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+/*
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_MEDIAPLAYERSERVICE_H
+#define ANDROID_MEDIAPLAYERSERVICE_H
+
+#include <arpa/inet.h>
+
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/String8.h>
+#include <utils/Vector.h>
+
+#include <media/IMediaPlayerService.h>
+#include <media/MediaPlayerInterface.h>
+#include <media/Metadata.h>
+#include <media/stagefright/foundation/ABase.h>
+
+#include <system/audio.h>
+
+namespace android {
+
+class AudioTrack;
+class IMediaRecorder;
+class IMediaMetadataRetriever;
+class IOMX;
+class MediaRecorderClient;
+
+#define CALLBACK_ANTAGONIZER 0
+#if CALLBACK_ANTAGONIZER
+class Antagonizer {
+public:
+ Antagonizer(notify_callback_f cb, void* client);
+ void start() { mActive = true; }
+ void stop() { mActive = false; }
+ void kill();
+private:
+ static const int interval;
+ Antagonizer();
+ static int callbackThread(void* cookie);
+ Mutex mLock;
+ Condition mCondition;
+ bool mExit;
+ bool mActive;
+ void* mClient;
+ notify_callback_f mCb;
+};
+#endif
+
+class MediaPlayerService : public BnMediaPlayerService
+{
+ class Client;
+
+ class AudioOutput : public MediaPlayerBase::AudioSink
+ {
+ class CallbackData;
+
+ public:
+ AudioOutput(int sessionId);
+ virtual ~AudioOutput();
+
+ virtual bool ready() const { return mTrack != NULL; }
+ virtual bool realtime() const { return true; }
+ virtual ssize_t bufferSize() const;
+ virtual ssize_t frameCount() const;
+ virtual ssize_t channelCount() const;
+ virtual ssize_t frameSize() const;
+ virtual uint32_t latency() const;
+ virtual float msecsPerFrame() const;
+ virtual status_t getPosition(uint32_t *position);
+ virtual int getSessionId();
+
+ virtual status_t open(
+ uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
+ audio_format_t format, int bufferCount,
+ AudioCallback cb, void *cookie);
+
+ virtual void start();
+ virtual ssize_t write(const void* buffer, size_t size);
+ virtual void stop();
+ virtual void flush();
+ virtual void pause();
+ virtual void close();
+ void setAudioStreamType(audio_stream_type_t streamType) { mStreamType = streamType; }
+ void setVolume(float left, float right);
+ virtual status_t setPlaybackRatePermille(int32_t ratePermille);
+ status_t setAuxEffectSendLevel(float level);
+ status_t attachAuxEffect(int effectId);
+ virtual status_t dump(int fd, const Vector<String16>& args) const;
+
+ static bool isOnEmulator();
+ static int getMinBufferCount();
+ void setNextOutput(const sp<AudioOutput>& nextOutput);
+ void switchToNextOutput();
+ virtual bool needsTrailingPadding() { return mNextOutput == NULL; }
+
+ private:
+ static void setMinBufferCount();
+ static void CallbackWrapper(
+ int event, void *me, void *info);
+
+ AudioTrack* mTrack;
+ AudioTrack* mRecycledTrack;
+ sp<AudioOutput> mNextOutput;
+ AudioCallback mCallback;
+ void * mCallbackCookie;
+ CallbackData * mCallbackData;
+ audio_stream_type_t mStreamType;
+ float mLeftVolume;
+ float mRightVolume;
+ int32_t mPlaybackRatePermille;
+ uint32_t mSampleRateHz; // sample rate of the content, as set in open()
+ float mMsecsPerFrame;
+ int mSessionId;
+ float mSendLevel;
+ int mAuxEffectId;
+ static bool mIsOnEmulator;
+ static int mMinBufferCount; // 12 for emulator; otherwise 4
+
+ // CallbackData is what is passed to the AudioTrack as the "user" data.
+ // We need to be able to target this to a different Output on the fly,
+ // so we can't use the Output itself for this.
+ class CallbackData {
+ public:
+ CallbackData(AudioOutput *cookie) {
+ mData = cookie;
+ mSwitching = false;
+ }
+ AudioOutput * getOutput() { return mData;}
+ void setOutput(AudioOutput* newcookie) { mData = newcookie; }
+ // lock/unlock are used by the callback before accessing the payload of this object
+ void lock() { mLock.lock(); }
+ void unlock() { mLock.unlock(); }
+ // beginTrackSwitch/endTrackSwitch are used when this object is being handed over
+ // to the next sink.
+ void beginTrackSwitch() { mLock.lock(); mSwitching = true; }
+ void endTrackSwitch() {
+ if (mSwitching) {
+ mLock.unlock();
+ }
+ mSwitching = false;
+ }
+ private:
+ AudioOutput * mData;
+ mutable Mutex mLock;
+ bool mSwitching;
+ DISALLOW_EVIL_CONSTRUCTORS(CallbackData);
+ };
+
+ }; // AudioOutput
+
+
+ class AudioCache : public MediaPlayerBase::AudioSink
+ {
+ public:
+ AudioCache(const char* name);
+ virtual ~AudioCache() {}
+
+ virtual bool ready() const { return (mChannelCount > 0) && (mHeap->getHeapID() > 0); }
+ virtual bool realtime() const { return false; }
+ virtual ssize_t bufferSize() const { return frameSize() * mFrameCount; }
+ virtual ssize_t frameCount() const { return mFrameCount; }
+ virtual ssize_t channelCount() const { return (ssize_t)mChannelCount; }
+ virtual ssize_t frameSize() const { return ssize_t(mChannelCount * ((mFormat == AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(u_int8_t))); }
+ virtual uint32_t latency() const;
+ virtual float msecsPerFrame() const;
+ virtual status_t getPosition(uint32_t *position);
+ virtual int getSessionId();
+
+ virtual status_t open(
+ uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
+ audio_format_t format, int bufferCount = 1,
+ AudioCallback cb = NULL, void *cookie = NULL);
+
+ virtual void start();
+ virtual ssize_t write(const void* buffer, size_t size);
+ virtual void stop();
+ virtual void flush() {}
+ virtual void pause() {}
+ virtual void close() {}
+ void setAudioStreamType(audio_stream_type_t streamType) {}
+ void setVolume(float left, float right) {}
+ virtual status_t setPlaybackRatePermille(int32_t ratePermille) { return INVALID_OPERATION; }
+ uint32_t sampleRate() const { return mSampleRate; }
+ audio_format_t format() const { return mFormat; }
+ size_t size() const { return mSize; }
+ status_t wait();
+
+ sp<IMemoryHeap> getHeap() const { return mHeap; }
+
+ static void notify(void* cookie, int msg,
+ int ext1, int ext2, const Parcel *obj);
+ virtual status_t dump(int fd, const Vector<String16>& args) const;
+
+ private:
+ AudioCache();
+
+ Mutex mLock;
+ Condition mSignal;
+ sp<MemoryHeapBase> mHeap;
+ float mMsecsPerFrame;
+ uint16_t mChannelCount;
+ audio_format_t mFormat;
+ ssize_t mFrameCount;
+ uint32_t mSampleRate;
+ uint32_t mSize;
+ int mError;
+ bool mCommandComplete;
+
+ sp<Thread> mCallbackThread;
+ }; // AudioCache
+
+public:
+ static void instantiate();
+
+ // IMediaPlayerService interface
+ virtual sp<IMediaRecorder> createMediaRecorder(pid_t pid);
+ void removeMediaRecorderClient(wp<MediaRecorderClient> client);
+ virtual sp<IMediaMetadataRetriever> createMetadataRetriever(pid_t pid);
+
+ virtual sp<IMediaPlayer> create(pid_t pid, const sp<IMediaPlayerClient>& client, int audioSessionId);
+
+ virtual sp<IMemory> decode(const char* url, uint32_t *pSampleRate, int* pNumChannels, audio_format_t* pFormat);
+ virtual sp<IMemory> decode(int fd, int64_t offset, int64_t length, uint32_t *pSampleRate, int* pNumChannels, audio_format_t* pFormat);
+ virtual sp<IOMX> getOMX();
+ virtual sp<ICrypto> makeCrypto();
+
+ virtual status_t dump(int fd, const Vector<String16>& args);
+
+ void removeClient(wp<Client> client);
+
+ // For battery usage tracking purpose
+ struct BatteryUsageInfo {
+ // how many streams are being played by one UID
+ int refCount;
+ // a temp variable to store the duration(ms) of audio codecs
+ // when we start a audio codec, we minus the system time from audioLastTime
+ // when we pause it, we add the system time back to the audioLastTime
+ // so after the pause, audioLastTime = pause time - start time
+ // if multiple audio streams are played (or recorded), then audioLastTime
+ // = the total playing time of all the streams
+ int32_t audioLastTime;
+ // when all the audio streams are being paused, we assign audioLastTime to
+ // this variable, so this value could be provided to the battery app
+ // in the next pullBatteryData call
+ int32_t audioTotalTime;
+
+ int32_t videoLastTime;
+ int32_t videoTotalTime;
+ };
+ KeyedVector<int, BatteryUsageInfo> mBatteryData;
+
+ enum {
+ SPEAKER,
+ OTHER_AUDIO_DEVICE,
+ SPEAKER_AND_OTHER,
+ NUM_AUDIO_DEVICES
+ };
+
+ struct BatteryAudioFlingerUsageInfo {
+ int refCount; // how many audio streams are being played
+ int deviceOn[NUM_AUDIO_DEVICES]; // whether the device is currently used
+ int32_t lastTime[NUM_AUDIO_DEVICES]; // in ms
+ // totalTime[]: total time of audio output devices usage
+ int32_t totalTime[NUM_AUDIO_DEVICES]; // in ms
+ };
+
+ // This varialble is used to record the usage of audio output device
+ // for battery app
+ BatteryAudioFlingerUsageInfo mBatteryAudio;
+
+ // Collect info of the codec usage from media player and media recorder
+ virtual void addBatteryData(uint32_t params);
+ // API for the Battery app to pull the data of codecs usage
+ virtual status_t pullBatteryData(Parcel* reply);
+private:
+
+ class Client : public BnMediaPlayer {
+
+ // IMediaPlayer interface
+ virtual void disconnect();
+ virtual status_t setVideoSurfaceTexture(
+ const sp<ISurfaceTexture>& surfaceTexture);
+ virtual status_t prepareAsync();
+ virtual status_t start();
+ virtual status_t stop();
+ virtual status_t pause();
+ virtual status_t isPlaying(bool* state);
+ virtual status_t seekTo(int msec);
+ virtual status_t getCurrentPosition(int* msec);
+ virtual status_t getDuration(int* msec);
+ virtual status_t reset();
+ virtual status_t setAudioStreamType(audio_stream_type_t type);
+ virtual status_t setLooping(int loop);
+ virtual status_t setVolume(float leftVolume, float rightVolume);
+ virtual status_t invoke(const Parcel& request, Parcel *reply);
+ virtual status_t setMetadataFilter(const Parcel& filter);
+ virtual status_t getMetadata(bool update_only,
+ bool apply_filter,
+ Parcel *reply);
+ virtual status_t setAuxEffectSendLevel(float level);
+ virtual status_t attachAuxEffect(int effectId);
+ virtual status_t setParameter(int key, const Parcel &request);
+ virtual status_t getParameter(int key, Parcel *reply);
+ virtual status_t setRetransmitEndpoint(const struct sockaddr_in* endpoint);
+ virtual status_t setNextPlayer(const sp<IMediaPlayer>& player);
+
+ sp<MediaPlayerBase> createPlayer(player_type playerType);
+
+ virtual status_t setDataSource(
+ const char *url,
+ const KeyedVector<String8, String8> *headers);
+
+ virtual status_t setDataSource(int fd, int64_t offset, int64_t length);
+
+ virtual status_t setDataSource(const sp<IStreamSource> &source);
+
+ sp<MediaPlayerBase> setDataSource_pre(player_type playerType);
+ void setDataSource_post(const sp<MediaPlayerBase>& p,
+ status_t status);
+
+ player_type getPlayerType(int fd, int64_t offset, int64_t length);
+ player_type getPlayerType(const char* url);
+ player_type getPlayerType(const sp<IStreamSource> &source);
+
+ static void notify(void* cookie, int msg,
+ int ext1, int ext2, const Parcel *obj);
+
+ pid_t pid() const { return mPid; }
+ virtual status_t dump(int fd, const Vector<String16>& args) const;
+
+ int getAudioSessionId() { return mAudioSessionId; }
+
+ private:
+ friend class MediaPlayerService;
+ Client( const sp<MediaPlayerService>& service,
+ pid_t pid,
+ int32_t connId,
+ const sp<IMediaPlayerClient>& client,
+ int audioSessionId,
+ uid_t uid);
+ Client();
+ virtual ~Client();
+
+ void deletePlayer();
+
+ sp<MediaPlayerBase> getPlayer() const { Mutex::Autolock lock(mLock); return mPlayer; }
+
+
+
+ // @param type Of the metadata to be tested.
+ // @return true if the metadata should be dropped according to
+ // the filters.
+ bool shouldDropMetadata(media::Metadata::Type type) const;
+
+ // Add a new element to the set of metadata updated. Noop if
+ // the element exists already.
+ // @param type Of the metadata to be recorded.
+ void addNewMetadataUpdate(media::Metadata::Type type);
+
+ // Disconnect from the currently connected ANativeWindow.
+ void disconnectNativeWindow();
+
+ mutable Mutex mLock;
+ sp<MediaPlayerBase> mPlayer;
+ sp<MediaPlayerService> mService;
+ sp<IMediaPlayerClient> mClient;
+ sp<AudioOutput> mAudioOutput;
+ pid_t mPid;
+ status_t mStatus;
+ bool mLoop;
+ int32_t mConnId;
+ int mAudioSessionId;
+ uid_t mUID;
+ sp<ANativeWindow> mConnectedWindow;
+ sp<IBinder> mConnectedWindowBinder;
+ struct sockaddr_in mRetransmitEndpoint;
+ bool mRetransmitEndpointValid;
+ sp<Client> mNextClient;
+
+ // Metadata filters.
+ media::Metadata::Filter mMetadataAllow; // protected by mLock
+ media::Metadata::Filter mMetadataDrop; // protected by mLock
+
+ // Metadata updated. For each MEDIA_INFO_METADATA_UPDATE
+ // notification we try to update mMetadataUpdated which is a
+ // set: no duplicate.
+ // getMetadata clears this set.
+ media::Metadata::Filter mMetadataUpdated; // protected by mLock
+
+#if CALLBACK_ANTAGONIZER
+ Antagonizer* mAntagonizer;
+#endif
+ }; // Client
+
+// ----------------------------------------------------------------------------
+
+ MediaPlayerService();
+ virtual ~MediaPlayerService();
+
+ mutable Mutex mLock;
+ SortedVector< wp<Client> > mClients;
+ SortedVector< wp<MediaRecorderClient> > mMediaRecorderClients;
+ int32_t mNextConnId;
+ sp<IOMX> mOMX;
+ sp<ICrypto> mCrypto;
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_MEDIAPLAYERSERVICE_H