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Diffstat (limited to 'media/libmedia/AudioTrack.cpp')
-rw-r--r-- | media/libmedia/AudioTrack.cpp | 596 |
1 files changed, 596 insertions, 0 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp new file mode 100644 index 0000000..298170a --- /dev/null +++ b/media/libmedia/AudioTrack.cpp @@ -0,0 +1,596 @@ +/* //device/extlibs/pv/android/AudioTrack.cpp +** +** Copyright 2007, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + +//#define LOG_NDEBUG 0 +#define LOG_TAG "AudioTrack" + +#include <stdint.h> +#include <sys/types.h> + +#include <sched.h> +#include <sys/resource.h> + +#include <private/media/AudioTrackShared.h> + +#include <media/AudioSystem.h> +#include <media/AudioTrack.h> + +#include <utils/Log.h> +#include <utils/MemoryDealer.h> +#include <utils/Parcel.h> +#include <utils/IPCThreadState.h> +#include <utils/Timers.h> +#include <cutils/atomic.h> + +#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) +#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) + +namespace android { + +// --------------------------------------------------------------------------- + +static volatile size_t gFrameCount = 0; + +size_t AudioTrack::frameCount() +{ + if (gFrameCount) return gFrameCount; + const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); + if (af == 0) return PERMISSION_DENIED; + gFrameCount = af->frameCount(); + return gFrameCount; +} + +// --------------------------------------------------------------------------- + +AudioTrack::AudioTrack() + : mStatus(NO_INIT) +{ +} + +AudioTrack::AudioTrack( + int streamType, + uint32_t sampleRate, + int format, + int channelCount, + int bufferCount, + uint32_t flags, + callback_t cbf, void* user) + : mStatus(NO_INIT) +{ + mStatus = set(streamType, sampleRate, format, channelCount, + bufferCount, flags, cbf, user); +} + +AudioTrack::~AudioTrack() +{ + if (mStatus == NO_ERROR) { + if (mPosition) { + releaseBuffer(&mAudioBuffer); + } + // obtainBuffer() will give up with an error + mAudioTrack->stop(); + if (mAudioTrackThread != 0) { + mAudioTrackThread->requestExitAndWait(); + mAudioTrackThread.clear(); + } + mAudioTrack.clear(); + IPCThreadState::self()->flushCommands(); + } +} + +status_t AudioTrack::set( + int streamType, + uint32_t sampleRate, + int format, + int channelCount, + int bufferCount, + uint32_t flags, + callback_t cbf, void* user) +{ + + if (mAudioFlinger != 0) { + LOGE("Track already in use"); + return INVALID_OPERATION; + } + + const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); + if (audioFlinger == 0) { + LOGE("Could not get audioflinger"); + return NO_INIT; + } + + // handle default values first. + if (streamType == DEFAULT) { + streamType = MUSIC; + } + if (sampleRate == 0) { + sampleRate = audioFlinger->sampleRate(); + } + // these below should probably come from the audioFlinger too... + if (format == 0) { + format = AudioSystem::PCM_16_BIT; + } + if (channelCount == 0) { + channelCount = 2; + } + if (bufferCount == 0) { + bufferCount = 2; + } + + // validate parameters + if (format != AudioSystem::PCM_16_BIT) { + LOGE("Invalid format"); + return BAD_VALUE; + } + if (channelCount != 1 && channelCount != 2) { + LOGE("Invalid channel number"); + return BAD_VALUE; + } + if (bufferCount < 2) { + LOGE("Invalid buffer count"); + return BAD_VALUE; + } + + // create the track + sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), + streamType, sampleRate, format, channelCount, bufferCount, flags); + if (track == 0) { + LOGE("AudioFlinger could not create track"); + return NO_INIT; + } + sp<IMemory> cblk = track->getCblk(); + if (cblk == 0) { + LOGE("Could not get control block"); + return NO_INIT; + } + if (cbf != 0) { + mAudioTrackThread = new AudioTrackThread(*this); + if (mAudioTrackThread == 0) { + LOGE("Could not create callback thread"); + return NO_INIT; + } + } + + mStatus = NO_ERROR; + + mAudioFlinger = audioFlinger; + mAudioTrack = track; + mCblkMemory = cblk; + mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer()); + mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); + mCblk->volume[0] = mCblk->volume[1] = 0x1000; + mVolume[LEFT] = 1.0f; + mVolume[RIGHT] = 1.0f; + mSampleRate = sampleRate; + mFrameCount = audioFlinger->frameCount(); + mStreamType = streamType; + mFormat = format; + mBufferCount = bufferCount; + mChannelCount = channelCount; + mMuted = false; + mActive = 0; + mReserved = 0; + mCbf = cbf; + mUserData = user; + mLatency = seconds(mFrameCount) / mSampleRate; + mPosition = 0; + return NO_ERROR; +} + +status_t AudioTrack::initCheck() const +{ + return mStatus; +} + +// ------------------------------------------------------------------------- + +nsecs_t AudioTrack::latency() const +{ + return mLatency; +} + +int AudioTrack::streamType() const +{ + return mStreamType; +} + +uint32_t AudioTrack::sampleRate() const +{ + return mSampleRate; +} + +int AudioTrack::format() const +{ + return mFormat; +} + +int AudioTrack::channelCount() const +{ + return mChannelCount; +} + +int AudioTrack::bufferCount() const +{ + return mBufferCount; +} + +// ------------------------------------------------------------------------- + +void AudioTrack::start() +{ + sp<AudioTrackThread> t = mAudioTrackThread; + + LOGV("start"); + if (t != 0) { + if (t->exitPending()) { + if (t->requestExitAndWait() == WOULD_BLOCK) { + LOGE("AudioTrack::start called from thread"); + return; + } + } + t->mLock.lock(); + } + + if (android_atomic_or(1, &mActive) == 0) { + if (t != 0) { + t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT); + } else { + setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT); + } + mAudioTrack->start(); + } + + if (t != 0) { + t->mLock.unlock(); + } +} + +void AudioTrack::stop() +{ + sp<AudioTrackThread> t = mAudioTrackThread; + + LOGV("stop"); + if (t != 0) { + t->mLock.lock(); + } + + if (android_atomic_and(~1, &mActive) == 1) { + if (mPosition) { + releaseBuffer(&mAudioBuffer); + } + mAudioTrack->stop(); + if (t != 0) { + t->requestExit(); + } else { + setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL); + } + } + + if (t != 0) { + t->mLock.unlock(); + } +} + +bool AudioTrack::stopped() const +{ + return !mActive; +} + +void AudioTrack::flush() +{ + LOGV("flush"); + if (!mActive) { + mCblk->lock.lock(); + mAudioTrack->flush(); + // Release AudioTrack callback thread in case it was waiting for new buffers + // in AudioTrack::obtainBuffer() + mCblk->cv.signal(); + mCblk->lock.unlock(); + } +} + +void AudioTrack::pause() +{ + LOGV("pause"); + if (android_atomic_and(~1, &mActive) == 1) { + mActive = 0; + mAudioTrack->pause(); + } +} + +void AudioTrack::mute(bool e) +{ + mAudioTrack->mute(e); + mMuted = e; +} + +bool AudioTrack::muted() const +{ + return mMuted; +} + +void AudioTrack::setVolume(float left, float right) +{ + mVolume[LEFT] = left; + mVolume[RIGHT] = right; + + // write must be atomic + mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000); +} + +void AudioTrack::getVolume(float* left, float* right) +{ + *left = mVolume[LEFT]; + *right = mVolume[RIGHT]; +} + +void AudioTrack::setSampleRate(int rate) +{ + if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE; + mCblk->sampleRate = rate; +} + +uint32_t AudioTrack::getSampleRate() +{ + return uint32_t(mCblk->sampleRate); +} + +// ------------------------------------------------------------------------- + +status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, bool blocking) +{ + int active; + int timeout = 0; + status_t result; + audio_track_cblk_t* cblk = mCblk; + + uint32_t u = cblk->user; + uint32_t u_seq = u & audio_track_cblk_t::SEQUENCE_MASK; + uint32_t u_buf = u & audio_track_cblk_t::BUFFER_MASK; + + uint32_t s = cblk->server; + uint32_t s_seq = s & audio_track_cblk_t::SEQUENCE_MASK; + uint32_t s_buf = s & audio_track_cblk_t::BUFFER_MASK; + + LOGW_IF(u_seq < s_seq, "user doesn't fill buffers fast enough"); + + if (u_seq > s_seq && u_buf == s_buf) { + Mutex::Autolock _l(cblk->lock); + goto start_loop_here; + while (u_seq > s_seq && u_buf == s_buf) { + active = mActive; + if (UNLIKELY(!active)) { + LOGV("Not active and NO_MORE_BUFFERS"); + return NO_MORE_BUFFERS; + } + if (UNLIKELY(!blocking)) + return WOULD_BLOCK; + timeout = 0; + result = cblk->cv.waitRelative(cblk->lock, seconds(1)); + if (__builtin_expect(result!=NO_ERROR, false)) { + LOGW( "obtainBuffer timed out (is the CPU pegged?) " + "user=%08x, server=%08x", u, s); + mAudioTrack->start(); // FIXME: Wake up audioflinger + timeout = 1; + } + // Read user count in case a flush has reset while we where waiting on cv. + u = cblk->user; + u_seq = u & audio_track_cblk_t::SEQUENCE_MASK; + u_buf = u & audio_track_cblk_t::BUFFER_MASK; + + // read the server count again + start_loop_here: + s = cblk->server; + s_seq = s & audio_track_cblk_t::SEQUENCE_MASK; + s_buf = s & audio_track_cblk_t::BUFFER_MASK; + } + } + + LOGW_IF(timeout, + "*** SERIOUS WARNING *** obtainBuffer() timed out " + "but didn't need to be locked. We recovered, but " + "this shouldn't happen (user=%08x, server=%08x)", u, s); + + audioBuffer->flags = mMuted ? Buffer::MUTE : 0; + audioBuffer->channelCount= mChannelCount; + audioBuffer->format = mFormat; + audioBuffer->frameCount = mFrameCount; + audioBuffer->size = cblk->size; + audioBuffer->raw = (int8_t *)cblk->buffer(u_buf); + active = mActive; + return active ? status_t(NO_ERROR) : status_t(STOPPED); +} + +void AudioTrack::releaseBuffer(Buffer* audioBuffer) +{ + // next buffer... + if (UNLIKELY(mPosition)) { + // clean the remaining part of the buffer + size_t capacity = mAudioBuffer.size - mPosition; + memset(mAudioBuffer.i8 + mPosition, 0, capacity); + mPosition = 0; + } + audio_track_cblk_t* cblk = mCblk; + cblk->stepUser(mBufferCount); +} + +// ------------------------------------------------------------------------- + +ssize_t AudioTrack::write(const void* buffer, size_t userSize) +{ + if (ssize_t(userSize) < 0) { + // sanity-check. user is most-likely passing an error code. + LOGE("AudioTrack::write(buffer=%p, size=%u (%d)", + buffer, userSize, userSize); + return BAD_VALUE; + } + + LOGV("write %d bytes, mActive=%d", userSize, mActive); + ssize_t written = 0; + do { + if (mPosition == 0) { + status_t err = obtainBuffer(&mAudioBuffer, true); + if (err < 0) { + // out of buffers, return #bytes written + if (err == status_t(NO_MORE_BUFFERS)) + break; + return ssize_t(err); + } + } + + size_t capacity = mAudioBuffer.size - mPosition; + size_t toWrite = userSize < capacity ? userSize : capacity; + + memcpy(mAudioBuffer.i8 + mPosition, buffer, toWrite); + buffer = static_cast<const int8_t*>(buffer) + toWrite; + mPosition += toWrite; + userSize -= toWrite; + capacity -= toWrite; + written += toWrite; + + if (capacity == 0) { + mPosition = 0; + releaseBuffer(&mAudioBuffer); + } + } while (userSize); + + return written; +} + +// ------------------------------------------------------------------------- + +bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) +{ + Buffer audioBuffer; + + status_t err = obtainBuffer(&audioBuffer, true); + if (err < NO_ERROR) { + LOGE("Error obtaining an audio buffer, giving up."); + return false; + } + if (err == status_t(STOPPED)) return false; + mCbf(mUserData, audioBuffer); + releaseBuffer(&audioBuffer); + + return true; +} + +status_t AudioTrack::dump(int fd, const Vector<String16>& args) const +{ + + const size_t SIZE = 256; + char buffer[SIZE]; + String8 result; + + result.append(" AudioTrack::dump\n"); + snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]); + result.append(buffer); + snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d), buffer count(%d)\n", mFormat, mChannelCount, mFrameCount, mBufferCount); + result.append(buffer); + snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d), reserved(%d)\n", mSampleRate, mStatus, mMuted, mReserved); + result.append(buffer); + snprintf(buffer, 255, " active(%d), latency (%lld), position(%d)\n", mActive, mLatency, mPosition); + result.append(buffer); + ::write(fd, result.string(), result.size()); + return NO_ERROR; +} + +// ========================================================================= + +AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver) + : Thread(false), mReceiver(receiver) +{ +} + +bool AudioTrack::AudioTrackThread::threadLoop() +{ + return mReceiver.processAudioBuffer(this); +} + +status_t AudioTrack::AudioTrackThread::readyToRun() +{ + return NO_ERROR; +} + +void AudioTrack::AudioTrackThread::onFirstRef() +{ +} + +// ========================================================================= + +audio_track_cblk_t::audio_track_cblk_t() + : user(0), server(0), volumeLR(0), buffers(0), size(0) +{ +} + +uint32_t audio_track_cblk_t::stepUser(int bufferCount) +{ + uint32_t u = this->user; + uint32_t u_seq = u & audio_track_cblk_t::SEQUENCE_MASK; + uint32_t u_buf = u & audio_track_cblk_t::BUFFER_MASK; + if (++u_buf >= uint32_t(bufferCount)) { + u_seq += 0x100; + u_buf = 0; + } + u = u_seq | u_buf; + this->user = u; + return u; +} + +bool audio_track_cblk_t::stepServer(int bufferCount) +{ + // the code below simulates lock-with-timeout + // we MUST do this to protect the AudioFlinger server + // as this lock is shared with the client. + status_t err; + + err = lock.tryLock(); + if (err == -EBUSY) { // just wait a bit + usleep(1000); + err = lock.tryLock(); + } + if (err != NO_ERROR) { + // probably, the client just died. + return false; + } + + uint32_t s = this->server; + uint32_t s_seq = s & audio_track_cblk_t::SEQUENCE_MASK; + uint32_t s_buf = s & audio_track_cblk_t::BUFFER_MASK; + s_buf++; + if (s_buf >= uint32_t(bufferCount)) { + s_seq += 0x100; + s_buf = 0; + } + s = s_seq | s_buf; + + this->server = s; + cv.signal(); + lock.unlock(); + return true; +} + +void* audio_track_cblk_t::buffer(int id) const +{ + return (char*)this->buffers + id * this->size; +} + +// ------------------------------------------------------------------------- + +}; // namespace android + |