pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO
+ //ALOGV("\tEffect_process: Waiting to turn off EQUALIZER, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountEq);
+ }
+ if(pContext->pBundledContext->SamplesToExitCountEq <= 0) {
+ status = -ENODATA;
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ ALOGV("\tEffect_process() this is the last frame for LVM_EQUALIZER");
+ }
+ }
+ if ((pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE)&&
+ (pContext->EffectType == LVM_VIRTUALIZER)){
+ //ALOGV("\tEffect_process() LVM_VIRTUALIZER Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountVirt > 0){
+ pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO
+ //ALOGV("\tEffect_process: Waiting for to turn off VIRTUALIZER, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountVirt);
+ }
+ if(pContext->pBundledContext->SamplesToExitCountVirt <= 0) {
+ status = -ENODATA;
+ pContext->pBundledContext->NumberEffectsEnabled--;
+ ALOGV("\tEffect_process() this is the last frame for LVM_VIRTUALIZER");
+ }
+ }
+
+ if(status != -ENODATA){
+ pContext->pBundledContext->NumberEffectsCalled++;
+ }
+
+ if(pContext->pBundledContext->NumberEffectsCalled ==
+ pContext->pBundledContext->NumberEffectsEnabled){
+ //ALOGV("\tEffect_process Calling process with %d effects enabled, %d called: Effect %d",
+ //pContext->pBundledContext->NumberEffectsEnabled,
+ //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType);
+
+ if(status == -ENODATA){
+ ALOGV("\tEffect_process() processing last frame");
+ }
+ pContext->pBundledContext->NumberEffectsCalled = 0;
+ /* Process all the available frames, block processing is
+ handled internalLY by the LVM bundle */
+ lvmStatus = android::LvmBundle_process( (LVM_INT16 *)inBuffer->raw,
+ (LVM_INT16 *)outBuffer->raw,
+ outBuffer->frameCount,
+ pContext);
+ if(lvmStatus != LVM_SUCCESS){
+ ALOGV("\tLVM_ERROR : LvmBundle_process returned error %d", lvmStatus);
+ return lvmStatus;
+ }
+ } else {
+ //ALOGV("\tEffect_process Not Calling process with %d effects enabled, %d called: Effect %d",
+ //pContext->pBundledContext->NumberEffectsEnabled,
+ //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType);
+ // 2 is for stereo input
+ if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+ for (size_t i=0; i < outBuffer->frameCount*2; i++){
+ outBuffer->s16[i] =
+ clamp16((LVM_INT32)outBuffer->s16[i] + (LVM_INT32)inBuffer->s16[i]);
+ }
+ } else {
+ memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount*sizeof(LVM_INT16)*2);
+ }
+ }
+
+ return status;
+} /* end Effect_process */
+
+/* Effect Control Interface Implementation: Command */
+int Effect_command(effect_handle_t self,
+ uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData){
+ EffectContext * pContext = (EffectContext *) self;
+ int retsize;
+
+ //ALOGV("\t\nEffect_command start");
+
+ if(pContext->EffectType == LVM_BASS_BOOST){
+ //ALOGV("\tEffect_command setting command for LVM_BASS_BOOST");
+ }
+ if(pContext->EffectType == LVM_VIRTUALIZER){
+ //ALOGV("\tEffect_command setting command for LVM_VIRTUALIZER");
+ }
+ if(pContext->EffectType == LVM_EQUALIZER){
+ //ALOGV("\tEffect_command setting command for LVM_EQUALIZER");
+ }
+ if(pContext->EffectType == LVM_VOLUME){
+ //ALOGV("\tEffect_command setting command for LVM_VOLUME");
+ }
+
+ if (pContext == NULL){
+ ALOGV("\tLVM_ERROR : Effect_command ERROR pContext == NULL");
+ return -EINVAL;
+ }
+
+ //ALOGV("\tEffect_command INPUTS are: command %d cmdSize %d",cmdCode, cmdSize);
+
+ // Incase we disable an effect, next time process is
+ // called the number of effect called could be greater
+ // pContext->pBundledContext->NumberEffectsCalled = 0;
+
+ //ALOGV("\tEffect_command NumberEffectsCalled = %d, NumberEffectsEnabled = %d",
+ // pContext->pBundledContext->NumberEffectsCalled,
+ // pContext->pBundledContext->NumberEffectsEnabled);
+
+ switch (cmdCode){
+ case EFFECT_CMD_INIT:
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ ALOGV("\tLVM_ERROR, EFFECT_CMD_INIT: ERROR for effect type %d",
+ pContext->EffectType);
+ return -EINVAL;
+ }
+ *(int *) pReplyData = 0;
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT start");
+ if(pContext->EffectType == LVM_BASS_BOOST){
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_BASS_BOOST");
+ android::BassSetStrength(pContext, 0);
+ }
+ if(pContext->EffectType == LVM_VIRTUALIZER){
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VIRTUALIZER");
+ android::VirtualizerSetStrength(pContext, 0);
+ }
+ if(pContext->EffectType == LVM_EQUALIZER){
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_EQUALIZER");
+ android::EqualizerSetPreset(pContext, 0);
+ }
+ if(pContext->EffectType == LVM_VOLUME){
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VOLUME");
+ *(int *) pReplyData = android::VolumeSetVolumeLevel(pContext, 0);
+ }
+ break;
+
+ case EFFECT_CMD_SET_CONFIG:
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_CONFIG start");
+ if (pCmdData == NULL||
+ cmdSize != sizeof(effect_config_t)||
+ pReplyData == NULL||
+ *replySize != sizeof(int)){
+ ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: "
+ "EFFECT_CMD_SET_CONFIG: ERROR");
+ return -EINVAL;
+ }
+ *(int *) pReplyData = android::Effect_setConfig(pContext, (effect_config_t *) pCmdData);
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_CONFIG end");
+ break;
+
+ case EFFECT_CMD_GET_CONFIG:
+ if (pReplyData == NULL ||
+ *replySize != sizeof(effect_config_t)) {
+ ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: "
+ "EFFECT_CMD_GET_CONFIG: ERROR");
+ return -EINVAL;
+ }
+
+ android::Effect_getConfig(pContext, (effect_config_t *)pReplyData);
+ break;
+
+ case EFFECT_CMD_RESET:
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET start");
+ android::Effect_setConfig(pContext, &pContext->config);
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET end");
+ break;
+
+ case EFFECT_CMD_GET_PARAM:{
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM start");
+
+ if(pContext->EffectType == LVM_BASS_BOOST){
+ if (pCmdData == NULL ||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL ||
+ *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){
+ ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: "
+ "EFFECT_CMD_GET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *)pCmdData;
+
+ memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
+
+ p = (effect_param_t *)pReplyData;
+
+ int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
+
+ p->status = android::BassBoost_getParameter(pContext,
+ p->data,
+ (size_t *)&p->vsize,
+ p->data + voffset);
+
+ *replySize = sizeof(effect_param_t) + voffset + p->vsize;
+
+ //ALOGV("\tBassBoost_command EFFECT_CMD_GET_PARAM "
+ // "*pCmdData %d, *replySize %d, *pReplyData %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset));
+ }
+
+ if(pContext->EffectType == LVM_VIRTUALIZER){
+ if (pCmdData == NULL ||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL ||
+ *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){
+ ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: "
+ "EFFECT_CMD_GET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *)pCmdData;
+
+ memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
+
+ p = (effect_param_t *)pReplyData;
+
+ int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
+
+ p->status = android::Virtualizer_getParameter(pContext,
+ (void *)p->data,
+ (size_t *)&p->vsize,
+ p->data + voffset);
+
+ *replySize = sizeof(effect_param_t) + voffset + p->vsize;
+
+ //ALOGV("\tVirtualizer_command EFFECT_CMD_GET_PARAM "
+ // "*pCmdData %d, *replySize %d, *pReplyData %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset));
+ }
+ if(pContext->EffectType == LVM_EQUALIZER){
+ //ALOGV("\tEqualizer_command cmdCode Case: "
+ // "EFFECT_CMD_GET_PARAM start");
+ if (pCmdData == NULL ||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL ||
+ *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))) {
+ ALOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: "
+ "EFFECT_CMD_GET_PARAM");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *)pCmdData;
+
+ memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
+
+ p = (effect_param_t *)pReplyData;
+
+ int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
+
+ p->status = android::Equalizer_getParameter(pContext,
+ p->data,
+ &p->vsize,
+ p->data + voffset);
+
+ *replySize = sizeof(effect_param_t) + voffset + p->vsize;
+
+ //ALOGV("\tEqualizer_command EFFECT_CMD_GET_PARAM *pCmdData %d, *replySize %d, "
+ // "*pReplyData %08x %08x",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), *replySize,
+ // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset),
+ // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset +
+ // sizeof(int32_t)));
+ }
+ if(pContext->EffectType == LVM_VOLUME){
+ //ALOGV("\tVolume_command cmdCode Case: EFFECT_CMD_GET_PARAM start");
+ if (pCmdData == NULL ||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL ||
+ *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){
+ ALOGV("\tLVM_ERROR : Volume_command cmdCode Case: "
+ "EFFECT_CMD_GET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *)pCmdData;
+
+ memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
+
+ p = (effect_param_t *)pReplyData;
+
+ int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
+
+ p->status = android::Volume_getParameter(pContext,
+ (void *)p->data,
+ (size_t *)&p->vsize,
+ p->data + voffset);
+
+ *replySize = sizeof(effect_param_t) + voffset + p->vsize;
+
+ //ALOGV("\tVolume_command EFFECT_CMD_GET_PARAM "
+ // "*pCmdData %d, *replySize %d, *pReplyData %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset));
+ }
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM end");
+ } break;
+ case EFFECT_CMD_SET_PARAM:{
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM start");
+ if(pContext->EffectType == LVM_BASS_BOOST){
+ //ALOGV("\tBassBoost_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t)));
+
+ if (pCmdData == NULL||
+ cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))||
+ pReplyData == NULL||
+ *replySize != sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *) pCmdData;
+
+ if (p->psize != sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)");
+ return -EINVAL;
+ }
+
+ //ALOGV("\tnBassBoost_command cmdSize is %d\n"
+ // "\tsizeof(effect_param_t) is %d\n"
+ // "\tp->psize is %d\n"
+ // "\tp->vsize is %d"
+ // "\n",
+ // cmdSize, sizeof(effect_param_t), p->psize, p->vsize );
+
+ *(int *)pReplyData = android::BassBoost_setParameter(pContext,
+ (void *)p->data,
+ p->data + p->psize);
+ }
+ if(pContext->EffectType == LVM_VIRTUALIZER){
+ //ALOGV("\tVirtualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t)));
+
+ if (pCmdData == NULL||
+ cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))||
+ pReplyData == NULL||
+ *replySize != sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *) pCmdData;
+
+ if (p->psize != sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)");
+ return -EINVAL;
+ }
+
+ //ALOGV("\tnVirtualizer_command cmdSize is %d\n"
+ // "\tsizeof(effect_param_t) is %d\n"
+ // "\tp->psize is %d\n"
+ // "\tp->vsize is %d"
+ // "\n",
+ // cmdSize, sizeof(effect_param_t), p->psize, p->vsize );
+
+ *(int *)pReplyData = android::Virtualizer_setParameter(pContext,
+ (void *)p->data,
+ p->data + p->psize);
+ }
+ if(pContext->EffectType == LVM_EQUALIZER){
+ //ALOGV("\tEqualizer_command cmdCode Case: "
+ // "EFFECT_CMD_SET_PARAM start");
+ //ALOGV("\tEqualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t)));
+
+ if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL || *replySize != sizeof(int32_t)) {
+ ALOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *) pCmdData;
+
+ *(int *)pReplyData = android::Equalizer_setParameter(pContext,
+ (void *)p->data,
+ p->data + p->psize);
+ }
+ if(pContext->EffectType == LVM_VOLUME){
+ //ALOGV("\tVolume_command cmdCode Case: EFFECT_CMD_SET_PARAM start");
+ //ALOGV("\tVolume_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) +sizeof(int32_t)));
+
+ if ( pCmdData == NULL||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t))||
+ pReplyData == NULL||
+ *replySize != sizeof(int32_t)){
+ ALOGV("\tLVM_ERROR : Volume_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *) pCmdData;
+
+ *(int *)pReplyData = android::Volume_setParameter(pContext,
+ (void *)p->data,
+ p->data + p->psize);
+ }
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM end");
+ } break;
+
+ case EFFECT_CMD_ENABLE:
+ ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE start");
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_ENABLE: ERROR");
+ return -EINVAL;
+ }
+
+ *(int *)pReplyData = android::Effect_setEnabled(pContext, LVM_TRUE);
+ break;
+
+ case EFFECT_CMD_DISABLE:
+ //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE start");
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_DISABLE: ERROR");
+ return -EINVAL;
+ }
+ *(int *)pReplyData = android::Effect_setEnabled(pContext, LVM_FALSE);
+ break;
+
+ case EFFECT_CMD_SET_DEVICE:
+ {
+ ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE start");
+ uint32_t device = *(uint32_t *)pCmdData;
+
+ if (pContext->EffectType == LVM_BASS_BOOST) {
+ if((device == AUDIO_DEVICE_OUT_SPEAKER) ||
+ (device == AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT) ||
+ (device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER)){
+ ALOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_BASS_BOOST %d",
+ *(int32_t *)pCmdData);
+ ALOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_BAS_BOOST");
+
+ // If a device doesnt support bassboost the effect must be temporarily disabled
+ // the effect must still report its original state as this can only be changed
+ // by the ENABLE/DISABLE command
+
+ if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) {
+ ALOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_BASS_BOOST %d",
+ *(int32_t *)pCmdData);
+ android::LvmEffect_disable(pContext);
+ }
+ pContext->pBundledContext->bBassTempDisabled = LVM_TRUE;
+ } else {
+ ALOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_BASS_BOOST %d",
+ *(int32_t *)pCmdData);
+
+ // If a device supports bassboost and the effect has been temporarily disabled
+ // previously then re-enable it
+
+ if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) {
+ ALOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_BASS_BOOST %d",
+ *(int32_t *)pCmdData);
+ android::LvmEffect_enable(pContext);
+ }
+ pContext->pBundledContext->bBassTempDisabled = LVM_FALSE;
+ }
+ }
+ if (pContext->EffectType == LVM_VIRTUALIZER) {
+ if((device == AUDIO_DEVICE_OUT_SPEAKER)||
+ (device == AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT)||
+ (device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER)){
+ ALOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_VIRTUALIZER %d",
+ *(int32_t *)pCmdData);
+ ALOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_VIRTUALIZER");
+
+ //If a device doesnt support virtualizer the effect must be temporarily disabled
+ // the effect must still report its original state as this can only be changed
+ // by the ENABLE/DISABLE command
+
+ if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) {
+ ALOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_VIRTUALIZER %d",
+ *(int32_t *)pCmdData);
+ android::LvmEffect_disable(pContext);
+ }
+ pContext->pBundledContext->bVirtualizerTempDisabled = LVM_TRUE;
+ } else {
+ ALOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_VIRTUALIZER %d",
+ *(int32_t *)pCmdData);
+
+ // If a device supports virtualizer and the effect has been temporarily disabled
+ // previously then re-enable it
+
+ if(pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE){
+ ALOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_VIRTUALIZER %d",
+ *(int32_t *)pCmdData);
+ android::LvmEffect_enable(pContext);
+ }
+ pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE;
+ }
+ }
+ ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE end");
+ break;
+ }
+ case EFFECT_CMD_SET_VOLUME:
+ {
+ uint32_t leftVolume, rightVolume;
+ int16_t leftdB, rightdB;
+ int16_t maxdB, pandB;
+ int32_t vol_ret[2] = {1<<24,1<<24}; // Apply no volume
+ int status = 0;
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
+
+ // if pReplyData is NULL, VOL_CTRL is delegated to another effect
+ if(pReplyData == LVM_NULL){
+ break;
+ }
+
+ if (pCmdData == NULL ||
+ cmdSize != 2 * sizeof(uint32_t)) {
+ ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: "
+ "EFFECT_CMD_SET_VOLUME: ERROR");
+ return -EINVAL;
+ }
+
+ leftVolume = ((*(uint32_t *)pCmdData));
+ rightVolume = ((*((uint32_t *)pCmdData + 1)));
+
+ if(leftVolume == 0x1000000){
+ leftVolume -= 1;
+ }
+ if(rightVolume == 0x1000000){
+ rightVolume -= 1;
+ }
+
+ // Convert volume to dB
+ leftdB = android::LVC_Convert_VolToDb(leftVolume);
+ rightdB = android::LVC_Convert_VolToDb(rightVolume);
+
+ pandB = rightdB - leftdB;
+
+ // Calculate max volume in dB
+ maxdB = leftdB;
+ if(rightdB > maxdB){
+ maxdB = rightdB;
+ }
+ //ALOGV("\tEFFECT_CMD_SET_VOLUME Session: %d, SessionID: %d VOLUME is %d dB (%d), "
+ // "effect is %d",
+ //pContext->pBundledContext->SessionNo, pContext->pBundledContext->SessionId,
+ //(int32_t)maxdB, maxVol<<7, pContext->EffectType);
+ //ALOGV("\tEFFECT_CMD_SET_VOLUME: Left is %d, Right is %d", leftVolume, rightVolume);
+ //ALOGV("\tEFFECT_CMD_SET_VOLUME: Left %ddB, Right %ddB, Position %ddB",
+ // leftdB, rightdB, pandB);
+
+ memcpy(pReplyData, vol_ret, sizeof(int32_t)*2);
+ android::VolumeSetVolumeLevel(pContext, (int16_t)(maxdB*100));
+
+ /* Get the current settings */
+ LvmStatus =LVM_GetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+
+ /* Volume parameters */
+ ActiveParams.VC_Balance = pandB;
+ ALOGV("\t\tVolumeSetStereoPosition() (-96dB -> +96dB)-> %d\n", ActiveParams.VC_Balance );
+
+ /* Activate the initial settings */
+ LvmStatus =LVM_SetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetStereoPosition")
+ if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+ break;
+ }
+ case EFFECT_CMD_SET_AUDIO_MODE:
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ //ALOGV("\tEffect_command end...\n\n");
+ return 0;
+} /* end Effect_command */
+
+/* Effect Control Interface Implementation: get_descriptor */
+int Effect_getDescriptor(effect_handle_t self,
+ effect_descriptor_t *pDescriptor)
+{
+ EffectContext * pContext = (EffectContext *) self;
+ const effect_descriptor_t *desc;
+
+ if (pContext == NULL || pDescriptor == NULL) {
+ ALOGV("Effect_getDescriptor() invalid param");
+ return -EINVAL;
+ }
+
+ switch(pContext->EffectType) {
+ case LVM_BASS_BOOST:
+ desc = &android::gBassBoostDescriptor;
+ break;
+ case LVM_VIRTUALIZER:
+ desc = &android::gVirtualizerDescriptor;
+ break;
+ case LVM_EQUALIZER:
+ desc = &android::gEqualizerDescriptor;
+ break;
+ case LVM_VOLUME:
+ desc = &android::gVolumeDescriptor;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ memcpy(pDescriptor, desc, sizeof(effect_descriptor_t));
+
+ return 0;
+} /* end Effect_getDescriptor */
+
+// effect_handle_t interface implementation for effect
+const struct effect_interface_s gLvmEffectInterface = {
+ Effect_process,
+ Effect_command,
+ Effect_getDescriptor,
+ NULL,
+}; /* end gLvmEffectInterface */
+
+audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = {
+ tag : AUDIO_EFFECT_LIBRARY_TAG,
+ version : EFFECT_LIBRARY_API_VERSION,
+ name : "Effect Bundle Library",
+ implementor : "NXP Software Ltd.",
+ query_num_effects : android::EffectQueryNumberEffects,
+ query_effect : android::EffectQueryEffect,
+ create_effect : android::EffectCreate,
+ release_effect : android::EffectRelease,
+ get_descriptor : android::EffectGetDescriptor,
+};
+
+}