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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SOUNDPOOLTHREAD_H_
+#define SOUNDPOOLTHREAD_H_
+
+#include <utils/threads.h>
+#include <utils/Vector.h>
+#include <media/AudioTrack.h>
+
+#include "SoundPool.h"
+
+namespace android {
+
+class SoundPoolMsg {
+public:
+ enum MessageType { INVALID, KILL, LOAD_SAMPLE };
+ SoundPoolMsg() : mMessageType(INVALID), mData(0) {}
+ SoundPoolMsg(MessageType MessageType, int data) :
+ mMessageType(MessageType), mData(data) {}
+ uint16_t mMessageType;
+ uint16_t mData;
+};
+
+/*
+ * This class handles background requests from the SoundPool
+ */
+class SoundPoolThread {
+public:
+ SoundPoolThread(SoundPool* SoundPool);
+ ~SoundPoolThread();
+ void loadSample(int sampleID);
+ void quit();
+ void write(SoundPoolMsg msg);
+
+private:
+ static const size_t maxMessages = 5;
+
+ static int beginThread(void* arg);
+ int run();
+ void doLoadSample(int sampleID);
+ const SoundPoolMsg read();
+
+ Mutex mLock;
+ Condition mCondition;
+ Vector<SoundPoolMsg> mMsgQueue;
+ SoundPool* mSoundPool;
+ bool mRunning;
+};
+
+} // end namespace android
+
+#endif /*SOUNDPOOLTHREAD_H_*/