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+/* /android/src/frameworks/base/media/libeffects/AudioFormatAdapter.h
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef AUDIOFORMATADAPTER_H_
+#define AUDIOFORMATADAPTER_H_
+
+#include <media/EffectApi.h>
+
+
+#define min(x,y) (((x) < (y)) ? (x) : (y))
+
+namespace android {
+
+// An adapter for an audio processor working on audio_sample_t samples with a
+// buffer override behavior to arbitrary sample formats and buffer behaviors.
+// The adapter may work on any processing class which has a processing function
+// with the following signature:
+// void process(const audio_sample_t * pIn,
+// audio_sample_t * pOut,
+// int frameCount);
+// It is assumed that the underlying processor works in S7.24 format and an
+// overwrite behavior.
+//
+// Usage is simple: just work with the processor normally, but instead of
+// calling its process() function directly, work with the process() function of
+// the adapter.
+// The adapter supports re-configuration to a different format on the fly.
+//
+// T The processor class.
+// bufSize The maximum number of samples (single channel) to process on a
+// single call to the underlying processor. Setting this to a small
+// number will save a little memory, but will cost function call
+// overhead, resulting from multiple calls to the underlying process()
+// per a single call to this class's process().
+template<class T, size_t bufSize>
+class AudioFormatAdapter {
+public:
+ // Configure the adapter.
+ // processor The underlying audio processor.
+ // nChannels Number of input and output channels. The adapter does not do
+ // channel conversion - this parameter must be in sync with the
+ // actual processor.
+ // pcmFormat The desired input/output sample format.
+ // behavior The desired behavior (overwrite or accumulate).
+ void configure(T & processor, int nChannels, uint8_t pcmFormat,
+ uint32_t behavior) {
+ mpProcessor = &processor;
+ mNumChannels = nChannels;
+ mPcmFormat = pcmFormat;
+ mBehavior = behavior;
+ mMaxSamplesPerCall = bufSize / nChannels;
+ }
+
+ // Process a block of samples.
+ // pIn A buffer of samples with the format specified on
+ // configure().
+ // pOut A buffer of samples with the format specified on
+ // configure(). May be the same as pIn.
+ // numSamples The number of multi-channel samples to process.
+ void process(const void * pIn, void * pOut, uint32_t numSamples) {
+ while (numSamples > 0) {
+ uint32_t numSamplesIter = min(numSamples, mMaxSamplesPerCall);
+ uint32_t nSamplesChannels = numSamplesIter * mNumChannels;
+ if (mPcmFormat == SAMPLE_FORMAT_PCM_S7_24) {
+ if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
+ mpProcessor->process(
+ reinterpret_cast<const audio_sample_t *> (pIn),
+ reinterpret_cast<audio_sample_t *> (pOut),
+ numSamplesIter);
+ } else if (mBehavior == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+ mpProcessor->process(
+ reinterpret_cast<const audio_sample_t *> (pIn),
+ mBuffer, numSamplesIter);
+ MixOutput(pOut, numSamplesIter);
+ } else {
+ assert(false);
+ }
+ pIn = reinterpret_cast<const audio_sample_t *> (pIn)
+ + nSamplesChannels;
+ pOut = reinterpret_cast<audio_sample_t *> (pOut)
+ + nSamplesChannels;
+ } else {
+ ConvertInput(pIn, nSamplesChannels);
+ mpProcessor->process(mBuffer, mBuffer, numSamplesIter);
+ ConvertOutput(pOut, nSamplesChannels);
+ }
+ numSamples -= numSamplesIter;
+ }
+ }
+
+private:
+ // The underlying processor.
+ T * mpProcessor;
+ // The number of input/output channels.
+ int mNumChannels;
+ // The desired PCM format.
+ uint8_t mPcmFormat;
+ // The desired buffer behavior.
+ uint32_t mBehavior;
+ // An intermediate buffer for processing.
+ audio_sample_t mBuffer[bufSize];
+ // The buffer size, divided by the number of channels - represents the
+ // maximum number of multi-channel samples that can be stored in the
+ // intermediate buffer.
+ size_t mMaxSamplesPerCall;
+
+ // Converts a buffer of input samples to audio_sample_t format.
+ // Output is written to the intermediate buffer.
+ // pIn The input buffer with the format designated in configure().
+ // When function exist will point to the next unread input
+ // sample.
+ // numSamples The number of single-channel samples to process.
+ void ConvertInput(const void *& pIn, uint32_t numSamples) {
+ if (mPcmFormat == SAMPLE_FORMAT_PCM_S15) {
+ const int16_t * pIn16 = reinterpret_cast<const int16_t *>(pIn);
+ audio_sample_t * pOut = mBuffer;
+ while (numSamples-- > 0) {
+ *(pOut++) = s15_to_audio_sample_t(*(pIn16++));
+ }
+ pIn = pIn16;
+ } else {
+ assert(false);
+ }
+ }
+
+ // Converts audio_sample_t samples from the intermediate buffer to the
+ // output buffer, converting to the desired format and buffer behavior.
+ // pOut The buffer to write the output to.
+ // When function exist will point to the next output sample.
+ // numSamples The number of single-channel samples to process.
+ void ConvertOutput(void *& pOut, uint32_t numSamples) {
+ if (mPcmFormat == SAMPLE_FORMAT_PCM_S15) {
+ const audio_sample_t * pIn = mBuffer;
+ int16_t * pOut16 = reinterpret_cast<int16_t *>(pOut);
+ if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
+ while (numSamples-- > 0) {
+ *(pOut16++) = audio_sample_t_to_s15_clip(*(pIn++));
+ }
+ } else if (mBehavior == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+ while (numSamples-- > 0) {
+ *(pOut16++) += audio_sample_t_to_s15_clip(*(pIn++));
+ }
+ } else {
+ assert(false);
+ }
+ pOut = pOut16;
+ } else {
+ assert(false);
+ }
+ }
+
+ // Accumulate data from the intermediate buffer to the output. Output is
+ // assumed to be of audio_sample_t type.
+ // pOut The buffer to mix the output to.
+ // When function exist will point to the next output sample.
+ // numSamples The number of single-channel samples to process.
+ void MixOutput(void *& pOut, uint32_t numSamples) {
+ const audio_sample_t * pIn = mBuffer;
+ audio_sample_t * pOut24 = reinterpret_cast<audio_sample_t *>(pOut);
+ numSamples *= mNumChannels;
+ while (numSamples-- > 0) {
+ *(pOut24++) += *(pIn++);
+ }
+ pOut = pOut24;
+ }
+};
+
+}
+
+#endif // AUDIOFORMATADAPTER_H_