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-rw-r--r--media/libmedia/AudioSystem.cpp84
1 files changed, 47 insertions, 37 deletions
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index fce4389..0e608f8 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -32,6 +32,7 @@ namespace android {
// client singleton for AudioFlinger binder interface
Mutex AudioSystem::gLock;
+Mutex AudioSystem::gLockCache;
Mutex AudioSystem::gLockAPS;
Mutex AudioSystem::gLockAPC;
sp<IAudioFlinger> AudioSystem::gAudioFlinger;
@@ -250,20 +251,20 @@ status_t AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream
status_t AudioSystem::getSamplingRate(audio_io_handle_t output,
uint32_t* samplingRate)
{
- OutputDescriptor *outputDesc;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ Mutex::Autolock _l(gLockCache);
- gLock.lock();
- outputDesc = AudioSystem::gOutputs.valueFor(output);
+ OutputDescriptor *outputDesc = AudioSystem::gOutputs.valueFor(output);
if (outputDesc == NULL) {
ALOGV("getOutputSamplingRate() no output descriptor for output %d in gOutputs", output);
- gLock.unlock();
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
+ gLockCache.unlock();
*samplingRate = af->sampleRate(output);
+ gLockCache.lock();
} else {
ALOGV("getOutputSamplingRate() reading from output desc");
*samplingRate = outputDesc->samplingRate;
- gLock.unlock();
}
if (*samplingRate == 0) {
ALOGE("AudioSystem::getSamplingRate failed for output %d", output);
@@ -294,18 +295,18 @@ status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_
status_t AudioSystem::getFrameCount(audio_io_handle_t output,
size_t* frameCount)
{
- OutputDescriptor *outputDesc;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ Mutex::Autolock _l(gLockCache);
- gLock.lock();
- outputDesc = AudioSystem::gOutputs.valueFor(output);
+ OutputDescriptor *outputDesc = AudioSystem::gOutputs.valueFor(output);
if (outputDesc == NULL) {
- gLock.unlock();
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
+ gLockCache.unlock();
*frameCount = af->frameCount(output);
+ gLockCache.lock();
} else {
*frameCount = outputDesc->frameCount;
- gLock.unlock();
}
if (*frameCount == 0) {
ALOGE("AudioSystem::getFrameCount failed for output %d", output);
@@ -336,18 +337,18 @@ status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t st
status_t AudioSystem::getLatency(audio_io_handle_t output,
uint32_t* latency)
{
- OutputDescriptor *outputDesc;
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ Mutex::Autolock _l(gLockCache);
- gLock.lock();
- outputDesc = AudioSystem::gOutputs.valueFor(output);
+ OutputDescriptor *outputDesc = AudioSystem::gOutputs.valueFor(output);
if (outputDesc == NULL) {
- gLock.unlock();
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) return PERMISSION_DENIED;
+ gLockCache.unlock();
*latency = af->latency(output);
+ gLockCache.lock();
} else {
*latency = outputDesc->latency;
- gLock.unlock();
}
ALOGV("getLatency() output %d, latency %d", output, *latency);
@@ -358,24 +359,24 @@ status_t AudioSystem::getLatency(audio_io_handle_t output,
status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask, size_t* buffSize)
{
- gLock.lock();
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+ Mutex::Autolock _l(gLockCache);
// Do we have a stale gInBufferSize or are we requesting the input buffer size for new values
size_t inBuffSize = gInBuffSize;
if ((inBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat)
|| (channelMask != gPrevInChannelMask)) {
- gLock.unlock();
- const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
- if (af == 0) {
- return PERMISSION_DENIED;
- }
+ gLockCache.unlock();
inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask);
+ gLockCache.lock();
if (inBuffSize == 0) {
ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %x",
sampleRate, format, channelMask);
return BAD_VALUE;
}
// A benign race is possible here: we could overwrite a fresher cache entry
- gLock.lock();
// save the request params
gPrevInSamplingRate = sampleRate;
gPrevInFormat = format;
@@ -383,7 +384,6 @@ status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t for
gInBuffSize = inBuffSize;
}
- gLock.unlock();
*buffSize = inBuffSize;
return NO_ERROR;
@@ -450,14 +450,21 @@ audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId)
void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who __unused)
{
- Mutex::Autolock _l(AudioSystem::gLock);
+ audio_error_callback cb = NULL;
+ {
+ Mutex::Autolock _l(AudioSystem::gLock);
+ AudioSystem::gAudioFlinger.clear();
+ cb = gAudioErrorCallback;
+ }
- AudioSystem::gAudioFlinger.clear();
- // clear output handles and stream to output map caches
- AudioSystem::gOutputs.clear();
+ {
+ // clear output handles and stream to output map caches
+ Mutex::Autolock _l(gLockCache);
+ AudioSystem::gOutputs.clear();
+ }
- if (gAudioErrorCallback) {
- gAudioErrorCallback(DEAD_OBJECT);
+ if (cb) {
+ cb(DEAD_OBJECT);
}
ALOGW("AudioFlinger server died!");
}
@@ -470,7 +477,7 @@ void AudioSystem::AudioFlingerClient::ioConfigChanged(int event, audio_io_handle
if (ioHandle == AUDIO_IO_HANDLE_NONE) return;
- Mutex::Autolock _l(AudioSystem::gLock);
+ Mutex::Autolock _l(AudioSystem::gLockCache);
switch (event) {
case STREAM_CONFIG_CHANGED:
@@ -829,8 +836,11 @@ void AudioSystem::clearAudioConfigCache()
// called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances
ALOGV("clearAudioConfigCache()");
{
- Mutex::Autolock _l(gLock);
+ Mutex::Autolock _l(gLockCache);
gOutputs.clear();
+ }
+ {
+ Mutex::Autolock _l(gLock);
gAudioFlinger.clear();
}
{