diff options
Diffstat (limited to 'media/libmedia/SoundPool.cpp')
-rw-r--r-- | media/libmedia/SoundPool.cpp | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/media/libmedia/SoundPool.cpp b/media/libmedia/SoundPool.cpp index 37b400c..5239b2f 100644 --- a/media/libmedia/SoundPool.cpp +++ b/media/libmedia/SoundPool.cpp @@ -537,18 +537,6 @@ void SoundChannel::init(SoundPool* soundPool) mSoundPool = soundPool; } -// This class is used to destroy a RefBase asynchronously -class AsyncDestructThread : public Thread -{ -public: - AsyncDestructThread(sp<RefBase> refBase) : mRefBase(refBase) { } -protected: - virtual ~AsyncDestructThread() { } -private: - virtual bool threadLoop() { return false; } - const sp<RefBase> mRefBase; -}; - // call with sound pool lock held void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) @@ -653,17 +641,6 @@ exit: if (status != NO_ERROR) { mAudioTrack.clear(); } - // FIXME AudioTrack destruction should not be slow - if (oldTrack != 0) { - // must be a raw reference to avoid a race after run() - AsyncDestructThread *adt = new AsyncDestructThread(oldTrack); - // guaranteed to not run destructor - oldTrack.clear(); - // after the run(), adt thread will hold a strong reference to oldTrack, - // and the only strong reference to itself - adt->run("AsyncDestruct"); - // do not delete adt here: adt thread destroys itself, and oldTrack if needed - } } void SoundChannel::nextEvent() |