diff options
Diffstat (limited to 'media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp')
-rw-r--r-- | media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp | 3300 |
1 files changed, 3300 insertions, 0 deletions
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp new file mode 100644 index 0000000..40dffd4 --- /dev/null +++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp @@ -0,0 +1,3300 @@ +/* + * Copyright (C) 2010-2010 NXP Software + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "Bundle" +#define ARRAY_SIZE(array) (sizeof array / sizeof array[0]) +//#define LOG_NDEBUG 0 + +#include <cutils/log.h> +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include <new> +#include "EffectBundle.h" + + +// effect_handle_t interface implementation for bass boost +extern "C" const struct effect_interface_s gLvmEffectInterface; + +#define LVM_ERROR_CHECK(LvmStatus, callingFunc, calledFunc){\ + if (LvmStatus == LVM_NULLADDRESS){\ + ALOGV("\tLVM_ERROR : Parameter error - "\ + "null pointer returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ + }\ + if (LvmStatus == LVM_ALIGNMENTERROR){\ + ALOGV("\tLVM_ERROR : Parameter error - "\ + "bad alignment returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ + }\ + if (LvmStatus == LVM_INVALIDNUMSAMPLES){\ + ALOGV("\tLVM_ERROR : Parameter error - "\ + "bad number of samples returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ + }\ + if (LvmStatus == LVM_OUTOFRANGE){\ + ALOGV("\tLVM_ERROR : Parameter error - "\ + "out of range returned by %s in %s\n", callingFunc, calledFunc);\ + }\ + } + + +static inline int16_t clamp16(int32_t sample) +{ + // check overflow for both positive and negative values: + // all bits above short range must me equal to sign bit + if ((sample>>15) ^ (sample>>31)) + sample = 0x7FFF ^ (sample>>31); + return sample; +} + +// Namespaces +namespace android { +namespace { + +// Flag to allow a one time init of global memory, only happens on first call ever +int LvmInitFlag = LVM_FALSE; +SessionContext GlobalSessionMemory[LVM_MAX_SESSIONS]; +int SessionIndex[LVM_MAX_SESSIONS]; + +/* local functions */ +#define CHECK_ARG(cond) { \ + if (!(cond)) { \ + ALOGV("\tLVM_ERROR : Invalid argument: "#cond); \ + return -EINVAL; \ + } \ +} + + +// NXP SW BassBoost UUID +const effect_descriptor_t gBassBoostDescriptor = { + {0x0634f220, 0xddd4, 0x11db, 0xa0fc, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, + {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid + EFFECT_CONTROL_API_VERSION, + (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND + | EFFECT_FLAG_VOLUME_CTRL), + BASS_BOOST_CUP_LOAD_ARM9E, + BUNDLE_MEM_USAGE, + "Dynamic Bass Boost", + "NXP Software Ltd.", +}; + +// NXP SW Virtualizer UUID +const effect_descriptor_t gVirtualizerDescriptor = { + {0x37cc2c00, 0xdddd, 0x11db, 0x8577, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, + {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, + EFFECT_CONTROL_API_VERSION, + (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND + | EFFECT_FLAG_VOLUME_CTRL), + VIRTUALIZER_CUP_LOAD_ARM9E, + BUNDLE_MEM_USAGE, + "Virtualizer", + "NXP Software Ltd.", +}; + +// NXP SW Equalizer UUID +const effect_descriptor_t gEqualizerDescriptor = { + {0x0bed4300, 0xddd6, 0x11db, 0x8f34, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // type + {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid Eq NXP + EFFECT_CONTROL_API_VERSION, + (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL), + EQUALIZER_CUP_LOAD_ARM9E, + BUNDLE_MEM_USAGE, + "Equalizer", + "NXP Software Ltd.", +}; + +// NXP SW Volume UUID +const effect_descriptor_t gVolumeDescriptor = { + {0x09e8ede0, 0xddde, 0x11db, 0xb4f6, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, + {0x119341a0, 0x8469, 0x11df, 0x81f9, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, //uuid VOL NXP + EFFECT_CONTROL_API_VERSION, + (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL), + VOLUME_CUP_LOAD_ARM9E, + BUNDLE_MEM_USAGE, + "Volume", + "NXP Software Ltd.", +}; + +//--- local function prototypes +void LvmGlobalBundle_init (void); +int LvmBundle_init (EffectContext *pContext); +int LvmEffect_enable (EffectContext *pContext); +int LvmEffect_disable (EffectContext *pContext); +void LvmEffect_free (EffectContext *pContext); +int Effect_setConfig (EffectContext *pContext, effect_config_t *pConfig); +void Effect_getConfig (EffectContext *pContext, effect_config_t *pConfig); +int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue); +int BassBoost_getParameter (EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue); +int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue); +int Virtualizer_getParameter (EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue); +int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue); +int Equalizer_getParameter (EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue); +int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue); +int Volume_getParameter (EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue); +int Effect_setEnabled(EffectContext *pContext, bool enabled); + +/* Effect Library Interface Implementation */ +extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects){ + ALOGV("\n\tEffectQueryNumberEffects start"); + *pNumEffects = 4; + ALOGV("\tEffectQueryNumberEffects creating %d effects", *pNumEffects); + ALOGV("\tEffectQueryNumberEffects end\n"); + return 0; +} /* end EffectQueryNumberEffects */ + +extern "C" int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor){ + ALOGV("\n\tEffectQueryEffect start"); + ALOGV("\tEffectQueryEffect processing index %d", index); + + if (pDescriptor == NULL){ + ALOGV("\tLVM_ERROR : EffectQueryEffect was passed NULL pointer"); + return -EINVAL; + } + if (index > 3){ + ALOGV("\tLVM_ERROR : EffectQueryEffect index out of range %d", index); + return -ENOENT; + } + if(index == LVM_BASS_BOOST){ + ALOGV("\tEffectQueryEffect processing LVM_BASS_BOOST"); + memcpy(pDescriptor, &gBassBoostDescriptor, sizeof(effect_descriptor_t)); + }else if(index == LVM_VIRTUALIZER){ + ALOGV("\tEffectQueryEffect processing LVM_VIRTUALIZER"); + memcpy(pDescriptor, &gVirtualizerDescriptor, sizeof(effect_descriptor_t)); + } else if(index == LVM_EQUALIZER){ + ALOGV("\tEffectQueryEffect processing LVM_EQUALIZER"); + memcpy(pDescriptor, &gEqualizerDescriptor, sizeof(effect_descriptor_t)); + } else if(index == LVM_VOLUME){ + ALOGV("\tEffectQueryEffect processing LVM_VOLUME"); + memcpy(pDescriptor, &gVolumeDescriptor, sizeof(effect_descriptor_t)); + } + ALOGV("\tEffectQueryEffect end\n"); + return 0; +} /* end EffectQueryEffect */ + +extern "C" int EffectCreate(const effect_uuid_t *uuid, + int32_t sessionId, + int32_t ioId, + effect_handle_t *pHandle){ + int ret = 0; + int sessionNo; + int i; + EffectContext *pContext = NULL; + bool newBundle = false; + SessionContext *pSessionContext; + + ALOGV("\n\tEffectCreate start session %d", sessionId); + + if (pHandle == NULL || uuid == NULL){ + ALOGV("\tLVM_ERROR : EffectCreate() called with NULL pointer"); + ret = -EINVAL; + goto exit; + } + + if(LvmInitFlag == LVM_FALSE){ + LvmInitFlag = LVM_TRUE; + ALOGV("\tEffectCreate - Initializing all global memory"); + LvmGlobalBundle_init(); + } + + // Find next available sessionNo + for(i=0; i<LVM_MAX_SESSIONS; i++){ + if((SessionIndex[i] == LVM_UNUSED_SESSION)||(SessionIndex[i] == sessionId)){ + sessionNo = i; + SessionIndex[i] = sessionId; + ALOGV("\tEffectCreate: Allocating SessionNo %d for SessionId %d\n", sessionNo,sessionId); + break; + } + } + + if(i==LVM_MAX_SESSIONS){ + ALOGV("\tLVM_ERROR : Cannot find memory to allocate for current session"); + ret = -EINVAL; + goto exit; + } + + pContext = new EffectContext; + + // If this is the first create in this session + if(GlobalSessionMemory[sessionNo].bBundledEffectsEnabled == LVM_FALSE){ + ALOGV("\tEffectCreate - This is the first effect in current sessionId %d sessionNo %d", + sessionId, sessionNo); + + GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_TRUE; + GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext; + newBundle = true; + + pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext; + pContext->pBundledContext->SessionNo = sessionNo; + pContext->pBundledContext->SessionId = sessionId; + pContext->pBundledContext->hInstance = NULL; + pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; + pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; + pContext->pBundledContext->bBassEnabled = LVM_FALSE; + pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; + pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; + pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; + pContext->pBundledContext->NumberEffectsEnabled = 0; + pContext->pBundledContext->NumberEffectsCalled = 0; + pContext->pBundledContext->firstVolume = LVM_TRUE; + + #ifdef LVM_PCM + char fileName[256]; + snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_in.pcm", pContext->pBundledContext); + pContext->pBundledContext->PcmInPtr = fopen(fileName, "w"); + if (pContext->pBundledContext->PcmInPtr == NULL) { + ALOGV("cannot open %s", fileName); + ret = -EINVAL; + goto exit; + } + + snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_out.pcm", pContext->pBundledContext); + pContext->pBundledContext->PcmOutPtr = fopen(fileName, "w"); + if (pContext->pBundledContext->PcmOutPtr == NULL) { + ALOGV("cannot open %s", fileName); + fclose(pContext->pBundledContext->PcmInPtr); + pContext->pBundledContext->PcmInPtr = NULL; + ret = -EINVAL; + goto exit; + } + #endif + + /* Saved strength is used to return the exact strength that was used in the set to the get + * because we map the original strength range of 0:1000 to 1:15, and this will avoid + * quantisation like effect when returning + */ + pContext->pBundledContext->BassStrengthSaved = 0; + pContext->pBundledContext->VirtStrengthSaved = 0; + pContext->pBundledContext->CurPreset = PRESET_CUSTOM; + pContext->pBundledContext->levelSaved = 0; + pContext->pBundledContext->bMuteEnabled = LVM_FALSE; + pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; + pContext->pBundledContext->positionSaved = 0; + pContext->pBundledContext->workBuffer = NULL; + pContext->pBundledContext->frameCount = -1; + pContext->pBundledContext->SamplesToExitCountVirt = 0; + pContext->pBundledContext->SamplesToExitCountBb = 0; + pContext->pBundledContext->SamplesToExitCountEq = 0; + + ALOGV("\tEffectCreate - Calling LvmBundle_init"); + ret = LvmBundle_init(pContext); + + if (ret < 0){ + ALOGV("\tLVM_ERROR : EffectCreate() Bundle init failed"); + goto exit; + } + } + else{ + ALOGV("\tEffectCreate - Assigning memory for previously created effect on sessionNo %d", + sessionNo); + pContext->pBundledContext = + GlobalSessionMemory[sessionNo].pBundledContext; + } + ALOGV("\tEffectCreate - pBundledContext is %p", pContext->pBundledContext); + + pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo]; + + // Create each Effect + if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ + // Create Bass Boost + ALOGV("\tEffectCreate - Effect to be created is LVM_BASS_BOOST"); + pSessionContext->bBassInstantiated = LVM_TRUE; + pContext->pBundledContext->SamplesToExitCountBb = 0; + + pContext->itfe = &gLvmEffectInterface; + pContext->EffectType = LVM_BASS_BOOST; + } else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ + // Create Virtualizer + ALOGV("\tEffectCreate - Effect to be created is LVM_VIRTUALIZER"); + pSessionContext->bVirtualizerInstantiated=LVM_TRUE; + pContext->pBundledContext->SamplesToExitCountVirt = 0; + + pContext->itfe = &gLvmEffectInterface; + pContext->EffectType = LVM_VIRTUALIZER; + } else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ + // Create Equalizer + ALOGV("\tEffectCreate - Effect to be created is LVM_EQUALIZER"); + pSessionContext->bEqualizerInstantiated = LVM_TRUE; + pContext->pBundledContext->SamplesToExitCountEq = 0; + + pContext->itfe = &gLvmEffectInterface; + pContext->EffectType = LVM_EQUALIZER; + } else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ + // Create Volume + ALOGV("\tEffectCreate - Effect to be created is LVM_VOLUME"); + pSessionContext->bVolumeInstantiated = LVM_TRUE; + + pContext->itfe = &gLvmEffectInterface; + pContext->EffectType = LVM_VOLUME; + } + else{ + ALOGV("\tLVM_ERROR : EffectCreate() invalid UUID"); + ret = -EINVAL; + goto exit; + } + +exit: + if (ret != 0) { + if (pContext != NULL) { + if (newBundle) { + GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_FALSE; + SessionIndex[sessionNo] = LVM_UNUSED_SESSION; + delete pContext->pBundledContext; + } + delete pContext; + } + *pHandle = (effect_handle_t)NULL; + } else { + *pHandle = (effect_handle_t)pContext; + } + ALOGV("\tEffectCreate end..\n\n"); + return ret; +} /* end EffectCreate */ + +extern "C" int EffectRelease(effect_handle_t handle){ + ALOGV("\n\tEffectRelease start %p", handle); + EffectContext * pContext = (EffectContext *)handle; + + ALOGV("\tEffectRelease start handle: %p, context %p", handle, pContext->pBundledContext); + if (pContext == NULL){ + ALOGV("\tLVM_ERROR : EffectRelease called with NULL pointer"); + return -EINVAL; + } + + SessionContext *pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo]; + + // Clear the instantiated flag for the effect + // protect agains the case where an effect is un-instantiated without being disabled + if(pContext->EffectType == LVM_BASS_BOOST) { + ALOGV("\tEffectRelease LVM_BASS_BOOST Clearing global intstantiated flag"); + pSessionContext->bBassInstantiated = LVM_FALSE; + if(pContext->pBundledContext->SamplesToExitCountBb > 0){ + pContext->pBundledContext->NumberEffectsEnabled--; + } + pContext->pBundledContext->SamplesToExitCountBb = 0; + } else if(pContext->EffectType == LVM_VIRTUALIZER) { + ALOGV("\tEffectRelease LVM_VIRTUALIZER Clearing global intstantiated flag"); + pSessionContext->bVirtualizerInstantiated = LVM_FALSE; + if(pContext->pBundledContext->SamplesToExitCountVirt > 0){ + pContext->pBundledContext->NumberEffectsEnabled--; + } + pContext->pBundledContext->SamplesToExitCountVirt = 0; + } else if(pContext->EffectType == LVM_EQUALIZER) { + ALOGV("\tEffectRelease LVM_EQUALIZER Clearing global intstantiated flag"); + pSessionContext->bEqualizerInstantiated =LVM_FALSE; + if(pContext->pBundledContext->SamplesToExitCountEq > 0){ + pContext->pBundledContext->NumberEffectsEnabled--; + } + pContext->pBundledContext->SamplesToExitCountEq = 0; + } else if(pContext->EffectType == LVM_VOLUME) { + ALOGV("\tEffectRelease LVM_VOLUME Clearing global intstantiated flag"); + pSessionContext->bVolumeInstantiated = LVM_FALSE; + if (pContext->pBundledContext->bVolumeEnabled == LVM_TRUE){ + pContext->pBundledContext->NumberEffectsEnabled--; + } + } else { + ALOGV("\tLVM_ERROR : EffectRelease : Unsupported effect\n\n\n\n\n\n\n"); + } + + // Disable effect, in this case ignore errors (return codes) + // if an effect has already been disabled + Effect_setEnabled(pContext, LVM_FALSE); + + // if all effects are no longer instantiaed free the lvm memory and delete BundledEffectContext + if ((pSessionContext->bBassInstantiated == LVM_FALSE) && + (pSessionContext->bVolumeInstantiated == LVM_FALSE) && + (pSessionContext->bEqualizerInstantiated ==LVM_FALSE) && + (pSessionContext->bVirtualizerInstantiated==LVM_FALSE)) + { + #ifdef LVM_PCM + if (pContext->pBundledContext->PcmInPtr != NULL) { + fclose(pContext->pBundledContext->PcmInPtr); + pContext->pBundledContext->PcmInPtr = NULL; + } + if (pContext->pBundledContext->PcmOutPtr != NULL) { + fclose(pContext->pBundledContext->PcmOutPtr); + pContext->pBundledContext->PcmOutPtr = NULL; + } + #endif + + + // Clear the SessionIndex + for(int i=0; i<LVM_MAX_SESSIONS; i++){ + if(SessionIndex[i] == pContext->pBundledContext->SessionId){ + SessionIndex[i] = LVM_UNUSED_SESSION; + ALOGV("\tEffectRelease: Clearing SessionIndex SessionNo %d for SessionId %d\n", + i, pContext->pBundledContext->SessionId); + break; + } + } + + ALOGV("\tEffectRelease: All effects are no longer instantiated\n"); + pSessionContext->bBundledEffectsEnabled = LVM_FALSE; + pSessionContext->pBundledContext = LVM_NULL; + ALOGV("\tEffectRelease: Freeing LVM Bundle memory\n"); + LvmEffect_free(pContext); + ALOGV("\tEffectRelease: Deleting LVM Bundle context %p\n", pContext->pBundledContext); + if (pContext->pBundledContext->workBuffer != NULL) { + free(pContext->pBundledContext->workBuffer); + } + delete pContext->pBundledContext; + pContext->pBundledContext = LVM_NULL; + } + // free the effect context for current effect + delete pContext; + + ALOGV("\tEffectRelease end\n"); + return 0; + +} /* end EffectRelease */ + +extern "C" int EffectGetDescriptor(const effect_uuid_t *uuid, + effect_descriptor_t *pDescriptor) { + const effect_descriptor_t *desc = NULL; + + if (pDescriptor == NULL || uuid == NULL){ + ALOGV("EffectGetDescriptor() called with NULL pointer"); + return -EINVAL; + } + + if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0) { + desc = &gBassBoostDescriptor; + } else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0) { + desc = &gVirtualizerDescriptor; + } else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0) { + desc = &gEqualizerDescriptor; + } else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0) { + desc = &gVolumeDescriptor; + } + + if (desc == NULL) { + return -EINVAL; + } + + memcpy(pDescriptor, desc, sizeof(effect_descriptor_t)); + + return 0; +} /* end EffectGetDescriptor */ + +void LvmGlobalBundle_init(){ + ALOGV("\tLvmGlobalBundle_init start"); + for(int i=0; i<LVM_MAX_SESSIONS; i++){ + GlobalSessionMemory[i].bBundledEffectsEnabled = LVM_FALSE; + GlobalSessionMemory[i].bVolumeInstantiated = LVM_FALSE; + GlobalSessionMemory[i].bEqualizerInstantiated = LVM_FALSE; + GlobalSessionMemory[i].bBassInstantiated = LVM_FALSE; + GlobalSessionMemory[i].bVirtualizerInstantiated = LVM_FALSE; + GlobalSessionMemory[i].pBundledContext = LVM_NULL; + + SessionIndex[i] = LVM_UNUSED_SESSION; + } + return; +} +//---------------------------------------------------------------------------- +// LvmBundle_init() +//---------------------------------------------------------------------------- +// Purpose: Initialize engine with default configuration, creates instance +// with all effects disabled. +// +// Inputs: +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int LvmBundle_init(EffectContext *pContext){ + int status; + + ALOGV("\tLvmBundle_init start"); + + pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; + pContext->config.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; + pContext->config.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; + pContext->config.inputCfg.samplingRate = 44100; + pContext->config.inputCfg.bufferProvider.getBuffer = NULL; + pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL; + pContext->config.inputCfg.bufferProvider.cookie = NULL; + pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL; + pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; + pContext->config.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; + pContext->config.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; + pContext->config.outputCfg.samplingRate = 44100; + pContext->config.outputCfg.bufferProvider.getBuffer = NULL; + pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL; + pContext->config.outputCfg.bufferProvider.cookie = NULL; + pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL; + + CHECK_ARG(pContext != NULL); + + if (pContext->pBundledContext->hInstance != NULL){ + ALOGV("\tLvmBundle_init pContext->pBassBoost != NULL " + "-> Calling pContext->pBassBoost->free()"); + + LvmEffect_free(pContext); + + ALOGV("\tLvmBundle_init pContext->pBassBoost != NULL " + "-> Called pContext->pBassBoost->free()"); + } + + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + LVM_ControlParams_t params; /* Control Parameters */ + LVM_InstParams_t InstParams; /* Instance parameters */ + LVM_EQNB_BandDef_t BandDefs[MAX_NUM_BANDS]; /* Equaliser band definitions */ + LVM_HeadroomParams_t HeadroomParams; /* Headroom parameters */ + LVM_HeadroomBandDef_t HeadroomBandDef[LVM_HEADROOM_MAX_NBANDS]; + LVM_MemTab_t MemTab; /* Memory allocation table */ + bool bMallocFailure = LVM_FALSE; + + /* Set the capabilities */ + InstParams.BufferMode = LVM_UNMANAGED_BUFFERS; + InstParams.MaxBlockSize = MAX_CALL_SIZE; + InstParams.EQNB_NumBands = MAX_NUM_BANDS; + InstParams.PSA_Included = LVM_PSA_ON; + + /* Allocate memory, forcing alignment */ + LvmStatus = LVM_GetMemoryTable(LVM_NULL, + &MemTab, + &InstParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmBundle_init") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + ALOGV("\tCreateInstance Succesfully called LVM_GetMemoryTable\n"); + + /* Allocate memory */ + for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ + if (MemTab.Region[i].Size != 0){ + MemTab.Region[i].pBaseAddress = malloc(MemTab.Region[i].Size); + + if (MemTab.Region[i].pBaseAddress == LVM_NULL){ + ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed to allocate %ld bytes " + "for region %u\n", MemTab.Region[i].Size, i ); + bMallocFailure = LVM_TRUE; + }else{ + ALOGV("\tLvmBundle_init CreateInstance allocated %ld bytes for region %u at %p\n", + MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); + } + } + } + + /* If one or more of the memory regions failed to allocate, free the regions that were + * succesfully allocated and return with an error + */ + if(bMallocFailure == LVM_TRUE){ + for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ + if (MemTab.Region[i].pBaseAddress == LVM_NULL){ + ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed to allocate %ld bytes " + "for region %u Not freeing\n", MemTab.Region[i].Size, i ); + }else{ + ALOGV("\tLVM_ERROR :LvmBundle_init CreateInstance Failed: but allocated %ld bytes " + "for region %u at %p- free\n", + MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); + free(MemTab.Region[i].pBaseAddress); + } + } + return -EINVAL; + } + ALOGV("\tLvmBundle_init CreateInstance Succesfully malloc'd memory\n"); + + /* Initialise */ + pContext->pBundledContext->hInstance = LVM_NULL; + + /* Init sets the instance handle */ + LvmStatus = LVM_GetInstanceHandle(&pContext->pBundledContext->hInstance, + &MemTab, + &InstParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetInstanceHandle", "LvmBundle_init") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_GetInstanceHandle\n"); + + /* Set the initial process parameters */ + /* General parameters */ + params.OperatingMode = LVM_MODE_ON; + params.SampleRate = LVM_FS_44100; + params.SourceFormat = LVM_STEREO; + params.SpeakerType = LVM_HEADPHONES; + + pContext->pBundledContext->SampleRate = LVM_FS_44100; + + /* Concert Sound parameters */ + params.VirtualizerOperatingMode = LVM_MODE_OFF; + params.VirtualizerType = LVM_CONCERTSOUND; + params.VirtualizerReverbLevel = 100; + params.CS_EffectLevel = LVM_CS_EFFECT_NONE; + + /* N-Band Equaliser parameters */ + params.EQNB_OperatingMode = LVM_EQNB_OFF; + params.EQNB_NBands = FIVEBAND_NUMBANDS; + params.pEQNB_BandDefinition = &BandDefs[0]; + + for (int i=0; i<FIVEBAND_NUMBANDS; i++) + { + BandDefs[i].Frequency = EQNB_5BandPresetsFrequencies[i]; + BandDefs[i].QFactor = EQNB_5BandPresetsQFactors[i]; + BandDefs[i].Gain = EQNB_5BandSoftPresets[i]; + } + + /* Volume Control parameters */ + params.VC_EffectLevel = 0; + params.VC_Balance = 0; + + /* Treble Enhancement parameters */ + params.TE_OperatingMode = LVM_TE_OFF; + params.TE_EffectLevel = 0; + + /* PSA Control parameters */ + params.PSA_Enable = LVM_PSA_OFF; + params.PSA_PeakDecayRate = (LVM_PSA_DecaySpeed_en)0; + + /* Bass Enhancement parameters */ + params.BE_OperatingMode = LVM_BE_OFF; + params.BE_EffectLevel = 0; + params.BE_CentreFreq = LVM_BE_CENTRE_90Hz; + params.BE_HPF = LVM_BE_HPF_ON; + + /* PSA Control parameters */ + params.PSA_Enable = LVM_PSA_OFF; + params.PSA_PeakDecayRate = LVM_PSA_SPEED_MEDIUM; + + /* TE Control parameters */ + params.TE_OperatingMode = LVM_TE_OFF; + params.TE_EffectLevel = 0; + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, + ¶ms); + + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmBundle_init") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetControlParameters\n"); + + /* Set the headroom parameters */ + HeadroomBandDef[0].Limit_Low = 20; + HeadroomBandDef[0].Limit_High = 4999; + HeadroomBandDef[0].Headroom_Offset = 3; + HeadroomBandDef[1].Limit_Low = 5000; + HeadroomBandDef[1].Limit_High = 24000; + HeadroomBandDef[1].Headroom_Offset = 4; + HeadroomParams.pHeadroomDefinition = &HeadroomBandDef[0]; + HeadroomParams.Headroom_OperatingMode = LVM_HEADROOM_ON; + HeadroomParams.NHeadroomBands = 2; + + LvmStatus = LVM_SetHeadroomParams(pContext->pBundledContext->hInstance, + &HeadroomParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_SetHeadroomParams", "LvmBundle_init") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + ALOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetHeadroomParams\n"); + ALOGV("\tLvmBundle_init End"); + return 0; +} /* end LvmBundle_init */ + + +//---------------------------------------------------------------------------- +// LvmBundle_process() +//---------------------------------------------------------------------------- +// Purpose: +// Apply LVM Bundle effects +// +// Inputs: +// pIn: pointer to stereo 16 bit input data +// pOut: pointer to stereo 16 bit output data +// frameCount: Frames to process +// pContext: effect engine context +// strength strength to be applied +// +// Outputs: +// pOut: pointer to updated stereo 16 bit output data +// +//---------------------------------------------------------------------------- + +int LvmBundle_process(LVM_INT16 *pIn, + LVM_INT16 *pOut, + int frameCount, + EffectContext *pContext){ + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + LVM_INT16 *pOutTmp; + + if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE){ + pOutTmp = pOut; + }else if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ + if (pContext->pBundledContext->frameCount != frameCount) { + if (pContext->pBundledContext->workBuffer != NULL) { + free(pContext->pBundledContext->workBuffer); + } + pContext->pBundledContext->workBuffer = + (LVM_INT16 *)malloc(frameCount * sizeof(LVM_INT16) * 2); + pContext->pBundledContext->frameCount = frameCount; + } + pOutTmp = pContext->pBundledContext->workBuffer; + }else{ + ALOGV("LVM_ERROR : LvmBundle_process invalid access mode"); + return -EINVAL; + } + + #ifdef LVM_PCM + fwrite(pIn, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmInPtr); + fflush(pContext->pBundledContext->PcmInPtr); + #endif + + //ALOGV("Calling LVM_Process"); + + /* Process the samples */ + LvmStatus = LVM_Process(pContext->pBundledContext->hInstance, /* Instance handle */ + pIn, /* Input buffer */ + pOutTmp, /* Output buffer */ + (LVM_UINT16)frameCount, /* Number of samples to read */ + 0); /* Audo Time */ + + LVM_ERROR_CHECK(LvmStatus, "LVM_Process", "LvmBundle_process") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + #ifdef LVM_PCM + fwrite(pOutTmp, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmOutPtr); + fflush(pContext->pBundledContext->PcmOutPtr); + #endif + + if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ + for (int i=0; i<frameCount*2; i++){ + pOut[i] = clamp16((LVM_INT32)pOut[i] + (LVM_INT32)pOutTmp[i]); + } + } + return 0; +} /* end LvmBundle_process */ + +//---------------------------------------------------------------------------- +// LvmEffect_enable() +//---------------------------------------------------------------------------- +// Purpose: Enable the effect in the bundle +// +// Inputs: +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int LvmEffect_enable(EffectContext *pContext){ + //ALOGV("\tLvmEffect_enable start"); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_enable") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + //ALOGV("\tLvmEffect_enable Succesfully called LVM_GetControlParameters\n"); + + if(pContext->EffectType == LVM_BASS_BOOST) { + ALOGV("\tLvmEffect_enable : Enabling LVM_BASS_BOOST"); + ActiveParams.BE_OperatingMode = LVM_BE_ON; + } + if(pContext->EffectType == LVM_VIRTUALIZER) { + ALOGV("\tLvmEffect_enable : Enabling LVM_VIRTUALIZER"); + ActiveParams.VirtualizerOperatingMode = LVM_MODE_ON; + } + if(pContext->EffectType == LVM_EQUALIZER) { + ALOGV("\tLvmEffect_enable : Enabling LVM_EQUALIZER"); + ActiveParams.EQNB_OperatingMode = LVM_EQNB_ON; + } + if(pContext->EffectType == LVM_VOLUME) { + ALOGV("\tLvmEffect_enable : Enabling LVM_VOLUME"); + } + + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_enable") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tLvmEffect_enable Succesfully called LVM_SetControlParameters\n"); + //ALOGV("\tLvmEffect_enable end"); + return 0; +} + +//---------------------------------------------------------------------------- +// LvmEffect_disable() +//---------------------------------------------------------------------------- +// Purpose: Disable the effect in the bundle +// +// Inputs: +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int LvmEffect_disable(EffectContext *pContext){ + //ALOGV("\tLvmEffect_disable start"); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_disable") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + //ALOGV("\tLvmEffect_disable Succesfully called LVM_GetControlParameters\n"); + + if(pContext->EffectType == LVM_BASS_BOOST) { + ALOGV("\tLvmEffect_disable : Disabling LVM_BASS_BOOST"); + ActiveParams.BE_OperatingMode = LVM_BE_OFF; + } + if(pContext->EffectType == LVM_VIRTUALIZER) { + ALOGV("\tLvmEffect_disable : Disabling LVM_VIRTUALIZER"); + ActiveParams.VirtualizerOperatingMode = LVM_MODE_OFF; + } + if(pContext->EffectType == LVM_EQUALIZER) { + ALOGV("\tLvmEffect_disable : Disabling LVM_EQUALIZER"); + ActiveParams.EQNB_OperatingMode = LVM_EQNB_OFF; + } + if(pContext->EffectType == LVM_VOLUME) { + ALOGV("\tLvmEffect_disable : Disabling LVM_VOLUME"); + } + + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_disable") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tLvmEffect_disable Succesfully called LVM_SetControlParameters\n"); + //ALOGV("\tLvmEffect_disable end"); + return 0; +} + +//---------------------------------------------------------------------------- +// LvmEffect_free() +//---------------------------------------------------------------------------- +// Purpose: Free all memory associated with the Bundle. +// +// Inputs: +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- + +void LvmEffect_free(EffectContext *pContext){ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + LVM_ControlParams_t params; /* Control Parameters */ + LVM_MemTab_t MemTab; + + /* Free the algorithm memory */ + LvmStatus = LVM_GetMemoryTable(pContext->pBundledContext->hInstance, + &MemTab, + LVM_NULL); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmEffect_free") + + for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){ + if (MemTab.Region[i].Size != 0){ + if (MemTab.Region[i].pBaseAddress != NULL){ + ALOGV("\tLvmEffect_free - START freeing %ld bytes for region %u at %p\n", + MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); + + free(MemTab.Region[i].pBaseAddress); + + ALOGV("\tLvmEffect_free - END freeing %ld bytes for region %u at %p\n", + MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); + }else{ + ALOGV("\tLVM_ERROR : LvmEffect_free - trying to free with NULL pointer %ld bytes " + "for region %u at %p ERROR\n", + MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress); + } + } + } +} /* end LvmEffect_free */ + +//---------------------------------------------------------------------------- +// Effect_setConfig() +//---------------------------------------------------------------------------- +// Purpose: Set input and output audio configuration. +// +// Inputs: +// pContext: effect engine context +// pConfig: pointer to effect_config_t structure holding input and output +// configuration parameters +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int Effect_setConfig(EffectContext *pContext, effect_config_t *pConfig){ + LVM_Fs_en SampleRate; + //ALOGV("\tEffect_setConfig start"); + + CHECK_ARG(pContext != NULL); + CHECK_ARG(pConfig != NULL); + + CHECK_ARG(pConfig->inputCfg.samplingRate == pConfig->outputCfg.samplingRate); + CHECK_ARG(pConfig->inputCfg.channels == pConfig->outputCfg.channels); + CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format); + CHECK_ARG(pConfig->inputCfg.channels == AUDIO_CHANNEL_OUT_STEREO); + CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE + || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE); + CHECK_ARG(pConfig->inputCfg.format == AUDIO_FORMAT_PCM_16_BIT); + + memcpy(&pContext->config, pConfig, sizeof(effect_config_t)); + + switch (pConfig->inputCfg.samplingRate) { + case 8000: + SampleRate = LVM_FS_8000; + pContext->pBundledContext->SamplesPerSecond = 8000*2; // 2 secs Stereo + break; + case 16000: + SampleRate = LVM_FS_16000; + pContext->pBundledContext->SamplesPerSecond = 16000*2; // 2 secs Stereo + break; + case 22050: + SampleRate = LVM_FS_22050; + pContext->pBundledContext->SamplesPerSecond = 22050*2; // 2 secs Stereo + break; + case 32000: + SampleRate = LVM_FS_32000; + pContext->pBundledContext->SamplesPerSecond = 32000*2; // 2 secs Stereo + break; + case 44100: + SampleRate = LVM_FS_44100; + pContext->pBundledContext->SamplesPerSecond = 44100*2; // 2 secs Stereo + break; + case 48000: + SampleRate = LVM_FS_48000; + pContext->pBundledContext->SamplesPerSecond = 48000*2; // 2 secs Stereo + break; + default: + ALOGV("\tEffect_setConfig invalid sampling rate %d", pConfig->inputCfg.samplingRate); + return -EINVAL; + } + + if(pContext->pBundledContext->SampleRate != SampleRate){ + + LVM_ControlParams_t ActiveParams; + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; + + ALOGV("\tEffect_setConfig change sampling rate to %d", SampleRate); + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "Effect_setConfig") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "Effect_setConfig") + ALOGV("\tEffect_setConfig Succesfully called LVM_SetControlParameters\n"); + pContext->pBundledContext->SampleRate = SampleRate; + + }else{ + //ALOGV("\tEffect_setConfig keep sampling rate at %d", SampleRate); + } + + //ALOGV("\tEffect_setConfig End...."); + return 0; +} /* end Effect_setConfig */ + +//---------------------------------------------------------------------------- +// Effect_getConfig() +//---------------------------------------------------------------------------- +// Purpose: Get input and output audio configuration. +// +// Inputs: +// pContext: effect engine context +// pConfig: pointer to effect_config_t structure holding input and output +// configuration parameters +// +// Outputs: +// +//---------------------------------------------------------------------------- + +void Effect_getConfig(EffectContext *pContext, effect_config_t *pConfig) +{ + memcpy(pConfig, &pContext->config, sizeof(effect_config_t)); +} /* end Effect_getConfig */ + +//---------------------------------------------------------------------------- +// BassGetStrength() +//---------------------------------------------------------------------------- +// Purpose: +// get the effect strength currently being used, what is actually returned is the strengh that was +// previously used in the set, this is because the app uses a strength in the range 0-1000 while +// the bassboost uses 1-15, so to avoid a quantisation the original set value is used. However the +// actual used value is checked to make sure it corresponds to the one being returned +// +// Inputs: +// pContext: effect engine context +// +//---------------------------------------------------------------------------- + +uint32_t BassGetStrength(EffectContext *pContext){ + //ALOGV("\tBassGetStrength() (0-1000) -> %d\n", pContext->pBundledContext->BassStrengthSaved); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassGetStrength") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tBassGetStrength Succesfully returned from LVM_GetControlParameters\n"); + + /* Check that the strength returned matches the strength that was set earlier */ + if(ActiveParams.BE_EffectLevel != + (LVM_INT16)((15*pContext->pBundledContext->BassStrengthSaved)/1000)){ + ALOGV("\tLVM_ERROR : BassGetStrength module strength does not match savedStrength %d %d\n", + ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved); + return -EINVAL; + } + + //ALOGV("\tBassGetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel ); + //ALOGV("\tBassGetStrength() (saved) -> %d\n", pContext->pBundledContext->BassStrengthSaved ); + return pContext->pBundledContext->BassStrengthSaved; +} /* end BassGetStrength */ + +//---------------------------------------------------------------------------- +// BassSetStrength() +//---------------------------------------------------------------------------- +// Purpose: +// Apply the strength to the BassBosst. Must first be converted from the range 0-1000 to 1-15 +// +// Inputs: +// pContext: effect engine context +// strength strength to be applied +// +//---------------------------------------------------------------------------- + +void BassSetStrength(EffectContext *pContext, uint32_t strength){ + //ALOGV("\tBassSetStrength(%d)", strength); + + pContext->pBundledContext->BassStrengthSaved = (int)strength; + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassSetStrength") + //ALOGV("\tBassSetStrength Succesfully returned from LVM_GetControlParameters\n"); + + /* Bass Enhancement parameters */ + ActiveParams.BE_EffectLevel = (LVM_INT16)((15*strength)/1000); + ActiveParams.BE_CentreFreq = LVM_BE_CENTRE_90Hz; + + //ALOGV("\tBassSetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel ); + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "BassSetStrength") + //ALOGV("\tBassSetStrength Succesfully called LVM_SetControlParameters\n"); +} /* end BassSetStrength */ + +//---------------------------------------------------------------------------- +// VirtualizerGetStrength() +//---------------------------------------------------------------------------- +// Purpose: +// get the effect strength currently being used, what is actually returned is the strengh that was +// previously used in the set, this is because the app uses a strength in the range 0-1000 while +// the Virtualizer uses 1-100, so to avoid a quantisation the original set value is used.However the +// actual used value is checked to make sure it corresponds to the one being returned +// +// Inputs: +// pContext: effect engine context +// +//---------------------------------------------------------------------------- + +uint32_t VirtualizerGetStrength(EffectContext *pContext){ + //ALOGV("\tVirtualizerGetStrength (0-1000) -> %d\n",pContext->pBundledContext->VirtStrengthSaved); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerGetStrength") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVirtualizerGetStrength Succesfully returned from LVM_GetControlParameters\n"); + //ALOGV("\tVirtualizerGetStrength() (0-100) -> %d\n", ActiveParams.VirtualizerReverbLevel*10); + return pContext->pBundledContext->VirtStrengthSaved; +} /* end getStrength */ + +//---------------------------------------------------------------------------- +// VirtualizerSetStrength() +//---------------------------------------------------------------------------- +// Purpose: +// Apply the strength to the Virtualizer. Must first be converted from the range 0-1000 to 1-15 +// +// Inputs: +// pContext: effect engine context +// strength strength to be applied +// +//---------------------------------------------------------------------------- + +void VirtualizerSetStrength(EffectContext *pContext, uint32_t strength){ + //ALOGV("\tVirtualizerSetStrength(%d)", strength); + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + pContext->pBundledContext->VirtStrengthSaved = (int)strength; + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerSetStrength") + //ALOGV("\tVirtualizerSetStrength Succesfully returned from LVM_GetControlParameters\n"); + + /* Virtualizer parameters */ + ActiveParams.CS_EffectLevel = (int)((strength*32767)/1000); + + //ALOGV("\tVirtualizerSetStrength() (0-1000) -> %d\n", strength ); + //ALOGV("\tVirtualizerSetStrength() (0- 100) -> %d\n", ActiveParams.CS_EffectLevel ); + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VirtualizerSetStrength") + //ALOGV("\tVirtualizerSetStrength Succesfully called LVM_SetControlParameters\n\n"); +} /* end setStrength */ + +//---------------------------------------------------------------------------- +// EqualizerGetBandLevel() +//---------------------------------------------------------------------------- +// Purpose: Retrieve the gain currently being used for the band passed in +// +// Inputs: +// band: band number +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- +int32_t EqualizerGetBandLevel(EffectContext *pContext, int32_t band){ + + int32_t Gain =0; + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + LVM_EQNB_BandDef_t *BandDef; + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetBandLevel") + + BandDef = ActiveParams.pEQNB_BandDefinition; + Gain = (int32_t)BandDef[band].Gain*100; // Convert to millibels + + //ALOGV("\tEqualizerGetBandLevel -> %d\n", Gain ); + //ALOGV("\tEqualizerGetBandLevel Succesfully returned from LVM_GetControlParameters\n"); + return Gain; +} + +//---------------------------------------------------------------------------- +// EqualizerSetBandLevel() +//---------------------------------------------------------------------------- +// Purpose: +// Sets gain value for the given band. +// +// Inputs: +// band: band number +// Gain: Gain to be applied in millibels +// pContext: effect engine context +// +// Outputs: +// +//--------------------------------------------------------------------------- +void EqualizerSetBandLevel(EffectContext *pContext, int band, short Gain){ + int gainRounded; + if(Gain > 0){ + gainRounded = (int)((Gain+50)/100); + }else{ + gainRounded = (int)((Gain-50)/100); + } + //ALOGV("\tEqualizerSetBandLevel(%d)->(%d)", Gain, gainRounded); + + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + LVM_EQNB_BandDef_t *BandDef; + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetBandLevel") + //ALOGV("\tEqualizerSetBandLevel Succesfully returned from LVM_GetControlParameters\n"); + //ALOGV("\tEqualizerSetBandLevel just Got -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain); + + /* Set local EQ parameters */ + BandDef = ActiveParams.pEQNB_BandDefinition; + ActiveParams.pEQNB_BandDefinition[band].Gain = gainRounded; + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetBandLevel") + //ALOGV("\tEqualizerSetBandLevel just Set -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain); + + pContext->pBundledContext->CurPreset = PRESET_CUSTOM; + return; +} +//---------------------------------------------------------------------------- +// EqualizerGetCentreFrequency() +//---------------------------------------------------------------------------- +// Purpose: Retrieve the frequency being used for the band passed in +// +// Inputs: +// band: band number +// pContext: effect engine context +// +// Outputs: +// +//---------------------------------------------------------------------------- +int32_t EqualizerGetCentreFrequency(EffectContext *pContext, int32_t band){ + int32_t Frequency =0; + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + LVM_EQNB_BandDef_t *BandDef; + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, + &ActiveParams); + + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetCentreFrequency") + + BandDef = ActiveParams.pEQNB_BandDefinition; + Frequency = (int32_t)BandDef[band].Frequency*1000; // Convert to millibels + + //ALOGV("\tEqualizerGetCentreFrequency -> %d\n", Frequency ); + //ALOGV("\tEqualizerGetCentreFrequency Succesfully returned from LVM_GetControlParameters\n"); + return Frequency; +} + +//---------------------------------------------------------------------------- +// EqualizerGetBandFreqRange( +//---------------------------------------------------------------------------- +// Purpose: +// +// Gets lower and upper boundaries of a band. +// For the high shelf, the low bound is the band frequency and the high +// bound is Nyquist. +// For the peaking filters, they are the gain[dB]/2 points. +// +// Inputs: +// band: band number +// pContext: effect engine context +// +// Outputs: +// pLow: lower band range +// pLow: upper band range +//---------------------------------------------------------------------------- +int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_t *pLow, + uint32_t *pHi){ + *pLow = bandFreqRange[band][0]; + *pHi = bandFreqRange[band][1]; + return 0; +} + +//---------------------------------------------------------------------------- +// EqualizerGetBand( +//---------------------------------------------------------------------------- +// Purpose: +// +// Returns the band with the maximum influence on a given frequency. +// Result is unaffected by whether EQ is enabled or not, or by whether +// changes have been committed or not. +// +// Inputs: +// targetFreq The target frequency, in millihertz. +// pContext: effect engine context +// +// Outputs: +// pLow: lower band range +// pLow: upper band range +//---------------------------------------------------------------------------- +int32_t EqualizerGetBand(EffectContext *pContext, uint32_t targetFreq){ + int band = 0; + + if(targetFreq < bandFreqRange[0][0]){ + return -EINVAL; + }else if(targetFreq == bandFreqRange[0][0]){ + return 0; + } + for(int i=0; i<FIVEBAND_NUMBANDS;i++){ + if((targetFreq > bandFreqRange[i][0])&&(targetFreq <= bandFreqRange[i][1])){ + band = i; + } + } + return band; +} + +//---------------------------------------------------------------------------- +// EqualizerGetPreset( +//---------------------------------------------------------------------------- +// Purpose: +// +// Gets the currently set preset ID. +// Will return PRESET_CUSTOM in case the EQ parameters have been modified +// manually since a preset was set. +// +// Inputs: +// pContext: effect engine context +// +//---------------------------------------------------------------------------- +int32_t EqualizerGetPreset(EffectContext *pContext){ + return pContext->pBundledContext->CurPreset; +} + +//---------------------------------------------------------------------------- +// EqualizerSetPreset( +//---------------------------------------------------------------------------- +// Purpose: +// +// Sets the current preset by ID. +// All the band parameters will be overridden. +// +// Inputs: +// pContext: effect engine context +// preset The preset ID. +// +//---------------------------------------------------------------------------- +void EqualizerSetPreset(EffectContext *pContext, int preset){ + + //ALOGV("\tEqualizerSetPreset(%d)", preset); + pContext->pBundledContext->CurPreset = preset; + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetPreset") + //ALOGV("\tEqualizerSetPreset Succesfully returned from LVM_GetControlParameters\n"); + + //ActiveParams.pEQNB_BandDefinition = &BandDefs[0]; + for (int i=0; i<FIVEBAND_NUMBANDS; i++) + { + ActiveParams.pEQNB_BandDefinition[i].Frequency = EQNB_5BandPresetsFrequencies[i]; + ActiveParams.pEQNB_BandDefinition[i].QFactor = EQNB_5BandPresetsQFactors[i]; + ActiveParams.pEQNB_BandDefinition[i].Gain + = EQNB_5BandSoftPresets[i + preset * FIVEBAND_NUMBANDS]; + } + /* Activate the new settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetPreset") + + //ALOGV("\tEqualizerSetPreset Succesfully called LVM_SetControlParameters\n"); + return; +} + +int32_t EqualizerGetNumPresets(){ + return sizeof(gEqualizerPresets) / sizeof(PresetConfig); +} + +//---------------------------------------------------------------------------- +// EqualizerGetPresetName( +//---------------------------------------------------------------------------- +// Purpose: +// Gets a human-readable name for a preset ID. Will return "Custom" if +// PRESET_CUSTOM is passed. +// +// Inputs: +// preset The preset ID. Must be less than number of presets. +// +//------------------------------------------------------------------------- +const char * EqualizerGetPresetName(int32_t preset){ + //ALOGV("\tEqualizerGetPresetName start(%d)", preset); + if (preset == PRESET_CUSTOM) { + return "Custom"; + } else { + return gEqualizerPresets[preset].name; + } + //ALOGV("\tEqualizerGetPresetName end(%d)", preset); + return 0; +} + +//---------------------------------------------------------------------------- +// VolumeSetVolumeLevel() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// level level to be applied +// +//---------------------------------------------------------------------------- + +int VolumeSetVolumeLevel(EffectContext *pContext, int16_t level){ + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + //ALOGV("\tVolumeSetVolumeLevel Level to be set is %d %d\n", level, (LVM_INT16)(level/100)); + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + //ALOGV("\tVolumeSetVolumeLevel Succesfully returned from LVM_GetControlParameters got: %d\n", + //ActiveParams.VC_EffectLevel); + + /* Volume parameters */ + ActiveParams.VC_EffectLevel = (LVM_INT16)(level/100); + //ALOGV("\tVolumeSetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel ); + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetVolumeLevel") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeSetVolumeLevel Succesfully called LVM_SetControlParameters\n"); + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeSetVolumeLevel just set (-96dB -> 0dB) -> %d\n",ActiveParams.VC_EffectLevel ); + if(pContext->pBundledContext->firstVolume == LVM_TRUE){ + LvmStatus = LVM_SetVolumeNoSmoothing(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetVolumeNoSmoothing", "LvmBundle_process") + ALOGV("\tLVM_VOLUME: Disabling Smoothing for first volume change to remove spikes/clicks"); + pContext->pBundledContext->firstVolume = LVM_FALSE; + } + return 0; +} /* end VolumeSetVolumeLevel */ + +//---------------------------------------------------------------------------- +// VolumeGetVolumeLevel() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// +//---------------------------------------------------------------------------- + +int VolumeGetVolumeLevel(EffectContext *pContext, int16_t *level){ + + //ALOGV("\tVolumeGetVolumeLevel start"); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetVolumeLevel") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeGetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel ); + //ALOGV("\tVolumeGetVolumeLevel Succesfully returned from LVM_GetControlParameters\n"); + + *level = ActiveParams.VC_EffectLevel*100; // Convert dB to millibels + //ALOGV("\tVolumeGetVolumeLevel end"); + return 0; +} /* end VolumeGetVolumeLevel */ + +//---------------------------------------------------------------------------- +// VolumeSetMute() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// mute: enable/disable flag +// +//---------------------------------------------------------------------------- + +int32_t VolumeSetMute(EffectContext *pContext, uint32_t mute){ + //ALOGV("\tVolumeSetMute start(%d)", mute); + + pContext->pBundledContext->bMuteEnabled = mute; + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetMute") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeSetMute Succesfully returned from LVM_GetControlParameters\n"); + //ALOGV("\tVolumeSetMute to %d, level was %d\n", mute, ActiveParams.VC_EffectLevel ); + + /* Set appropriate volume level */ + if(pContext->pBundledContext->bMuteEnabled == LVM_TRUE){ + pContext->pBundledContext->levelSaved = ActiveParams.VC_EffectLevel; + ActiveParams.VC_EffectLevel = -96; + }else{ + ActiveParams.VC_EffectLevel = pContext->pBundledContext->levelSaved; + } + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetMute") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeSetMute Succesfully called LVM_SetControlParameters\n"); + //ALOGV("\tVolumeSetMute end"); + return 0; +} /* end setMute */ + +//---------------------------------------------------------------------------- +// VolumeGetMute() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// +// Ourputs: +// mute: enable/disable flag +//---------------------------------------------------------------------------- + +int32_t VolumeGetMute(EffectContext *pContext, uint32_t *mute){ + //ALOGV("\tVolumeGetMute start"); + if((pContext->pBundledContext->bMuteEnabled == LVM_FALSE)|| + (pContext->pBundledContext->bMuteEnabled == LVM_TRUE)){ + *mute = pContext->pBundledContext->bMuteEnabled; + return 0; + }else{ + ALOGV("\tLVM_ERROR : VolumeGetMute read an invalid value from context %d", + pContext->pBundledContext->bMuteEnabled); + return -EINVAL; + } + //ALOGV("\tVolumeGetMute end"); +} /* end getMute */ + +int16_t VolumeConvertStereoPosition(int16_t position){ + int16_t convertedPosition = 0; + + convertedPosition = (int16_t)(((float)position/1000)*96); + return convertedPosition; + +} + +//---------------------------------------------------------------------------- +// VolumeSetStereoPosition() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// position: stereo position +// +// Outputs: +//---------------------------------------------------------------------------- + +int VolumeSetStereoPosition(EffectContext *pContext, int16_t position){ + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + LVM_INT16 Balance = 0; + + + + pContext->pBundledContext->positionSaved = position; + Balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); + + //ALOGV("\tVolumeSetStereoPosition start pContext->pBundledContext->positionSaved = %d", + //pContext->pBundledContext->positionSaved); + + if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ + + //ALOGV("\tVolumeSetStereoPosition Position to be set is %d %d\n", position, Balance); + pContext->pBundledContext->positionSaved = position; + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + //ALOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got:" + // " %d\n", ActiveParams.VC_Balance); + + /* Volume parameters */ + ActiveParams.VC_Balance = Balance; + //ALOGV("\tVolumeSetStereoPosition() (-96dB -> +96dB) -> %d\n", ActiveParams.VC_Balance ); + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeSetStereoPosition Succesfully called LVM_SetControlParameters\n"); + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + //ALOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got: " + // "%d\n", ActiveParams.VC_Balance); + } + else{ + //ALOGV("\tVolumeSetStereoPosition Position attempting to set, but not enabled %d %d\n", + //position, Balance); + } + //ALOGV("\tVolumeSetStereoPosition end pContext->pBundledContext->positionSaved = %d\n", + //pContext->pBundledContext->positionSaved); + return 0; +} /* end VolumeSetStereoPosition */ + + +//---------------------------------------------------------------------------- +// VolumeGetStereoPosition() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// +// Outputs: +// position: stereo position +//---------------------------------------------------------------------------- + +int32_t VolumeGetStereoPosition(EffectContext *pContext, int16_t *position){ + //ALOGV("\tVolumeGetStereoPosition start"); + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + LVM_INT16 balance; + + //ALOGV("\tVolumeGetStereoPosition start pContext->pBundledContext->positionSaved = %d", + //pContext->pBundledContext->positionSaved); + + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeGetStereoPosition -> %d\n", ActiveParams.VC_Balance); + //ALOGV("\tVolumeGetStereoPosition Succesfully returned from LVM_GetControlParameters\n"); + + balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); + + if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ + if(balance != ActiveParams.VC_Balance){ + return -EINVAL; + } + } + *position = (LVM_INT16)pContext->pBundledContext->positionSaved; // Convert dB to millibels + //ALOGV("\tVolumeGetStereoPosition end returning pContext->pBundledContext->positionSaved =%d\n", + //pContext->pBundledContext->positionSaved); + return 0; +} /* end VolumeGetStereoPosition */ + +//---------------------------------------------------------------------------- +// VolumeEnableStereoPosition() +//---------------------------------------------------------------------------- +// Purpose: +// +// Inputs: +// pContext: effect engine context +// mute: enable/disable flag +// +//---------------------------------------------------------------------------- + +int32_t VolumeEnableStereoPosition(EffectContext *pContext, uint32_t enabled){ + //ALOGV("\tVolumeEnableStereoPosition start()"); + + pContext->pBundledContext->bStereoPositionEnabled = enabled; + + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + /* Get the current settings */ + LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeEnableStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeEnableStereoPosition Succesfully returned from LVM_GetControlParameters\n"); + //ALOGV("\tVolumeEnableStereoPosition to %d, position was %d\n", + // enabled, ActiveParams.VC_Balance ); + + /* Set appropriate stereo position */ + if(pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE){ + ActiveParams.VC_Balance = 0; + }else{ + ActiveParams.VC_Balance = + VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); + } + + /* Activate the initial settings */ + LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeEnableStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + //ALOGV("\tVolumeEnableStereoPosition Succesfully called LVM_SetControlParameters\n"); + //ALOGV("\tVolumeEnableStereoPosition end()\n"); + return 0; +} /* end VolumeEnableStereoPosition */ + +//---------------------------------------------------------------------------- +// BassBoost_getParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Get a BassBoost parameter +// +// Inputs: +// pBassBoost - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to variable to hold retrieved value +// pValueSize - pointer to value size: maximum size as input +// +// Outputs: +// *pValue updated with parameter value +// *pValueSize updated with actual value size +// +// +// Side Effects: +// +//---------------------------------------------------------------------------- + +int BassBoost_getParameter(EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue){ + int status = 0; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + int32_t param2; + char *name; + + //ALOGV("\tBassBoost_getParameter start"); + + switch (param){ + case BASSBOOST_PARAM_STRENGTH_SUPPORTED: + if (*pValueSize != sizeof(uint32_t)){ + ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize1 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(uint32_t); + break; + case BASSBOOST_PARAM_STRENGTH: + if (*pValueSize != sizeof(int16_t)){ + ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize2 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int16_t); + break; + + default: + ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param); + return -EINVAL; + } + + switch (param){ + case BASSBOOST_PARAM_STRENGTH_SUPPORTED: + *(uint32_t *)pValue = 1; + + //ALOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH_SUPPORTED Value is %d", + // *(uint32_t *)pValue); + break; + + case BASSBOOST_PARAM_STRENGTH: + *(int16_t *)pValue = BassGetStrength(pContext); + + //ALOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH Value is %d", + // *(int16_t *)pValue); + break; + + default: + ALOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param); + status = -EINVAL; + break; + } + + //ALOGV("\tBassBoost_getParameter end"); + return status; +} /* end BassBoost_getParameter */ + +//---------------------------------------------------------------------------- +// BassBoost_setParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Set a BassBoost parameter +// +// Inputs: +// pBassBoost - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to value +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue){ + int status = 0; + int16_t strength; + int32_t *pParamTemp = (int32_t *)pParam; + + //ALOGV("\tBassBoost_setParameter start"); + + switch (*pParamTemp){ + case BASSBOOST_PARAM_STRENGTH: + strength = *(int16_t *)pValue; + //ALOGV("\tBassBoost_setParameter() BASSBOOST_PARAM_STRENGTH value is %d", strength); + //ALOGV("\tBassBoost_setParameter() Calling pBassBoost->BassSetStrength"); + BassSetStrength(pContext, (int32_t)strength); + //ALOGV("\tBassBoost_setParameter() Called pBassBoost->BassSetStrength"); + break; + default: + ALOGV("\tLVM_ERROR : BassBoost_setParameter() invalid param %d", *pParamTemp); + break; + } + + //ALOGV("\tBassBoost_setParameter end"); + return status; +} /* end BassBoost_setParameter */ + +//---------------------------------------------------------------------------- +// Virtualizer_getParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Get a Virtualizer parameter +// +// Inputs: +// pVirtualizer - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to variable to hold retrieved value +// pValueSize - pointer to value size: maximum size as input +// +// Outputs: +// *pValue updated with parameter value +// *pValueSize updated with actual value size +// +// +// Side Effects: +// +//---------------------------------------------------------------------------- + +int Virtualizer_getParameter(EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue){ + int status = 0; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + int32_t param2; + char *name; + + //ALOGV("\tVirtualizer_getParameter start"); + + switch (param){ + case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED: + if (*pValueSize != sizeof(uint32_t)){ + ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize %d",*pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(uint32_t); + break; + case VIRTUALIZER_PARAM_STRENGTH: + if (*pValueSize != sizeof(int16_t)){ + ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize2 %d",*pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int16_t); + break; + + default: + ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param); + return -EINVAL; + } + + switch (param){ + case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED: + *(uint32_t *)pValue = 1; + + //ALOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH_SUPPORTED Value is %d", + // *(uint32_t *)pValue); + break; + + case VIRTUALIZER_PARAM_STRENGTH: + *(int16_t *)pValue = VirtualizerGetStrength(pContext); + + //ALOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH Value is %d", + // *(int16_t *)pValue); + break; + + default: + ALOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param); + status = -EINVAL; + break; + } + + //ALOGV("\tVirtualizer_getParameter end"); + return status; +} /* end Virtualizer_getParameter */ + +//---------------------------------------------------------------------------- +// Virtualizer_setParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Set a Virtualizer parameter +// +// Inputs: +// pVirtualizer - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to value +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){ + int status = 0; + int16_t strength; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + + //ALOGV("\tVirtualizer_setParameter start"); + + switch (param){ + case VIRTUALIZER_PARAM_STRENGTH: + strength = *(int16_t *)pValue; + //ALOGV("\tVirtualizer_setParameter() VIRTUALIZER_PARAM_STRENGTH value is %d", strength); + //ALOGV("\tVirtualizer_setParameter() Calling pVirtualizer->setStrength"); + VirtualizerSetStrength(pContext, (int32_t)strength); + //ALOGV("\tVirtualizer_setParameter() Called pVirtualizer->setStrength"); + break; + default: + ALOGV("\tLVM_ERROR : Virtualizer_setParameter() invalid param %d", param); + break; + } + + //ALOGV("\tVirtualizer_setParameter end"); + return status; +} /* end Virtualizer_setParameter */ + +//---------------------------------------------------------------------------- +// Equalizer_getParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Get a Equalizer parameter +// +// Inputs: +// pEqualizer - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to variable to hold retrieved value +// pValueSize - pointer to value size: maximum size as input +// +// Outputs: +// *pValue updated with parameter value +// *pValueSize updated with actual value size +// +// +// Side Effects: +// +//---------------------------------------------------------------------------- +int Equalizer_getParameter(EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue){ + int status = 0; + int bMute = 0; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + int32_t param2; + char *name; + + //ALOGV("\tEqualizer_getParameter start"); + + switch (param) { + case EQ_PARAM_NUM_BANDS: + case EQ_PARAM_CUR_PRESET: + case EQ_PARAM_GET_NUM_OF_PRESETS: + case EQ_PARAM_BAND_LEVEL: + case EQ_PARAM_GET_BAND: + if (*pValueSize < sizeof(int16_t)) { + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int16_t); + break; + + case EQ_PARAM_LEVEL_RANGE: + if (*pValueSize < 2 * sizeof(int16_t)) { + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 2 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = 2 * sizeof(int16_t); + break; + case EQ_PARAM_BAND_FREQ_RANGE: + if (*pValueSize < 2 * sizeof(int32_t)) { + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 3 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = 2 * sizeof(int32_t); + break; + + case EQ_PARAM_CENTER_FREQ: + if (*pValueSize < sizeof(int32_t)) { + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 5 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int32_t); + break; + + case EQ_PARAM_GET_PRESET_NAME: + break; + + case EQ_PARAM_PROPERTIES: + if (*pValueSize < (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t)) { + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t); + break; + + default: + ALOGV("\tLVM_ERROR : Equalizer_getParameter unknown param %d", param); + return -EINVAL; + } + + switch (param) { + case EQ_PARAM_NUM_BANDS: + *(uint16_t *)pValue = (uint16_t)FIVEBAND_NUMBANDS; + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_NUM_BANDS %d", *(int16_t *)pValue); + break; + + case EQ_PARAM_LEVEL_RANGE: + *(int16_t *)pValue = -1500; + *((int16_t *)pValue + 1) = 1500; + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_LEVEL_RANGE min %d, max %d", + // *(int16_t *)pValue, *((int16_t *)pValue + 1)); + break; + + case EQ_PARAM_BAND_LEVEL: + param2 = *pParamTemp; + if (param2 >= FIVEBAND_NUMBANDS) { + status = -EINVAL; + break; + } + *(int16_t *)pValue = (int16_t)EqualizerGetBandLevel(pContext, param2); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", + // param2, *(int32_t *)pValue); + break; + + case EQ_PARAM_CENTER_FREQ: + param2 = *pParamTemp; + if (param2 >= FIVEBAND_NUMBANDS) { + status = -EINVAL; + break; + } + *(int32_t *)pValue = EqualizerGetCentreFrequency(pContext, param2); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_CENTER_FREQ band %d, frequency %d", + // param2, *(int32_t *)pValue); + break; + + case EQ_PARAM_BAND_FREQ_RANGE: + param2 = *pParamTemp; + if (param2 >= FIVEBAND_NUMBANDS) { + status = -EINVAL; + break; + } + EqualizerGetBandFreqRange(pContext, param2, (uint32_t *)pValue, ((uint32_t *)pValue + 1)); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_FREQ_RANGE band %d, min %d, max %d", + // param2, *(int32_t *)pValue, *((int32_t *)pValue + 1)); + break; + + case EQ_PARAM_GET_BAND: + param2 = *pParamTemp; + *(uint16_t *)pValue = (uint16_t)EqualizerGetBand(pContext, param2); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_BAND frequency %d, band %d", + // param2, *(uint16_t *)pValue); + break; + + case EQ_PARAM_CUR_PRESET: + *(uint16_t *)pValue = (uint16_t)EqualizerGetPreset(pContext); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_CUR_PRESET %d", *(int32_t *)pValue); + break; + + case EQ_PARAM_GET_NUM_OF_PRESETS: + *(uint16_t *)pValue = (uint16_t)EqualizerGetNumPresets(); + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_NUM_OF_PRESETS %d", *(int16_t *)pValue); + break; + + case EQ_PARAM_GET_PRESET_NAME: + param2 = *pParamTemp; + if (param2 >= EqualizerGetNumPresets()) { + //if (param2 >= 20) { // AGO FIX + status = -EINVAL; + break; + } + name = (char *)pValue; + strncpy(name, EqualizerGetPresetName(param2), *pValueSize - 1); + name[*pValueSize - 1] = 0; + *pValueSize = strlen(name) + 1; + //ALOGV("\tEqualizer_getParameter() EQ_PARAM_GET_PRESET_NAME preset %d, name %s len %d", + // param2, gEqualizerPresets[param2].name, *pValueSize); + break; + + case EQ_PARAM_PROPERTIES: { + int16_t *p = (int16_t *)pValue; + ALOGV("\tEqualizer_getParameter() EQ_PARAM_PROPERTIES"); + p[0] = (int16_t)EqualizerGetPreset(pContext); + p[1] = (int16_t)FIVEBAND_NUMBANDS; + for (int i = 0; i < FIVEBAND_NUMBANDS; i++) { + p[2 + i] = (int16_t)EqualizerGetBandLevel(pContext, i); + } + } break; + + default: + ALOGV("\tLVM_ERROR : Equalizer_getParameter() invalid param %d", param); + status = -EINVAL; + break; + } + + //GV("\tEqualizer_getParameter end\n"); + return status; +} /* end Equalizer_getParameter */ + +//---------------------------------------------------------------------------- +// Equalizer_setParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Set a Equalizer parameter +// +// Inputs: +// pEqualizer - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to value +// +// Outputs: +// +//---------------------------------------------------------------------------- +int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){ + int status = 0; + int32_t preset; + int32_t band; + int32_t level; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + + + //ALOGV("\tEqualizer_setParameter start"); + switch (param) { + case EQ_PARAM_CUR_PRESET: + preset = (int32_t)(*(uint16_t *)pValue); + + //ALOGV("\tEqualizer_setParameter() EQ_PARAM_CUR_PRESET %d", preset); + if ((preset >= EqualizerGetNumPresets())||(preset < 0)) { + status = -EINVAL; + break; + } + EqualizerSetPreset(pContext, preset); + break; + case EQ_PARAM_BAND_LEVEL: + band = *pParamTemp; + level = (int32_t)(*(int16_t *)pValue); + //ALOGV("\tEqualizer_setParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", band, level); + if (band >= FIVEBAND_NUMBANDS) { + status = -EINVAL; + break; + } + EqualizerSetBandLevel(pContext, band, level); + break; + case EQ_PARAM_PROPERTIES: { + //ALOGV("\tEqualizer_setParameter() EQ_PARAM_PROPERTIES"); + int16_t *p = (int16_t *)pValue; + if ((int)p[0] >= EqualizerGetNumPresets()) { + status = -EINVAL; + break; + } + if (p[0] >= 0) { + EqualizerSetPreset(pContext, (int)p[0]); + } else { + if ((int)p[1] != FIVEBAND_NUMBANDS) { + status = -EINVAL; + break; + } + for (int i = 0; i < FIVEBAND_NUMBANDS; i++) { + EqualizerSetBandLevel(pContext, i, (int)p[2 + i]); + } + } + } break; + default: + ALOGV("\tLVM_ERROR : Equalizer_setParameter() invalid param %d", param); + status = -EINVAL; + break; + } + + //ALOGV("\tEqualizer_setParameter end"); + return status; +} /* end Equalizer_setParameter */ + +//---------------------------------------------------------------------------- +// Volume_getParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Get a Volume parameter +// +// Inputs: +// pVolume - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to variable to hold retrieved value +// pValueSize - pointer to value size: maximum size as input +// +// Outputs: +// *pValue updated with parameter value +// *pValueSize updated with actual value size +// +// +// Side Effects: +// +//---------------------------------------------------------------------------- + +int Volume_getParameter(EffectContext *pContext, + void *pParam, + size_t *pValueSize, + void *pValue){ + int status = 0; + int bMute = 0; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++;; + char *name; + + //ALOGV("\tVolume_getParameter start"); + + switch (param){ + case VOLUME_PARAM_LEVEL: + case VOLUME_PARAM_MAXLEVEL: + case VOLUME_PARAM_STEREOPOSITION: + if (*pValueSize != sizeof(int16_t)){ + ALOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 1 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int16_t); + break; + + case VOLUME_PARAM_MUTE: + case VOLUME_PARAM_ENABLESTEREOPOSITION: + if (*pValueSize < sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 2 %d", *pValueSize); + return -EINVAL; + } + *pValueSize = sizeof(int32_t); + break; + + default: + ALOGV("\tLVM_ERROR : Volume_getParameter unknown param %d", param); + return -EINVAL; + } + + switch (param){ + case VOLUME_PARAM_LEVEL: + status = VolumeGetVolumeLevel(pContext, (int16_t *)(pValue)); + //ALOGV("\tVolume_getParameter() VOLUME_PARAM_LEVEL Value is %d", + // *(int16_t *)pValue); + break; + + case VOLUME_PARAM_MAXLEVEL: + *(int16_t *)pValue = 0; + //ALOGV("\tVolume_getParameter() VOLUME_PARAM_MAXLEVEL Value is %d", + // *(int16_t *)pValue); + break; + + case VOLUME_PARAM_STEREOPOSITION: + VolumeGetStereoPosition(pContext, (int16_t *)pValue); + //ALOGV("\tVolume_getParameter() VOLUME_PARAM_STEREOPOSITION Value is %d", + // *(int16_t *)pValue); + break; + + case VOLUME_PARAM_MUTE: + status = VolumeGetMute(pContext, (uint32_t *)pValue); + ALOGV("\tVolume_getParameter() VOLUME_PARAM_MUTE Value is %d", + *(uint32_t *)pValue); + break; + + case VOLUME_PARAM_ENABLESTEREOPOSITION: + *(int32_t *)pValue = pContext->pBundledContext->bStereoPositionEnabled; + //ALOGV("\tVolume_getParameter() VOLUME_PARAM_ENABLESTEREOPOSITION Value is %d", + // *(uint32_t *)pValue); + break; + + default: + ALOGV("\tLVM_ERROR : Volume_getParameter() invalid param %d", param); + status = -EINVAL; + break; + } + + //ALOGV("\tVolume_getParameter end"); + return status; +} /* end Volume_getParameter */ + + +//---------------------------------------------------------------------------- +// Volume_setParameter() +//---------------------------------------------------------------------------- +// Purpose: +// Set a Volume parameter +// +// Inputs: +// pVolume - handle to instance data +// pParam - pointer to parameter +// pValue - pointer to value +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue){ + int status = 0; + int16_t level; + int16_t position; + uint32_t mute; + uint32_t positionEnabled; + int32_t *pParamTemp = (int32_t *)pParam; + int32_t param = *pParamTemp++; + + //ALOGV("\tVolume_setParameter start"); + + switch (param){ + case VOLUME_PARAM_LEVEL: + level = *(int16_t *)pValue; + //ALOGV("\tVolume_setParameter() VOLUME_PARAM_LEVEL value is %d", level); + //ALOGV("\tVolume_setParameter() Calling pVolume->setVolumeLevel"); + status = VolumeSetVolumeLevel(pContext, (int16_t)level); + //ALOGV("\tVolume_setParameter() Called pVolume->setVolumeLevel"); + break; + + case VOLUME_PARAM_MUTE: + mute = *(uint32_t *)pValue; + //ALOGV("\tVolume_setParameter() Calling pVolume->setMute, mute is %d", mute); + //ALOGV("\tVolume_setParameter() Calling pVolume->setMute"); + status = VolumeSetMute(pContext, mute); + //ALOGV("\tVolume_setParameter() Called pVolume->setMute"); + break; + + case VOLUME_PARAM_ENABLESTEREOPOSITION: + positionEnabled = *(uint32_t *)pValue; + status = VolumeEnableStereoPosition(pContext, positionEnabled); + status = VolumeSetStereoPosition(pContext, pContext->pBundledContext->positionSaved); + //ALOGV("\tVolume_setParameter() VOLUME_PARAM_ENABLESTEREOPOSITION called"); + break; + + case VOLUME_PARAM_STEREOPOSITION: + position = *(int16_t *)pValue; + //ALOGV("\tVolume_setParameter() VOLUME_PARAM_STEREOPOSITION value is %d", position); + //ALOGV("\tVolume_setParameter() Calling pVolume->VolumeSetStereoPosition"); + status = VolumeSetStereoPosition(pContext, (int16_t)position); + //ALOGV("\tVolume_setParameter() Called pVolume->VolumeSetStereoPosition"); + break; + + default: + ALOGV("\tLVM_ERROR : Volume_setParameter() invalid param %d", param); + break; + } + + //ALOGV("\tVolume_setParameter end"); + return status; +} /* end Volume_setParameter */ + +/**************************************************************************************** + * Name : LVC_ToDB_s32Tos16() + * Input : Signed 32-bit integer + * Output : Signed 16-bit integer + * MSB (16) = sign bit + * (15->05) = integer part + * (04->01) = decimal part + * Returns : Db value with respect to full scale + * Description : + * Remarks : + ****************************************************************************************/ + +LVM_INT16 LVC_ToDB_s32Tos16(LVM_INT32 Lin_fix) +{ + LVM_INT16 db_fix; + LVM_INT16 Shift; + LVM_INT16 SmallRemainder; + LVM_UINT32 Remainder = (LVM_UINT32)Lin_fix; + + /* Count leading bits, 1 cycle in assembly*/ + for (Shift = 0; Shift<32; Shift++) + { + if ((Remainder & 0x80000000U)!=0) + { + break; + } + Remainder = Remainder << 1; + } + + /* + * Based on the approximation equation (for Q11.4 format): + * + * dB = -96 * Shift + 16 * (8 * Remainder - 2 * Remainder^2) + */ + db_fix = (LVM_INT16)(-96 * Shift); /* Six dB steps in Q11.4 format*/ + SmallRemainder = (LVM_INT16)((Remainder & 0x7fffffff) >> 24); + db_fix = (LVM_INT16)(db_fix + SmallRemainder ); + SmallRemainder = (LVM_INT16)(SmallRemainder * SmallRemainder); + db_fix = (LVM_INT16)(db_fix - (LVM_INT16)((LVM_UINT16)SmallRemainder >> 9)); + + /* Correct for small offset */ + db_fix = (LVM_INT16)(db_fix - 5); + + return db_fix; +} + +//---------------------------------------------------------------------------- +// Effect_setEnabled() +//---------------------------------------------------------------------------- +// Purpose: +// Enable or disable effect +// +// Inputs: +// pContext - pointer to effect context +// enabled - true if enabling the effect, false otherwise +// +// Outputs: +// +//---------------------------------------------------------------------------- + +int Effect_setEnabled(EffectContext *pContext, bool enabled) +{ + ALOGV("\tEffect_setEnabled() type %d, enabled %d", pContext->EffectType, enabled); + + if (enabled) { + // Bass boost or Virtualizer can be temporarily disabled if playing over device speaker due + // to their nature. + bool tempDisabled = false; + switch (pContext->EffectType) { + case LVM_BASS_BOOST: + if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) { + ALOGV("\tEffect_setEnabled() LVM_BASS_BOOST is already enabled"); + return -EINVAL; + } + if(pContext->pBundledContext->SamplesToExitCountBb <= 0){ + pContext->pBundledContext->NumberEffectsEnabled++; + } + pContext->pBundledContext->SamplesToExitCountBb = + (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); + pContext->pBundledContext->bBassEnabled = LVM_TRUE; + tempDisabled = pContext->pBundledContext->bBassTempDisabled; + break; + case LVM_EQUALIZER: + if (pContext->pBundledContext->bEqualizerEnabled == LVM_TRUE) { + ALOGV("\tEffect_setEnabled() LVM_EQUALIZER is already enabled"); + return -EINVAL; + } + if(pContext->pBundledContext->SamplesToExitCountEq <= 0){ + pContext->pBundledContext->NumberEffectsEnabled++; + } + pContext->pBundledContext->SamplesToExitCountEq = + (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); + pContext->pBundledContext->bEqualizerEnabled = LVM_TRUE; + break; + case LVM_VIRTUALIZER: + if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) { + ALOGV("\tEffect_setEnabled() LVM_VIRTUALIZER is already enabled"); + return -EINVAL; + } + if(pContext->pBundledContext->SamplesToExitCountVirt <= 0){ + pContext->pBundledContext->NumberEffectsEnabled++; + } + pContext->pBundledContext->SamplesToExitCountVirt = + (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); + pContext->pBundledContext->bVirtualizerEnabled = LVM_TRUE; + tempDisabled = pContext->pBundledContext->bVirtualizerTempDisabled; + break; + case LVM_VOLUME: + if (pContext->pBundledContext->bVolumeEnabled == LVM_TRUE) { + ALOGV("\tEffect_setEnabled() LVM_VOLUME is already enabled"); + return -EINVAL; + } + pContext->pBundledContext->NumberEffectsEnabled++; + pContext->pBundledContext->bVolumeEnabled = LVM_TRUE; + break; + default: + ALOGV("\tEffect_setEnabled() invalid effect type"); + return -EINVAL; + } + if (!tempDisabled) { + LvmEffect_enable(pContext); + } + } else { + switch (pContext->EffectType) { + case LVM_BASS_BOOST: + if (pContext->pBundledContext->bBassEnabled == LVM_FALSE) { + ALOGV("\tEffect_setEnabled() LVM_BASS_BOOST is already disabled"); + return -EINVAL; + } + pContext->pBundledContext->bBassEnabled = LVM_FALSE; + break; + case LVM_EQUALIZER: + if (pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE) { + ALOGV("\tEffect_setEnabled() LVM_EQUALIZER is already disabled"); + return -EINVAL; + } + pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; + break; + case LVM_VIRTUALIZER: + if (pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE) { + ALOGV("\tEffect_setEnabled() LVM_VIRTUALIZER is already disabled"); + return -EINVAL; + } + pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; + break; + case LVM_VOLUME: + if (pContext->pBundledContext->bVolumeEnabled == LVM_FALSE) { + ALOGV("\tEffect_setEnabled() LVM_VOLUME is already disabled"); + return -EINVAL; + } + pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; + break; + default: + ALOGV("\tEffect_setEnabled() invalid effect type"); + return -EINVAL; + } + LvmEffect_disable(pContext); + } + + return 0; +} + +//---------------------------------------------------------------------------- +// LVC_Convert_VolToDb() +//---------------------------------------------------------------------------- +// Purpose: +// Convery volume in Q24 to dB +// +// Inputs: +// vol: Q.24 volume dB +// +//----------------------------------------------------------------------- + +int16_t LVC_Convert_VolToDb(uint32_t vol){ + int16_t dB; + + dB = LVC_ToDB_s32Tos16(vol <<7); + dB = (dB +8)>>4; + dB = (dB <-96) ? -96 : dB ; + + return dB; +} + +} // namespace +} // namespace + +extern "C" { +/* Effect Control Interface Implementation: Process */ +int Effect_process(effect_handle_t self, + audio_buffer_t *inBuffer, + audio_buffer_t *outBuffer){ + EffectContext * pContext = (EffectContext *) self; + LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ + int status = 0; + int lvmStatus = 0; + LVM_INT16 *in = (LVM_INT16 *)inBuffer->raw; + LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw; + +//ALOGV("\tEffect_process Start : Enabled = %d Called = %d (%8d %8d %8d)", +//pContext->pBundledContext->NumberEffectsEnabled,pContext->pBundledContext->NumberEffectsCalled, +// pContext->pBundledContext->SamplesToExitCountBb, +// pContext->pBundledContext->SamplesToExitCountVirt, +// pContext->pBundledContext->SamplesToExitCountEq); + + if (pContext == NULL){ + ALOGV("\tLVM_ERROR : Effect_process() ERROR pContext == NULL"); + return -EINVAL; + } + + //if(pContext->EffectType == LVM_BASS_BOOST){ + // ALOGV("\tEffect_process: Effect type is BASS_BOOST"); + //}else if(pContext->EffectType == LVM_EQUALIZER){ + // ALOGV("\tEffect_process: Effect type is LVM_EQUALIZER"); + //}else if(pContext->EffectType == LVM_VIRTUALIZER){ + // ALOGV("\tEffect_process: Effect type is LVM_VIRTUALIZER"); + //} + + if (inBuffer == NULL || inBuffer->raw == NULL || + outBuffer == NULL || outBuffer->raw == NULL || + inBuffer->frameCount != outBuffer->frameCount){ + ALOGV("\tLVM_ERROR : Effect_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG"); + return -EINVAL; + } + if ((pContext->pBundledContext->bBassEnabled == LVM_FALSE)&& + (pContext->EffectType == LVM_BASS_BOOST)){ + //ALOGV("\tEffect_process() LVM_BASS_BOOST Effect is not enabled"); + if(pContext->pBundledContext->SamplesToExitCountBb > 0){ + pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO + //ALOGV("\tEffect_process: Waiting to turn off BASS_BOOST, %d samples left", + // pContext->pBundledContext->SamplesToExitCountBb); + } + if(pContext->pBundledContext->SamplesToExitCountBb <= 0) { + status = -ENODATA; + pContext->pBundledContext->NumberEffectsEnabled--; + ALOGV("\tEffect_process() this is the last frame for LVM_BASS_BOOST"); + } + } + if ((pContext->pBundledContext->bVolumeEnabled == LVM_FALSE)&& + (pContext->EffectType == LVM_VOLUME)){ + //ALOGV("\tEffect_process() LVM_VOLUME Effect is not enabled"); + status = -ENODATA; + pContext->pBundledContext->NumberEffectsEnabled--; + } + if ((pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE)&& + (pContext->EffectType == LVM_EQUALIZER)){ + //ALOGV("\tEffect_process() LVM_EQUALIZER Effect is not enabled"); + if(pContext->pBundledContext->SamplesToExitCountEq > 0){ + pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO + //ALOGV("\tEffect_process: Waiting to turn off EQUALIZER, %d samples left", + // pContext->pBundledContext->SamplesToExitCountEq); + } + if(pContext->pBundledContext->SamplesToExitCountEq <= 0) { + status = -ENODATA; + pContext->pBundledContext->NumberEffectsEnabled--; + ALOGV("\tEffect_process() this is the last frame for LVM_EQUALIZER"); + } + } + if ((pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE)&& + (pContext->EffectType == LVM_VIRTUALIZER)){ + //ALOGV("\tEffect_process() LVM_VIRTUALIZER Effect is not enabled"); + if(pContext->pBundledContext->SamplesToExitCountVirt > 0){ + pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO + //ALOGV("\tEffect_process: Waiting for to turn off VIRTUALIZER, %d samples left", + // pContext->pBundledContext->SamplesToExitCountVirt); + } + if(pContext->pBundledContext->SamplesToExitCountVirt <= 0) { + status = -ENODATA; + pContext->pBundledContext->NumberEffectsEnabled--; + ALOGV("\tEffect_process() this is the last frame for LVM_VIRTUALIZER"); + } + } + + if(status != -ENODATA){ + pContext->pBundledContext->NumberEffectsCalled++; + } + + if(pContext->pBundledContext->NumberEffectsCalled == + pContext->pBundledContext->NumberEffectsEnabled){ + //ALOGV("\tEffect_process Calling process with %d effects enabled, %d called: Effect %d", + //pContext->pBundledContext->NumberEffectsEnabled, + //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType); + + if(status == -ENODATA){ + ALOGV("\tEffect_process() processing last frame"); + } + pContext->pBundledContext->NumberEffectsCalled = 0; + /* Process all the available frames, block processing is + handled internalLY by the LVM bundle */ + lvmStatus = android::LvmBundle_process( (LVM_INT16 *)inBuffer->raw, + (LVM_INT16 *)outBuffer->raw, + outBuffer->frameCount, + pContext); + if(lvmStatus != LVM_SUCCESS){ + ALOGV("\tLVM_ERROR : LvmBundle_process returned error %d", lvmStatus); + return lvmStatus; + } + } else { + //ALOGV("\tEffect_process Not Calling process with %d effects enabled, %d called: Effect %d", + //pContext->pBundledContext->NumberEffectsEnabled, + //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType); + // 2 is for stereo input + if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) { + for (size_t i=0; i < outBuffer->frameCount*2; i++){ + outBuffer->s16[i] = + clamp16((LVM_INT32)outBuffer->s16[i] + (LVM_INT32)inBuffer->s16[i]); + } + } else { + memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount*sizeof(LVM_INT16)*2); + } + } + + return status; +} /* end Effect_process */ + +/* Effect Control Interface Implementation: Command */ +int Effect_command(effect_handle_t self, + uint32_t cmdCode, + uint32_t cmdSize, + void *pCmdData, + uint32_t *replySize, + void *pReplyData){ + EffectContext * pContext = (EffectContext *) self; + int retsize; + + //ALOGV("\t\nEffect_command start"); + + if(pContext->EffectType == LVM_BASS_BOOST){ + //ALOGV("\tEffect_command setting command for LVM_BASS_BOOST"); + } + if(pContext->EffectType == LVM_VIRTUALIZER){ + //ALOGV("\tEffect_command setting command for LVM_VIRTUALIZER"); + } + if(pContext->EffectType == LVM_EQUALIZER){ + //ALOGV("\tEffect_command setting command for LVM_EQUALIZER"); + } + if(pContext->EffectType == LVM_VOLUME){ + //ALOGV("\tEffect_command setting command for LVM_VOLUME"); + } + + if (pContext == NULL){ + ALOGV("\tLVM_ERROR : Effect_command ERROR pContext == NULL"); + return -EINVAL; + } + + //ALOGV("\tEffect_command INPUTS are: command %d cmdSize %d",cmdCode, cmdSize); + + // Incase we disable an effect, next time process is + // called the number of effect called could be greater + // pContext->pBundledContext->NumberEffectsCalled = 0; + + //ALOGV("\tEffect_command NumberEffectsCalled = %d, NumberEffectsEnabled = %d", + // pContext->pBundledContext->NumberEffectsCalled, + // pContext->pBundledContext->NumberEffectsEnabled); + + switch (cmdCode){ + case EFFECT_CMD_INIT: + if (pReplyData == NULL || *replySize != sizeof(int)){ + ALOGV("\tLVM_ERROR, EFFECT_CMD_INIT: ERROR for effect type %d", + pContext->EffectType); + return -EINVAL; + } + *(int *) pReplyData = 0; + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT start"); + if(pContext->EffectType == LVM_BASS_BOOST){ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_BASS_BOOST"); + android::BassSetStrength(pContext, 0); + } + if(pContext->EffectType == LVM_VIRTUALIZER){ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VIRTUALIZER"); + android::VirtualizerSetStrength(pContext, 0); + } + if(pContext->EffectType == LVM_EQUALIZER){ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_EQUALIZER"); + android::EqualizerSetPreset(pContext, 0); + } + if(pContext->EffectType == LVM_VOLUME){ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VOLUME"); + *(int *) pReplyData = android::VolumeSetVolumeLevel(pContext, 0); + } + break; + + case EFFECT_CMD_SET_CONFIG: + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_CONFIG start"); + if (pCmdData == NULL|| + cmdSize != sizeof(effect_config_t)|| + pReplyData == NULL|| + *replySize != sizeof(int)){ + ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: " + "EFFECT_CMD_SET_CONFIG: ERROR"); + return -EINVAL; + } + *(int *) pReplyData = android::Effect_setConfig(pContext, (effect_config_t *) pCmdData); + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_CONFIG end"); + break; + + case EFFECT_CMD_GET_CONFIG: + if (pReplyData == NULL || + *replySize != sizeof(effect_config_t)) { + ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: " + "EFFECT_CMD_GET_CONFIG: ERROR"); + return -EINVAL; + } + + android::Effect_getConfig(pContext, (effect_config_t *)pReplyData); + break; + + case EFFECT_CMD_RESET: + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET start"); + android::Effect_setConfig(pContext, &pContext->config); + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET end"); + break; + + case EFFECT_CMD_GET_PARAM:{ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM start"); + + if(pContext->EffectType == LVM_BASS_BOOST){ + if (pCmdData == NULL || + cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || + pReplyData == NULL || + *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ + ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " + "EFFECT_CMD_GET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *)pCmdData; + + memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); + + p = (effect_param_t *)pReplyData; + + int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); + + p->status = android::BassBoost_getParameter(pContext, + p->data, + (size_t *)&p->vsize, + p->data + voffset); + + *replySize = sizeof(effect_param_t) + voffset + p->vsize; + + //ALOGV("\tBassBoost_command EFFECT_CMD_GET_PARAM " + // "*pCmdData %d, *replySize %d, *pReplyData %d ", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); + } + + if(pContext->EffectType == LVM_VIRTUALIZER){ + if (pCmdData == NULL || + cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || + pReplyData == NULL || + *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ + ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " + "EFFECT_CMD_GET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *)pCmdData; + + memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); + + p = (effect_param_t *)pReplyData; + + int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); + + p->status = android::Virtualizer_getParameter(pContext, + (void *)p->data, + (size_t *)&p->vsize, + p->data + voffset); + + *replySize = sizeof(effect_param_t) + voffset + p->vsize; + + //ALOGV("\tVirtualizer_command EFFECT_CMD_GET_PARAM " + // "*pCmdData %d, *replySize %d, *pReplyData %d ", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); + } + if(pContext->EffectType == LVM_EQUALIZER){ + //ALOGV("\tEqualizer_command cmdCode Case: " + // "EFFECT_CMD_GET_PARAM start"); + if (pCmdData == NULL || + cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || + pReplyData == NULL || + *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))) { + ALOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " + "EFFECT_CMD_GET_PARAM"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *)pCmdData; + + memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); + + p = (effect_param_t *)pReplyData; + + int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); + + p->status = android::Equalizer_getParameter(pContext, + p->data, + &p->vsize, + p->data + voffset); + + *replySize = sizeof(effect_param_t) + voffset + p->vsize; + + //ALOGV("\tEqualizer_command EFFECT_CMD_GET_PARAM *pCmdData %d, *replySize %d, " + // "*pReplyData %08x %08x", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), *replySize, + // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset), + // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset + + // sizeof(int32_t))); + } + if(pContext->EffectType == LVM_VOLUME){ + //ALOGV("\tVolume_command cmdCode Case: EFFECT_CMD_GET_PARAM start"); + if (pCmdData == NULL || + cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || + pReplyData == NULL || + *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ + ALOGV("\tLVM_ERROR : Volume_command cmdCode Case: " + "EFFECT_CMD_GET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *)pCmdData; + + memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); + + p = (effect_param_t *)pReplyData; + + int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); + + p->status = android::Volume_getParameter(pContext, + (void *)p->data, + (size_t *)&p->vsize, + p->data + voffset); + + *replySize = sizeof(effect_param_t) + voffset + p->vsize; + + //ALOGV("\tVolume_command EFFECT_CMD_GET_PARAM " + // "*pCmdData %d, *replySize %d, *pReplyData %d ", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); + } + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM end"); + } break; + case EFFECT_CMD_SET_PARAM:{ + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM start"); + if(pContext->EffectType == LVM_BASS_BOOST){ + //ALOGV("\tBassBoost_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); + + if (pCmdData == NULL|| + cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))|| + pReplyData == NULL|| + *replySize != sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *) pCmdData; + + if (p->psize != sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)"); + return -EINVAL; + } + + //ALOGV("\tnBassBoost_command cmdSize is %d\n" + // "\tsizeof(effect_param_t) is %d\n" + // "\tp->psize is %d\n" + // "\tp->vsize is %d" + // "\n", + // cmdSize, sizeof(effect_param_t), p->psize, p->vsize ); + + *(int *)pReplyData = android::BassBoost_setParameter(pContext, + (void *)p->data, + p->data + p->psize); + } + if(pContext->EffectType == LVM_VIRTUALIZER){ + //ALOGV("\tVirtualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); + + if (pCmdData == NULL|| + cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))|| + pReplyData == NULL|| + *replySize != sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *) pCmdData; + + if (p->psize != sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)"); + return -EINVAL; + } + + //ALOGV("\tnVirtualizer_command cmdSize is %d\n" + // "\tsizeof(effect_param_t) is %d\n" + // "\tp->psize is %d\n" + // "\tp->vsize is %d" + // "\n", + // cmdSize, sizeof(effect_param_t), p->psize, p->vsize ); + + *(int *)pReplyData = android::Virtualizer_setParameter(pContext, + (void *)p->data, + p->data + p->psize); + } + if(pContext->EffectType == LVM_EQUALIZER){ + //ALOGV("\tEqualizer_command cmdCode Case: " + // "EFFECT_CMD_SET_PARAM start"); + //ALOGV("\tEqualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); + + if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || + pReplyData == NULL || *replySize != sizeof(int32_t)) { + ALOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *) pCmdData; + + *(int *)pReplyData = android::Equalizer_setParameter(pContext, + (void *)p->data, + p->data + p->psize); + } + if(pContext->EffectType == LVM_VOLUME){ + //ALOGV("\tVolume_command cmdCode Case: EFFECT_CMD_SET_PARAM start"); + //ALOGV("\tVolume_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", + // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), + // *replySize, + // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) +sizeof(int32_t))); + + if ( pCmdData == NULL|| + cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t))|| + pReplyData == NULL|| + *replySize != sizeof(int32_t)){ + ALOGV("\tLVM_ERROR : Volume_command cmdCode Case: " + "EFFECT_CMD_SET_PARAM: ERROR"); + return -EINVAL; + } + effect_param_t *p = (effect_param_t *) pCmdData; + + *(int *)pReplyData = android::Volume_setParameter(pContext, + (void *)p->data, + p->data + p->psize); + } + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM end"); + } break; + + case EFFECT_CMD_ENABLE: + ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE start"); + if (pReplyData == NULL || *replySize != sizeof(int)){ + ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_ENABLE: ERROR"); + return -EINVAL; + } + + *(int *)pReplyData = android::Effect_setEnabled(pContext, LVM_TRUE); + break; + + case EFFECT_CMD_DISABLE: + //ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE start"); + if (pReplyData == NULL || *replySize != sizeof(int)){ + ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_DISABLE: ERROR"); + return -EINVAL; + } + *(int *)pReplyData = android::Effect_setEnabled(pContext, LVM_FALSE); + break; + + case EFFECT_CMD_SET_DEVICE: + { + ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE start"); + uint32_t device = *(uint32_t *)pCmdData; + + if (pContext->EffectType == LVM_BASS_BOOST) { + if((device == AUDIO_DEVICE_OUT_SPEAKER) || + (device == AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT) || + (device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER)){ + ALOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_BASS_BOOST %d", + *(int32_t *)pCmdData); + ALOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_BAS_BOOST"); + + // If a device doesnt support bassboost the effect must be temporarily disabled + // the effect must still report its original state as this can only be changed + // by the ENABLE/DISABLE command + + if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) { + ALOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_BASS_BOOST %d", + *(int32_t *)pCmdData); + android::LvmEffect_disable(pContext); + } + pContext->pBundledContext->bBassTempDisabled = LVM_TRUE; + } else { + ALOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_BASS_BOOST %d", + *(int32_t *)pCmdData); + + // If a device supports bassboost and the effect has been temporarily disabled + // previously then re-enable it + + if (pContext->pBundledContext->bBassEnabled == LVM_TRUE) { + ALOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_BASS_BOOST %d", + *(int32_t *)pCmdData); + android::LvmEffect_enable(pContext); + } + pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; + } + } + if (pContext->EffectType == LVM_VIRTUALIZER) { + if((device == AUDIO_DEVICE_OUT_SPEAKER)|| + (device == AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT)|| + (device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER)){ + ALOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_VIRTUALIZER %d", + *(int32_t *)pCmdData); + ALOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_VIRTUALIZER"); + + //If a device doesnt support virtualizer the effect must be temporarily disabled + // the effect must still report its original state as this can only be changed + // by the ENABLE/DISABLE command + + if (pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE) { + ALOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_VIRTUALIZER %d", + *(int32_t *)pCmdData); + android::LvmEffect_disable(pContext); + } + pContext->pBundledContext->bVirtualizerTempDisabled = LVM_TRUE; + } else { + ALOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_VIRTUALIZER %d", + *(int32_t *)pCmdData); + + // If a device supports virtualizer and the effect has been temporarily disabled + // previously then re-enable it + + if(pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE){ + ALOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_VIRTUALIZER %d", + *(int32_t *)pCmdData); + android::LvmEffect_enable(pContext); + } + pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; + } + } + ALOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE end"); + break; + } + case EFFECT_CMD_SET_VOLUME: + { + uint32_t leftVolume, rightVolume; + int16_t leftdB, rightdB; + int16_t maxdB, pandB; + int32_t vol_ret[2] = {1<<24,1<<24}; // Apply no volume + int status = 0; + LVM_ControlParams_t ActiveParams; /* Current control Parameters */ + LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ + + // if pReplyData is NULL, VOL_CTRL is delegated to another effect + if(pReplyData == LVM_NULL){ + break; + } + + if (pCmdData == NULL || + cmdSize != 2 * sizeof(uint32_t)) { + ALOGV("\tLVM_ERROR : Effect_command cmdCode Case: " + "EFFECT_CMD_SET_VOLUME: ERROR"); + return -EINVAL; + } + + leftVolume = ((*(uint32_t *)pCmdData)); + rightVolume = ((*((uint32_t *)pCmdData + 1))); + + if(leftVolume == 0x1000000){ + leftVolume -= 1; + } + if(rightVolume == 0x1000000){ + rightVolume -= 1; + } + + // Convert volume to dB + leftdB = android::LVC_Convert_VolToDb(leftVolume); + rightdB = android::LVC_Convert_VolToDb(rightVolume); + + pandB = rightdB - leftdB; + + // Calculate max volume in dB + maxdB = leftdB; + if(rightdB > maxdB){ + maxdB = rightdB; + } + //ALOGV("\tEFFECT_CMD_SET_VOLUME Session: %d, SessionID: %d VOLUME is %d dB (%d), " + // "effect is %d", + //pContext->pBundledContext->SessionNo, pContext->pBundledContext->SessionId, + //(int32_t)maxdB, maxVol<<7, pContext->EffectType); + //ALOGV("\tEFFECT_CMD_SET_VOLUME: Left is %d, Right is %d", leftVolume, rightVolume); + //ALOGV("\tEFFECT_CMD_SET_VOLUME: Left %ddB, Right %ddB, Position %ddB", + // leftdB, rightdB, pandB); + + memcpy(pReplyData, vol_ret, sizeof(int32_t)*2); + android::VolumeSetVolumeLevel(pContext, (int16_t)(maxdB*100)); + + /* Get the current settings */ + LvmStatus =LVM_GetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + + /* Volume parameters */ + ActiveParams.VC_Balance = pandB; + ALOGV("\t\tVolumeSetStereoPosition() (-96dB -> +96dB)-> %d\n", ActiveParams.VC_Balance ); + + /* Activate the initial settings */ + LvmStatus =LVM_SetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams); + LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetStereoPosition") + if(LvmStatus != LVM_SUCCESS) return -EINVAL; + break; + } + case EFFECT_CMD_SET_AUDIO_MODE: + break; + default: + return -EINVAL; + } + + //ALOGV("\tEffect_command end...\n\n"); + return 0; +} /* end Effect_command */ + +/* Effect Control Interface Implementation: get_descriptor */ +int Effect_getDescriptor(effect_handle_t self, + effect_descriptor_t *pDescriptor) +{ + EffectContext * pContext = (EffectContext *) self; + const effect_descriptor_t *desc; + + if (pContext == NULL || pDescriptor == NULL) { + ALOGV("Effect_getDescriptor() invalid param"); + return -EINVAL; + } + + switch(pContext->EffectType) { + case LVM_BASS_BOOST: + desc = &android::gBassBoostDescriptor; + break; + case LVM_VIRTUALIZER: + desc = &android::gVirtualizerDescriptor; + break; + case LVM_EQUALIZER: + desc = &android::gEqualizerDescriptor; + break; + case LVM_VOLUME: + desc = &android::gVolumeDescriptor; + break; + default: + return -EINVAL; + } + + memcpy(pDescriptor, desc, sizeof(effect_descriptor_t)); + + return 0; +} /* end Effect_getDescriptor */ + +// effect_handle_t interface implementation for effect +const struct effect_interface_s gLvmEffectInterface = { + Effect_process, + Effect_command, + Effect_getDescriptor, + NULL, +}; /* end gLvmEffectInterface */ + +audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = { + tag : AUDIO_EFFECT_LIBRARY_TAG, + version : EFFECT_LIBRARY_API_VERSION, + name : "Effect Bundle Library", + implementor : "NXP Software Ltd.", + query_num_effects : android::EffectQueryNumberEffects, + query_effect : android::EffectQueryEffect, + create_effect : android::EffectCreate, + release_effect : android::EffectRelease, + get_descriptor : android::EffectGetDescriptor, +}; + +} |