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-rw-r--r--media/libmedia/ToneGenerator.cpp1580
1 files changed, 1580 insertions, 0 deletions
diff --git a/media/libmedia/ToneGenerator.cpp b/media/libmedia/ToneGenerator.cpp
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--- /dev/null
+++ b/media/libmedia/ToneGenerator.cpp
@@ -0,0 +1,1580 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "ToneGenerator"
+#include <utils/threads.h>
+
+#include <stdio.h>
+#include <math.h>
+#include <utils/Log.h>
+#include <utils/RefBase.h>
+#include <utils/Timers.h>
+#include <cutils/properties.h>
+#include "media/ToneGenerator.h"
+
+
+namespace android {
+
+
+// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
+const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
+ { segments: {{ duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 941, 0 }, 0, 0},
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_0
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 697, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_1
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 697, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_2
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 697, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_3
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 770, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_4
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 770, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_5
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 770, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_6
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 852, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_7
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 852, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_8
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 852, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_9
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 941, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_S
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 941, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_P
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 697, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_A
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 770, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_B
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 852, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_C
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 941, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_DTMF_D
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_DIAL
+ { segments: { { duration: 500 , waveFreq: { 425, 0 }, 0, 0},
+ { duration: 500, waveFreq: { 0 }, 0, 0},
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_BUSY
+ { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_CONGESTION
+ { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_SUP_RADIO_ACK
+ { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0},
+ { duration: 200, waveFreq: { 0 }, 0, 0},
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 2,
+ repeatSegment: 0 }, // TONE_SUP_RADIO_NOTAVAIL
+ { segments: { { duration: 330, waveFreq: { 950, 1400, 1800, 0 }, 0, 0},
+ { duration: 1000, waveFreq: { 0 }, 0, 0},
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_ERROR
+ { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 600, waveFreq: { 0 }, 0, 0 },
+ { duration: 200, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_CALL_WAITING
+ { segments: { { duration: 1000, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_RINGTONE
+ { segments: { { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_PROP_BEEP
+ { segments: { { duration: 100, waveFreq: { 1200, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 1,
+ repeatSegment: 0 }, // TONE_PROP_ACK
+ { segments: { { duration: 400, waveFreq: { 300, 400, 500, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_PROP_NACK
+ { segments: { { duration: 200, waveFreq: { 400, 1200, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_PROP_PROMPT
+ { segments: { { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_PROP_BEEP2
+ { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 620, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_SUP_INTERCEPT
+ { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 620, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 7,
+ repeatSegment: 0 }, // TONE_SUP_INTERCEPT_ABBREV
+ { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 7,
+ repeatSegment: 0 }, // TONE_SUP_CONGESTION_ABBREV
+ { segments: { { duration: 100, waveFreq: { 350, 440, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 2,
+ repeatSegment: 0 }, // TONE_SUP_CONFIRM
+ { segments: { { duration: 100, waveFreq: { 480, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 3,
+ repeatSegment: 0 }, // TONE_SUP_PIP
+ { segments: {{ duration: ToneGenerator::TONEGEN_INF, waveFreq: { 425, 0 }, 0, 0},
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_DIAL_TONE_LITE
+ { segments: { { duration: 2000, waveFreq: { 440, 480, 0 }, 0, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK
+ { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 620, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_INTERCEPT
+ { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 620, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ABBR_INTERCEPT
+ { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_REORDER
+ { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 7,
+ repeatSegment: 0 }, // TONE_CDMA_ABBR_REORDER
+ { segments: { { duration: 500, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_NETWORK_BUSY
+ { segments: { { duration: 100, waveFreq: { 350, 440, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 2,
+ repeatSegment: 0 }, // TONE_CDMA_CONFIRM
+ { segments: { { duration: 500, waveFreq: { 660, 1000, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ANSWER
+ { segments: { { duration: 300, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_NETWORK_CALLWAITING
+ { segments: { { duration: 100, waveFreq: { 480, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 3,
+ repeatSegment: 0 }, // TONE_CDMA_PIP
+
+ { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0}, 19, 0},
+ { duration: 32, waveFreq: { 2091, 0}, 0, 0},
+ { duration: 48, waveFreq: { 2556, 0}, 0, 0},
+ { duration: 4000, waveFreq: { 0 }, 0, 0},
+ { duration: 0, waveFreq: { 0 }, 0, 0}},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
+ { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0}, 7, 0 },
+ { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 400, waveFreq: { 0 }, 0, 0 },
+ { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0}, 7, 4 },
+ { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
+ { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0}, 3, 0 },
+ { duration: 16, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 32, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0}, 3, 4 },
+ { duration: 16, waveFreq: { 2091, 0}, 0, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
+ { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
+ { segments: { { duration: 32, waveFreq: { 2091, 0 }, 0, 0 },
+ { duration: 64, waveFreq: { 2556, 0 }, 4, 0 },
+ { duration: 20, waveFreq: { 2091, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 } , 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
+ { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
+ { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
+ { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
+
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 39, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_L
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 39, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_L
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 39, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_L
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 15, 0 },
+ { duration: 400, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_SS
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 15, 0 },
+ { duration: 400, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_SS
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 15, 0 },
+ { duration: 400, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_SS
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 15, 6 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_SSL
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 15, 6 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_SSL
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 15, 6 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_SSL
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 19, 0 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 19, 3 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_SS_2
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 19, 0 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 19, 3 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_SS_2
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 19, 0 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 19, 3 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_SS_2
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 19, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 6 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_SLS
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 19, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 6 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_SLS
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 19, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 6 },
+ { duration: 3000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_SLS
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 6 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 9, 9 },
+ { duration: 2500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_S_X4
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 6 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 9, 9 },
+ { duration: 2500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_S_X4
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 3 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 6 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 9, 9 },
+ { duration: 2500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_S_X4
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 19, 0 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_L
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 19, 0 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_PBX_L
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 19, 0 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_L
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 3 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SS
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 3 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SS
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 3 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SS
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 15, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SSL
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 15, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SSL
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 15, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SSL
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 15, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SLS
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 15, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SLS
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 15, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 6 },
+ { duration: 1000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SLS
+ { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 6 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 3700, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 4000, 0 }, 7, 9 },
+ { duration: 800, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_S_X4
+ { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 6 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2600, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 2900, 0 }, 7, 9 },
+ { duration: 800, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_MED_PBX_S_X4
+ { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 0 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 3 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 6 },
+ { duration: 200, waveFreq: { 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1300, 0 }, 0, 0 },
+ { duration: 25, waveFreq: { 1450, 0 }, 7, 9 },
+ { duration: 800, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_S_X4
+
+ { segments: { { duration: 62, waveFreq: { 1109, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 740, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 622, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 1109, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ALERT_NETWORK_LITE
+ { segments: { { duration: 62, waveFreq: { 1245, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 659, 0 }, 2, 0 },
+ { duration: 62, waveFreq: { 1245, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE
+ { segments: { { duration: 400, waveFreq: { 1150, 770, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ONE_MIN_BEEP
+ { segments: { { duration: 120, waveFreq: { 941, 1477, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
+ { segments: { { duration: 375, waveFreq: { 587, 0 }, 0, 0 },
+ { duration: 125, waveFreq: { 1175, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE
+ { segments: { { duration: 62, waveFreq: { 587, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 831, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 1109, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 831, 0 }, 0, 0 },
+ { duration: 62, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ALERT_INCALL_LITE
+ { segments: { { duration: 125, waveFreq: { 941, 0 }, 0, 0 },
+ { duration: 10, waveFreq: { 0 }, 2, 0 },
+ { duration: 4990, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_CDMA_EMERGENCY_RINGBACK
+ { segments: { { duration: 125, waveFreq: { 1319, 0 }, 0, 0 },
+ { duration: 125, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 2,
+ repeatSegment: 0 }, // TONE_CDMA_ALERT_CALL_GUARD
+ { segments: { { duration: 125, waveFreq: { 1047, 0 }, 0, 0 },
+ { duration: 125, waveFreq: { 370, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_SOFT_ERROR_LITE
+ { segments: { { duration: 125, waveFreq: { 1480, 0 }, 0, 0 },
+ { duration: 125, waveFreq: { 1397, 0 }, 0, 0 },
+ { duration: 125, waveFreq: { 784, 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 } },
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_CALLDROP_LITE
+
+ { segments: { { duration: 500, waveFreq: { 425, 0 }, 0, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
+ { segments: { { duration: 400, waveFreq: { 1150, 770 }, 0, 0 },
+ { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_ABBR_ALERT
+ { segments: { { duration: 0, waveFreq: { 0 }, 0, 0 }},
+ repeatCnt: 0,
+ repeatSegment: 0 }, // TONE_CDMA_SIGNAL_OFF
+
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 350, 440, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_ANSI_DIAL
+ { segments: { { duration: 500, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_ANSI_BUSY
+ { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 },
+ { duration: 250, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_ANSI_CONGESTION
+ { segments: { { duration: 300, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 9700, waveFreq: { 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 0 }, 0, 0 },
+ { duration: 100, waveFreq: { 440, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 1 }, // TONE_ANSI_CALL_WAITING
+ { segments: { { duration: 2000, waveFreq: { 440, 480, 0 }, 0, 0 },
+ { duration: 4000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_ANSI_RINGTONE
+ { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 400, 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_JAPAN_DIAL
+ { segments: { { duration: 500, waveFreq: { 400, 0 }, 0, 0 },
+ { duration: 500, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_JAPAN_BUSY
+ { segments: { { duration: 1000, waveFreq: { 400, 0 }, 0, 0 },
+ { duration: 2000, waveFreq: { 0 }, 0, 0 },
+ { duration: 0 , waveFreq: { 0 }, 0, 0}},
+ repeatCnt: ToneGenerator::TONEGEN_INF,
+ repeatSegment: 0 }, // TONE_JAPAN_RADIO_ACK
+
+
+
+};
+
+// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
+// to actual tone for current region.
+const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
+ { // ANSI
+ TONE_ANSI_DIAL, // TONE_SUP_DIAL
+ TONE_ANSI_BUSY, // TONE_SUP_BUSY
+ TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION
+ TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
+ TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
+ TONE_SUP_ERROR, // TONE_SUP_ERROR
+ TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING
+ TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE
+ },
+ { // JAPAN
+ TONE_JAPAN_DIAL, // TONE_SUP_DIAL
+ TONE_JAPAN_BUSY, // TONE_SUP_BUSY
+ TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
+ TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK
+ TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
+ TONE_SUP_ERROR, // TONE_SUP_ERROR
+ TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
+ TONE_SUP_RINGTONE // TONE_SUP_RINGTONE
+ }
+};
+
+
+////////////////////////////////////////////////////////////////////////////////
+// ToneGenerator class Implementation
+////////////////////////////////////////////////////////////////////////////////
+
+
+//---------------------------------- public methods ----------------------------
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::ToneGenerator()
+//
+// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
+// generators, instantiates output audio track.
+//
+// Input:
+// streamType: Type of stream used for tone playback
+// volume: volume applied to tone (0.0 to 1.0)
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
+
+ ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
+
+ mState = TONE_IDLE;
+
+ if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
+ ALOGE("Unable to marshal AudioFlinger");
+ return;
+ }
+ mThreadCanCallJava = threadCanCallJava;
+ mStreamType = streamType;
+ mVolume = volume;
+ mpAudioTrack = NULL;
+ mpToneDesc = NULL;
+ mpNewToneDesc = NULL;
+ // Generate tone by chunks of 20 ms to keep cadencing precision
+ mProcessSize = (mSamplingRate * 20) / 1000;
+
+ char value[PROPERTY_VALUE_MAX];
+ property_get("gsm.operator.iso-country", value, "");
+ if (strcmp(value,"us") == 0 ||
+ strcmp(value,"ca") == 0) {
+ mRegion = ANSI;
+ } else if (strcmp(value,"jp") == 0) {
+ mRegion = JAPAN;
+ } else {
+ mRegion = CEPT;
+ }
+
+ if (initAudioTrack()) {
+ ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
+ } else {
+ ALOGV("!!!ToneGenerator INIT FAILED!!!");
+ }
+}
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::~ToneGenerator()
+//
+// Description: Destructor. Stop sound playback and delete audio track if
+// needed and delete sine wave generators.
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+ToneGenerator::~ToneGenerator() {
+ ALOGV("ToneGenerator destructor");
+
+ if (mpAudioTrack != NULL) {
+ stopTone();
+ ALOGV("Delete Track: %p", mpAudioTrack);
+ delete mpAudioTrack;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::startTone()
+//
+// Description: Starts tone playback.
+//
+// Input:
+// toneType: Type of tone generated (values in enum tone_type)
+// durationMs: The tone duration in milliseconds. If the tone is limited in time by definition,
+// the actual duration will be the minimum of durationMs and the defined tone duration.
+// Ommiting or setting durationMs to -1 does not limit tone duration.
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
+ bool lResult = false;
+ status_t lStatus;
+
+ if ((toneType < 0) || (toneType >= NUM_TONES))
+ return lResult;
+
+ if (mState == TONE_IDLE) {
+ ALOGV("startTone: try to re-init AudioTrack");
+ if (!initAudioTrack()) {
+ return lResult;
+ }
+ }
+
+ ALOGV("startTone");
+
+ mLock.lock();
+
+ // Get descriptor for requested tone
+ toneType = getToneForRegion(toneType);
+ mpNewToneDesc = &sToneDescriptors[toneType];
+
+ mDurationMs = durationMs;
+
+ if (mState == TONE_STOPPED) {
+ ALOGV("Start waiting for previous tone to stop");
+ lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
+ if (lStatus != NO_ERROR) {
+ ALOGE("--- start wait for stop timed out, status %d", lStatus);
+ mState = TONE_IDLE;
+ mLock.unlock();
+ return lResult;
+ }
+ }
+
+ if (mState == TONE_INIT) {
+ if (prepareWave()) {
+ ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
+ lResult = true;
+ mState = TONE_STARTING;
+ mLock.unlock();
+ mpAudioTrack->start();
+ mLock.lock();
+ if (mState == TONE_STARTING) {
+ ALOGV("Wait for start callback");
+ lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
+ if (lStatus != NO_ERROR) {
+ ALOGE("--- Immediate start timed out, status %d", lStatus);
+ mState = TONE_IDLE;
+ lResult = false;
+ }
+ }
+ } else {
+ mState = TONE_IDLE;
+ }
+ } else {
+ ALOGV("Delayed start");
+ mState = TONE_RESTARTING;
+ lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
+ if (lStatus == NO_ERROR) {
+ if (mState != TONE_IDLE) {
+ lResult = true;
+ }
+ ALOGV("cond received");
+ } else {
+ ALOGE("--- Delayed start timed out, status %d", lStatus);
+ mState = TONE_IDLE;
+ }
+ }
+ mLock.unlock();
+
+ ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
+ ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
+
+ return lResult;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::stopTone()
+//
+// Description: Stops tone playback.
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+void ToneGenerator::stopTone() {
+ ALOGV("stopTone");
+
+ mLock.lock();
+ if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
+ mState = TONE_STOPPING;
+ ALOGV("waiting cond");
+ status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
+ if (lStatus == NO_ERROR) {
+ ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
+ } else {
+ ALOGE("--- Stop timed out");
+ mState = TONE_IDLE;
+ mpAudioTrack->stop();
+ }
+ }
+
+ clearWaveGens();
+
+ mLock.unlock();
+}
+
+//---------------------------------- private methods ---------------------------
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::initAudioTrack()
+//
+// Description: Allocates and configures AudioTrack used for PCM output.
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+bool ToneGenerator::initAudioTrack() {
+
+ if (mpAudioTrack) {
+ delete mpAudioTrack;
+ mpAudioTrack = NULL;
+ }
+
+ // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size
+ mpAudioTrack = new AudioTrack();
+ ALOGV("Create Track: %p", mpAudioTrack);
+
+ mpAudioTrack->set(mStreamType,
+ 0,
+ AUDIO_FORMAT_PCM_16_BIT,
+ AUDIO_CHANNEL_OUT_MONO,
+ 0,
+ AUDIO_POLICY_OUTPUT_FLAG_NONE,
+ audioCallback,
+ this,
+ 0,
+ 0,
+ mThreadCanCallJava);
+
+ if (mpAudioTrack->initCheck() != NO_ERROR) {
+ ALOGE("AudioTrack->initCheck failed");
+ goto initAudioTrack_exit;
+ }
+
+ mpAudioTrack->setVolume(mVolume, mVolume);
+
+ mState = TONE_INIT;
+
+ return true;
+
+initAudioTrack_exit:
+
+ // Cleanup
+ if (mpAudioTrack != NULL) {
+ ALOGV("Delete Track I: %p", mpAudioTrack);
+ delete mpAudioTrack;
+ mpAudioTrack = NULL;
+ }
+
+ return false;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::audioCallback()
+//
+// Description: AudioTrack callback implementation. Generates a block of
+// PCM samples
+// and manages tone generator sequencer: tones pulses, tone duration...
+//
+// Input:
+// user reference (pointer to our ToneGenerator)
+// info audio buffer descriptor
+//
+// Output:
+// returned value: always true.
+//
+////////////////////////////////////////////////////////////////////////////////
+void ToneGenerator::audioCallback(int event, void* user, void *info) {
+
+ if (event != AudioTrack::EVENT_MORE_DATA) return;
+
+ AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
+ ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
+ short *lpOut = buffer->i16;
+ unsigned int lNumSmp = buffer->size/sizeof(short);
+ const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
+
+ if (buffer->size == 0) return;
+
+
+ // Clear output buffer: WaveGenerator accumulates into lpOut buffer
+ memset(lpOut, 0, buffer->size);
+
+ while (lNumSmp) {
+ unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
+ unsigned int lGenSmp;
+ unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
+ bool lSignal = false;
+
+ lpToneGen->mLock.lock();
+
+
+ // Update pcm frame count and end time (current time at the end of this process)
+ lpToneGen->mTotalSmp += lReqSmp;
+
+ // Update tone gen state machine and select wave gen command
+ switch (lpToneGen->mState) {
+ case TONE_PLAYING:
+ lWaveCmd = WaveGenerator::WAVEGEN_CONT;
+ break;
+ case TONE_STARTING:
+ ALOGV("Starting Cbk");
+
+ lWaveCmd = WaveGenerator::WAVEGEN_START;
+ break;
+ case TONE_STOPPING:
+ case TONE_RESTARTING:
+ ALOGV("Stop/restart Cbk");
+
+ lWaveCmd = WaveGenerator::WAVEGEN_STOP;
+ lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
+ break;
+ case TONE_STOPPED:
+ ALOGV("Stopped Cbk");
+ goto audioCallback_EndLoop;
+ default:
+ ALOGV("Extra Cbk");
+ goto audioCallback_EndLoop;
+ }
+
+ // Exit if tone sequence is over
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
+ lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
+ if (lpToneGen->mState == TONE_PLAYING) {
+ lpToneGen->mState = TONE_STOPPING;
+ }
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
+ goto audioCallback_EndLoop;
+ }
+ // fade out before stopping if maximum duration reached
+ lWaveCmd = WaveGenerator::WAVEGEN_STOP;
+ lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
+ }
+
+ if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
+ // Time to go to next sequence segment
+
+ ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
+
+ lGenSmp = lReqSmp;
+
+ // If segment, ON -> OFF transition : ramp volume down
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
+ lWaveCmd = WaveGenerator::WAVEGEN_STOP;
+ unsigned int lFreqIdx = 0;
+ unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
+
+ while (lFrequency != 0) {
+ WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
+ lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
+ lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
+ }
+ ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
+ }
+
+ // check if we need to loop and loop for the reqd times
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
+ if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
+ ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
+ lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
+ lpToneGen->mLoopCounter,
+ lpToneGen->mCurSegment);
+ lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
+ ++lpToneGen->mLoopCounter;
+ } else {
+ // completed loop. go to next segment
+ lpToneGen->mLoopCounter = 0;
+ lpToneGen->mCurSegment++;
+ ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
+ lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
+ lpToneGen->mLoopCounter,
+ lpToneGen->mCurSegment);
+ }
+ } else {
+ lpToneGen->mCurSegment++;
+ ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
+ lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
+ lpToneGen->mLoopCounter,
+ lpToneGen->mCurSegment);
+
+ }
+
+ // Handle loop if last segment reached
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
+ ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
+
+ // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
+ if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
+ ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
+
+ lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
+ if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
+ lWaveCmd = WaveGenerator::WAVEGEN_START;
+ }
+
+ ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
+ (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
+
+ } else {
+ lGenSmp = 0;
+ ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
+ }
+ } else {
+ ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
+ (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
+ // If next segment is not silent, OFF -> ON transition : reset wave generator
+ lWaveCmd = WaveGenerator::WAVEGEN_START;
+
+ ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
+ } else {
+ lGenSmp = 0;
+ }
+ }
+
+ // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
+ lpToneGen->mNextSegSmp
+ += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
+
+ } else {
+ // Inside a segment keep tone ON or OFF
+ if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
+ lGenSmp = 0; // If odd segment, tone is currently OFF
+ } else {
+ lGenSmp = lReqSmp; // If event segment, tone is currently ON
+ }
+ }
+
+ if (lGenSmp) {
+ // If samples must be generated, call all active wave generators and acumulate waves in lpOut
+ unsigned int lFreqIdx = 0;
+ unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
+
+ while (lFrequency != 0) {
+ WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
+ lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
+ lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
+ }
+ }
+
+ lNumSmp -= lReqSmp;
+ lpOut += lReqSmp;
+
+audioCallback_EndLoop:
+
+ switch (lpToneGen->mState) {
+ case TONE_RESTARTING:
+ ALOGV("Cbk restarting track");
+ if (lpToneGen->prepareWave()) {
+ lpToneGen->mState = TONE_STARTING;
+ // must reload lpToneDesc as prepareWave() may change mpToneDesc
+ lpToneDesc = lpToneGen->mpToneDesc;
+ } else {
+ ALOGW("Cbk restarting prepareWave() failed");
+ lpToneGen->mState = TONE_IDLE;
+ lpToneGen->mpAudioTrack->stop();
+ // Force loop exit
+ lNumSmp = 0;
+ }
+ lSignal = true;
+ break;
+ case TONE_STOPPING:
+ ALOGV("Cbk Stopping");
+ lpToneGen->mState = TONE_STOPPED;
+ // Force loop exit
+ lNumSmp = 0;
+ break;
+ case TONE_STOPPED:
+ lpToneGen->mState = TONE_INIT;
+ ALOGV("Cbk Stopped track");
+ lpToneGen->mpAudioTrack->stop();
+ // Force loop exit
+ lNumSmp = 0;
+ buffer->size = 0;
+ lSignal = true;
+ break;
+ case TONE_STARTING:
+ ALOGV("Cbk starting track");
+ lpToneGen->mState = TONE_PLAYING;
+ lSignal = true;
+ break;
+ case TONE_PLAYING:
+ break;
+ default:
+ // Force loop exit
+ lNumSmp = 0;
+ buffer->size = 0;
+ break;
+ }
+
+ if (lSignal)
+ lpToneGen->mWaitCbkCond.signal();
+ lpToneGen->mLock.unlock();
+ }
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::prepareWave()
+//
+// Description: Prepare wave generators and reset tone sequencer state machine.
+// mpNewToneDesc must have been initialized before calling this function.
+// Input:
+// none
+//
+// Output:
+// returned value: true if wave generators have been created, false otherwise
+//
+////////////////////////////////////////////////////////////////////////////////
+bool ToneGenerator::prepareWave() {
+ unsigned int segmentIdx = 0;
+
+ if (mpNewToneDesc == NULL) {
+ return false;
+ }
+
+ // Remove existing wave generators if any
+ clearWaveGens();
+
+ mpToneDesc = mpNewToneDesc;
+
+ if (mDurationMs == -1) {
+ mMaxSmp = TONEGEN_INF;
+ } else {
+ if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
+ mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
+ } else {
+ mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
+ }
+ ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
+ }
+
+ while (mpToneDesc->segments[segmentIdx].duration) {
+ // Get total number of sine waves: needed to adapt sine wave gain.
+ unsigned int lNumWaves = numWaves(segmentIdx);
+ unsigned int freqIdx = 0;
+ unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
+ while (frequency) {
+ // Instantiate a wave generator if ot already done for this frequency
+ if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
+ ToneGenerator::WaveGenerator *lpWaveGen =
+ new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate,
+ frequency,
+ TONEGEN_GAIN/lNumWaves);
+ mWaveGens.add(frequency, lpWaveGen);
+ }
+ frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
+ }
+ segmentIdx++;
+ }
+
+ // Initialize tone sequencer
+ mTotalSmp = 0;
+ mCurSegment = 0;
+ mCurCount = 0;
+ mLoopCounter = 0;
+ if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
+ mNextSegSmp = TONEGEN_INF;
+ } else{
+ mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
+ }
+
+ return true;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::numWaves()
+//
+// Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
+//
+// Input:
+// segmentIdx tone segment index
+//
+// Output:
+// returned value: nummber of sine waves
+//
+////////////////////////////////////////////////////////////////////////////////
+unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
+ unsigned int lCnt = 0;
+
+ if (mpToneDesc->segments[segmentIdx].duration) {
+ while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
+ lCnt++;
+ }
+ lCnt++;
+ }
+
+ return lCnt;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::clearWaveGens()
+//
+// Description: Removes all wave generators.
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+void ToneGenerator::clearWaveGens() {
+ ALOGV("Clearing mWaveGens:");
+
+ for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
+ delete mWaveGens.valueAt(lIdx);
+ }
+ mWaveGens.clear();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: ToneGenerator::getToneForRegion()
+//
+// Description: Get correct ringtone type according to current region.
+// The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
+ tone_type regionTone;
+
+ if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
+ regionTone = toneType;
+ } else {
+ regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
+ }
+
+ ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
+
+ return regionTone;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+// WaveGenerator::WaveGenerator class Implementation
+////////////////////////////////////////////////////////////////////////////////
+
+//---------------------------------- public methods ----------------------------
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: WaveGenerator::WaveGenerator()
+//
+// Description: Constructor.
+//
+// Input:
+// samplingRate: Output sampling rate in Hz
+// frequency: Frequency of the sine wave to generate in Hz
+// volume: volume (0.0 to 1.0)
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate,
+ unsigned short frequency, float volume) {
+ double d0;
+ double F_div_Fs; // frequency / samplingRate
+
+ F_div_Fs = frequency / (double)samplingRate;
+ d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
+ mS2_0 = (short)d0;
+ mS1 = 0;
+ mS2 = mS2_0;
+
+ mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
+ // take some margin for amplitude fluctuation
+ if (mAmplitude_Q15 > 32500)
+ mAmplitude_Q15 = 32500;
+
+ d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
+ if (d0 > 32767)
+ d0 = 32767;
+ mA1_Q14 = (short) d0;
+
+ ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
+ mA1_Q14, mS2_0, mAmplitude_Q15);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: WaveGenerator::~WaveGenerator()
+//
+// Description: Destructor.
+//
+// Input:
+// none
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+ToneGenerator::WaveGenerator::~WaveGenerator() {
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// Method: WaveGenerator::getSamples()
+//
+// Description: Generates count samples of a sine wave and accumulates
+// result in outBuffer.
+//
+// Input:
+// outBuffer: Output buffer where to accumulate samples.
+// count: number of samples to produce.
+// command: special action requested (see enum gen_command).
+//
+// Output:
+// none
+//
+////////////////////////////////////////////////////////////////////////////////
+void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
+ unsigned int count, unsigned int command) {
+ long lS1, lS2;
+ long lA1, lAmplitude;
+ long Sample; // current sample
+
+ // init local
+ if (command == WAVEGEN_START) {
+ lS1 = (long)0;
+ lS2 = (long)mS2_0;
+ } else {
+ lS1 = (long)mS1;
+ lS2 = (long)mS2;
+ }
+ lA1 = (long)mA1_Q14;
+ lAmplitude = (long)mAmplitude_Q15;
+
+ if (command == WAVEGEN_STOP) {
+ lAmplitude <<= 16;
+ if (count == 0) {
+ return;
+ }
+ long dec = lAmplitude/count;
+ // loop generation
+ while (count--) {
+ Sample = ((lA1 * lS1) >> S_Q14) - lS2;
+ // shift delay
+ lS2 = lS1;
+ lS1 = Sample;
+ Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
+ *(outBuffer++) += (short)Sample; // put result in buffer
+ lAmplitude -= dec;
+ }
+ } else {
+ // loop generation
+ while (count--) {
+ Sample = ((lA1 * lS1) >> S_Q14) - lS2;
+ // shift delay
+ lS2 = lS1;
+ lS1 = Sample;
+ Sample = (lAmplitude * Sample) >> S_Q15;
+ *(outBuffer++) += (short)Sample; // put result in buffer
+ }
+ }
+
+ // save status
+ mS1 = (short)lS1;
+ mS2 = (short)lS2;
+}
+
+} // end namespace android