diff options
Diffstat (limited to 'media/libmedia/AudioSystem.cpp')
-rw-r--r-- | media/libmedia/AudioSystem.cpp | 55 |
1 files changed, 48 insertions, 7 deletions
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp index a375b55..cf91105 100644 --- a/media/libmedia/AudioSystem.cpp +++ b/media/libmedia/AudioSystem.cpp @@ -15,6 +15,8 @@ */ #define LOG_TAG "AudioSystem" +//#define LOG_NDEBUG 0 + #include <utils/Log.h> #include <utils/IServiceManager.h> #include <media/AudioSystem.h> @@ -26,12 +28,17 @@ namespace android { // client singleton for AudioFlinger binder interface Mutex AudioSystem::gLock; sp<IAudioFlinger> AudioSystem::gAudioFlinger; -sp<AudioSystem::DeathNotifier> AudioSystem::gDeathNotifier; +sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient; audio_error_callback AudioSystem::gAudioErrorCallback = NULL; // Cached values int AudioSystem::gOutSamplingRate = 0; int AudioSystem::gOutFrameCount = 0; uint32_t AudioSystem::gOutLatency = 0; +// Cached values for recording queries +uint32_t AudioSystem::gPrevInSamplingRate = 16000; +int AudioSystem::gPrevInFormat = AudioSystem::PCM_16_BIT; +int AudioSystem::gPrevInChannelCount = 1; +size_t AudioSystem::gInBuffSize = 0; // establish binder interface to AudioFlinger service @@ -48,15 +55,16 @@ const sp<IAudioFlinger>& AudioSystem::get_audio_flinger() LOGW("AudioFlinger not published, waiting..."); usleep(500000); // 0.5 s } while(true); - if (gDeathNotifier == NULL) { - gDeathNotifier = new DeathNotifier(); + if (gAudioFlingerClient == NULL) { + gAudioFlingerClient = new AudioFlingerClient(); } else { if (gAudioErrorCallback) { gAudioErrorCallback(NO_ERROR); } } - binder->linkToDeath(gDeathNotifier); + binder->linkToDeath(gAudioFlingerClient); gAudioFlinger = interface_cast<IAudioFlinger>(binder); + gAudioFlinger->registerClient(gAudioFlingerClient); // Cache frequently accessed parameters gOutFrameCount = (int)gAudioFlinger->frameCount(); gOutSamplingRate = (int)gAudioFlinger->sampleRate(); @@ -250,7 +258,7 @@ status_t AudioSystem::getOutputSamplingRate(int* samplingRate) const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; // gOutSamplingRate is updated by get_audio_flinger() - } + } *samplingRate = gOutSamplingRate; return NO_ERROR; @@ -261,7 +269,7 @@ status_t AudioSystem::getOutputFrameCount(int* frameCount) if (gOutFrameCount == 0) { const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; - // gOutSamplingRate is updated by get_audio_flinger() + // gOutFrameCount is updated by get_audio_flinger() } *frameCount = gOutFrameCount; return NO_ERROR; @@ -279,14 +287,38 @@ status_t AudioSystem::getOutputLatency(uint32_t* latency) return NO_ERROR; } +status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, int format, int channelCount, + size_t* buffSize) +{ + // Do we have a stale gInBufferSize or are we requesting the input buffer size for new values + if ((gInBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat) + || (channelCount != gPrevInChannelCount)) { + // save the request params + gPrevInSamplingRate = sampleRate; + gPrevInFormat = format; + gPrevInChannelCount = channelCount; + + gInBuffSize = 0; + const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); + if (af == 0) { + return PERMISSION_DENIED; + } + gInBuffSize = af->getInputBufferSize(sampleRate, format, channelCount); + } + *buffSize = gInBuffSize; + + return NO_ERROR; +} + // --------------------------------------------------------------------------- -void AudioSystem::DeathNotifier::binderDied(const wp<IBinder>& who) { +void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) { Mutex::Autolock _l(AudioSystem::gLock); AudioSystem::gAudioFlinger.clear(); AudioSystem::gOutSamplingRate = 0; AudioSystem::gOutFrameCount = 0; AudioSystem::gOutLatency = 0; + AudioSystem::gInBuffSize = 0; if (gAudioErrorCallback) { gAudioErrorCallback(DEAD_OBJECT); @@ -294,6 +326,15 @@ void AudioSystem::DeathNotifier::binderDied(const wp<IBinder>& who) { LOGW("AudioFlinger server died!"); } +void AudioSystem::AudioFlingerClient::audioOutputChanged(uint32_t frameCount, uint32_t samplingRate, uint32_t latency) { + + AudioSystem::gOutFrameCount = frameCount; + AudioSystem::gOutSamplingRate = samplingRate; + AudioSystem::gOutLatency = latency; + + LOGV("AudioFlinger output changed!"); +} + void AudioSystem::setErrorCallback(audio_error_callback cb) { Mutex::Autolock _l(AudioSystem::gLock); gAudioErrorCallback = cb; |