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-rw-r--r--media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp12
-rw-r--r--media/libeffects/lvm/wrapper/Bundle/EffectBundle.h2
-rwxr-xr-xmedia/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp135
3 files changed, 121 insertions, 28 deletions
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
index e86ed99..90756d0 100644
--- a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
@@ -65,6 +65,7 @@ namespace {
int LvmInitFlag = LVM_FALSE;
int LvmSessionsActive = 0;
SessionContext GlobalSessionMemory[LVM_MAX_SESSIONS];
+
int SessionIndex[LVM_MAX_SESSIONS];
// NXP SW BassBoost UUID
@@ -199,11 +200,6 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
return -EINVAL;
}
- if(sessionId < 0){
- LOGV("\tLVM_ERROR : EffectCreate sessionId is less than 0");
- return -EINVAL;
- }
-
if(LvmInitFlag == LVM_FALSE){
LvmInitFlag = LVM_TRUE;
LOGV("\tEffectCreate - Initializing all global memory");
@@ -214,7 +210,7 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
// Find next available sessionNo
for(i=0; i<LVM_MAX_SESSIONS; i++){
- if((SessionIndex[i] == -1)||(SessionIndex[i] == sessionId)){
+ if((SessionIndex[i] == LVM_UNUSED_SESSION)||(SessionIndex[i] == sessionId)){
sessionNo = i;
SessionIndex[i] = sessionId;
LOGV("\tEffectCreate: Allocating SessionNo %d for SessionId %d\n", sessionNo,sessionId);
@@ -398,7 +394,7 @@ extern "C" int EffectRelease(effect_interface_t interface){
// Clear the SessionIndex
for(int i=0; i<LVM_MAX_SESSIONS; i++){
if(SessionIndex[i] == pContext->pBundledContext->SessionId){
- SessionIndex[i] = -1;
+ SessionIndex[i] = LVM_UNUSED_SESSION;
LOGV("\tEffectRelease: Clearing SessionIndex SessionNo %d for SessionId %d\n",
i, pContext->pBundledContext->SessionId);
break;
@@ -432,7 +428,7 @@ void LvmGlobalBundle_init(){
GlobalSessionMemory[i].bVirtualizerInstantiated = LVM_FALSE;
GlobalSessionMemory[i].pBundledContext = LVM_NULL;
- SessionIndex[i] = -1;
+ SessionIndex[i] = LVM_UNUSED_SESSION;
}
return;
}
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
index 35e1114..91963af 100644
--- a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
@@ -21,6 +21,7 @@
#include <media/EffectBassBoostApi.h>
#include <media/EffectVirtualizerApi.h>
#include <LVM.h>
+#include <limits.h>
#if __cplusplus
extern "C" {
@@ -30,6 +31,7 @@ extern "C" {
#define MAX_NUM_BANDS 5
#define MAX_CALL_SIZE 256
#define LVM_MAX_SESSIONS 32
+#define LVM_UNUSED_SESSION INT_MAX
#define BASS_BOOST_CUP_LOAD_ARM9E 150 // Expressed in 0.1 MIPS
#define VIRTUALIZER_CUP_LOAD_ARM9E 120 // Expressed in 0.1 MIPS
#define EQUALIZER_CUP_LOAD_ARM9E 220 // Expressed in 0.1 MIPS
diff --git a/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp
index 60f4288..26c5aca 100755
--- a/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp
+++ b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp
@@ -59,17 +59,17 @@ const static t_reverb_settings sReverbPresets[] = {
// REVERB_PRESET_NONE: values are unused
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
// REVERB_PRESET_SMALLROOM
- {-1000, -600, 1100, 830, -400, 5, 500, 10, 1000, 1000},
+ {-400, -600, 1100, 830, -400, 5, 500, 10, 1000, 1000},
// REVERB_PRESET_MEDIUMROOM
- {-1000, -600, 1300, 830, -1000, 20, -200, 20, 1000, 1000},
+ {-400, -600, 1300, 830, -1000, 20, -200, 20, 1000, 1000},
// REVERB_PRESET_LARGEROOM
- {-1000, -600, 1500, 830, -1600, 5, -1000, 40, 1000, 1000},
+ {-400, -600, 1500, 830, -1600, 5, -1000, 40, 1000, 1000},
// REVERB_PRESET_MEDIUMHALL
- {-1000, -600, 1800, 700, -1300, 15, -800, 30, 1000, 1000},
+ {-400, -600, 1800, 700, -1300, 15, -800, 30, 1000, 1000},
// REVERB_PRESET_LARGEHALL
- {-1000, -600, 1800, 700, -2000, 30, -1400, 60, 1000, 1000},
+ {-400, -600, 1800, 700, -2000, 30, -1400, 60, 1000, 1000},
// REVERB_PRESET_PLATE
- {-1000, -200, 1300, 900, 0, 2, 0, 10, 1000, 750},
+ {-400, -200, 1300, 900, 0, 2, 0, 10, 1000, 750},
};
@@ -90,7 +90,7 @@ static const effect_descriptor_t gInsertEnvReverbDescriptor = {
{0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, {0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e}},
{0xc7a511a0, 0xa3bb, 0x11df, 0x860e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
EFFECT_API_VERSION,
- EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST,
+ EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_VOLUME_CTRL,
LVREV_CUP_LOAD_ARM9E,
LVREV_MEM_USAGE,
"Insert Environmental Reverb",
@@ -114,7 +114,7 @@ static const effect_descriptor_t gInsertPresetReverbDescriptor = {
{0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
{0x172cdf00, 0xa3bc, 0x11df, 0xa72f, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
EFFECT_API_VERSION,
- EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST,
+ EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_VOLUME_CTRL,
LVREV_CUP_LOAD_ARM9E,
LVREV_MEM_USAGE,
"Insert Preset Reverb",
@@ -153,10 +153,25 @@ struct ReverbContext{
uint16_t curPreset;
uint16_t nextPreset;
int SamplesToExitCount;
+ LVM_INT16 leftVolume;
+ LVM_INT16 rightVolume;
+ LVM_INT16 prevLeftVolume;
+ LVM_INT16 prevRightVolume;
+ int volumeMode;
+};
+
+enum {
+ REVERB_VOLUME_OFF,
+ REVERB_VOLUME_FLAT,
+ REVERB_VOLUME_RAMP,
};
#define REVERB_DEFAULT_PRESET REVERB_PRESET_MEDIUMROOM
+
+#define REVERB_SEND_LEVEL (0x0C00) // 0.75 in 4.12 format
+#define REVERB_UNIT_VOLUME (0x1000) // 1.0 in 4.12 format
+
//--- local function prototypes
int Reverb_init (ReverbContext *pContext);
void Reverb_free (ReverbContext *pContext);
@@ -426,9 +441,20 @@ int process( LVM_INT16 *pIn,
if (pContext->preset && pContext->nextPreset != pContext->curPreset) {
Reverb_LoadPreset(pContext);
}
+
+
+
// Convert to Input 32 bits
- for(int i=0; i<frameCount*samplesPerFrame; i++){
- pContext->InFrames32[i] = (LVM_INT32)pIn[i]<<8;
+ if (pContext->auxiliary) {
+ for(int i=0; i<frameCount*samplesPerFrame; i++){
+ pContext->InFrames32[i] = (LVM_INT32)pIn[i]<<8;
+ }
+ } else {
+ // insert reverb input is always stereo
+ for (int i = 0; i < frameCount; i++) {
+ pContext->InFrames32[2*i] = (pIn[2*i] * REVERB_SEND_LEVEL) >> 4; // <<8 + >>12
+ pContext->InFrames32[2*i+1] = (pIn[2*i+1] * REVERB_SEND_LEVEL) >> 4; // <<8 + >>12
+ }
}
if (pContext->preset && pContext->curPreset == REVERB_PRESET_NONE) {
@@ -458,6 +484,42 @@ int process( LVM_INT16 *pIn,
for (int i=0; i < frameCount*2; i++) { //always stereo here
OutFrames16[i] = clamp16((pContext->OutFrames32[i]>>8) + (LVM_INT32)pIn[i]);
}
+
+ // apply volume with ramp if needed
+ if ((pContext->leftVolume != pContext->prevLeftVolume ||
+ pContext->rightVolume != pContext->prevRightVolume) &&
+ pContext->volumeMode == REVERB_VOLUME_RAMP) {
+ LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16;
+ LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount;
+ LVM_INT32 vr = (LVM_INT32)pContext->prevRightVolume << 16;
+ LVM_INT32 incr = (((LVM_INT32)pContext->rightVolume << 16) - vr) / frameCount;
+
+ for (int i = 0; i < frameCount; i++) {
+ OutFrames16[2*i] =
+ clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12);
+ OutFrames16[2*i+1] =
+ clamp16((LVM_INT32)((vr >> 16) * OutFrames16[2*i+1]) >> 12);
+
+ vl += incl;
+ vr += incr;
+ }
+
+ pContext->prevLeftVolume = pContext->leftVolume;
+ pContext->prevRightVolume = pContext->rightVolume;
+ } else if (pContext->volumeMode != REVERB_VOLUME_OFF) {
+ if (pContext->leftVolume != REVERB_UNIT_VOLUME ||
+ pContext->rightVolume != REVERB_UNIT_VOLUME) {
+ for (int i = 0; i < frameCount; i++) {
+ OutFrames16[2*i] =
+ clamp16((LVM_INT32)(pContext->leftVolume * OutFrames16[2*i]) >> 12);
+ OutFrames16[2*i+1] =
+ clamp16((LVM_INT32)(pContext->rightVolume * OutFrames16[2*i+1]) >> 12);
+ }
+ }
+ pContext->prevLeftVolume = pContext->leftVolume;
+ pContext->prevRightVolume = pContext->rightVolume;
+ pContext->volumeMode = REVERB_VOLUME_RAMP;
+ }
}
#ifdef LVM_PCM
@@ -658,6 +720,12 @@ int Reverb_init(ReverbContext *pContext){
pContext->config.outputCfg.bufferProvider.cookie = NULL;
pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL;
+ pContext->leftVolume = REVERB_UNIT_VOLUME;
+ pContext->rightVolume = REVERB_UNIT_VOLUME;
+ pContext->prevLeftVolume = REVERB_UNIT_VOLUME;
+ pContext->prevRightVolume = REVERB_UNIT_VOLUME;
+ pContext->volumeMode = REVERB_VOLUME_FLAT;
+
LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
LVREV_ControlParams_st params; /* Control Parameters */
LVREV_InstanceParams_st InstParams; /* Instance parameters */
@@ -1781,15 +1849,6 @@ extern "C" int Reverb_process(effect_interface_t self,
LOGV("\tLVM_ERROR : Reverb_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG");
return -EINVAL;
}
- if (pContext->bEnabled == LVM_FALSE){
- if( pContext->SamplesToExitCount > 0){
- pContext->SamplesToExitCount -= outBuffer->frameCount;
- LOGV("\tReverb_process() Effect is being stopped %d", pContext->SamplesToExitCount);
- }else{
- LOGV("\tReverb_process() Effect is being stopped");
- return -ENODATA;
- }
- }
//LOGV("\tReverb_process() Calling process with %d frames", outBuffer->frameCount);
/* Process all the available frames, block processing is handled internalLY by the LVM bundle */
status = process( (LVM_INT16 *)inBuffer->raw,
@@ -1797,6 +1856,14 @@ extern "C" int Reverb_process(effect_interface_t self,
outBuffer->frameCount,
pContext);
+ if (pContext->bEnabled == LVM_FALSE) {
+ if (pContext->SamplesToExitCount > 0) {
+ pContext->SamplesToExitCount -= outBuffer->frameCount;
+ } else {
+ status = -ENODATA;
+ }
+ }
+
return status;
} /* end Reverb_process */
@@ -1943,6 +2010,8 @@ extern "C" int Reverb_command(effect_interface_t self,
LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "EFFECT_CMD_ENABLE")
pContext->SamplesToExitCount =
(ActiveParams.T60 * pContext->config.inputCfg.samplingRate)/1000;
+ // force no volume ramp for first buffer processed after enabling the effect
+ pContext->volumeMode = android::REVERB_VOLUME_FLAT;
//LOGV("\tEFFECT_CMD_ENABLE SamplesToExitCount = %d", pContext->SamplesToExitCount);
break;
case EFFECT_CMD_DISABLE:
@@ -1963,8 +2032,34 @@ extern "C" int Reverb_command(effect_interface_t self,
pContext->bEnabled = LVM_FALSE;
break;
- case EFFECT_CMD_SET_DEVICE:
case EFFECT_CMD_SET_VOLUME:
+ if (pCmdData == NULL ||
+ cmdSize != 2 * sizeof(uint32_t)) {
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_SET_VOLUME: ERROR");
+ return -EINVAL;
+ }
+
+
+ if (pReplyData != NULL) { // we have volume control
+ pContext->leftVolume = (LVM_INT16)((*(uint32_t *)pCmdData + (1 << 11)) >> 12);
+ pContext->rightVolume = (LVM_INT16)((*((uint32_t *)pCmdData + 1) + (1 << 11)) >> 12);
+ *(uint32_t *)pReplyData = (1 << 24);
+ *((uint32_t *)pReplyData + 1) = (1 << 24);
+ if (pContext->volumeMode == android::REVERB_VOLUME_OFF) {
+ // force no volume ramp for first buffer processed after getting volume control
+ pContext->volumeMode = android::REVERB_VOLUME_FLAT;
+ }
+ } else { // we don't have volume control
+ pContext->leftVolume = REVERB_UNIT_VOLUME;
+ pContext->rightVolume = REVERB_UNIT_VOLUME;
+ pContext->volumeMode = android::REVERB_VOLUME_OFF;
+ }
+ LOGV("EFFECT_CMD_SET_VOLUME left %d, right %d mode %d",
+ pContext->leftVolume, pContext->rightVolume, pContext->volumeMode);
+ break;
+
+ case EFFECT_CMD_SET_DEVICE:
case EFFECT_CMD_SET_AUDIO_MODE:
//LOGV("\tReverb_command cmdCode Case: "
// "EFFECT_CMD_SET_DEVICE/EFFECT_CMD_SET_VOLUME/EFFECT_CMD_SET_AUDIO_MODE start");