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-rw-r--r--media/libmedia/AudioSystem.cpp383
1 files changed, 0 insertions, 383 deletions
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
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index 63dfc3b..0000000
--- a/media/libmedia/AudioSystem.cpp
+++ /dev/null
@@ -1,383 +0,0 @@
-/*
- * Copyright (C) 2006-2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "AudioSystem"
-//#define LOG_NDEBUG 0
-
-#include <utils/Log.h>
-#include <utils/IServiceManager.h>
-#include <media/AudioSystem.h>
-#include <math.h>
-
-namespace android {
-
-// client singleton for AudioFlinger binder interface
-Mutex AudioSystem::gLock;
-sp<IAudioFlinger> AudioSystem::gAudioFlinger;
-sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
-audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
-// Cached values
-int AudioSystem::gOutSamplingRate[NUM_AUDIO_OUTPUT_TYPES];
-int AudioSystem::gOutFrameCount[NUM_AUDIO_OUTPUT_TYPES];
-uint32_t AudioSystem::gOutLatency[NUM_AUDIO_OUTPUT_TYPES];
-bool AudioSystem::gA2dpEnabled;
-// Cached values for recording queries
-uint32_t AudioSystem::gPrevInSamplingRate = 16000;
-int AudioSystem::gPrevInFormat = AudioSystem::PCM_16_BIT;
-int AudioSystem::gPrevInChannelCount = 1;
-size_t AudioSystem::gInBuffSize = 0;
-
-
-// establish binder interface to AudioFlinger service
-const sp<IAudioFlinger>& AudioSystem::get_audio_flinger()
-{
- Mutex::Autolock _l(gLock);
- if (gAudioFlinger.get() == 0) {
- sp<IServiceManager> sm = defaultServiceManager();
- sp<IBinder> binder;
- do {
- binder = sm->getService(String16("media.audio_flinger"));
- if (binder != 0)
- break;
- LOGW("AudioFlinger not published, waiting...");
- usleep(500000); // 0.5 s
- } while(true);
- if (gAudioFlingerClient == NULL) {
- gAudioFlingerClient = new AudioFlingerClient();
- } else {
- if (gAudioErrorCallback) {
- gAudioErrorCallback(NO_ERROR);
- }
- }
- binder->linkToDeath(gAudioFlingerClient);
- gAudioFlinger = interface_cast<IAudioFlinger>(binder);
- gAudioFlinger->registerClient(gAudioFlingerClient);
- // Cache frequently accessed parameters
- for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
- gOutFrameCount[output] = (int)gAudioFlinger->frameCount(output);
- gOutSamplingRate[output] = (int)gAudioFlinger->sampleRate(output);
- gOutLatency[output] = gAudioFlinger->latency(output);
- }
- gA2dpEnabled = gAudioFlinger->isA2dpEnabled();
- }
- LOGE_IF(gAudioFlinger==0, "no AudioFlinger!?");
- return gAudioFlinger;
-}
-
-// routing helper functions
-status_t AudioSystem::speakerphone(bool state) {
- uint32_t routes = state ? ROUTE_SPEAKER : ROUTE_EARPIECE;
- return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
-}
-
-status_t AudioSystem::isSpeakerphoneOn(bool* state) {
- uint32_t routes = 0;
- status_t s = getRouting(MODE_IN_CALL, &routes);
- *state = !!(routes & ROUTE_SPEAKER);
- return s;
-}
-
-status_t AudioSystem::bluetoothSco(bool state) {
- uint32_t mask = ROUTE_BLUETOOTH_SCO;
- uint32_t routes = state ? mask : ROUTE_EARPIECE;
- return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
-}
-
-status_t AudioSystem::isBluetoothScoOn(bool* state) {
- uint32_t routes = 0;
- status_t s = getRouting(MODE_IN_CALL, &routes);
- *state = !!(routes & ROUTE_BLUETOOTH_SCO);
- return s;
-}
-
-status_t AudioSystem::muteMicrophone(bool state) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- return af->setMicMute(state);
-}
-
-status_t AudioSystem::isMicrophoneMuted(bool* state) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *state = af->getMicMute();
- return NO_ERROR;
-}
-
-status_t AudioSystem::setMasterVolume(float value)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- af->setMasterVolume(value);
- return NO_ERROR;
-}
-
-status_t AudioSystem::setMasterMute(bool mute)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- af->setMasterMute(mute);
- return NO_ERROR;
-}
-
-status_t AudioSystem::getMasterVolume(float* volume)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *volume = af->masterVolume();
- return NO_ERROR;
-}
-
-status_t AudioSystem::getMasterMute(bool* mute)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *mute = af->masterMute();
- return NO_ERROR;
-}
-
-status_t AudioSystem::setStreamVolume(int stream, float value)
-{
- if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- af->setStreamVolume(stream, value);
- return NO_ERROR;
-}
-
-status_t AudioSystem::setStreamMute(int stream, bool mute)
-{
- if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- af->setStreamMute(stream, mute);
- return NO_ERROR;
-}
-
-status_t AudioSystem::getStreamVolume(int stream, float* volume)
-{
- if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *volume = af->streamVolume(stream);
- return NO_ERROR;
-}
-
-status_t AudioSystem::getStreamMute(int stream, bool* mute)
-{
- if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *mute = af->streamMute(stream);
- return NO_ERROR;
-}
-
-status_t AudioSystem::setMode(int mode)
-{
- if (mode >= NUM_MODES) return BAD_VALUE;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- return af->setMode(mode);
-}
-
-status_t AudioSystem::getMode(int* mode)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *mode = af->getMode();
- return NO_ERROR;
-}
-
-status_t AudioSystem::setRouting(int mode, uint32_t routes, uint32_t mask)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- return af->setRouting(mode, routes, mask);
-}
-
-status_t AudioSystem::getRouting(int mode, uint32_t* routes)
-{
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- uint32_t r = af->getRouting(mode);
- *routes = r;
- return NO_ERROR;
-}
-
-status_t AudioSystem::isMusicActive(bool* state) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- *state = af->isMusicActive();
- return NO_ERROR;
-}
-
-// Temporary interface, do not use
-// TODO: Replace with a more generic key:value get/set mechanism
-status_t AudioSystem::setParameter(const char* key, const char* value) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- return af->setParameter(key, value);
-}
-
-// convert volume steps to natural log scale
-
-// change this value to change volume scaling
-static const float dBPerStep = 0.5f;
-// shouldn't need to touch these
-static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
-static const float dBConvertInverse = 1.0f / dBConvert;
-
-float AudioSystem::linearToLog(int volume)
-{
- // float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
- // LOGD("linearToLog(%d)=%f", volume, v);
- // return v;
- return volume ? exp(float(100 - volume) * dBConvert) : 0;
-}
-
-int AudioSystem::logToLinear(float volume)
-{
- // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
- // LOGD("logTolinear(%d)=%f", v, volume);
- // return v;
- return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
-}
-
-status_t AudioSystem::getOutputSamplingRate(int* samplingRate, int streamType)
-{
- int output = getOutput(streamType);
-
- if (gOutSamplingRate[output] == 0) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- // gOutSamplingRate is updated by get_audio_flinger()
- }
- LOGV("getOutputSamplingRate() streamType %d, output %d, sampling rate %d", streamType, output, gOutSamplingRate[output]);
- *samplingRate = gOutSamplingRate[output];
-
- return NO_ERROR;
-}
-
-status_t AudioSystem::getOutputFrameCount(int* frameCount, int streamType)
-{
- int output = getOutput(streamType);
-
- if (gOutFrameCount[output] == 0) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- // gOutFrameCount is updated by get_audio_flinger()
- }
- LOGV("getOutputFrameCount() streamType %d, output %d, frame count %d", streamType, output, gOutFrameCount[output]);
-
- *frameCount = gOutFrameCount[output];
- return NO_ERROR;
-}
-
-status_t AudioSystem::getOutputLatency(uint32_t* latency, int streamType)
-{
- int output = getOutput(streamType);
-
- if (gOutLatency[output] == 0) {
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
- // gOutLatency is updated by get_audio_flinger()
- }
- LOGV("getOutputLatency() streamType %d, output %d, latency %d", streamType, output, gOutLatency[output]);
-
- *latency = gOutLatency[output];
-
- return NO_ERROR;
-}
-
-status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
- size_t* buffSize)
-{
- // Do we have a stale gInBufferSize or are we requesting the input buffer size for new values
- if ((gInBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat)
- || (channelCount != gPrevInChannelCount)) {
- // save the request params
- gPrevInSamplingRate = sampleRate;
- gPrevInFormat = format;
- gPrevInChannelCount = channelCount;
-
- gInBuffSize = 0;
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) {
- return PERMISSION_DENIED;
- }
- gInBuffSize = af->getInputBufferSize(sampleRate, format, channelCount);
- }
- *buffSize = gInBuffSize;
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) {
- Mutex::Autolock _l(AudioSystem::gLock);
- AudioSystem::gAudioFlinger.clear();
-
- for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
- gOutFrameCount[output] = 0;
- gOutSamplingRate[output] = 0;
- gOutLatency[output] = 0;
- }
- AudioSystem::gInBuffSize = 0;
-
- if (gAudioErrorCallback) {
- gAudioErrorCallback(DEAD_OBJECT);
- }
- LOGW("AudioFlinger server died!");
-}
-
-void AudioSystem::AudioFlingerClient::a2dpEnabledChanged(bool enabled) {
- gA2dpEnabled = enabled;
- LOGV("AudioFlinger A2DP enabled status changed! %d", enabled);
-}
-
-void AudioSystem::setErrorCallback(audio_error_callback cb) {
- Mutex::Autolock _l(AudioSystem::gLock);
- gAudioErrorCallback = cb;
-}
-
-int AudioSystem::getOutput(int streamType)
-{
- if (streamType == DEFAULT) {
- streamType = MUSIC;
- }
- if (gA2dpEnabled && routedToA2dpOutput(streamType)) {
- return AUDIO_OUTPUT_A2DP;
- } else {
- return AUDIO_OUTPUT_HARDWARE;
- }
-}
-
-bool AudioSystem::routedToA2dpOutput(int streamType) {
- switch(streamType) {
- case MUSIC:
- case VOICE_CALL:
- case BLUETOOTH_SCO:
- case SYSTEM:
- return true;
- default:
- return false;
- }
-}
-
-
-
-}; // namespace android
-