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-rw-r--r--media/libmedia/AudioRecord.cpp397
1 files changed, 397 insertions, 0 deletions
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
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+++ b/media/libmedia/AudioRecord.cpp
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+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#define LOG_TAG "AudioRecord"
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <private/media/AudioTrackShared.h>
+
+#include <media/AudioSystem.h>
+#include <media/AudioRecord.h>
+
+#include <utils/IServiceManager.h>
+#include <utils/Log.h>
+#include <utils/MemoryDealer.h>
+#include <utils/Parcel.h>
+#include <utils/IPCThreadState.h>
+#include <utils/Timers.h>
+#include <cutils/atomic.h>
+
+#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
+#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+AudioRecord::AudioRecord()
+ : mStatus(NO_INIT)
+{
+}
+
+AudioRecord::AudioRecord(
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int bufferCount,
+ uint32_t flags,
+ callback_t cbf, void* user)
+ : mStatus(NO_INIT)
+{
+ mStatus = set(streamType, sampleRate, format, channelCount,
+ bufferCount, flags, cbf, user);
+}
+
+AudioRecord::~AudioRecord()
+{
+ if (mStatus == NO_ERROR) {
+ if (mPosition) {
+ releaseBuffer(&mAudioBuffer);
+ }
+ // obtainBuffer() will give up with an error
+ mAudioRecord->stop();
+ if (mClientRecordThread != 0) {
+ mClientRecordThread->requestExitAndWait();
+ mClientRecordThread.clear();
+ }
+ mAudioRecord.clear();
+ IPCThreadState::self()->flushCommands();
+ }
+}
+
+status_t AudioRecord::set(
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int bufferCount,
+ uint32_t flags,
+ callback_t cbf, void* user)
+{
+
+ if (mAudioFlinger != 0) {
+ return INVALID_OPERATION;
+ }
+
+ const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
+ if (audioFlinger == 0) {
+ return NO_INIT;
+ }
+
+ if (streamType == DEFAULT_INPUT) {
+ streamType = MIC_INPUT;
+ }
+
+ if (sampleRate == 0) {
+ sampleRate = DEFAULT_SAMPLE_RATE;
+ }
+ // these below should probably come from the audioFlinger too...
+ if (format == 0) {
+ format = AudioSystem::PCM_16_BIT;
+ }
+ if (channelCount == 0) {
+ channelCount = 1;
+ }
+ if (bufferCount == 0) {
+ bufferCount = 2;
+ } else if (bufferCount < 2) {
+ return BAD_VALUE;
+ }
+
+ // validate parameters
+ if (format != AudioSystem::PCM_16_BIT) {
+ return BAD_VALUE;
+ }
+ if (channelCount != 1 && channelCount != 2) {
+ return BAD_VALUE;
+ }
+ if (bufferCount < 2) {
+ return BAD_VALUE;
+ }
+
+ // open record channel
+ sp<IAudioRecord> record = audioFlinger->openRecord(getpid(), streamType,
+ sampleRate, format, channelCount, bufferCount, flags);
+ if (record == 0) {
+ return NO_INIT;
+ }
+ sp<IMemory> cblk = record->getCblk();
+ if (cblk == 0) {
+ return NO_INIT;
+ }
+ if (cbf != 0) {
+ mClientRecordThread = new ClientRecordThread(*this);
+ if (mClientRecordThread == 0) {
+ return NO_INIT;
+ }
+ }
+
+ mStatus = NO_ERROR;
+
+ mAudioFlinger = audioFlinger;
+ mAudioRecord = record;
+ mCblkMemory = cblk;
+ mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
+ mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
+ mSampleRate = sampleRate;
+ mFrameCount = audioFlinger->frameCount();
+ mFormat = format;
+ mBufferCount = bufferCount;
+ mChannelCount = channelCount;
+ mActive = 0;
+ mCbf = cbf;
+ mUserData = user;
+ mLatency = seconds(mFrameCount) / mSampleRate;
+ mPosition = 0;
+ return NO_ERROR;
+}
+
+status_t AudioRecord::initCheck() const
+{
+ return mStatus;
+}
+
+// -------------------------------------------------------------------------
+
+nsecs_t AudioRecord::latency() const
+{
+ return mLatency;
+}
+
+uint32_t AudioRecord::sampleRate() const
+{
+ return mSampleRate;
+}
+
+int AudioRecord::format() const
+{
+ return mFormat;
+}
+
+int AudioRecord::channelCount() const
+{
+ return mChannelCount;
+}
+
+int AudioRecord::bufferCount() const
+{
+ return mBufferCount;
+}
+
+// -------------------------------------------------------------------------
+
+status_t AudioRecord::start()
+{
+ status_t ret = NO_ERROR;
+
+ // If using record thread, protect start sequence to make sure that
+ // no stop command is processed before the thread is started
+ if (mClientRecordThread != 0) {
+ mRecordThreadLock.lock();
+ }
+
+ if (android_atomic_or(1, &mActive) == 0) {
+ setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
+ ret = mAudioRecord->start();
+ if (ret == NO_ERROR) {
+ if (mClientRecordThread != 0) {
+ mClientRecordThread->run("ClientRecordThread", THREAD_PRIORITY_AUDIO_CLIENT);
+ }
+ }
+ }
+
+ if (mClientRecordThread != 0) {
+ mRecordThreadLock.unlock();
+ }
+
+ return ret;
+}
+
+status_t AudioRecord::stop()
+{
+ // If using record thread, protect stop sequence to make sure that
+ // no start command is processed before requestExit() is called
+ if (mClientRecordThread != 0) {
+ mRecordThreadLock.lock();
+ }
+
+ if (android_atomic_and(~1, &mActive) == 1) {
+ if (mPosition) {
+ mPosition = 0;
+ releaseBuffer(&mAudioBuffer);
+ }
+ mAudioRecord->stop();
+ setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
+ if (mClientRecordThread != 0) {
+ mClientRecordThread->requestExit();
+ }
+ }
+
+ if (mClientRecordThread != 0) {
+ mRecordThreadLock.unlock();
+ }
+
+ return NO_ERROR;
+}
+
+bool AudioRecord::stopped() const
+{
+ return !mActive;
+}
+
+// -------------------------------------------------------------------------
+
+status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, bool blocking)
+{
+ int active = mActive;
+ int timeout = 0;
+ status_t result;
+ audio_track_cblk_t* cblk = mCblk;
+
+ const uint32_t u = cblk->user;
+ uint32_t s = cblk->server;
+
+ if (u == s) {
+ Mutex::Autolock _l(cblk->lock);
+ goto start_loop_here;
+ while (u == s) {
+ active = mActive;
+ if (UNLIKELY(!active))
+ return NO_MORE_BUFFERS;
+ if (UNLIKELY(!blocking))
+ return WOULD_BLOCK;
+ timeout = 0;
+ result = cblk->cv.waitRelative(cblk->lock, seconds(1));
+ if (__builtin_expect(result!=NO_ERROR, false)) {
+ LOGW( "obtainBuffer timed out (is the CPU pegged?) "
+ "user=%08x, server=%08x", u, s);
+ timeout = 1;
+ }
+ // read the server count again
+ start_loop_here:
+ s = cblk->server;
+ }
+ }
+
+ LOGW_IF(timeout,
+ "*** SERIOUS WARNING *** obtainBuffer() timed out "
+ "but didn't need to be locked. We recovered, but "
+ "this shouldn't happen (user=%08x, server=%08x)", u, s);
+
+ audioBuffer->flags = 0;
+ audioBuffer->channelCount= mChannelCount;
+ audioBuffer->format = mFormat;
+ audioBuffer->frameCount = mFrameCount;
+ audioBuffer->size = cblk->size;
+ audioBuffer->raw = (int8_t*)
+ cblk->buffer(cblk->user & audio_track_cblk_t::BUFFER_MASK);
+ return active ? status_t(NO_ERROR) : status_t(STOPPED);
+}
+
+void AudioRecord::releaseBuffer(Buffer* audioBuffer)
+{
+ // next buffer...
+ if (UNLIKELY(mPosition)) {
+ // clean the remaining part of the buffer
+ size_t capacity = mAudioBuffer.size - mPosition;
+ memset(mAudioBuffer.i8 + mPosition, 0, capacity);
+ }
+ audio_track_cblk_t* cblk = mCblk;
+ cblk->stepUser(mBufferCount);
+}
+
+// -------------------------------------------------------------------------
+
+ssize_t AudioRecord::read(void* buffer, size_t userSize)
+{
+ ssize_t read = 0;
+ do {
+ if (mPosition == 0) {
+ status_t err = obtainBuffer(&mAudioBuffer, true);
+ if (err < 0) {
+ // out of buffers, return #bytes written
+ if (err == status_t(NO_MORE_BUFFERS))
+ break;
+ return ssize_t(err);
+ }
+ }
+
+ size_t capacity = mAudioBuffer.size - mPosition;
+ size_t toRead = userSize < capacity ? userSize : capacity;
+
+ memcpy(buffer, mAudioBuffer.i8 + mPosition, toRead);
+
+ buffer = static_cast<int8_t*>(buffer) + toRead;
+ mPosition += toRead;
+ userSize -= toRead;
+ capacity -= toRead;
+ read += toRead;
+
+ if (capacity == 0) {
+ mPosition = 0;
+ releaseBuffer(&mAudioBuffer);
+ }
+ } while (userSize);
+
+ return read;
+}
+
+// -------------------------------------------------------------------------
+
+bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)
+{
+ Buffer audioBuffer;
+ bool more;
+
+ do {
+ status_t err = obtainBuffer(&audioBuffer, true);
+ if (err < NO_ERROR) {
+ LOGE("Error obtaining an audio buffer, giving up.");
+ return false;
+ }
+ more = mCbf(mUserData, audioBuffer);
+ releaseBuffer(&audioBuffer);
+ } while (more && !thread->exitPending());
+
+ // stop the track automatically
+ this->stop();
+
+ return true;
+}
+
+// =========================================================================
+
+AudioRecord::ClientRecordThread::ClientRecordThread(AudioRecord& receiver)
+ : Thread(false), mReceiver(receiver)
+{
+}
+
+bool AudioRecord::ClientRecordThread::threadLoop()
+{
+ return mReceiver.processAudioBuffer(this);
+}
+
+// -------------------------------------------------------------------------
+
+}; // namespace android
+