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-rw-r--r--media/libmedia/AudioTrack.cpp176
1 files changed, 0 insertions, 176 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index ac672a7..1d87ff8 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -1482,180 +1482,4 @@ void AudioTrack::AudioTrackThread::resume()
}
}
-// =========================================================================
-
-
-audio_track_cblk_t::audio_track_cblk_t()
- : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
- userBase(0), serverBase(0), frameCount_(0),
- loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000),
- mSendLevel(0), flags(0)
-{
-}
-
-uint32_t audio_track_cblk_t::stepUser(size_t stepCount, size_t frameCount, bool isOut)
-{
- ALOGV("stepuser %08x %08x %d", user, server, stepCount);
-
- uint32_t u = user;
- u += stepCount;
- // Ensure that user is never ahead of server for AudioRecord
- if (isOut) {
- // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
- if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
- bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
- }
- } else if (u > server) {
- ALOGW("stepUser occurred after track reset");
- u = server;
- }
-
- if (u >= frameCount) {
- // common case, user didn't just wrap
- if (u - frameCount >= userBase ) {
- userBase += frameCount;
- }
- } else if (u >= userBase + frameCount) {
- // user just wrapped
- userBase += frameCount;
- }
-
- user = u;
-
- // Clear flow control error condition as new data has been written/read to/from buffer.
- if (flags & CBLK_UNDERRUN) {
- android_atomic_and(~CBLK_UNDERRUN, &flags);
- }
-
- return u;
-}
-
-bool audio_track_cblk_t::stepServer(size_t stepCount, size_t frameCount, bool isOut)
-{
- ALOGV("stepserver %08x %08x %d", user, server, stepCount);
-
- if (!tryLock()) {
- ALOGW("stepServer() could not lock cblk");
- return false;
- }
-
- uint32_t s = server;
- bool flushed = (s == user);
-
- s += stepCount;
- if (isOut) {
- // Mark that we have read the first buffer so that next time stepUser() is called
- // we switch to normal obtainBuffer() timeout period
- if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
- bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1;
- }
- // It is possible that we receive a flush()
- // while the mixer is processing a block: in this case,
- // stepServer() is called After the flush() has reset u & s and
- // we have s > u
- if (flushed) {
- ALOGW("stepServer occurred after track reset");
- s = user;
- }
- }
-
- if (s >= loopEnd) {
- ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
- s = loopStart;
- if (--loopCount == 0) {
- loopEnd = UINT_MAX;
- loopStart = UINT_MAX;
- }
- }
-
- if (s >= frameCount) {
- // common case, server didn't just wrap
- if (s - frameCount >= serverBase ) {
- serverBase += frameCount;
- }
- } else if (s >= serverBase + frameCount) {
- // server just wrapped
- serverBase += frameCount;
- }
-
- server = s;
-
- if (!(flags & CBLK_INVALID)) {
- cv.signal();
- }
- lock.unlock();
- return true;
-}
-
-void* audio_track_cblk_t::buffer(void *buffers, size_t frameSize, uint32_t offset) const
-{
- return (int8_t *)buffers + (offset - userBase) * frameSize;
-}
-
-uint32_t audio_track_cblk_t::framesAvailable(size_t frameCount, bool isOut)
-{
- Mutex::Autolock _l(lock);
- return framesAvailable_l(frameCount, isOut);
-}
-
-uint32_t audio_track_cblk_t::framesAvailable_l(size_t frameCount, bool isOut)
-{
- uint32_t u = user;
- uint32_t s = server;
-
- if (isOut) {
- uint32_t limit = (s < loopStart) ? s : loopStart;
- return limit + frameCount - u;
- } else {
- return frameCount + u - s;
- }
-}
-
-uint32_t audio_track_cblk_t::framesReady(bool isOut)
-{
- uint32_t u = user;
- uint32_t s = server;
-
- if (isOut) {
- if (u < loopEnd) {
- return u - s;
- } else {
- // do not block on mutex shared with client on AudioFlinger side
- if (!tryLock()) {
- ALOGW("framesReady() could not lock cblk");
- return 0;
- }
- uint32_t frames = UINT_MAX;
- if (loopCount >= 0) {
- frames = (loopEnd - loopStart)*loopCount + u - s;
- }
- lock.unlock();
- return frames;
- }
- } else {
- return s - u;
- }
-}
-
-bool audio_track_cblk_t::tryLock()
-{
- // the code below simulates lock-with-timeout
- // we MUST do this to protect the AudioFlinger server
- // as this lock is shared with the client.
- status_t err;
-
- err = lock.tryLock();
- if (err == -EBUSY) { // just wait a bit
- usleep(1000);
- err = lock.tryLock();
- }
- if (err != NO_ERROR) {
- // probably, the client just died.
- return false;
- }
- return true;
-}
-
-// -------------------------------------------------------------------------
-
}; // namespace android